THE BORE

General => Video Game Bored => Topic started by: duckman2000 on October 04, 2009, 10:18:22 PM

Title: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on October 04, 2009, 10:18:22 PM
[youtube=560,345]8toHfZm6jNE[/youtube]

http://www.gametrailers.com/video/washington-d-c-modern-warfare/57266?type=mov

spoiler (click to show/hide)
I made a wild guess that the big deal would have something to do with internal conflict within the United States, maybe I was right after all. Hopefully IW can pull it off.
[close]

Dudes sure know how to make a trailer.

Also, SpecOps footage here

http://www.gametrailers.com/episode/gametrailers-tv/74?ch=1&sd=1_hd
Title: Re: New COD6:MW2 trailer
Post by: duckman2000 on October 04, 2009, 10:24:22 PM
I wish the textures will better. Some of them look downright gross.

Yeah, it's definitely a bit crummy throughout, but IWs strength is overall design and mood, not detail.

And what's wrong with the location?

spoiler (click to show/hide)
If it means what I think it means, it'll basically be like dropping into the role of one of the US faction soldiers in DMZ.
[close]

It feels weird to be more gassed about SP than MP. The MP seems cluttered and annoying right now, but the SP seems like it might be crazy awesome.
Title: Re: New COD6:MW2 trailer
Post by: duckman2000 on October 04, 2009, 10:29:58 PM
But Bad Company is only 30fps, dude.

Oh wait, it's on PC now. Lulz.
Title: Re: New COD6:MW2 trailer
Post by: duckman2000 on October 04, 2009, 10:33:55 PM
But Bad Company is only 30fps, dude.

Oh wait, it's on PC now. Lulz.


Yeah but it's 30FPS of amazing.

Oh and MW2 is also a PC game. Bet it'll still has lame textures.

That one flew right over you head, didn't it? lulz.

Anyway, Modern Warfare wasn't exactly a consistently awesome looking game. Shit textures were the norm, not the exception. The scenario design and overall artistic direction is what made it look striking. I agree with your complaints, but I never expected anything else.

 
Title: Re: New COD6:MW2 trailer of really awesome
Post by: cool breeze on October 04, 2009, 11:01:13 PM
airport mission :hyper

Everything else seems a bit boring.  More interested in what was shown in old trailers.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 04, 2009, 11:04:36 PM
I hate that ballistic riot shield so much.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: CajoleJuice on October 04, 2009, 11:22:57 PM
GOTY

but we already knew this

seriously that trailer was motherfucking awesome

i haven't given a thought to gaming in a month and jesus fucking christ i need it
Title: Re: New COD6:MW2 trailer of really awesome
Post by: brawndolicious on October 04, 2009, 11:24:18 PM
I hate that ballistic riot shield so much.
You mean for multiplayer?  Using it would essentially make you a sitting duck though as R6 vegas showed.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 04, 2009, 11:30:20 PM
I hate that ballistic riot shield so much.
You mean for multiplayer?  Using it would essentially make you a sitting duck though as R6 vegas showed.

Both in SP and MP. It's a riot shield, it shouldn't protect you from anything more than at most small arms fire. Given how fast the game is, I understand why they used that type of shield as opposed to a proper ballistic shield like in R6V (or hell, Uncharted 2 even). But it still looks off.

It's such a petty shit complaint, but I just can't get past it.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: pilonv1 on October 04, 2009, 11:32:44 PM
I hate that ballistic riot shield so much.
You mean for multiplayer?  Using it would essentially make you a sitting duck though as R6 vegas showed.

You could use it for a round or two in R6 because people wouldn't necessarily know how to react to it. But once they work it out you're fucked.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: CajoleJuice on October 04, 2009, 11:33:18 PM
In Infinity Ward I Trust
Title: Re: New COD6:MW2 trailer of really awesome
Post by: brawndolicious on October 04, 2009, 11:38:11 PM
Both in SP and MP. It's a riot shield, it shouldn't protect you from anything more than at most small arms fire. Given how fast the game is, I understand why they used that type of shield as opposed to a proper ballistic shield like in R6V (or hell, Uncharted 2 even). But it still looks off.
It's such a petty shit complaint, but I just can't get past it.
You could use it for a round or two in R6 because people wouldn't necessarily know how to react to it. But once they work it out you're fucked.
Yeah, it's even less useful here if there's slight penetration like standing behind a wooden wall.  There was one video where the riot shield guy was being backed up by someone with an assault rifle and that combo seemed to work really well.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 05, 2009, 12:15:38 AM
In R6V, you had the disadvantage of slower speed and shit visibility, and it still didn't protect you all that well. Here, they use a regular old riot shield, so you don't lose speed or even much visibility, and it seems to protect you real well. Different games and all that, but still.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Ganhyun on October 05, 2009, 12:57:34 AM
This game is looking more and more like a monster. At first I scoffed at all the games being moved away from it in release date. Now I kinda understand.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Bebpo on October 05, 2009, 01:12:17 AM
I have absolutely zero excitement for this :\

I'm sure it'll be fun, but it seems standard compared to creative titles like Brutal Legend this fall
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 05, 2009, 03:21:12 AM
I have absolutely zero excitement for this :\

I'm sure it'll be fun, but it seems standard compared to creative titles like Brutal Legend this fall

What in the hell is so creative about that one? Isn't that just some action-adventure game to the tune of mainstream metal? Really pushing the boundaries there.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Bebpo on October 05, 2009, 04:01:23 AM
Yeah, nm.  I just went through the fall/winter list of what's coming out and I realized that every single game other than Brutal Legend is a sequel, which is the main reason I'm not hyped about CoD4-2, so I'll let it slide.  I guess I'm not really hyped about any game this year outside of BL and FFXIII because it's FFXIII.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: The Sceneman on October 05, 2009, 05:11:45 AM
looks fucking terrible and RRP is $150 where I live. Will rent to enjoy the dogshit 4 hour 'campaign'
Title: Re: New COD6:MW2 trailer of really awesome
Post by: pilonv1 on October 05, 2009, 05:51:38 AM
poor nz
Title: Re: New COD6:MW2 trailer of really awesome
Post by: The Sceneman on October 05, 2009, 05:55:13 AM
Its just a disgusting price for a game. No one should have to pay that much, esp. considering 1NZD is like 72 US cents atm. So thats like 108 US dollars for a fucking game with a 4 hour campaign

Good jon Activision, you cunts
Title: Re: New COD6:MW2 trailer of really awesome
Post by: pilonv1 on October 05, 2009, 06:07:02 AM
Whats the price if you import from AUS? Don't JB hifi knock $20 off over there too?
Title: Re: New COD6:MW2 trailer of really awesome
Post by: cool breeze on October 05, 2009, 08:11:00 PM
lol the PC version got bumped 14 days.  It's now November 24th (console versions on November 10th).

:bow Activision :bow2

Not only charging $10 more than the PC gaming standard, but also delaying that version.

spoiler (click to show/hide)
I'm still getting the PC verison
[close]
Title: Re: New COD6:MW2 trailer of really awesome
Post by: demi on October 06, 2009, 08:53:21 PM
http://www.xbox360achievements.org/game/call-of-duty-modern-warfare-2/achievements/

dat achievements

Looks like they are following suit of COD4.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 06, 2009, 08:54:21 PM
Yeah, I like it. Screw MP achievements.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: tiesto on October 06, 2009, 08:57:59 PM
I have absolutely zero excitement for this :\

I'm sure it'll be fun, but it seems standard compared to creative titles like Brutal Legend this fall

What in the hell is so creative about that one? Isn't that just some action-adventure game to the tune of mainstream metal? Really pushing the boundaries there.


Because it's a new IP with a slightly offbeat sense of humor? And while this is the 6th COD game in however many years.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: demi on October 06, 2009, 08:58:46 PM
Nobody cares, Brutal Legend sucks. COD6 :bow
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Draft on October 06, 2009, 09:34:22 PM
Crazy trailer, hype through the roof.

Getting it day one (on Xbox  :-*)
Title: Re: New COD6:MW2 trailer of really awesome
Post by: The Fake Shemp on October 06, 2009, 09:35:46 PM
Pre-ordered my copy today... at Blockbuster.

That way I can get it at midnight, it's closer to my house and I don't have to wait in line with hundreds of folks at GameStop. Yay for desperate retailers trying to expand their market for survival!
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Brehvolution on October 06, 2009, 09:52:24 PM
Is it really worth getting this and BF:BC2?

BC2 looks like more fun to me.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Smooth Groove on October 06, 2009, 10:06:34 PM
lol the PC version got bumped 14 days.  It's now November 24th (console versions on November 10th).

:bow Activision :bow2

Not only charging $10 more than the PC gaming standard, but also delaying that version.

spoiler (click to show/hide)
I'm still getting the PC verison
[close]

Even with the price increase for the PC version, I'm not sure why anyone with a decent PC would get a console version instead.  The console versions will once again be gimped technologically and the PSN/XBL advantages are negligible since there will be plenty of people playing this game on their PCs. 
Title: Re: New COD6:MW2 trailer of really awesome
Post by: demi on October 06, 2009, 10:17:45 PM
No achievements
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 06, 2009, 10:20:08 PM
Is it really worth getting this and BF:BC2?

BC2 looks like more fun to me.

Yeah, but that one doesn't come out until March. And the campaign stuff here looks pretty heavy, so I'm on-board in spite of all the legacy issues.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Smooth Groove on October 06, 2009, 10:36:56 PM
Pretty dumb of MS to not make COD6 Games for Windows Live compatible.  This is exactly the type of game that GFWL needs.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Beezy on October 06, 2009, 10:40:07 PM
No achievements
:lol
Title: Re: New COD6:MW2 trailer of really awesome
Post by: demi on October 06, 2009, 10:41:19 PM
I hope there's a level like Mile High Club to conquer in this one :drool
Title: Re: New COD6:MW2 trailer of really awesome
Post by: The Fake Shemp on October 06, 2009, 11:06:08 PM
Is it really worth getting this and BF:BC2?

BC2 looks like more fun to me.

Yes. They are very two different games.

And they're coming out like five months apart! Modern Warfare 2: Boresquad Reunited! Believe!
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 06, 2009, 11:11:26 PM
I don't know, the MP looks like a mess now.  :-\
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Brehvolution on October 06, 2009, 11:34:44 PM
Is it really worth getting this and BF:BC2?

