Author Topic: Super Smash Bros. Ultimate  (Read 22447 times)

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Stro

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Re: Super Smash Bros. Ultimate
« Reply #720 on: June 24, 2019, 07:26:22 AM »
Clippy with Windows 95 start up remix music for Smash

tiesto

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Re: Super Smash Bros. Ultimate
« Reply #721 on: June 24, 2019, 11:02:18 AM »
Hayabusa would be a good one, Koei Tecmo is probably the last major Japanese publisher without any representation, the early NG games were iconic NES titles, he has a pretty distinct move set (the Art of the Fire Wheel and such).

I think Crash will probably end up being DLC, I'd like Lara as well. Them and Master Chief are probably the most iconic western game characters.
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Joe Molotov

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Re: Super Smash Bros. Ultimate
« Reply #722 on: June 24, 2019, 01:03:34 PM »
Clippy with Windows 95 start up remix music for Smash

"It looks like you're trying to get your ass beat. Would you like some help with that?"
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CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #723 on: June 24, 2019, 01:09:40 PM »
I think fast food mascots should be the next tier of entries
😽💨

tiesto

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Re: Super Smash Bros. Ultimate
« Reply #724 on: June 25, 2019, 09:19:14 PM »
I think fast food mascots should be the next tier of entries

I'm still waiting for my cereal mascot Smash clone.
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #726 on: July 13, 2019, 06:40:54 PM »
Been playing this more. Fun stuff.

Richter seems really powerful. And I'm scraping the rust off my Villager.
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bork

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Re: Super Smash Bros. Ultimate
« Reply #727 on: July 30, 2019, 11:37:51 AM »
Quote
The version 4.0.0 update for Super Smash Bros. Ultimate and “Challenger Pack 2” add-on, which includes Hero from the Dragon Quest series as a playable character and can be purchased individually or with the “Fighters Pass,” will launch later today, Nintendo announced.
Quote
Along with the release of Hero later today, a free software update to Super Smash Bros. Ultimate will also be available, which adds an in-game online tourney mode, a “Very Easy” setting in the single-player Adventure mode and the ability to predict the winner in Spectate mode, among other features.

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tiesto

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Re: Super Smash Bros. Ultimate
« Reply #728 on: July 30, 2019, 02:01:58 PM »
Hero looks awesome, though a bit too much rng (makes sense considering his origins I guess), hope this shuts up the "another swordfighter" cru.
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nachobro

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filler

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Re: Super Smash Bros. Ultimate
« Reply #730 on: July 30, 2019, 03:26:25 PM »
*****

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #731 on: July 30, 2019, 04:46:38 PM »
https://www.eventhubs.com/news/2019/jun/22/how-likely-google-theory-super-smash-bros-ultimate-after-e3-reveal-dragon-quest-hero-and-banjo-kazooie/

Some decent evidence backing up

spoiler (click to show/hide)
Ryu Hayabusa and Doomguy

being the last two characters. Not a bad set, and that last one would cause some waves too.

Hey that's the two I want!

Hero looks awesome, though a bit too much rng (makes sense considering his origins I guess), hope this shuts up the "another swordfighter" cru.

People saying not another sword user when they really should be saying not another Fire Emblem character :zzz
\m/

demi

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Re: Super Smash Bros. Ultimate
« Reply #732 on: July 31, 2019, 08:48:03 AM »
fat

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Re: Super Smash Bros. Ultimate
« Reply #733 on: September 01, 2019, 04:34:05 PM »
https://twitter.com/PushDustIn/status/1168229725061255168

If this is real, guessing it's Haohmaru (seems more likely with SS coming to Switch at the end of the year) or someone from Metal Slug.
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Bebpo

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Re: Super Smash Bros. Ultimate
« Reply #734 on: September 01, 2019, 04:44:57 PM »
That's pretty neat!

Terry Bogard with ARE YOU OK, BUSTER WOLF

or

Tentacle alien from MS



Haomaru would be solid. As long as it isn't Kyo because Kyo is seriously boring af.

thetylerrob

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Re: Super Smash Bros. Ultimate
« Reply #735 on: September 01, 2019, 11:58:49 PM »



Do it you cowards!

