Author Topic: Bloodstained: Ritual Of The Night And Curse Of The Moon!  (Read 101484 times)

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demi

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #120 on: May 13, 2015, 03:05:30 PM »
Alright, I'll kickstart this game, sure.

While I wait, what's the best Gameboy Advance / ds / 3ds Castlevania... looking for action rpg ala Symphony of the Night, mainly.  Amazon has em all pretty cheap when I checked earlier.

Aria + Dawn

I say play em all tho. Gobble that shit up like it was your midlife crisis.
fat

Positive Touch

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #121 on: May 13, 2015, 03:12:44 PM »
none of them are bad games except harmony of dissonance. that game is pure ass and would be the worst castlevania if those old game boy games didn't exist.
pcp

CatsCatsCats

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #122 on: May 13, 2015, 03:46:03 PM »
But who won, sword or whip?

HyperZoneWasAwesome

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #123 on: May 13, 2015, 04:23:15 PM »
as sure as I am that this will be mechanically sound, I never figured I'd miss A. Kojima's art for this kind of game as much as I do here.

I'm sure it'll be fine in the long run, but I'm really missing it so far.
Apparently Wii U is in the basement.

Like always.  :gloomy
this thing comes out in 2017, are we even sure the Wii U will be a thing by then? It could come to the whatever Ninty platform is out by then, but nobody is banking on a long Wii U lifespan.

Kara

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #124 on: May 13, 2015, 06:21:54 PM »
But who won, sword or whip?

The Kickstarter made mention of a sword-whip.

thisismyusername

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #125 on: May 13, 2015, 09:19:54 PM »
Its grind-city only if you have the masochistic compulsion to get every single thing in the game/try to clear Hard mode/do DLC stages. Otherwise, it's stll a fun romp, though very obviously designed to be played with multiple people at once. It's pretty neat seeing how they ripped all the different character's mechanics straight out of their respective games, like Soma having a different soul for every single enemy, Shanoa absorbing spells that enemies cast and using her floaty anti-gravity rings, etc.

There's only like six maps/chapters in the base game, with like one or two extra maps that used to be DLC in the 360 version, two difficulties to each.

Edit: Bloodstained broke another stretch goal and is on course for hitting local co-op. Ain't stopping this train.

I dunno. PS3 gave me the seventh chapter. Already unlocked the other six before it thanks to online players totally blowing through the map in five minutes while I'm a beginner Soma.  :lol :-\

Tasty

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #126 on: May 13, 2015, 11:07:47 PM »
as sure as I am that this will be mechanically sound, I never figured I'd miss A. Kojima's art for this kind of game as much as I do here.

I'm sure it'll be fine in the long run, but I'm really missing it so far.
Apparently Wii U is in the basement.

Like always.  :gloomy
this thing comes out in 2017, are we even sure the Wii U will be a thing by then? It could come to the whatever Ninty platform is out by then, but nobody is banking on a long Wii U lifespan.

2017 is probably when their next system will hit, yeah, going by SNES → N64 → GC → Wii all being 5 years apart. (NES → SNES and Wii → Wii U are the only gaps to break the trend at 6 years, apparently.)

Maybe they'll release it for their next system then? ¯\_(ツ)_/¯

Freyj

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #127 on: May 13, 2015, 11:20:26 PM »
I've never beaten Ecclesia after like 4 or so attempts at it. Just lose interest, which is really weird for me and these games. I've completed Harmony like 5 or 6 times now (it's like a lesson on how not to design video games, but I still enjoy it).

Mr. Nobody

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #128 on: May 14, 2015, 12:00:27 AM »
Music by Michiru Yamane?

Now I'm definitely on board

Mr. Nobody

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #129 on: May 14, 2015, 12:05:00 AM »
No Vita version?  :comeon

"lolvita"

Suck a dick, I want it

thisismyusername

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #130 on: May 14, 2015, 12:38:54 AM »
No 3DS or Wii U version either.

:trash consoles.

