You have gotta be kidding me...
I mentioned my playtime with SSB64 and Melee to show that it wasn't about me being a hardcore tourneyfeg. The point was to show that both those games were played constantly because they were fun, and a huge part of the reason why they were fun was because of their speed.
That wasn't supposed to be some objective, empirical evidence for why Brawl was a bad game, just the reasons why I personally didn't care for it. If you like Brawl, hey more power to ya. But as someone who didn't care for the game, you can see why I wouldn't be too thrilled at its sequel being just like it.
And the age thing makes no sense on any level. I like Melee way more than the 64 version. Shouldn't that mean I should like the 64 version way more according to your theory?
It's such a nothing statement.
"Hyperbole? Perhaps. But just something to keep in mind. My friends and I immediately loved SSB64 and it was easily our most played game on the N64. With Melee, we clocked in over 10,000 hours since 2002. With Brawl, we stopped playing after the first day."
Do you know how full of yourself you sound here?

There was really nowhere for the conversation to go after you threw this out.
Then again, it wasn't going in a great direction when you said Brawl's gameplay was "slower than molasses in Winter," either. Should have been the first tip off not to engage your opinion on Smash when you're so quick to resort to hyperbole. If you're going to make claims like that and then back them up with anecdotal shit, don't expect to be taken seriously.