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #736 on: September 02, 2019, 06:46:12 AM »
Rumor is KoF.
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Akala

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Re: Super Smash Bros. Ultimate
« Reply #737 on: September 02, 2019, 07:59:04 AM »
If it really is KoF instead of Haoh, Team FF done similarly to DQ hero(es) is best case maybe. I can see it being Kyo too but would rather Iori.
Aka

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #738 on: September 02, 2019, 09:49:49 AM »
It's going to be Terry Bogard.



Him and Ken get to fight again :rejoice

That song better make it in, Sakurai :ufup
\m/

bork

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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #740 on: September 03, 2019, 09:36:33 AM »
If the DLC characters were trending a certain way in popularity, that trend is now broken by a KoF fighter. No getting around that. :trumps
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thetylerrob

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Re: Super Smash Bros. Ultimate
« Reply #741 on: September 03, 2019, 10:45:24 AM »
Isn't KOF more popular than Banjo though? Latin America and China fuckin love SNK, but I think only N64 kids in the US like Banjo.

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #742 on: September 03, 2019, 10:50:14 AM »
I remember when Melee fans were upset about Samurai Shodown making it to Evo over Melee, shouting about how no one even heard of the game  :lol

I don't have a dog in the fight but I find it hilarious how Smash is like the FGC's annoying little brother and they argue over the absolute dumbest shit.
« Last Edit: September 03, 2019, 02:43:43 PM by Dantizzinel »
\m/

Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #743 on: September 03, 2019, 10:55:18 AM »
KYO
Never

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #744 on: September 03, 2019, 11:01:28 AM »
KYO

I don't think anyone ever really gave a shit about Kyo so I doubt it's him. And I say that as a guy who really likes Kyo.

I'm guessing Terry, but Mai would be a nice surprise
\m/

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #745 on: September 03, 2019, 11:09:05 AM »
Isn't KOF more popular than Banjo though? Latin America and China fuckin love SNK, but I think only N64 kids in the US like Banjo.

I forgot about banjo loooool
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thetylerrob

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Re: Super Smash Bros. Ultimate
« Reply #746 on: September 03, 2019, 11:10:01 AM »
I want Iori  :hmph

bork

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Re: Super Smash Bros. Ultimate
« Reply #747 on: September 03, 2019, 11:37:34 AM »
Isn't KOF more popular than Banjo though? Latin America and China fuckin love SNK, but I think only N64 kids in the US like Banjo.

Yup.

Genuinely :mindblown at the amount of "who are SNK" replies to this leak.  But that seems to be a thing with the 20s and even early 30s crowd- a co-worker had no idea what Samurai Shodown was when the new one came out. 
:dizzy
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bork

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Re: Super Smash Bros. Ultimate
« Reply #748 on: September 03, 2019, 11:38:29 AM »
I remember when Melee fans were upset about Samurai Shodown making it to Evo over Melee, shouting about how no one even ehard of the game  :lol

I don't have a dog in the fight but I find it hilarious how Smash is like the FGC's annoying little brother and they argue over the absolute dumbest shit.

And are pedos and shit :teehee
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curly

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Re: Super Smash Bros. Ultimate
« Reply #749 on: September 03, 2019, 01:54:34 PM »
I remember when Melee fans were upset about Samurai Shodown making it to Evo over Melee, shouting about how no one even ehard of the game  :lol

I don't have a dog in the fight but I find it hilarious how Smash is like the FGC's annoying little brother and they argue over the absolute dumbest shit.

And are pedos and shit :teehee

meanwhile when the fgc beat their wives they had it coming

Bebpo

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Re: Super Smash Bros. Ultimate
« Reply #750 on: September 03, 2019, 02:08:17 PM »
KYO

I always thought Kyo was SNK's mascot since he's the Ryu of KoF. I actually like playing as Kyo and his hold the flame super is pretty cool, but character-design-wise he's really vanilla.

But I saw in the era thread an SNK popularity poll and Terry's #1 with Kyo way down at #6. More surprising was Nakoruru was #3 and the top ranked female character, even above Mai at #4. Didn't realize Nakoruru had a following.

I'm ok with basically any SNK character outside Kyo. I mean even Iori would be fine.

bork

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Re: Super Smash Bros. Ultimate
« Reply #751 on: September 03, 2019, 02:41:07 PM »
KYO

I always thought Kyo was SNK's mascot since he's the Ryu of KoF. I actually like playing as Kyo and his hold the flame super is pretty cool, but character-design-wise he's really vanilla.

