i've been playing pokemon conquest,yes,that's right,no shame at all and you know what? i sort of dig it...
the story goes that in the magical land of raisei (also know as not-japan) 17 kingdoms are at war with each other,each kingdom represent a type of pokemon so you have the fire kingdom,the water kingdom,the psychic kingdom and so on,you start as the new warlord of the lame normal type kingdom (paired with an eevee) and then with the help of
Oichi (she comes with jigglypuff,also she act as uguu as possible) go conquer the other kingdom,up to the point where you go kick oda nobunaga ass (he's the owner of the dragon kingdom)
as you conquer the other kingdom,you get the ability to recruit more officers,officers get recruited by defeating them in battle either in the first 4 turn of battle or by killing them with a super effective move or if you defeat them before recieving any sort of damage and each officer comes with it's own pokemon,but here's the catch,each officer has a certain compatibility with pokemons and this compatibility is what ultimately dictates how strong that pokemon can be,but the pokemon the officer starts with is never the one he's the most compatible with so for example you might get an officer that starts with a grass pokemon when he's actualy specialized in electric pokemons so it's your job to search the right pokemon for the right officer by having them scouting for wild pokemons,when you do so,you have to play a simple rhythm game before the pokemon joins you
mmm what else,there are no level so instead as you clear battles each pokemon gains a better link with the officer he's paired off (and as i explained only pokemon and officer that have a good compatibility with each other can reach a high level of link and get to a high level of strenght so you want to pay attention to that) each pokemon only comes with a single move and they don't learn any other attack other than the one they come with (altough their single attack gets more powerfull as your link increase) each pokemon also come with a passive skills (there are quite a lot of them) while the officers come with active skills that you can only activate once for battle (usualy some stat boost for the turn you trigger them) each move also has different range,so for example most water move hits 2 space in front of the pokemon like OXX while psychic move hits from 3 space away like O--X,pokemon also evolve when they reach a certain level of link
what i like about the game is that every battle has it's own gimmick,so for example the fire kingdom is on top of a volcano and on random turn rock falls out and damage pokemon at random,in the lightining kingdom there are buttons around which can trigger traps you can use to zap the opponent (or viceversa),in the bug kingdom there are balls you can throw around to damage pokemon from far away,in the fighting kingdom the battle takes place on top of a sumo ring and you actualy win by holding the borders of a sumo ring for 5 turns under your control,the catch is that any pokemon that gets hit while standing near the border fall below and then has to spend several turns climbing his way up (unless it's a flying pokemon) and so on
i'm also surprised that while the game starts out rather tame it's got to the point where i have to fight date masamune and he's so freaking strong! even if i throw pokemon that are strong against his type,his stat are so big that he'll still would come on top,so i actualy have to rely on the fact that the game just handled to me
Shingen and
Kenshin which too have super inflated stat (tough coincidentaly shingen type is strong against date type) so it feels less brainless than the actual pokemon game where you can put all your effort on the first pokemon you get and then steamroll the opposition
there are also no filler battles,you know how strategy game insist on making you fight bandits and stuff like that,not this one,you are always progressing with conquering more land and advancing the plot,as your troops start getting into 2 digit numbers and managing them start's to become annoying,you can also give them order like "gather gold" or "train" it's simplistic but it gets the jobs done into making you feel like you are managing a big army