Author Topic: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)  (Read 91266 times)

0 Members and 1 Guest are viewing this topic.

BikeJesus

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #120 on: March 21, 2019, 10:51:02 PM »
Who else is buying the ultimate edition of the game?

https://store.steampowered.com/bundle/10379/_Sekiro_Shadows_Die_Twice__Steam_Controller/

So fucking lame I can't buy this one in Canada. My launch day Steam Controller is worn out and I want a new one. Only option now is Amazon for $140 bucks. Fuck. If anyone wants to ship it to Canada I'll pay 60 Canadian Dollars for it plus shipping.

I'm buying Sekiro since I enjoy From Software games.
« Last Edit: March 21, 2019, 11:52:55 PM by BikeJesus »

BobFromPikeCreek

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #121 on: March 22, 2019, 01:38:37 AM »
Holy shit this game is good
zzzzz

Trent Dole

  • the sharpest tool in the shed
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #122 on: March 22, 2019, 02:02:30 AM »
Watching a bit of the GB QL and a friend's stream of this I am sold AF. I just bought Fate Extella Link and am about to relocate so it's going to be a while. Definitely partially Tenchu inspired, just missing the fire ost and being a l@dy ninja some of the time. :ninja
Hi

shosta

  • Y = λ𝑓. (λ𝑥. 𝑓 (𝑥 𝑥)) (λ𝑥. 𝑓 (𝑥 𝑥))
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #123 on: March 22, 2019, 02:21:50 AM »
that combat is so, so good.
每天生气

BikeJesus

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #124 on: March 22, 2019, 03:17:01 AM »
It is basically Samurai Souls.

Raist

  • Winner of the Baited Award 2018
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #125 on: March 22, 2019, 08:17:54 AM »
Got my copy too :hyper

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #126 on: March 22, 2019, 09:34:43 AM »
I caved and just bought this on Steam- wanted to play through DMC5 first, but this just looks too good to wait on. 
ど助平

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #127 on: March 22, 2019, 09:35:36 AM »
Getting my copy at lunch  :hyper
:9

chronovore

  • relapsed dev
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #128 on: March 22, 2019, 09:47:11 AM »
It is basically Samurai Souls.

Honestly it should have been called that.

Coax

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #129 on: March 22, 2019, 09:50:11 AM »



bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #130 on: March 22, 2019, 10:03:51 AM »
:rejoice :rejoice
ど助平

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #131 on: March 22, 2019, 10:11:27 AM »
What's up with the translation in this game?  "Some twenty years after..."  No, it clearly said "24 years later."  ???

It is basically Samurai Souls.

Honestly it should have been called that.

"Shinobi Souls."
:expert
ど助平

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #132 on: March 22, 2019, 10:12:14 AM »
LOL, runs at like 2 FPS on my laptop.  Guessing it defaulted to integrated graphics instead of nVidia.  :lol 

EDIT: Yup, runs maxed now.
 :whew
« Last Edit: March 22, 2019, 10:20:48 AM by bork »
ど助平

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #133 on: March 22, 2019, 10:51:28 AM »
Stealth is great and combat is super smooth and fast.  So much better than clunky old Dark Souls.  :doge

I wasn't able to get into those games or Nioh, but this is right up my alley.  It just plays so much better, IMO.

Tenchu Souls
« Last Edit: March 22, 2019, 10:56:13 AM by bork »
ど助平

paprikastaude

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #134 on: March 22, 2019, 11:07:02 AM »
game is hard. fucking chickens killed me.
« Last Edit: March 22, 2019, 11:12:23 AM by Spieler1 »

Svejk

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #135 on: March 22, 2019, 11:46:54 AM »
Stealth is great and combat is super smooth and fast.  So much better than clunky old Dark Souls.  :doge

I wasn't able to get into those games or Nioh, but this is right up my alley.  It just plays so much better, IMO.