But I saw in the era thread an SNK popularity poll and Terry's #1 with Kyo way down at #6. More surprising was Nakoruru was #3 and the top ranked female character, even above Mai at #4. Didn't realize Nakoruru had a following.

I'm ok with basically any SNK character outside Kyo. I mean even Iori would be fine.

They don't really have a "Ryu," but I guess Kyo is kind of close to that what with KOF eclipsing Fatal Fury and Art Of Fighting.  In most countries it's more Terry who is popular.  SNK even tried to get rid of Kyo and Iori as main characters in KOF at one point (with '99, making K' the new main), but that didn't work at all, lol. 

I'm surprised that Nakoruru placed higher on a poll than Athena- she generally has been the most popular character they have up until recently, I guess. 
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Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #752 on: September 03, 2019, 02:42:00 PM »
Isn't KOF more popular than Banjo though? Latin America and China fuckin love SNK, but I think only N64 kids in the US like Banjo.

Yup.

Genuinely :mindblown at the amount of "who are SNK" replies to this leak.  But that seems to be a thing with the 20s and even early 30s crowd- a co-worker had no idea what Samurai Shodown was when the new one came out. 
:dizzy

To be absolutely fair though most Smash fans started videogames on like the gamecube or any nintendo system after and can't say SNK has been much of a fixture for most of that time. I'm very happy they've had this comeback cause I was pretty ready to think SNK fighters were dead not too long ago.
\m/

bork

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Re: Super Smash Bros. Ultimate
« Reply #753 on: September 03, 2019, 02:45:28 PM »
Here it is:



Note that this was "from the NeoGeo era", but I would think Nintendo might look to that for Smash.
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Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #754 on: September 03, 2019, 04:27:25 PM »
If the DLC characters were trending a certain way in popularity, that trend is now broken by a KoF fighter. No getting around that. :trumps

Certainly, they existed...

Those blinded by ambition.

Those consumed by vengeance.

But here they do not exist.

Only winners and losers here.

For here, THE MIGHTY RULE!
\m/

Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #755 on: September 03, 2019, 04:38:21 PM »
I am an iori fan but kyo is cool and would be neat in smash

Smash jumping plus kyo air punch and upkicks :bow
Never

bork

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bork

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Re: Super Smash Bros. Ultimate
« Reply #757 on: September 04, 2019, 06:11:35 PM »
Terry revealed for Smash!  Out in November!

Banjo out today!

More DLC characters are now in development...they're not stopping at five!
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #758 on: September 04, 2019, 07:08:16 PM »
Yo that extra DLC announcement got me goooooood :gladbron Like holy shit yes!
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Akala

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Re: Super Smash Bros. Ultimate
« Reply #759 on: September 04, 2019, 07:30:38 PM »
I actually fired it up earlier and noticed there is a little door where I can rematch the challengers? Was that always there?  :doge

Aka

bork

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Re: Super Smash Bros. Ultimate
« Reply #760 on: September 04, 2019, 08:29:38 PM »
SNK is dominating the guest character game right now:

-Terry in Smash
-Terry also in Fighting EX Layer
-Haohmaru in Soul Calibur VI
-Mai and Kula in DOA6
-Mai in Senran Kagura (One of the mobile games)
-Iori in Million Arthur
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thisismyusername

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Re: Super Smash Bros. Ultimate
« Reply #761 on: September 04, 2019, 08:32:33 PM »
Mai was in DOA5 as well. :wag :wag :wag

Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #762 on: September 04, 2019, 08:53:52 PM »
I might start playing smash now. Someone teach me smash fundamentals
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #763 on: September 04, 2019, 08:55:13 PM »
Izaw's vids are the best out there for learning Smash


Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #764 on: September 04, 2019, 08:58:26 PM »
Don’t wanna compete just want to bop those smash dorks at the local who can’t or refuse answer basic ass  questions like,”so tell me about how defense works in smash please. It starts with barrier, right? What’s the benefit of movement vs barrier and what are the limitations of barrier?”

They always look at me funny for asking a basic ass question of smash play. It’s so ducking weird.
Never

thetylerrob

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Re: Super Smash Bros. Ultimate
« Reply #765 on: September 04, 2019, 09:05:12 PM »
Movement is more important than blocking but blocking is also important. Grabs beat block like in fighting games, but grabs are stubby af on most characters that don't have an obvious long range grab. Just try playing Smash lol it's pretty fun even casually.

Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #766 on: September 04, 2019, 09:06:52 PM »
So barrier is a block? Does it have meter or time limit?

I’ve tried playing smash but don’t have my own gc controller to play with folks.
Never

thetylerrob

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Re: Super Smash Bros. Ultimate
« Reply #767 on: September 04, 2019, 09:15:03 PM »
Yeah barrier is block but it has its own hurtbox and starts shrinking the longer you block and the more it gets hit. The shield regenerates while you aren't blocking and it's pretty fast. You can control where the shield is held by holding block and using the left stick. Any part of your characters hurt box that isn't covered by the shield can still be hit; so if you shield a bunch of times and your opponent tries to hit you with a low you'll have to push down while blocking to block whatever the hitbox of their attack is.

Also in the new smash you can do a SF3 style parry, I'm not totally sure how it works but I get it a lot with negative edge from my block inputs and it's pretty easy to react to the animation and get a punish if you parry a close range move.

Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #768 on: September 04, 2019, 09:30:06 PM »
What’s it like learning 50+ matchups even casually?
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #769 on: September 04, 2019, 09:34:25 PM »
smash is so movement heavy and there's so many options that honestly blocking is at the end of the priority list. if you are being forced to stand still that's a problem  :lol

smash parry is you letting go of block as the attacker's move hits iirc

thetylerrob

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Re: Super Smash Bros. Ultimate
« Reply #770 on: September 04, 2019, 09:39:30 PM »
Learning 50 matchups is like any other game really, it would have helped you to start playing melee 20 years ago, but characters fall into archetypes so it's not as daunting as it seems. Lots of copy pasted moves and there's like 7 characters that play the same as Marth.

bork

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Re: Super Smash Bros. Ultimate
« Reply #771 on: September 04, 2019, 09:48:31 PM »
Mai was in DOA5 as well. :wag :wag :wag

That's a list of RECENT titles.
:rollsafe
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Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #772 on: September 04, 2019, 09:49:53 PM »
I played melee for a minute when it was new so I know the classic characters movesetd at least
Never

Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #773 on: September 04, 2019, 09:52:21 PM »
SNK is dominating the guest character game right now:

-Terry in Smash
-Terry also in Fighting EX Layer
-Haohmaru in Soul Calibur VI
-Mai and Kula in DOA6
-Mai in Senran Kagura (One of the mobile games)
-Iori in Million Arthur

It’s pretty clear that SNK is trying to rebuild into former prominence between Samsho, KOF, and all the guest characters. They’re putting their brand out there and introducing their characters to a generation that likely doesn’t know who they are. SNK is serious.
Never

Trent Dole

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Hi

bork

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Re: Super Smash Bros. Ultimate
« Reply #775 on: September 04, 2019, 10:44:52 PM »
SNK is dominating the guest character game right now:

-Terry in Smash
-Terry also in Fighting EX Layer
-Haohmaru in Soul Calibur VI
-Mai and Kula in DOA6
-Mai in Senran Kagura (One of the mobile games)
-Iori in Million Arthur

It’s pretty clear that SNK is trying to rebuild into former prominence between Samsho, KOF, and all the guest characters. They’re putting their brand out there and introducing their characters to a generation that likely doesn’t know who they are. SNK is serious.

SNK finally has the budget to really do stuff again after having most of their shares bought up by Leyou Millenium.  Looking forward to KOF 15! :hyper
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bork

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curly

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Re: Super Smash Bros. Ultimate
« Reply #777 on: September 04, 2019, 11:24:33 PM »
I might start playing smash now. Someone teach me smash fundamentals

first lesson in becoming a smash player is no smash player cares about fundamentals. just spam tech skill

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #778 on: September 05, 2019, 02:37:01 AM »
SNK is dominating the guest character game right now:

-Terry in Smash
-Terry also in Fighting EX Layer
-Haohmaru in Soul Calibur VI
-Mai and Kula in DOA6
-Mai in Senran Kagura (One of the mobile games)
-Iori in Million Arthur

Forgetting Geese in Tekken 7 :wag
\m/

Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #779 on: September 05, 2019, 02:52:23 AM »
Geese might also be in Smash. Doesn't smash have a villain for every character in some form?
Never