BC2 looks like more fun to me.

Yes. They are very two different games.

And they're coming out like five months apart! Modern Warfare 2: Boresquad Reunited! Believe!

Good enough for me.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: The Fake Shemp on October 06, 2009, 11:37:18 PM
I don't know, the MP looks like a mess now.  :-\

Dude, it looks fine. Quit your bitching.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 06, 2009, 11:43:07 PM
We'll see. It looks about as appealing as MAG right now, but maybe that incredible mass of perks and kill/death streak options won't kill it after all. What game types do you guys play, anyway? I know Hardcore types are the favorites, but I'm a regular TDM guy.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: The Fake Shemp on October 06, 2009, 11:47:59 PM
I'm not worried about balancing whatsoever, because it's Infinity Ward. That's like crying that Blizzard is fucking up a RTS.

That shit just don't happen.

I usually play TDM or Headquarters. Hardcore when I play with my brother.

I really haven't played CoD4 much since World at War came out - Treyarch took what Infinity Ward built and made it even better. I find World at War a far more enjoyable online game.

Boresquad plays mostly Battlefield and occasionally Left 4 Dead.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 06, 2009, 11:53:35 PM
I'm not worried about balancing whatsoever, because it's Infinity Ward. That's like crying that Blizzard is fucking up a RTS.

That shit just don't happen.

 :wtf  This is the company that gave us the 3x grenades, sonic boom and grenade out the ass upon dying combo, as well as the ever awesome continue kill streak reward after dying feature. I love COD4 MP more than any other multiplayer game I've ever played, and it might be balanced, but IW is no stranger to dodgy ass features. I just think it looks like they threw everything and the kitchen sink into this, and I really liked the simplicity of COD4.

Never got around to playing World at War, I had trouble getting past the lack of attack helicopters and good SMGs. I might give it a shot before MW2 comes out, though. It has attack dogs as a perk, doesn't it?
Title: Re: New COD6:MW2 trailer of really awesome
Post by: The Fake Shemp on October 07, 2009, 12:03:14 AM
Attack dogs and artillery.

I think the perks and classes are better balanced in World at War.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: brawndolicious on October 07, 2009, 03:41:59 AM
http://www.xbox360achievements.org/game/call-of-duty-modern-warfare-2/achievements/
dat achievements
Looks like they are following suit of COD4.
I never knew you could dual-wield but apparently there's an achievement for killing 10 guys while doing it.  I don't know how that would work if everybody's running around with dual desert eagle's though.

Also, there's apparently like a third of the achievements just in the special ops mode.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Vizzys on October 07, 2009, 04:12:45 AM
yeah theirs dualies now, less accuracy id assume
Title: Re: New COD6:MW2 trailer of really awesome
Post by: brawndolicious on October 07, 2009, 04:55:54 AM
fuck that wont' work because

1. a SINGLE deagle already is better than any assault rifle at close range.  Even against multiple enemies.

2. cod players are already cheap enough to grenade spam your ass across the map so this little no-brainer is going to fuck up the game.

I guess I'll just wait and see how it's balanced but I'm betting it won't work out too well.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 08, 2009, 12:23:28 AM
fuck that wont' work because

1. a SINGLE deagle already is better than any assault rifle at close range.  Even against multiple enemies.

2. cod players are already cheap enough to grenade spam your ass across the map so this little no-brainer is going to fuck up the game.

I guess I'll just wait and see how it's balanced but I'm betting it won't work out too well.

Still doesn't sound nearly as fucked up as the new sidearm system. Sniper rifle + shotgun combo, yay.

Anyway, is anyone going to be playing COD4 in anticipation of COD6? I play like an hour a day, but maybe we can get some games going.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 08, 2009, 12:36:55 AM
Holy crap, the PP2000 is a sidearm. So, dual PP2000s. Yeah, nothing fucked up about that at all.  :-\

http://xbox360.ign.com/articles/103/1032917p2.html
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 08, 2009, 01:11:17 AM
The dual wielding is a perk of its own, so I assume it comes at some cost. I think you can pick any side arm you've unlocked, so you can have a machine gun, and a shotgun as a sidearm. Not sure what kind of shotgun that is, though. I'm more troubled by dual wielding SMGs, that sounds ridiculous. It also doesn't help that the PP2000 looks a bit like the Halo SMG in the first place.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: pilonv1 on October 08, 2009, 02:13:55 AM
fuck that wont' work because

1. a SINGLE deagle already is better than any assault rifle at close range.  Even against multiple enemies.

2. cod players are already cheap enough to grenade spam your ass across the map so this little no-brainer is going to fuck up the game.

I guess I'll just wait and see how it's balanced but I'm betting it won't work out too well.

sounds like dual pistols in halo
Title: Re: New COD6:MW2 trailer of really awesome
Post by: brawndolicious on October 08, 2009, 02:32:36 AM
sounds like dual pistols in halo
in cod, the pistols shoot as fast as you can pull the trigger.  2 shots with a deagle anywhere on an enemy and he's dead, which is why I don't like this feature even if you need to use a perk slot to get it.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: pilonv1 on October 08, 2009, 02:36:21 AM
hmm didn't think of that. distinguished mentally-challenged
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 08, 2009, 03:10:25 AM
in cod, the pistols shoot as fast as you can pull the trigger.

Not anymore.

Title: Re: New COD6:MW2 trailer of really awesome
Post by: Beezy on October 08, 2009, 09:06:32 AM
in cod, the pistols shoot as fast as you can pull the trigger.

Not anymore.


Yeah, wasn't there some new patch in COD4 that people bitched about?
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 08, 2009, 12:28:54 PM
Yeah, to combat modded controllers, and ones with "turbo" triggers.  There was a lot of whining about it, but it beats the alternative. The ones who complained were apparently people who fanned the triggers, like you would with an electro trigger in paintball.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Tieno on October 08, 2009, 01:33:58 PM
I don't know, trailer left me cold.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: duckman2000 on October 09, 2009, 12:37:13 PM
http://www.gametrailers.com/episode/gametrailers-tv/74?ch=1&sd=1_hd

Keighley won't shut up, but there is some cool footage in there. SpecOps mode looks insane, like a high intensity GRAW firefight.
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: drew on October 09, 2009, 01:46:08 PM
:bow gametrailers :bow2
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 09, 2009, 04:11:51 PM
I have a feeling I'm going to be playing a lot more SpecOps than multiplayer. Shit looks intense. Wasn't there talk of some mission putting one player on the ground while the other player provides covering fire from an AC-130? No fucking wonder these guys are schooling everyone else.
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: Beezy on October 09, 2009, 06:18:07 PM
Spec Ops looks fun as hell. I need this game!
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: Vizzys on October 09, 2009, 07:37:03 PM
kinda off topic but someone linked me to this site a few days back that breaks down the cod4 science, its a nerdy/interesting read

http://denkirson.xanga.com/632800688/item/
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 09, 2009, 07:49:32 PM
Lulz @ the riot shield protecting against shotgun blast, though.
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 12, 2009, 04:44:21 PM
Does anyone know how the Pave Low differs from the regular attack chopper?
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: Vizzys on October 12, 2009, 04:48:04 PM
http://www.modernwarfare247.com/multiplayer/killstreaks-deathstreaks
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: drew on October 12, 2009, 04:49:33 PM
horde mode is the new co op
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 12, 2009, 04:49:46 PM
Holy shit, so it's even more brutal? I guess that will be reason enough to stop people from getting 9 kills.

horde mode is the new co op

Horde is the new Invasion.


And lulz at IW copying Worms.
Title: Re: New COD6:MW2 trailer of really awesome
Post by: Kestastrophe on October 12, 2009, 04:51:12 PM
Nice link, Altogheter.

That Keighley dude seems cool.
smh. I can't tell if you're being serious or not  :wtf
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: E-DuB on October 12, 2009, 07:51:03 PM
http://www.gametrailers.com/episode/gametrailers-tv/74?ch=1&sd=1_hd

Keighley won't shut up, but there is some cool footage in there. SpecOps mode looks insane, like a high intensity GRAW firefight.

:hyper Further confirmation that this game will own my soul for a good long time :hyper
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 15, 2009, 12:54:50 PM
http://www.eurogamer.net/articles/modern-warfare-2-final-hands-on

http://xbox360.ign.com/articles/103/1035326p1.html
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: Stoney Mason on October 21, 2009, 08:54:12 PM
Finally got around to putting down my pre-order today. Very excited. Only 19 more days left.  :spin
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 23, 2009, 07:09:43 PM
From Kafka's thread, new multi map

[youtube=560,345]B_EvrZlX3I0[/youtube]

This is cool for about 10 seconds, then it becomes another one of those incredibly lame Gamestop ads.  :gloomy
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: drew on October 23, 2009, 11:43:37 PM
i think i am one of the only people in the world that likes call of duty single player more than multiplayer
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 23, 2009, 11:49:46 PM
I rip on it plenty, but that's only because I love some aspects of it so much that the issues become down right maddening. I think it's expertly paced, for one. The story was gripping. No, it's nothing earth shattering or emotional, but it's beautifully presented and engaging as hell. Whatever environments they put in the game always feel "right," though that one is hard to explain. But then there are some legacy issues that really get on my nerves, and they seem to still be there in MW2.

For example, why are enemies so limited? I don't need, or even want, KZ2 smarts and combat abilities, but small things like every enemy reacting the same way when you get too close really shatters whatever illusion of plausibility the game may have built up. Would it really be that hard to make one or two enemies per level not suicide rush you with a weapon above his head, and instead perhaps kick you, back away and draw a handgun for defense? Maybe it really is that complicated, but it would be nice to see them move ahead in other ways than just the quality of scripted encounters.