:rejoice Master Consoles/PC race.

(Seriously though: "lolvita" :p)

Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #131 on: May 14, 2015, 12:47:55 AM »
He mentioned in the FAQ that he had to choose between making the best and biggest game he could and making it available for every platform, so he picked the former.

Basically, wait for the stretch goals for extra platforms.

Tasty

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #132 on: May 14, 2015, 12:58:43 AM »
To be fair seeing how Mighty No 9 turned out I don't blame him.

That said, the graphics better end up being balls-out awesome. :ufup

Trent Dole

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #133 on: May 14, 2015, 01:37:11 AM »
Even if they're not same day I'd imagine they'll try to dump this onto everything they possibly can in order to make as much off it as possible. Shit's a business. 8)
Hi

Himu

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #134 on: May 15, 2015, 01:43:18 AM »
The character designs are absolutely terrible.
IYKYK

The Sceneman

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #135 on: May 15, 2015, 10:22:20 AM »
Harmony of Despair during its heyday was a blast. Broken Somas everywhere that could glitch through everything with his souls all while spamming Muramasa and Claimh Solais +1, Shanoas grinding spells for all eternity cause fuck spell levels but beastly once they actually got anywhere, Alucards acting like they were as good as Soma with Valmanway +1, all the Belmonts pretending they were any good.  :rejoice

It was pretty much a pseudo MMO with all the grind that went on. Also, the PS3 version never got the final patch that actually fixed Maria, so its possible to buy a DLC character that's 100% useless.  :lol

 :bow Konami  :bow2

Realest post in this thread. HoD when they were doing weekly content and the community was jizzing over drops was one of the best gaming experiences ever.

SotN is still my #1 game of all time
#1

bork

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #136 on: May 15, 2015, 12:52:40 PM »
$2 million funded!

ど助平

Trent Dole

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #137 on: May 15, 2015, 01:03:30 PM »
I wonder what this will top out at, and how many stretch goals they'll come up with. :o
Hi

bork

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #138 on: May 15, 2015, 01:24:43 PM »
I wonder what this will top out at, and how many stretch goals they'll come up with. :o
ど助平

iconoclast

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #139 on: May 15, 2015, 10:35:59 PM »
I want dat classic mode
This. I might actually back this now that they added a stretch goal for classic mode.
BiSH

Himu

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #140 on: May 15, 2015, 11:52:15 PM »
What is classic mode?
IYKYK

thisismyusername

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #141 on: May 15, 2015, 11:59:53 PM »
What is classic mode?

Basically turning the game into a six room pre-SotN Castlevania.

tiesto

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #142 on: May 16, 2015, 12:03:45 AM »
Just pledged for the physical release... I figure, after beating all 6 of the Metroidvanias and playing most of the classic ones I owe Iga this one. If game is half as good as Rondo I'll be thrilled.
^_^

Tasty

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #143 on: May 16, 2015, 11:33:42 AM »
What is classic mode?

Basically turning the game into a six room pre-SotN Castlevania.

:ohhh

Trent Dole

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Hi

Tasty

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #145 on: May 30, 2015, 09:28:40 PM »


We did it brehs. :jawalrus

Freyj

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #146 on: May 30, 2015, 11:51:44 PM »
Time Attack or something like it?

In any event, I hope all of these things were originally within scope and even if they were, that the stretch goals stop / slow down soon.

thisismyusername

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #147 on: May 31, 2015, 12:34:48 AM »
It's already lost $10K hitting the Nintendo goal. Wonder how the portable goal would lose.

Tasty

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #148 on: May 31, 2015, 01:43:41 AM »
It's already lost $10K hitting the Nintendo goal. Wonder how the portable goal would lose.