Tenchu Souls
(Image removed from quote.)
:shaking

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #136 on: March 22, 2019, 12:19:56 PM »
The music and focused narrative alone got me hooked right from the start
:9

Mr Gilhaney

  • Gay and suicidal
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #137 on: March 22, 2019, 03:49:22 PM »
game locks me to 20fps no matter what i do (i tried several of these fixes that worked for some other people).... turning off secondary monitor, nothing. turning off gsync, nothing. forcing 60hz nothing.

i fucking hate From.

HardcoreRetro

  • Punk Mushi no Onna
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #138 on: March 22, 2019, 03:54:19 PM »
Man I wish I could get into these old-school (to me) "floating camera" games.. it drives me nuts.


MMaRsu

  • Administrator
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #139 on: March 22, 2019, 04:45:55 PM »
game locks me to 20fps no matter what i do (i tried several of these fixes that worked for some other people).... turning off secondary monitor, nothing. turning off gsync, nothing. forcing 60hz nothing.

i fucking hate From.

physically unplug ur 2dn monitor
What

Mr Gilhaney

  • Gay and suicidal
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #140 on: March 22, 2019, 04:50:45 PM »
game locks me to 20fps no matter what i do (i tried several of these fixes that worked for some other people).... turning off secondary monitor, nothing. turning off gsync, nothing. forcing 60hz nothing.

i fucking hate From.

physically unplug ur 2dn monitor

i tried with no success. but my tv ended up working fine. 60fps stable everything maxed out.

shosta

  • Y = λ𝑓. (λ𝑥. 𝑓 (𝑥 𝑥)) (λ𝑥. 𝑓 (𝑥 𝑥))
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #141 on: March 22, 2019, 05:34:23 PM »
when you find
spoiler (click to show/hide)
headless
[close]
:notlikethis
每天生气

shosta

  • Y = λ𝑓. (λ𝑥. 𝑓 (𝑥 𝑥)) (λ𝑥. 𝑓 (𝑥 𝑥))
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #142 on: March 22, 2019, 06:50:57 PM »
I just found out IGN Japan gave it an 8/10. It got a 9.5 from IGN US. :lol
每天生气

Raist

  • Winner of the Baited Award 2018
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #143 on: March 22, 2019, 06:52:58 PM »
It's almost like individuals can have different opinions and stuff  :ohhh

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #144 on: March 22, 2019, 07:31:35 PM »
This game really forces you to rethink your play style. Goddamn. You can be good at 1 on 1 or even 1 on 2 but there are areas where stealth kills to thin the pack are essential. This is sick.
:9

BobFromPikeCreek

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #145 on: March 22, 2019, 08:44:22 PM »
I am soooooooooooo bad at this game, but I love it.
zzzzz

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #146 on: March 22, 2019, 08:49:45 PM »
I keep reverting to spamming attack when I get an edge in :lol and I end up getting fucked up

And some of the lead up to a levels midboss feels like a metal gear game. Its laid out like a puzzle with the goal being taking out the extra enemies and trying to get a life off the boss.
:9

BobFromPikeCreek

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #147 on: March 22, 2019, 08:51:40 PM »
I am almost certain I will never ever ever learn to be good at noticing and appropriately reacting to the various unblockable attack types :lol
zzzzz

Himu

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #148 on: March 22, 2019, 09:37:23 PM »
I am almost certain I will never ever ever learn to be good at noticing and appropriately reacting to the various unblockable attack types :lol

What do they look like? Wide swings?
IYKYK

BobFromPikeCreek

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #149 on: March 22, 2019, 09:38:54 PM »
There's a symbol that pops up that indicates the next attack is unbreakable, but you have to watch and determine if it's a sweep, thrust or grab. For sweeps you have to jump, for thrusts you have to deflect and for grabs you have to Dodge.
zzzzz

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #150 on: March 22, 2019, 09:47:01 PM »
That symbol and cue is whats fucking with me right now. Rock paper scissors but the twitch memory isn't there yet. Gotta invest in the neurological adaptation in this game.
:9

shosta

  • Y = λ𝑓. (λ𝑥. 𝑓 (𝑥 𝑥)) (λ𝑥. 𝑓 (𝑥 𝑥))
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #151 on: March 22, 2019, 09:56:53 PM »
it's not as crazy as Souls but the lore twists in this game got me like
每天生气

Coax

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #152 on: March 22, 2019, 10:37:08 PM »
There's a symbol that pops up that indicates the next attack is unbreakable, but you have to watch and determine if it's a sweep, thrust or grab. For sweeps you have to jump, for thrusts you have to deflect and for grabs you have to Dodge.