Anyway, I'm probably more interested in the SpecOps mode than either the multi or SP. I loved the co-op modes in GRAW, and some of these missions look like GRAW missions on tasty narcotics.
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 25, 2009, 12:11:24 AM
SpecOps video from GT. Nothing new I think, but it has some footage without the annoyance of the whole GTTV show format.

http://www.gametrailers.com/video/spec-ops-modern-warfare/57710

Lulz at the dude talking about enemies not doing predictable things, and the video showing exactly that.
Title: Re: New COD6:MW2 trailer of really awesome, now with SpecOps footage
Post by: duckman2000 on October 26, 2009, 01:46:16 PM
[youtube=560,345]awu4NeTCPSc[/youtube]

Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Eel O'Brian on October 26, 2009, 03:01:35 PM
to be honest, i actually have a couple of friends who would be more apt to buy it if it had a third-person mode
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: maxy on October 27, 2009, 09:37:50 AM
I consider COD games to be total crap,but i will play this one...for this
[youtube=560,345]http://www.youtube.com/watch?v=_4QQxUnZFsE[/youtube]

Spoilers...massive spoilers inside
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: cool breeze on October 27, 2009, 11:07:50 AM
the third person view seems surprisingly decent.  Remind me of Ghost Recon for the original Xbox.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 27, 2009, 11:47:23 AM
Eh, really? The body doesn't turn naturally at all.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on October 27, 2009, 12:09:04 PM
meh. I'll avoid all this info until release day.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 27, 2009, 12:14:38 PM
meh. I'll avoid all this info until release day.

Didn't watch it either but people on other forums say it was "disgusting" and "shocking".

Not to a Polack, I'd imagine. You guys already assume that this is how pretty much all Russians work, yeah?

This shit makes it even more bizarre that they are marketing this with the help of kiddie toys.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on October 27, 2009, 12:15:35 PM
meh. I'll avoid all this info until release day.

Didn't watch it either but people on other forums say it was "disgusting" and "shocking".

Cool. I like the sound of that.

I don't mind any info on the mp or spec ops but I'll try to avoid any sp info for the most part.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: cool breeze on October 27, 2009, 12:23:38 PM
I accidentally read was that video contains and it sounds kinda interesting

Eh, really? The body doesn't turn naturally at all.

yeah, but have you played other primarily FPS games that included a third person option?
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: maxy on October 27, 2009, 12:24:57 PM
There is probably a backup video somewhere...it just shows what happens in reality...no internet,no cameras to protect someone...high velocity metal and flesh only
 

Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: cool breeze on October 27, 2009, 12:31:21 PM
ok, actually saw the video.

I stick with "interesting" as my reaction.  It's the kind of stuff you don't expect to see in a video game.  It's kinda more crazy since it's Call of Duty and
spoiler (click to show/hide)
it's such a sterile emotionless game that you probably won't feel anything while playing through that sequence.  It's almost like the airplane shooting sequence in CoD4 where you were essentially killing more enemies in that brief section effortlessly than in the rest of the game.  It's weird that it feels so empty during the act but afterward you realize how fucked up it is.
[close]
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: archie4208 on October 27, 2009, 12:58:00 PM
The SP footage looks insane.  I will have to rent this.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: archie4208 on October 27, 2009, 04:41:26 PM
This game is going to get a TON of scrutiny when it comes out.  Cable news and politicians are going to have a field day with it.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 27, 2009, 04:44:11 PM
I don't think they took that far enough. If you're going to do it, you may as well go all the way.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 28, 2009, 12:47:07 PM
The GAF reaction to that bit is disgusting. A bunch of people whining about it being a "low attention-grab" done purely for the shock value, a bunch of other clowns shocked by it, and the odd three or four dudes who get it.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Great Rumbler on October 28, 2009, 01:11:54 PM
Well, that was...something. Still not sure how I feel about it really.

spoiler (click to show/hide)
I definitely understand what they're doing with it though. Basically, it's setting up a situation where the gamer has to step back and think about what they're really doing. And then the gamer realizes that it's not any different from what they were doing in every other level in the entire game. It's polygons and textures. You press a button and you see an image of death. You've got unarmed civilians in this scenario, but you're killing them just as easily as you plowed through dozens upon dozens or armed terrorists in all the other levels. At the end of it, they're still just polygons. And all you're doing is progressing from one part of the level to the next.
[close]

Still, that video was pretty surreal.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: archie4208 on October 28, 2009, 06:27:37 PM
Apparently that scene can be skipped and a warning actually comes up to give detail about the graphic nature. 
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: demi on October 28, 2009, 06:55:55 PM
Modern Warfare 2 :bow
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Beezy on October 28, 2009, 07:01:51 PM
certified GOTY
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: MCD on October 28, 2009, 07:06:15 PM
whatever scene that is can't be more disgusting than their respawn garbage system.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Great Rumbler on October 28, 2009, 07:12:30 PM
whatever scene that is can't be more disgusting than their respawn garbage system.

AI grenade-spamming is the real tragedy here.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: MCD on October 28, 2009, 07:14:30 PM
I can still hear them rolling in my ears.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: GilloD on October 28, 2009, 08:53:02 PM
The GAF reaction to that bit is disgusting. A bunch of people whining about it being a "low attention-grab" done purely for the shock value, a bunch of other clowns shocked by it, and the odd three or four dudes who get it.

You're making an assumption that there's something to GET. I'm not sure there is.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on October 28, 2009, 09:38:44 PM
I don't get why people want to read so much into this.  They decided to make a level where you play as the bad guy and they made sure that you're unambiguously "bad".  It ended up becoming a gimmick level where you basically just shoot people running away from you.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 28, 2009, 11:56:21 PM
The GAF reaction to that bit is disgusting. A bunch of people whining about it being a "low attention-grab" done purely for the shock value, a bunch of other clowns shocked by it, and the odd three or four dudes who get it.

You're making an assumption that there's something to GET. I'm not sure there is.

spoiler (click to show/hide)
Well, that's what I'm getting at. I'm sure they wanted it to be shocking, but the motivation for that is almost certainly not to give the game more attention. I see it as a clever way (true to the nature of COD, as well) to show the methods of the game's antagonist and give the player motivation for his own actions in the game, and their solution is damned ballsy given how games, even bloody serious military ones, typically pussyfoot around shit.
[close]

And I think the reaction to it is sad as hell. It's one thing to be disgusted by it, but to argue that it shouldn't be in games at all in fear of it leading to stricter legislation is more disgusting than anything. And then the other group feels that it shouldn't be in games simply because games are games and should not be serious. These guys like to ponder about how mainstream media will react, when in reality all they have to do is look at themselves.

Thank god for these clowns that Heartland got canceled, there is no way they could have stomached what that game was doing.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: The Fake Shemp on October 29, 2009, 12:23:18 AM
Who the fuck cares?
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 29, 2009, 12:32:19 AM
i see words but they make no sense :dur

go easy on those armchairs guys :smug
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: GilloD on October 29, 2009, 12:46:27 AM
The GAF reaction to that bit is disgusting. A bunch of people whining about it being a "low attention-grab" done purely for the shock value, a bunch of other clowns shocked by it, and the odd three or four dudes who get it.

You're making an assumption that there's something to GET. I'm not sure there is.

spoiler (click to show/hide)
Well, that's what I'm getting at. I'm sure they wanted it to be shocking, but the motivation for that is almost certainly not to give the game more attention. I see it as a clever way (true to the nature of COD, as well) to show the methods of the game's antagonist and give the player motivation for his own actions in the game, and their solution is damned ballsy given how games, even bloody serious military ones, typically pussyfoot around shit.
[close]

And I think the reaction to it is sad as hell. It's one thing to be disgusted by it, but to argue that it shouldn't be in games at all in fear of it leading to stricter legislation is more disgusting than anything. And then the other group feels that it shouldn't be in games simply because games are games and should not be serious. These guys like to ponder about how mainstream media will react, when in reality all they have to do is look at themselves.

Thank god for these clowns that Heartland got canceled, there is no way they could have stomached what that game was doing.


Medium is the message etc.

I remember my cousin going to his "favorite scenes" in American History X. My initial reaction to this was "Oh, that's a compelling choice". It certainly turns the paradigm of the HOOHAH AMERICAN MARINE SHOOTER on it's head. But I'm not sure I trust the audience and I don't trust the medium. Games require an active participant and they very certainly have win conditions that have to be met to advance. When that win condition is "Play Terrorist and gun down innocent people", that just strikes me as tasteless.

Yes, GTA4 has all manner of reprhensible behavior. But it also doesn't take itself too seriously AND the more reprehensible acts tend to be voluntary. They're not necessary conditions for advancement.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 29, 2009, 01:00:15 AM
(http://i.somethingawful.com/forumsystem/emoticons/emot-downswords.gif)
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Eel O'Brian on October 29, 2009, 01:07:15 AM
well, it's only one scene

certainly outside the standard "we gotsta elevatorate the plot tensions for maximum XXXXXtreem impact" discussions, there had to have been the peripheral thought that this would generate some media controversy, and media controversy always = free publicity

i still maintain that an entire fps game based around the concept of questioning yourself over your shootemup actions (ala that david jaffe stillborn project) would never work (or sell) for one simple reason:  no one really wants to feel bad when they're playing a game
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 29, 2009, 02:40:53 AM
The GAF reaction to that bit is disgusting. A bunch of people whining about it being a "low attention-grab" done purely for the shock value, a bunch of other clowns shocked by it, and the odd three or four dudes who get it.

You're making an assumption that there's something to GET. I'm not sure there is.

spoiler (click to show/hide)
Well, that's what I'm getting at. I'm sure they wanted it to be shocking, but the motivation for that is almost certainly not to give the game more attention. I see it as a clever way (true to the nature of COD, as well) to show the methods of the game's antagonist and give the player motivation for his own actions in the game, and their solution is damned ballsy given how games, even bloody serious military ones, typically pussyfoot around shit.
[close]

And I think the reaction to it is sad as hell. It's one thing to be disgusted by it, but to argue that it shouldn't be in games at all in fear of it leading to stricter legislation is more disgusting than anything. And then the other group feels that it shouldn't be in games simply because games are games and should not be serious. These guys like to ponder about how mainstream media will react, when in reality all they have to do is look at themselves.

Thank god for these clowns that Heartland got canceled, there is no way they could have stomached what that game was doing.


Medium is the message etc.

I remember my cousin going to his "favorite scenes" in American History X. My initial reaction to this was "Oh, that's a compelling choice". It certainly turns the paradigm of the HOOHAH AMERICAN MARINE SHOOTER on it's head. But I'm not sure I trust the audience and I don't trust the medium. Games require an active participant and they very certainly have win conditions that have to be met to advance. When that win condition is "Play Terrorist and gun down innocent people", that just strikes me as tasteless.