Probably not as much because the Vita is a "cool" system and the Wii U isn't. ::)

Stay losing, Xbots and Playthings :umad

cool breeze

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #149 on: May 31, 2015, 11:35:42 AM »
a new game shipping in 2017 for either wii u or vita   :wtf


Positive Touch

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #150 on: May 31, 2015, 12:30:53 PM »
It's already lost $10K hitting the Nintendo goal. Wonder how the portable goal would lose.

hold up, you mean people pulled their money bc they aimed for a Wii u port?
pcp

Trent Dole

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #151 on: May 31, 2015, 01:55:36 PM »
Ugh, anyone who's on the 'side' of any console is a fucking loser.
Hi

bork

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #152 on: May 31, 2015, 06:58:41 PM »
Ugh, anyone who's on the 'side' of any console is a fucking loser.

ど助平

Tasty

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #153 on: June 02, 2015, 01:11:20 PM »
v_v

chronovore

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #154 on: June 04, 2015, 04:42:21 AM »
:lol

Like Sony wouldn't swoop in and deliver $250K for a Vita port, if that's all it takes. It's gotta already be in their budget, since the KS is just PR money, innit?

bork

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #155 on: June 04, 2015, 08:13:14 AM »
Sony?  Support the Vita? 

:rofl

spoiler (click to show/hide)
:gloomy
[close]
ど助平

Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #156 on: June 04, 2015, 10:35:57 AM »
Yoshida himself backed the kickstater super early, cause he does that for interesting KSses really often. That's about all the "Sony" support I'd expect.

qq more

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #157 on: June 06, 2015, 09:03:41 AM »
Harmony of Despair during its heyday was a blast. Broken Somas everywhere that could glitch through everything with his souls all while spamming Muramasa and Claimh Solais +1, Shanoas grinding spells for all eternity cause fuck spell levels but beastly once they actually got anywhere, Alucards acting like they were as good as Soma with Valmanway +1, all the Belmonts pretending they were any good.  :rejoice

It was pretty much a pseudo MMO with all the grind that went on. Also, the PS3 version never got the final patch that actually fixed Maria, so its possible to buy a DLC character that's 100% useless.  :lol

 :bow Konami  :bow2
That game was certainly a blast, I would love to have another game like it someday.

Sadly it was the only non-Classic Castlevania game I've ever played. I'm looking into fixing that lately though, I have been thinking of getting SOTN. That's on the PS1 classics right? I'd love to play that on my PSP.

The character designs are absolutely terrible.
Yeah, honestly not a fan of them either. Still looking forward to the game though.
ok

Positive Touch

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #158 on: June 06, 2015, 10:25:28 AM »
yes JESUS yes absolutely play sotn NOW

there's lots of other good igavanias, but you need to play sotn like right the hell now
pcp

Freyj

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #159 on: June 06, 2015, 12:39:39 PM »
There's a lot of nostalgia in this statement, but SOTN was a



kind of game for me. It was a perfect mix (at the time) of two of my top five.

Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #160 on: June 12, 2015, 03:54:20 PM »
7 hours left!

Finally got around to backing this at $100. I'm ready for everything about this game.

bork

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #161 on: June 12, 2015, 04:13:44 PM »
They're at over $5 million with Paypal funds added in!   :o

I wonder what the people at Konami think about this?   :lol
ど助平

Tasty

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #162 on: June 13, 2015, 01:42:05 AM »
They're at over $5 million with Paypal funds added in!   :o

I wonder what the people at Konami think about this?   :lol


Joe Molotov

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #163 on: June 13, 2015, 01:49:47 AM »
They're at over $5 million with Paypal funds added in!   :o

I wonder what the people at Konami think about this?   :lol

They're probably just wondering why they still even exist, like everyone else.
©@©™

Shaka Khan

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #164 on: June 13, 2015, 02:00:10 AM »
This was my first backed IGAvania :yeshrug
Paid $28 for the digital copy :yeshrug
And this is coming from someone thought the design of all his DS games was trash :yeshrug
OoE, especially, is pure Ga'bage :yeshrug
This has the potential of looking really ugly :yeshrug
I don't know where I'm going with this :yeshrug
Unzip