When I first saw that tip pop-up I didn't read it correctly and thought you had to do all three in sequence (deflect, jump, dodge) :lol In doing so though I ended up avoiding the attacks from the dual-deathblow, helmeted samurai guy at least (until I got stuck pressing the wrong button mid-combat while looking at my HUD and died, twice in a row).

Seemed to discover during this if I jumped atop him from the ground it triggers a micro-stun (?), I hear some grunt while they stop attacking momentarily. Wish that training guy over at the home camp could emulate this guy as I need more practice.

Himu

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #153 on: March 22, 2019, 11:37:48 PM »
There's a symbol that pops up that indicates the next attack is unbreakable, but you have to watch and determine if it's a sweep, thrust or grab. For sweeps you have to jump, for thrusts you have to deflect and for grabs you have to Dodge.

Sounds like Brad was right then. This sounds like a single player fighting game.

This may not be here or there, and it may sound like I'm telling you shit you already know. I'll be using fighting game logic. While I haven't played the game yet:

It's not about reactions. Each enemy type should probably have their own mix. Therefore, when you meet new enemies, you should be doing data mining. Find what their move set is before committing. You cannot punish or react to something if you don't know what your options are. I'm pretty sure not all enemies have sweeps, grabs, or thrusts. It might be either/or and few enemies will have all three. So you need to probe data from enemies and do reconnaissance in battle to see what their moveset is. Since you don't know if it'll be a sweep, thrust, or whatever you need to find what your opponents options are. Once you do, you'll be able to react. Information first, reaction second. You cannot react to what you don't know. I'd do some in-out, in-out to test the enemies ranges and moveset before committing to an action.

Again, sorry if this is obvious to you and it sounds like I'm talking down to you.
« Last Edit: March 22, 2019, 11:42:43 PM by Cindi Mayweather »
IYKYK

I'm a Puppy!

  • Knows the muffin man.
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #154 on: March 22, 2019, 11:51:33 PM »
loving this so much right now. Really need to work on my deflect.
que

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #155 on: March 23, 2019, 12:12:55 AM »
it's not as crazy as Souls but the lore twists in this game got me like
(Image removed from quote.)

A From game with a focused lore was always the next level. Here we have it
:9

Coax

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #156 on: March 23, 2019, 01:44:08 AM »
Wish that training guy over at the home camp could emulate [the spear-wielding samurai] as I need more practice.

Discovered after unlocking the Mikiri Counter skill he can do this. Excellent.

Edit: fwiw after trying to figure out the timings of Mikiri Counter it seems you press the dodge key when the glint of the enemy's blade displays. Also seems you need at least a couple of feet distance.
« Last Edit: March 23, 2019, 01:58:15 AM by Coax »

shosta

  • Y = λ𝑓. (λ𝑥. 𝑓 (𝑥 𝑥)) (λ𝑥. 𝑓 (𝑥 𝑥))
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #157 on: March 23, 2019, 01:56:26 AM »
loving this so much right now. Really need to work on my deflect.
Deflecting multiple attacks in a row, too. Some of these battles feel like rhythm games, where you're rewarded with a sweet opening at the end.
每天生气

BobFromPikeCreek

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #158 on: March 23, 2019, 12:40:22 PM »
There's a symbol that pops up that indicates the next attack is unbreakable, but you have to watch and determine if it's a sweep, thrust or grab. For sweeps you have to jump, for thrusts you have to deflect and for grabs you have to Dodge.

Sounds like Brad was right then. This sounds like a single player fighting game.