Yes, GTA4 has all manner of reprhensible behavior. But it also doesn't take itself too seriously AND the more reprehensible acts tend to be voluntary. They're not necessary conditions for advancement.

Well, for one, I don't think you actually have to press the trigger. Also, you can skip the whole thing (which is a bit lame). And I don't particularly give a shit about trusting the audience. Short of someone re-enacting the whole thing in real life, the "worst" that can come of it is that people are apathetic or genuinely enjoy carrying out the mission. It's a decent step forward, and it's honestly less disturbing to me than a combination of flamethrowers and good animation. This is also a pretty big step for the genre in terms of establishing the enemy, and certainly a far step up from "space monkeys are threatening to kill us all, are you a bad enough marine to save the universe?" that people have written novels about.

Eel, from what I read of some internal stuff, Heartland wasn't really about questioning actions of war, but about pushing a more intimate, personal and emotional view of it. It looked to be on the "right" track, but who knows how it would have been executed. Once upon a time I also thought that Haze would do something similar, so yeah... execution is everything.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Jansen on October 29, 2009, 03:02:06 AM
unless you can skip the level i'm going to suggest to my parents to not buy my little brother this game for christmas

Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 29, 2009, 03:06:20 AM
You can skip it, but I doubt that's the only rough stuff in the game. There's at least one torture scene.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: pilonv1 on October 29, 2009, 03:34:38 AM
hopefully it gets banned here like L4D
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: archie4208 on October 30, 2009, 04:16:58 PM
360 version got leaked. :teehee
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Tauntaun on October 30, 2009, 04:22:57 PM
I will pwn all of you on PC.  The rest are homo gay.  :maf
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: demi on October 30, 2009, 04:44:14 PM
360 gaming :lol

Um... huh?
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 30, 2009, 05:24:00 PM
Which means my jackass brother will have it before me. Oh well, he needs the headstart.

Also, intro

http://www.gametrailers.com/user-movie/modern-warfare-2-introduction/333666

Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on October 30, 2009, 06:53:33 PM
Afghan Map Walkthrough. Strictly multiplayer as I'm personally trying to avoid any of the sp info before I play.

10 days left and I'm in heaven.  :teehee

http://www.modernwarfare247.com/news/afghan-multiplayer-walkthrough
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 30, 2009, 07:04:53 PM
Nice, proper handgun+knife style. Fuck nooooo at the Grenadier combo, though. Shotgun class should have serious drawbacks.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: demi on October 30, 2009, 07:06:15 PM
That looks so good. I am gonna cum.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 30, 2009, 07:34:36 PM
SpecOps AC-130 mission  :omg

[youtube=560,345]3BeOdp7Ct9I[/youtube]

:bow Infinity Ward :bow2
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Vizzys on October 30, 2009, 07:39:13 PM
amazing
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Beezy on October 30, 2009, 07:42:11 PM
 :hyper :hyper :hyper
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: cool breeze on October 30, 2009, 07:52:58 PM
that looks awesome

co-op where one guy covers the other with a sniper rifle (or plane in this case) are so cool to me for some reason.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 30, 2009, 08:00:55 PM
the way he holds the revolver is so awkward
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 30, 2009, 08:04:56 PM
i fucking hate it

i mean who walks around like that?
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Beezy on October 30, 2009, 08:05:08 PM
the way he holds the revolver is so awkward
your face is awkward :smug
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 30, 2009, 08:21:15 PM
i fucking hate it

i mean who walks around like that?

And you're saying this in regards to COD, a series that pushes wacky gun perspectives with pride? smh. The gun+knife thing is the most proper thing they have done so far.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on October 30, 2009, 08:22:21 PM
It sort of looks like the shotgun has a grenade launcher attachment when he browses the different classes..
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 30, 2009, 08:23:02 PM
It looks like the whole shotgun thing can eat shit and die.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 30, 2009, 08:28:16 PM
give me some examples of wacky gun perspectives

also ive never seen anyone hold it like that
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on October 30, 2009, 08:40:56 PM
I've seen some professional marksmen hold it like that.  I would think that it is so that the dominant hand's wrist doesn't have to support the weight of the gun, meaning he doesn't have to strain as much when there's recoil and can recenter the gun faster.

Or maybe it's just because it looks cooler and it's a videogame so it doesn't matter.

I don't know about MW2 but I do remember the AK-47 in COD4 having nearly no recoil when looking down the sights.  I mean, it's basically impossible in reality to shoot that gun on fully auto with any accuracy.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: The Fake Shemp on October 30, 2009, 09:04:18 PM
The way he holds a handgun is common place with law enforcement, except they use a flashlight in lieu of a knife.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: cool breeze on October 30, 2009, 09:11:16 PM
there are other games where characters hold the gun like that, but they don't emphasize it as much.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 30, 2009, 11:47:31 PM
Afghan map walkthrough is available again, here

http://www.modernwarfare247.com/news/afghan-multiplayer-walkthrough

As for the grenade thing, I'm guessing they are making fun of the grenade spamming in the previous games. Hopefully that means it's really gone.

By the way, the snow really looks like shit in this game. Sacrifices for 60fps and blah, but it just doesn't look good.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 31, 2009, 02:18:54 AM
just watched it again pausing at each class

it looks like you can have the revolver equipped without holding the knife at the same time
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: archie4208 on October 31, 2009, 03:27:56 AM
http://www.justin.tv/notmodernwarfare2
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Vizzys on October 31, 2009, 03:45:01 AM
hah the stream just showed off dual shotties

awesome
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 31, 2009, 05:05:08 AM
So much for a media blackout. The shit I saw in that stream was like Shooter: The Game.  :omg
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on October 31, 2009, 09:36:16 AM
the guy is in the beginning of his second playthrough now (snow mission).  he hasn't slept apparently.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on October 31, 2009, 09:57:00 AM
well there's a lot of pretty scripted setpieces, I guess it gives the feeling of watching a "live action movie" (that's a really bad analogy actually).  about half the comments are just asking for him to try to rank up in multiplayer (he's mentioned multiple times that he only has one controller) and the other 1/4 are asking what gamestop to buy the game early at or if they could buy it from him.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on October 31, 2009, 12:25:00 PM
Final Kill Streak List.

spoiler (click to show/hide)
(http://i37.tinypic.com/rshcat.png)
[close]

Also Final Map List with map layouts.

http://www.modernwarfare247.com/multiplayer/maps
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Don Flamenco on October 31, 2009, 12:30:53 PM
[youtube=560,345]XxBdcdKVm2U[/youtube]

I find this trailer stupid as shit. Next up: Don't use a noobtube and Don't use martyrdom you fucking PUSSY.


this game is for white trash.  what the fuck.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: archie4208 on October 31, 2009, 12:32:16 PM
spoiler (click to show/hide)
America turns on the SAS :lol
[close]

I'm glad this guy is streaming.  I don't even have to rent it now.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on October 31, 2009, 12:53:52 PM
Why are you people watching this? I don't get it.

I mean I watch speedruns of some games that I have already finished. But watching a full play-through of a game you intend to buy...

smh

I accidentally watched some, but I'm done. And after clicking Archies spoiler, stupidly thinking that it had to do with stoney's killstreak reveal, I'm out.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on October 31, 2009, 01:04:26 PM
I accidentally watched some, but I'm done. And after clicking Archies spoiler, stupidly thinking that it had to do with stoney's killstreak reveal, I'm out.

I'm also out until launch day. I have all the relevant MP info I wanted.

The final map list.
The final kill streak list.
A mostly complete weapon list.

I'm now in hibernation mode for the game.

Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on October 31, 2009, 06:15:27 PM
One more before hibernation.

A slightly better video of the third person playlist along with some of the custom game options.

http://www.modernwarfare247.com/news/multiplayer-map-list-3rd-person-view
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 31, 2009, 10:41:07 PM
http://www.justin.tv/notmodernwarfare2

evidently this guy sold his copy today, shame because he had the best stream

jay_mw2: zzzzzz STILL NOT ON?
pax7on: he sold it
toke_88: He said he'll link here when he's back on.
pax7on: $300
» he was just on the chat
» no more...
greenspank: sold what?
jay_mw2: he never sold mw2 did he?
pax7on: yes he sold it to a friend for $300 today... no more streams
jay_mw2: what a retardooooo

im watching these guys now: http://www.justin.tv/xxflash
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on October 31, 2009, 10:56:14 PM
im watching these guys now: http://www.justin.tv/xxflash
borys was right though, it gets kind of boring watching people play the campaign.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 31, 2009, 10:58:08 PM
they were playing splitscreen multiplayer and not talking for awhile

now its just one kid playing the first level and he is a typical xbox live suburban shitbag
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: drew on October 31, 2009, 11:26:35 PM
this guy is back too

http://fr.justin.tv/saviorx

he takes requests and stuff
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on October 31, 2009, 11:58:58 PM
evidently this guy sold his copy today, shame because he had the best stream

Can't blame him. That's a heck of a deal.

I've watched a few of the multiplayer streams myself. Good stuff. There are youtube vids up of the mp nuke strike if you want to see it.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on November 01, 2009, 12:13:39 AM
Not sure how I feel about that nuke. Unless it's an active martyrdom thing, it doesn't seem very reasonable.

On a related note, this game is basically Modern Wormsfare at this point. Add a holy hand grenade and some tactical sheep, and it would be spot on.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on November 01, 2009, 12:22:58 AM
Not sure how I feel about that nuke. Unless it's an active martyrdom thing, it doesn't seem very reasonable.

On a related note, this game is basically Modern Wormsfare at this point. Add a holy hand grenade and some tactical sheep, and it would be spot on.