Trent Dole

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #165 on: June 13, 2015, 02:44:21 AM »
Quote
Successfully raised $5,545,992 USD with 64,867 backers
:rock :rock :rock
Hi

bork

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #166 on: June 14, 2015, 12:00:15 PM »
:phil
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Himu

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #167 on: June 14, 2015, 12:02:05 PM »
This was my first backed IGAvania :yeshrug
Paid $28 for the digital copy :yeshrug
And this is coming from someone thought the design of all his DS games was trash :yeshrug
OoE, especially, is pure Ga'bage :yeshrug
This has the potential of looking really ugly :yeshrug
I don't know where I'm going with this :yeshrug

When it really comes down to it, only Aria of Sorrow and SotN are really worth playing, but I'm a sucker and willing to give infinite chances based off of SOTN alone.
IYKYK

toku

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #168 on: June 14, 2015, 02:34:58 PM »
Harmony of Dissonance was alright but yea, Aria and SOTN definitely peak IGAvania

Shaka Khan

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #169 on: June 14, 2015, 02:38:24 PM »
I'm hoping the better schedule, higher budget(?), the fact they're going with polygon (cheaper/efficient), and how he seemingly has more creative freedom will enable him to put up his best work yet.

If he squanders this, I don't think he'll ever recover. At least for my he won't.
Unzip

Huff

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #170 on: June 14, 2015, 06:46:53 PM »
Forgot to back this since I've been traveling the past couple days. Glad it reached all the goals. Can't actually remember which ones I've played/beaten, but might restart Sotn when I have an extra minute
dur

Trent Dole

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Re: Sword Or Whip = Bloodstained: Ritual Of The Night
« Reply #171 on: June 20, 2016, 11:31:45 PM »
Lookin' good, unlike a certain OTHER project :teehee
Hi

bluemax

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NO

Trent Dole

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Re: Bloodstained: Ritual Of The Night
« Reply #173 on: June 23, 2016, 12:44:40 AM »
Demo keys are out there for those who pledged $60 or more, check yr inbox/spam folders. :hyper :hyper :hyper
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bork

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Re: Bloodstained: Ritual Of The Night
« Reply #174 on: June 23, 2016, 12:45:06 AM »
E3 Demo keys have started going out to Kickstarter backers.

Just played through it and was pretty satisfied-- it's classic Igavania with a good atmosphere and very CV-style music.  Controls and game play will feel right at home as well.  The boss you fight has ridiculously-oversized gigantic boobs.  That was the only thing that seemed totally out of place.

:itagaki
ど助平

qq more

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Re: Bloodstained: Ritual Of The Night
« Reply #175 on: June 23, 2016, 01:49:41 AM »
Reallllyy wish I backed this instead. Good to hear it's coming along well so far though! Will definitely buy it when it releases.
ok

Beezy

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Re: Bloodstained: Ritual Of The Night
« Reply #176 on: June 23, 2016, 02:42:24 AM »
I never filled out the survey. Must be why I didn't get this yet.

Trent Dole

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Re: Bloodstained: Ritual Of The Night
« Reply #177 on: June 23, 2016, 10:48:55 AM »
Yeah, codes were sent to people who filled out the survey prior to 6/13. Go do it now and maybe you can still get one?
Hi

HyperZoneWasAwesome

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Re: Bloodstained: Ritual Of The Night
« Reply #178 on: June 23, 2016, 11:51:00 PM »
played through the E3 demo, really took my time doing it (29 minute clear time).

So far, its good. Its still clearly very early on, but the fundamentals are all there and all solid so far. The graphics ain't top-of-the-line awesome, but entirely adequate, the music is pretty ace tho. I have no reason to think that this whole thing won't turn out just fine, hell, just releasing the demo at such a large scale (over 40K people get to pick it apart) shows that they're pretty confident about their progress and where they're be able to build from what they have now.

Great Rumbler

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Re: Bloodstained: Ritual Of The Night
« Reply #179 on: June 24, 2016, 12:02:47 AM »
So, pretty much the exact opposite of Mighty No. 9.
dog