This may not be here or there, and it may sound like I'm telling you shit you already know. I'll be using fighting game logic. While I haven't played the game yet:

It's not about reactions. Each enemy type should probably have their own mix. Therefore, when you meet new enemies, you should be doing data mining. Find what their move set is before committing. You cannot punish or react to something if you don't know what your options are. I'm pretty sure not all enemies have sweeps, grabs, or thrusts. It might be either/or and few enemies will have all three. So you need to probe data from enemies and do reconnaissance in battle to see what their moveset is. Since you don't know if it'll be a sweep, thrust, or whatever you need to find what your opponents options are. Once you do, you'll be able to react. Information first, reaction second. You cannot react to what you don't know. I'd do some in-out, in-out to test the enemies ranges and moveset before committing to an action.

Again, sorry if this is obvious to you and it sounds like I'm talking down to you.

No no you're definitely right. That's usually what I'd do with souls games, but in those it was always learn to recognize the attacks and roll. In this it's recognize the attack and then do the right one of three things at the right timing. It's too much for my feeble brain haha. I just need to build the muscle memory I guess.
zzzzz

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #159 on: March 23, 2019, 02:08:03 PM »
This game has my palms and bottom of my feet fucking sweating
:9

Rman

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #160 on: March 23, 2019, 02:28:38 PM »
It is basically Samurai Souls.

Honestly it should have been called that.

It plays so differently though.

Mr Gilhaney

  • Gay and suicidal
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #161 on: March 23, 2019, 03:01:33 PM »
Yeah feels like a good mix between Souls and Tenchu. Liking it a lot.

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
ど助平

BikeJesus

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #163 on: March 23, 2019, 03:25:51 PM »
Eh, in many ways it is Dark Souls but a bit more accessible. You get a little indicator showing you enemy awareness, so no getting ganked from the side after walking through a door. I fell off a cliff and the game just teleported me back up. The hookshot allows you to get out of enemy reach and wait for them to de-agro and then you can do a stealth attack. There doesn't seem to be a stamina bar, so you can just hack away.

The main difference is you are forced to actually parry attacks, whereas in Dark Souls it was mostly optional. I'm finding it really enjoyable even though I only have 5 hours played so far. Graphics are great and it runs like a dream.

Don Rumata

  • Hard To Be A John
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #164 on: March 23, 2019, 05:23:30 PM »
Saw my brother play a couple of hours.
He did a bunch of bosses
spoiler (click to show/hide)
(and died a bunch at an old lady ninja)
[close]
.

Yeah this game looks way harder than any Souls, probably why i'll skip it, he's significantly better than me at these games, and even he's having a tougher time.
But the combat looks like a lot of fun, tbh, much more interesting than Souls'.

The fact that you almost always die in 1 or 2 hits though looks tedious, i don't think i could put up with that.

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #165 on: March 23, 2019, 06:10:36 PM »
The combat is finally clicking for me. You end up developing an ebb and flow for attacking and deflecting thats very satisfying once you get it down. The boss battles are hard as hell though. The berserk like enemies and bosses are obnoxious since they're relentless.
:9

Coax

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #166 on: March 24, 2019, 01:06:22 AM »
Haven't progressed particularly far (grinding a bit for the skill tree) but modding the game to be 21:9 and increasing the FoV definitely made combat considerably more consistent. The framerate is also now pretty rock solid on Ultra. That extra distance from the action/characters helps process things easier. If playing on a TV I could imagine it's somewhat similar.


shosta

  • Y = λ𝑓. (λ𝑥. 𝑓 (𝑥 𝑥)) (λ𝑥. 𝑓 (𝑥 𝑥))
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #167 on: March 24, 2019, 01:42:00 AM »
you can press triangle on the travel menu to bring up the world map  :doge
每天生气

MMaRsu

  • Administrator
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #168 on: March 24, 2019, 04:58:38 AM »
Im pretty happy its not an rpg actually. Not every game needs to be one.
What

Raist

  • Winner of the Baited Award 2018
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #169 on: March 24, 2019, 05:41:41 AM »

- UI markers all over the place (is this Metal Gear Solid?!?)


I don't get why this isn't an optional thing.