Personally I like all that stuff (although I hope they add a barebones playlist down the road also as I would like to play that also occasionally). Sort of reminds me of when Burnout was changing into what it became (Not speaking to Paradise but before that) when it use to just be a racing game and it instead became something else that was related to cars but not specifically about just racing. There are plenty of shooter games that go down a more traditional route to offer enough variance imo.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on November 01, 2009, 12:23:38 AM
It seems that whoever uses the nuke automatically wins the game.  I think it's stupid.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on November 01, 2009, 12:26:27 AM
It seems that whoever uses the nuke automatically wins the game.  I think it's stupid.
To each his own. The spice of life. 
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on November 01, 2009, 12:30:44 AM
We'll see, I don't have your seemingly complete trust in Infinity Ward. Having three air support options is troubling enough, and now there are nukes. And they actively reward failure, which is just weird. Accessibility is nice, but at least on paper it looks like they crossed quite a few lines.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Beezy on November 01, 2009, 12:36:39 AM
We'll see, I don't have your seemingly complete trust in Infinity Ward. Having three air support options is troubling enough, and now there are nukes. And they actively reward failure, which is just weird. Accessibility is nice, but at least on paper it looks like they crossed quite a few lines.
I'm not sure if it's true or not, but they don't stack like they did in COD4 from what I've heard.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on November 01, 2009, 12:37:35 AM
We'll see, I don't have your seemingly complete trust in Infinity Ward. Having three air support options is troubling enough, and now there are nukes. And they actively reward failure, which is just weird. Accessibility is nice, but at least on paper it looks like they crossed quite a few lines.

I don't have complete trust in any dev. For every FPS I've ever played I have a laundry list of complaints. What I do know is that I want more of what was in COD 4 and arguably that is what took the series from being a somewhat popular shooter to a mega popular shooter. I know people who say they never should have done what they did in COD 4 and wanted it to be like COD 1 when it comes to multiplayer. I have more trust in the devs that created a game I really like rather than random fretting that they didn't remake the popular edition of the shooter I was already playing.

So basically I'm saying I'm absolutely sure I'll have complaints. I always do. My complaints won't be that the game went even more in the direction of the COD 4 philosophy because that only makes sense since COD 4 was so popular. They will be specific to gameplay issues like any other game.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on November 01, 2009, 12:40:46 AM
We'll see, I don't have your seemingly complete trust in Infinity Ward. Having three air support options is troubling enough, and now there are nukes. And they actively reward failure, which is just weird. Accessibility is nice, but at least on paper it looks like they crossed quite a few lines.
I'm not sure if it's true or not, but they don't stack like they did in COD4 from what I've heard.

They work like this, this go around. It was posted on a forum a few months back.

Quote
The killstreaks stack and are saved. The stacking is what is called a LIFO (or FILO) queue. Last In, First Out.

So for example:

3: UAV
4: Care Package
5: Sentry Gun

You can earn all three without using any and the one shown on your DPAD would be the Sentry Gun. As soon as you used it you would see the Care Package on your DPAD. As soon as you used that it you'd see the UAV.


Followup question from somebody.


Quote:
Does is matter if you die? For example, if I used the Sentry Gun and died, would I still be able to use the Care Package, then UAV?



Originally Posted by IW_Scriptacus:
Yes, you would still have them. However, any kills they were to get wouldn't count towards your killstreak during your new life. (this prevents exploits such as using you AC130 to get another AC130)
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on November 01, 2009, 12:43:46 AM
Stoney, the problem isn't so much change, but the kitchen sink approach. COD4 was, in my opinion, awesome in part because of it's relative simplicity. That's gone now for sure. And I personally think the idea of actively rewarding shitty players is pure poison. It will make it more accessible for sure so I doubt they will suffer, but my experience with the game most likely will. I don't trust them to keep it enjoyable for me.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: Stoney Mason on November 01, 2009, 12:52:54 AM
Stoney, the problem isn't so much change, but the kitchen sink approach. COD4 was, in my opinion, awesome in part because of it's relative simplicity. That's gone now for sure. And I personally think the idea of actively rewarding shitty players is pure poison. It will make it more accessible for sure so I doubt they will suffer, but my experience with the game most likely will. I don't trust them to keep it enjoyable for me.


My worries aren't a kitchen sink approach. My worries are the same gameplay balance issues that effect any shooter. Your position seems to be that there is so much added that it concerns you with the gameplay balance based on new mechanics and interactions. That's a fair position to take and it's probably a good natural positon to have. The game will definitely play differently than COD 4. I'm happy about that. After two years of COD 4. I'm ready for the next thing. I love the idea that people will have genuinely different layouts which is the exact progression path I wanted from COD 4.

The nice thing is that the game will be out in a relatively short time and the actual discussion will be able to be be based on actual gameplay rather than speculation or any of the other circus side issues that surround the release of any high profile game. I look forward to that discussion. I'm sure there are some things we will absolutely agree on and some things we will absolutely disagree on. That's why I love actual real game discussion and detest all the other stuff that isn't that.

Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: brawndolicious on November 01, 2009, 01:22:32 AM
It's good that they at least got rid of martrydom.  It felt so stupid always running away from dead bodies.
Title: Re: New COD6:MW2 trailer, SpecOps footage and third person view
Post by: duckman2000 on November 01, 2009, 01:57:34 PM
It's good that they at least got rid of martrydom.  It felt so stupid always running away from dead bodies.

It's still there, as a deathstreak. You know, the reward system for failure. Also, you can now control the choppers.  :-\

edit: I guess it's a care package pick-up, "chopper gunner." Yep, Modern Wormsfare.

http://www.justin.tv/clip/51466a0a7678d0bb
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: brawndolicious on November 01, 2009, 02:59:18 PM
well it's not too bad as a deathstreak since only a few players will have that option.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: archie4208 on November 01, 2009, 02:59:29 PM
Choppers don't count towards the nuke streak, right?  
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 03:22:56 PM
Choppers don't count towards the nuke streak, right?  

I'm sure they do. Game looks more and more like a mess.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 03:45:43 PM
Uh, watching a stream right now, and the dude is rapid firing a .50 cal, with no recoil.  And then he switches to his secondary weapon, the shotgun. Urgh.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 01, 2009, 04:08:25 PM
Game looks awesome, duckman am crying on keyboard.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 01, 2009, 04:18:37 PM
player controlled heli's and dual wielding smgs? :lol

really seems like IW is more concerned with jamming as much shit as possible into the mp without caring about balance.

they've even managed to take features away from the 360 version

(http://1.bp.blogspot.com/_3V0H8wcf5MA/SuxlRl1spPI/AAAAAAAAAQM/fJHjPCrNf6E/s1600/gamechat.jpg)

:rofl
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 04:18:39 PM
Well, I can always hope that there will be enough resistance to the changes that IW puts in some kind of barebones mode, without deathstreaks or killstreak crates. Fat chance, though. Campaign and co-op still looks nice, so there's always that. Aren't we due for a new Rainbow Six game soon?
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: demi on November 01, 2009, 04:19:24 PM
Confirmed 12 million sold by end of year. Greatest game ever :bow
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 04:26:40 PM
player controlled heli's and dual wielding smgs? :lol

really seems like IW is more concerned with jamming as much shit as possible into the mp without caring about balance.

they've even managed to take features away from the 360 version

(http://1.bp.blogspot.com/_3V0H8wcf5MA/SuxlRl1spPI/AAAAAAAAAQM/fJHjPCrNf6E/s1600/gamechat.jpg)

:rofl

Speaking of the dual wielding, whatever bullshit IGN was spreading around about it affecting recoil seems to have been just that, bullshit. They are just as precise as any other weapon.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: archie4208 on November 01, 2009, 04:33:25 PM
IW wants to make sure that I'm constantly called a distinguished effete fellow and get to hear some 16 year old talk about how high he is.

:bow IW :bow2
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 04:36:23 PM
I'd support that if I believed that it would inspire relevant battle comm, but that's some developer pipedream.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 01, 2009, 04:38:36 PM
Wait, what the fuck? You can't be in a private chat session while playing?

only in some playlists.

which is dumb because if i don't wanna talk to randoms pulling me out of party chat isn't going to encourage me to do so.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: demi on November 01, 2009, 04:41:15 PM
You can tell Jansen doesnt play multi. This is why games are so quiet. It also is a method of cheating. IW knows balance, and here it is.

I welcome this, and grip my pre-order slip ever so tightly in anticipation.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 04:43:32 PM
Are you even going to play MP?
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: demi on November 01, 2009, 04:44:02 PM
Yep, I've always played MP in Call of Duty.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: BamYouHaveAids on November 01, 2009, 04:49:02 PM
kill streaks stack, no risk vs reward assessment? there are rewards for every kill after 5? game sounds like a mess.

Borderlands the official GOTY, call of dooty 6 DOTY
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 01, 2009, 04:51:32 PM
You can tell Jansen doesnt play multi.

:lol
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 09:08:36 PM
Holy shit, you're even given a points reward for overcoming a deathstreak ("Comeback!")  :dizzy
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 01, 2009, 09:42:26 PM
Game still rocks, duckman further annihilated until he gets the forum equivalent of a deathstreak.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 09:54:36 PM
Hmm. Your excitement over the game seems to escalate with each new clownshot aid that is revealed.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: pilonv1 on November 01, 2009, 10:04:33 PM
so wait

you get matrydom if you die a lot
your kill streak resets if you die, but what you earned doesn't?
dual wielding gets no penalty
there's nukes

wtf is this shit
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 10:12:38 PM
Don't forget killstreak pick-ups, lulz
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: demi on November 01, 2009, 10:14:06 PM
See you guys online :bow
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: E-DuB on November 01, 2009, 10:20:37 PM
there's nukes


This is what I don't get. When I saw the justin.tv channel with the two kids playing, it looked like it it hit both players. So does this hit both sides and if so what the fuck is the point of it then???
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 10:21:51 PM
lulz, there is a stream with a bunch of dudes sucking up to a couple of (alleged) IW dudes in the game, and talking about some other horrible people that are playing with cracked copies, and how much they all hate those dudes.  :lol
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: archie4208 on November 01, 2009, 10:22:29 PM
The team that sets the nuke wins.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: pilonv1 on November 01, 2009, 10:53:40 PM
Don't forget killstreak pick-ups, lulz

explain this shit
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 01, 2009, 11:01:26 PM
You can get care packages, which can apparently have just about anything in them, and either team can pick them up. One clip seemed to show a dude being made a chopper gunner after picking one up.

On a separate note, the B2 attack looks insane.

Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: pilonv1 on November 01, 2009, 11:07:02 PM
thats ok I guess, its not as distinguished mentally-challenged as the other things
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: brawndolicious on November 02, 2009, 01:33:48 AM
I don't see a problem with the nuke thing since it basically designed to just end the game faster if it's ridiculously unbalanced.  But there's just so much stuff in this game that it feels like the core "shooting" gameplay might not get to actually be used that much when every other kill gets you a killstreak reward and every death makes you stronger.  Some of the shit they threw in also seems pretty unnecessary, like who would ever want to replace their grenades with throwing knives in a game that lets you throw a silencer on a friggin' shotgun? 

Also, there is no possible excuse for being able to poop out a grenade when you die.  That is homo.

/nerdrant
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 01:36:03 AM
I can't wait to use martyrdom.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 02, 2009, 11:21:33 AM
[youtube=560,345]xoBlZzSzx_A[/youtube]

ZOMG FIRST REVIEW! :hyper
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 02, 2009, 11:26:56 AM
Why was that guy banned for that review?

Also, the story is officially stupid.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 02, 2009, 12:09:58 PM
yeah, i read some story spoilers, it's 24-level distinguished mentally-challenged

there's really nowhere left for them to go with the modern warfare setting after this one
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 12:23:12 PM
yeah, i read some story spoilers, it's 24-level distinguished mentally-challenged

... it's a video game.

Quote
there's really nowhere left for them to go with the modern warfare setting after this one

Versus World War II? :lol
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 02, 2009, 12:23:32 PM
Well, they have already begun dropping Halo nuggets into MP, maybe the next campaign will be Call of Duty 8: Space Opera.

yeah, i read some story spoilers, it's 24-level distinguished mentally-challenged

... it's a video game.

Right, but COD4 was a bit more tempered, and still plenty gripping. It was essentially Military Thriller Movie: The Game, whereas I'm not sure what this. And this is coming from someone who didn't mind it when he thought that it would be DMZ: The Game. Getting Halo 1 ----> WTF ----> Halo 2 vibes from this.

Oh well, there is still SpecOps mode, damn it. Also, :bow Splinter Cell :bow2 next year.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 12:29:02 PM
The story in Call of Duty 4 was pretty stupid as well. I never once thought, "Man, what Oscar caliber storytelling!"

This one apparently has even bigger set pieces, which sounds awesome because it's a video game and not a fucking movie. I don't care if driving a car into a plane sounds bombastic, I bet it'll be fun as hell to play.

... Which is the point.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 02, 2009, 12:35:12 PM
I'm really not sure if the "it's a game, maaan, all that matters is that it's awesome to play" shit can be applied to a game as tightly scripted as this one. And COD4 was at least somewhat plausible. If the story in COD was "pretty stupid," then this takes several leaps across that and straight into Hot Shots territory. It would seem dumb in a movie, and controlling the action doesn't make it seem any less stupid. They are the ones that push the whole cinematic bit.

I don't feel like turning this thread into spoiler central for anyone smart enough to avoid spoilers elsewhere, so that's all I'm saying.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 12:41:53 PM
From the person who leaked the spoilers:

This game was very entertaining from a gameplay perspective...
This game was very entertaining from a gameplay perspective...
This game was very entertaining from a gameplay perspective...

Again, the story in Call of Duty 4 was stupid. Plausible? Really? It sounds less bombastic than Modern Warfare 2, but who cares if it's fun to play. Riding snowmobiles, driving cars, blowing up shit sounds fun.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 02, 2009, 12:44:53 PM
are you going to let robert bowling come on your tits, or on your tongue
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 02, 2009, 12:45:31 PM
Uh huh, that's nice. That doesn't make the story any less ridiculous. Again, IW has pushed hard for the cinematic format, so "failures" there will affect the game overall.

Riding snowmobiles, driving cars, blowing up shit sounds fun.

Sure does. The story, on the other hand, sounds almost intolerably stupid.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 02, 2009, 12:46:47 PM
yeah, i read some story spoilers, it's 24-level distinguished mentally-challenged

... it's a video game.

Quote
there's really nowhere left for them to go with the modern warfare setting after this one

Versus World War II? :lol

there are many areas of WWII that have remained unexplored in WWII fps games
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 12:49:14 PM
Uh huh, that's nice. That doesn't make the story any less ridiculous.

Again, who cares? You are playing a video game, not a movie. If I wanted to watch a deft military thriller, I go watch The Hurt Locker. I'm here to blow shit up and I gather everyone else is, as well.

Quote from: Eel O'Brien
are you going to let robert bowling come on your tits, or on your tongue

I don't know who that guy is. Story writer?
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 02, 2009, 12:50:27 PM
their PR guy
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 02, 2009, 12:50:37 PM
Watching the E3 demo made me wonder if they had basically reworked a planned IW-brand interpretation of the Rjukan heavy water sabotage campaign. I didn't mind the move to modern warfare one bit, but the mind-boggling amount of new devices, weapons and support pieces in the MP has put a big question mark on the whole thing. Some dude tried to call in a Pave Low, but he couldn't because his team currently had a Cobra in the air.

Again, who cares? You are playing a video game, not a movie. If I wanted to watch a deft military thriller, I go watch The Hurt Locker. I'm here to blow shit up and I gather everyone else is, as well.

I'm playing a highly scripted video game with a very strong cinematic hook. In such a scenario, story affects everything. I'll for sure enjoy the acts of blowing stuff up, but the story, one of the main components of their design and the component that ties the action bits together, seems ridiculous.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 02, 2009, 12:50:48 PM
poor robert catches so much shit even tho he's just a glorified community manager :lol
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 12:51:25 PM
Quote from: Eel O'Brian
there are many areas of WWII that have remained unexplored in WWII fps games

... such as? No offense, I dig World War II shooters as much as the next guy, but it's not like there's a lot of unexplored territory. I know you have a preference to that time setting, but I enjoy the modern stuff more since they allow for more entertaining set pieces - such as driving cars into planes!
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 12:52:27 PM
Watching the E3 demo made me wonder if they had basically reworked a planned IW-brand interpretation of the Rjukan heavy water sabotage campaign. I didn't mind the move to modern warfare one bit, but the mind-boggling amount of new devices, weapons and support pieces in the MP has put a big question mark on the whole thing. Some dude tried to call in a Pave Low, but he couldn't because his team currently had a Cobra in the air.

I tried to call in an airstrike but I couldn't because there is a helicopter in the air. CoD4 am failure. :'(
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 12:53:50 PM
World War 2 guns suck, but as Eel said there are millions of untold stories left in that conflict.

Where? I play shooters to shoot shit, not to play the video game equivalent of Showa or HBO's The Pacific.

I'd be down for an '80s shooter, though.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 02, 2009, 12:54:40 PM
going modern was the best decision ever for the cod series

:piss ww2 :piss2
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 02, 2009, 12:55:36 PM
off the top of my head - china, poland, the philippine invasion, dunkirk, burma
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 02, 2009, 12:56:27 PM
I tried to call in an airstrike but I couldn't because there is a helicopter in the air. CoD4 am failure. :'(

Add one more type of air strike and two additional air support options, and you may never get to launch that fourth air strike option.  :'(
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 02, 2009, 12:59:11 PM
It's a shame that the "genre" (historical period) was branded a leper before it had a chance to show off some of the cooler stuff, like the sabotage and liberation missions across the world.

Although, hell, at this rate IW might as well go ahead and realize that robot Hitler game concept they were scoffing at back in the day.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 01:01:11 PM
And Will the biggest conflict in the history of mankind really has more stories then always the same "D-day, Market Garden, Berlin, Stalingrad, Pearl Harbor" stuff.

Again, you're playing a shooter. All these "different stories" play the same. The variation is really European and Pacific, both theaters have had their fair share of games dedicated to them.

Next, please.

Quote
I'd also like to see an all out wargame, not just infantry shit. I want missions where I fly, naval battles, tank battles (KURSK!) etc.

Buy Battlefield.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 01:02:08 PM
I tried to call in an airstrike but I couldn't because there is a helicopter in the air. CoD4 am failure. :'(

Add one more type of air strike and two additional air support options, and you may never get to launch that fourth air strike option.  :'(

Yay, no air support!
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 02, 2009, 01:06:37 PM
And Will the biggest conflict in the history of mankind really has more stories then always the same "D-day, Market Garden, Berlin, Stalingrad, Pearl Harbor" stuff.

Again, you're playing a shooter. All these "different stories" play the same. The variation is really European and Pacific, both theaters have had their fair share of games dedicated to them.


yeah, i hear there's two nuke scenes in this modern warfare

so "different!"
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 02, 2009, 01:08:23 PM
MEGA SPOILERS

spoiler (click to show/hide)
http://forums.somethingawful.com/showthread.php?threadid=3216749&userid=0&perpage=40&pagenumber=28#post367857285
This game was very entertaining from a gameplay perspective, but god drat the plot was some distinguished mentally-challenged mushmouthed poo poo. Like, we're talking some Turtledove alternate history rear end poo poo here. When the better part of the plot of your game is essentially a modern day red dawn with ridiculous production values, you aren't doing yourself any favors by writing it utterly humorless and dead serious, let alone trying to tie in some "deep" themes expecting that your intern's ruminations on the nature of historical perspective will be taken seriously.

Although it was of course impossible to suspend disbelief for any of the washington levels, I'm really more taking issue with plotholes and general nonsense on a more basic level- ie, character motivations, cause and effect. Now I'm not gonna lie, I certainly rushed through and didn't listen closely to every oorah-laden piece of gibberish, but I was paying a nominal amount of attention and there was so much poo poo that just made no sense in retrospect- this is by no means exhaustive:

Why were the americans going to nuke washington (I mean during the EMP blackout, after it has already been kind of nuked- not that I am exactly sure why price did that either- how exactly is he putting out the fire of the war between russia and america by framing russia for firing a nuke at america)?

Why did Makarov hate Captain Price? Why did they conclude that rescuing the man Makarov hated would make Makarov do anything, and then after they rescued him never bring it up again? Was Makarov even at the airplane graveyard? If so, why did they let Makarov go, again?

What was the general's plan even supposed to be after he betrays the Brits? How is he going to play the greatest trick in the history of history on history or whatever?

Who were the VIPs you carry around Burger King and find dead in that one house at the end of the last suburb level?
[close]

:rofl :rofl :rofl
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 02, 2009, 01:10:47 PM
All it's missing is a scene where you can hang glide and shoot.