Coax

  • Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #170 on: March 24, 2019, 05:58:50 AM »
A few HUD-less screenshots taken in the meantime. Spoiler tagged simply so they're not taking up space (they're areas from trailers).

spoiler (click to show/hide)





[close]

The grapple animation :delicious

Also been liking the Breath of Life skill from the offensive skill tree that

spoiler (click to show/hide)
Restores vitality when dealing deathblows.
[close]

paprikastaude

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #171 on: March 24, 2019, 06:11:34 AM »
Im pretty happy its not an rpg actually. Not every game needs to be one.

Plus Samurai Souls in particular was already made (and gets a sequel), so I was only interested in Sekiro because of its differences to begin with. I only agree with the ugly UI, should have kept the clear screen and no tutorials from Souls - it's also a little jarring coming from something like REmake 2 which was surprisingly slick in its UI and subtle in its tutorials.

Himu

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #172 on: March 24, 2019, 09:41:11 AM »
Quote
It is *NOT* a Soulsborne game - that much is evident.

Thank God. From has been making those for over a decade, has a rich history they’ve decided to ignore during that decade, and are finally nipping it in the bud.
IYKYK

Rman

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #173 on: March 24, 2019, 10:29:49 AM »
The ogre wasn't that bad.  Just you wait lol.

Svejk

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #174 on: March 24, 2019, 11:38:55 AM »
Those 21:9 shots!  :lawd.  Makes my PS4 feel small and inadequate.  :fbm

So glad to hear that this is moreTenchu than Souls. 

Svejk

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #175 on: March 24, 2019, 12:31:59 PM »
- music in the overworld (FROM pissed on their 10 year old tradition here :()
I'm glad to hear this too.. Tenchu 1, 3 & Kurenai have some of the best BGM which really set the mood.. SO GOOD.  They tried the Souls like ambience in Tenchu 2 and it was practically unplayable.  (Tenchu 2 was the DMC2 of the series pretty much)

Don Rumata

  • Hard To Be A John
  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #176 on: March 24, 2019, 12:34:24 PM »
Those 21:9 shots!  :lawd.  Makes my PS4 feel small and inadequate.  :fbm

So glad to hear that this is moreTenchu than Souls.

I wouldn't go that far, stealth seems very bare bones, tbh. From what i've seen it's a (very) nice addition, but it's less deep than even, like, Assassin's Creed in that aspect.
You don't seem to have that many stealth manouvers, aside from stealth kills, and enemies are dumb as rocks, lol.

Still, doing stealth kills on (mini)bosses is sweet.

BobFromPikeCreek

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #177 on: March 24, 2019, 12:51:04 PM »
At this point I liked Nioh more

I respect your right to feel this, but it's truly unfathomable to me.
zzzzz

Freyj

  • Senior Member
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #178 on: March 24, 2019, 01:24:37 PM »
Im pretty happy its not an rpg actually. Not every game needs to be one.

I mean it is, you’re just much more constrained. There’s still “souls” and purchased items to grind. Health and attack power to increase. Basically this is Parry Dex Souls with a sprinkling of build variety via the prosthetic tools and skill texts.

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Sekiro Shadows Die Twice (translator's note: Sekiro means ninja fuckery)
« Reply #179 on: March 24, 2019, 02:22:44 PM »
Those 21:9 shots!  :lawd.  Makes my PS4 feel small and inadequate.  :fbm

So glad to hear that this is moreTenchu than Souls.

It's not- if you're expecting Tenchu from this, you're going to be pretty disappointed.  Yeah, there's stealth kills.  Yeah, there's a grappling hook...but it's only a bit like Tenchu even with this stuff.

If you want to play something like Tenchu...Aragami is waiting for you.

- music in the overworld (FROM pissed on their 10 year old tradition here :()
I'm glad to hear this too.. Tenchu 1, 3 & Kurenai have some of the best BGM which really set the mood.. SO GOOD.  They tried the Souls like ambience in Tenchu 2 and it was practically unplayable.  (Tenchu 2 was the DMC2 of the series pretty much)

From doesn't have anything to do with Tenchu apart from publishing some of the games.  Those games are all Acquire and K2.

Tenchu 2 was good for the time.  No way it was the DMC2 of the series- that's Tenchu DS.  :P
ど助平