Quote from: Eel
yeah, i hear there's two nuke scenes in this modern warfare

Hey, I'm not doubting the story will be stupid - I am almost positive it will be - but modern settings allow for bigger set pieces which translate to more entertaining gameplay. Especially if they continue to fabricate totally make believe stories, we could be do stuff like shooting bad guys from inside a hummer falling out of a cargo plane!
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: brawndolicious on November 02, 2009, 01:46:25 PM
One thing that's bothering me is that pretty much every mission plays the same.  There doesn't seem to be any SAS type stealth missions or anything.  I don't know, I heard the ai is supposedly better but it still looks stupid.

Cod Afghanistan from the Russian 80's perspective wouldnt be bad.
no because then the player either be playing as the goat farmers or as the guys who get their asses kicked by the goat farmers.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Jansen on November 02, 2009, 06:27:37 PM
http://www.neogaf.com/forum/showpost.php?p=18320754

lol if true
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: E-DuB on November 02, 2009, 07:59:56 PM
http://www.neogaf.com/forum/showpost.php?p=18320754

lol if true

This just keeps getting better and better
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: cool breeze on November 02, 2009, 08:04:20 PM
I wouldn't mind someone trying to make a good Vietnam game.  Or just a fake conflict with, uh, Canada that took place in the 1980s.  They could bring back the system from Battlefield Vietnam where you could play songs from the era as you drive around, except now it will be new wave.  Blasting Heart of Glass during the battle of Niagara Falls :rock
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: pilonv1 on November 02, 2009, 08:08:16 PM
so they want to make it "more accessable" by taking away dedicated servers, yet put in stuff that are basically exploits?

smh
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: E-DuB on November 02, 2009, 08:12:22 PM
http://www.neogaf.com/forum/showpost.php?p=18320754

lol if true

Guess I'll be playing 1943 this holiday season until BF:BC2 hits.

Hell I'll go back to COD 4 if this is the case!
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: The Fake Shemp on November 03, 2009, 02:44:08 PM
Woot
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: bork on November 03, 2009, 03:37:19 PM
http://www.neogaf.com/forum/showpost.php?p=18320754

lol if true

Guess I'll be playing 1943 this holiday season until BF:BC2 hits.

Hell I'll go back to COD 4 if this is the case!

Yeah, sure you guys will.   ::)

YOU'RE GONNA PLAY YOUR MODERN WARFARE 2 AND LIKE IT.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Great Rumbler on November 03, 2009, 03:44:09 PM
http://www.neogaf.com/forum/showpost.php?p=18320754

lol if true

Guess I'll be playing 1943 this holiday season until BF:BC2 hits.

Hell I'll go back to COD 4 if this is the case!

Yeah, sure you guys will.   ::)

YOU'RE GONNA PLAY YOUR MODERN WARFARE 2 AND LIKE IT.

I won't. Too busy playing GOTY 2009 right now.

spoiler (click to show/hide)
It's Dragon Age.
[close]

spoiler (click to show/hide)
Or Borderlands.
[close]
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: bork on November 03, 2009, 04:00:48 PM
Sorry.  You're reading this thread.  There's interest.  You too are IW's bitch.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Great Rumbler on November 03, 2009, 04:02:32 PM
Sorry.  You're reading this thread.  There's interest.  You too are IW's bitch.

Morbid curiosity more than actual interest in purchasing and playing their latest offering.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: E-DuB on November 03, 2009, 06:32:00 PM
http://www.neogaf.com/forum/showpost.php?p=18320754

lol if true

Guess I'll be playing 1943 this holiday season until BF:BC2 hits.

Hell I'll go back to COD 4 if this is the case!

Yeah, sure you guys will.   ::)

YOU'RE GONNA PLAY YOUR MODERN WARFARE 2 AND LIKE IT.

Oh God you're right. I'm a filthy junkie and I needs my fix  :'(
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: cool breeze on November 03, 2009, 07:53:24 PM
I'm just now reading up on the stuff from the past few days.  This game sounds like it's so focused on appealing to the stereotypical 360 owner (angry, homophobic, drunk frat guy who happens to be 9) it's kinda amazing.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 03, 2009, 08:17:20 PM
I'll admit I'm going to rent it, if only to see how monumentally fucktarded the SP plotline actually is, but I have zero interest in the multiplayer portion.  It's Halo without the festive colors or grasshopper jumping.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: demi on November 03, 2009, 08:19:36 PM
Which is good cause Halo sucks
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 03, 2009, 08:21:18 PM
I'm not a fan of the Halo MP either, so swing and a miss there
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 03, 2009, 08:22:14 PM
I've ditched just about all other MP games for COD4 since it came out, and I doubt it will be different with this one, given how much has changed. I'm buying it for SpecOps, and maybe I can appreciate the SP if I can stop viewing it as a military thriller, and instead consider it Modern Warfare The Comic: The Game.

It's Halo without the festive colors or grasshopper jumping.

Judging by a couple of the videos, there is plenty of bunnyhopping involved here. I wonder if it's tied to one of the speed and agility perks.
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: demi on November 03, 2009, 08:22:18 PM
You're not a fan of FUN
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Eel O'Brian on November 03, 2009, 08:27:25 PM
Untrue, I enjoyed BF1943, L4D, and Borderlands

I used to love COD multiplayer, it just isn't fun any more (even COD5 didn't hold my interest for very long, except for the Nazi Zombies mode)

it's an "everything but the kitchen sink" game for loudmouthed kegstanders and obnoxious kids now, just listen to the people talking in all those leaked COD6 MP videos
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: duckman2000 on November 03, 2009, 09:35:30 PM
Q
Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?

A
We would like you to play the game the way we designed and balanced it. - Vince-IW

Lulz

Also, they did in fact take out leaning. lulz
Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: Don Flamenco on November 03, 2009, 09:50:15 PM
Q
Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?

A
We would like you to play the game the way we designed and balanced it. - Vince-IW

Lulz

Also, they did in fact take out leaning. lulz


wow, cold blooded.  i thought IW was mainly a PC dev before. 
Title: Re: COD6 MW2 thread of footage, kitchen sink MP, killstreak crates and no leaning
Post by: duckman2000 on November 03, 2009, 09:53:07 PM
And this in regards to the sequel to a game that they designed and developed with the help of the PC gaming and modding community. Weren't some of the most popular match types directly lifted from mods? I understand that it's business and so forth, but this is just overflowing with the bullshit.
Title: Re: COD6 MW2 thread of footage, kitchen sink MP, killstreak crates and no leanin
Post by: The Fake Shemp on November 03, 2009, 10:02:08 PM
PC gaming :lol
Title: Re: COD6 MW2 thread of footage, kitchen sink MP, killstreak crates and no leaning
Post by: duckman2000 on November 03, 2009, 10:05:33 PM
Yeah, much better when it's critically fucked from the start.

Lulz, some dude just picked up a weapons crate containing a B2 run.

From GAF:

"If you get killed while using the controlled kill streaks, you continue to control the killstreak until it expires or is destroyed by the other team, whichever comes first."

So you can't just sneak up on a dude with a laptop and kill him out of the AC-130 seat, as he will control the thing from beyond the grave.

:piss This game :piss2
Title: Re: COD6 MW2 thread of footage, kitchen sink MP, killstreak crates and no leanin
Post by: The Fake Shemp on November 03, 2009, 10:10:50 PM
Game is awesome, duckman annihilated. :lol
Title: Re: COD6 MW2 thread of footage, kitchen sink MP, killstreak crates and no leaning
Post by: duckman2000 on November 03, 2009, 10:13:10 PM
Getting more and more difficult to defend this one, eh? Game is fucked.
Title: Re: COD6 MW2 thread of footage, kitchen sink MP, killstreak crates and no leaning
Post by: pilonv1 on November 03, 2009, 10:30:15 PM
Yeah, much better when it's critically fucked from the start.

Lulz, some dude just picked up a weapons crate containing a B2 run.

From GAF:

"If you get killed while using the controlled kill streaks, you continue to control the killstreak until it expires or is destroyed by the other team, whichever comes first."

So you can't just sneak up on a dude with a laptop and kill him out of the AC-130 seat, as he will control the thing from beyond the grave.

:piss This game :piss2

:lol what the fuck.

so you could die, but still be controlling the AC-130 for like 2 minutes if no one destroyed it
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: duckman2000 on November 03, 2009, 10:30:39 PM
Yup. It's rad. And hell, with the new killstreak crate system, you could technically get the AC-130 or chopper gunner seat right away.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 03, 2009, 10:32:48 PM
There's nothing to defend, the game sounds awesome - this is just sour grapes.

 :'( "The game is different." :'(

:lol
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: duckman2000 on November 03, 2009, 10:33:29 PM
The game doesn't just sound different, it sounds like it's shit. But hey, that's great if you like shit.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: archie4208 on November 03, 2009, 10:38:48 PM
Quote
GeneralClean
With the new IW.net, how many players can it support at one time with each server set-up, 8 vs 8, 12 vs 12, 16 vs 16, and how much bandwidth are we talking about per player basis, Upload and Download?

Mackey-IW
The max number of players on all platforms are 1v1 through 9v9. This is the number of players we focused on when we were balancing map size, perks, classes, challenges, etc.

 Saucy
Will the DLC for PC version cost anything?

Quote:
Vince-IW
No idea yet.

h4msandwich
Has IWnet been tested in European settings? My clan plays european leagues and we got ppl from Eastern europe, UK and Sweden meeting in the same match. How is this going to play out considering siginificant differences in Bandwith and connection qualities between players. Will host player always have the ping advantage. Can a match be hosted by 'third' person, not taking part in the match?

Quote:
Mackey-IW
Players do not control who hosts.

 kaRMa
Please give me a direct answer. On the PC version. Are all games hosted by players, and is there a 5 second delay when host migration is in effect?

Quote:
Vince-IW
yes.

Moriarte
Ignoring IW.net, is the PC version a direct port of the console version?

Quote:
Mackey-IW
No, PC has custom stuff like mouse control, text chat in game, and graphics settings.


Customizable graphics settings on the PC?  Hot dog!

:piss IW :piss2
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: archie4208 on November 03, 2009, 10:42:49 PM
I'm surprised that the PC version isn't locked at 1024x600 resolution and requires a 360 controller to play.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Don Flamenco on November 03, 2009, 10:48:23 PM
honestly, I haven't played an FPS in MP for so long, but making a game completely balls out distinguished mentally-challenged would entice me to try it.  Maybe if there's a BF sale or a way to get it cheap used, I'll play it over break.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 03, 2009, 10:51:51 PM
The streams look pretty damn fun, duckman annihilation continues.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: pilonv1 on November 03, 2009, 11:23:29 PM
At least they gave PC gamers text chat. They're very generous.

maxmium of 144 characters
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: pilonv1 on November 03, 2009, 11:34:06 PM
Apparently kill streaks run between rounds now too - 2+3 from different rounds gets you a 5 kill streak :lol

Quote
zach426
What was your guy's logic behind removing the lean feature for PC, a feature that was a mainstay from all of your previous call of duty titles?

Mackey-IW
The game is not balanced for lean.

:lol this game
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Cormacaroni on November 03, 2009, 11:38:18 PM
This game sounds more and more like Duke Nukem with each passing day. wtf :lol

Title: Re: COD6 MW2 thread of trailers, SpecOps, kitchen sink MP and killstreak crates
Post by: cool breeze on November 04, 2009, 01:29:11 AM
wow, cold blooded.  i thought IW was mainly a PC dev before. 

Watch videos from before CoD4 came out and it has people from IW talking about all the extra features and customization options on the PC version.  Then CoD4 got popular and they stopped caring.

and FOV 64.  Fuck.  I'm going to get a headache playing this.

btw, I called that they will take out leaning months ago.  My next guess is that it lacks some basic visual options for PC games, kinda like what Borderlands does.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 04, 2009, 02:24:18 AM
Buying Modern Warfare 2 on the PC is like buying Dragon Age for the Xbox.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 02:26:17 AM
People actually leaned in this game?

Also lol @ chiming mouse control

OMG PC GAMING!!!!!!!!! EXCLUSIVE MOUSE CONTROL
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 02:27:50 AM
:lol Duckman suddenly going two-face on this game. ITS HAZE ALL OVER!!!!!!!!!!!!!!!!!!!!!!!! I WONT BE A PART OF IT
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: duckman2000 on November 04, 2009, 02:29:39 AM
I'm like the only one with some sense of consistency on this bloody forum. MP looks like a fucking mess, is therefore a shit game for idiots. SpecOps looks awesome.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 04, 2009, 02:34:03 AM
Multiplayer looks awesome, looks like more bandwidth for demi and I.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: pilonv1 on November 04, 2009, 03:11:57 AM
duckman is the only one making sense here.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: brawndolicious on November 04, 2009, 03:16:05 AM
that was because of too many new 360 buyers because of a price drop I think.  Probably not going to be too big of a deal this year.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 03:20:34 AM
duckman is the only one making sense here.

No, neither of you are. Come back when you play it ok? Thanks
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: pilonv1 on November 04, 2009, 03:27:20 AM
no thanks
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: brawndolicious on November 04, 2009, 05:12:16 AM
I remember having issues with the dashboard having trouble signing into live for a couple weeks.  Game connections seemed fine.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Eel O'Brian on November 04, 2009, 07:35:41 AM
Since they're touting PC controllers branded with this game's logo, I am guessing it has plug and play support as well as aim assist, and there will probably be no way to turn off the aim assist so that the game is "balanced" and "fair" for everyone (the same "experience!".

Real talk, no trolling - regardless of the quality (which is subjective), it's a console game to the core now.  Either buy it for consoles or don't buy it at all.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Eel O'Brian on November 04, 2009, 07:37:26 AM
duckman is the only one making sense here.

No, neither of you are. Come back when you play it ok? Thanks

I'm calling Supercalifragilistic Bullshit on you here.  You have judged MANY games before playing them.  Don't even bother trying to deny it.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Eel O'Brian on November 04, 2009, 07:48:06 AM
was i sexy
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Eel O'Brian on November 04, 2009, 08:07:47 AM
prediction:  pc players get thrown a bone, first map pack will be free
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Don Flamenco on November 04, 2009, 10:18:55 AM
:lol

Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: duckman2000 on November 04, 2009, 12:54:43 PM
Game shipped today  :hyper
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: maxy on November 04, 2009, 12:59:51 PM
Who cares about PC gaming?It died long time ago,move on already.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: archie4208 on November 04, 2009, 03:04:20 PM
Who cares about PC gaming?It died long time ago,move on already.


:rofl no
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 03:07:08 PM
Where will I get my free games, maxy?
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: archie4208 on November 04, 2009, 03:11:47 PM
Mod your 360.  You can play games even earlier than the PC releases.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 03:15:28 PM
No way man. I want to support Activision. Got my MW2 pre-ordered.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: archie4208 on November 04, 2009, 03:17:14 PM
Buy the PS3 version...


..oh hell, even I can't seriously recommend that. :lol
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: maxy on November 04, 2009, 03:41:28 PM
Who cares about PC gaming?It died long time ago,move on already.


:rofl no

Yes...last 4 years PC is getting nothing but leftovers and things are not getting better only worse,few games aside.
PC is like some smart bastard child that nobody cares about.
The next PC bump will be when next-gen consoles are released,oh what an irony.

Where will I get my free games, maxy?

Where cunning people get it,on internet :D
 
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 04:29:36 PM
TRU has $20 gift card for MW2, have to be Rewards member
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Beezy on November 04, 2009, 04:57:23 PM
TRU has $20 gift card for MW2, have to be Rewards member
Any version? I plan on getting the cheapest one.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 05:00:35 PM
Not sure if they even carry Hardened version.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 05:02:43 PM
Also it's only on Tuesday between 10am and 2pm
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Beezy on November 04, 2009, 05:18:43 PM
Also it's only on Tuesday between 10am and 2pm
Cool, thanks.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: pilonv1 on November 04, 2009, 06:40:14 PM
(http://img688.imageshack.us/img688/9282/mw2t.png)
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Great Rumbler on November 04, 2009, 06:44:14 PM
(http://img688.imageshack.us/img688/9282/mw2t.png)

:rofl
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 06:49:25 PM
(http://i38.tinypic.com/2vlkzt0.jpg)

Just gonna put this here
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: Beezy on November 04, 2009, 06:54:31 PM
demi :lol
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: archie4208 on November 04, 2009, 06:56:44 PM
http://www.youtube.com/watch?v=ldrWCzmYHKM

Surprise, surprise.  The prestige edition looks like a bunch of cheap plastic shit.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: duckman2000 on November 04, 2009, 06:58:05 PM
Well, that was already known. Fucking Eyeclops, and some poor sods actually think they are getting proper NV stuff. Yikes.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: duckman2000 on November 04, 2009, 07:04:42 PM
Urgh, now I have two copies on the way. What a fuck up.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: pilonv1 on November 04, 2009, 07:05:49 PM
youtube blocked here, is my prediction of two toilet paper rolls with green cellophane paper correct?
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: ManaByte on November 04, 2009, 07:09:29 PM
I can't wait until some dumbshit gets arrested for doing something with those.
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: demi on November 04, 2009, 07:09:46 PM
Mmm free Xbox code :drool
Title: Re: COD6 MW2 thread of kitchen sink MP and killstreaks from beyond the grave
Post by: duckman2000 on November 04, 2009, 10:13:22 PM
[youtube=560,345]429l13dS6kQ[/youtube]

Launch trailer (with spoilers). Lulz. Could be a Dragon Age trailer.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: archie4208 on November 04, 2009, 10:22:07 PM
Eminem?  At least IW knows their audience.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: duckman2000 on November 04, 2009, 10:24:52 PM
Seriously. I'll never understand how someone with a voice like that can be a star, but that's what the kids these days are into I guess. Poor Hans Zimmer.

spoiler (click to show/hide)
Makes the US assault stuff a lot more tolerable, though.
[close]
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Crushed on November 04, 2009, 10:41:33 PM
naaaaaaaaaaaaaades

iiiiiiiiiiiiiin

spaaaaaaaaaaaaaaace
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 04, 2009, 10:42:56 PM
You're bitching about the launch trailer now. Oh, duckman, never change. :lol
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Beezy on November 04, 2009, 10:51:19 PM
Bitching about Eminem? Till I Collapse owns, fool.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Draft on November 04, 2009, 10:57:29 PM
Honestly, the trailer is kind of awesome in a distinguished mentally-challenged fellow adolescent powertrip fantasy way.

Blow up a castle
Jump over a cliff
Crash a snowmobile
Blow up a spaceship
Blow up Washington, DC
Be a terrorist

Does MW2 have a first person sex scene? It should.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 04, 2009, 11:39:34 PM
Yeah, it sounds so ridiculously awesome. :lol
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Crushed on November 04, 2009, 11:55:35 PM
Honestly, the trailer is kind of awesome in a distinguished mentally-challenged fellow adolescent powertrip fantasy way.

Blow up a castle
Jump over a cliff
Crash a snowmobile
Blow up a spaceship
Blow up Washington, DC
Be a terrorist

Does MW2 have a first person sex scene? It should.

you're not a terrorist, you're a CIA operative

they're like legal terrorists
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: archie4208 on November 04, 2009, 11:57:43 PM
Honestly, the trailer is kind of awesome in a distinguished mentally-challenged fellow adolescent powertrip fantasy way.

Blow up a castle
Jump over a cliff
Crash a snowmobile
Blow up a spaceship
Blow up Washington, DC
Be a terrorist

Does MW2 have a first person sex scene? It should.

you're not a terrorist, you're a CIA operative

they're like legal terrorists

Killing innocent Russians in the name of freedom. :usacry
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: brawndolicious on November 05, 2009, 02:09:05 AM
I tried to pre-order it at gamecrazy but apparently it's too late now.  Gonna try gamestop tomorrow.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 05, 2009, 02:26:46 AM
Pre-order it at BLOCKBUSTER. Nobody is going to reserve it there, the line will be so small. :lol

That's the gameplan for my brother and I.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: demi on November 05, 2009, 02:31:41 AM
Go to TRU and get your plastic money
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 03:17:40 AM
I'm getting mine on Friday or Saturday, and I don't have to stand in a line like some dirty poor Polack.

:piss Stores :piss2

You're bitching about the launch trailer now. Oh, duckman, never change. :lol

Well, the music is shit. The dude sounds like some redneck 20-something ranting about dry counties and having only one ball. Trailer itself is cool, though. I'm just going to treat this like an advanced Punisher story or some shit, and I'll be alright with it.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: brawndolicious on November 05, 2009, 03:36:41 AM
man actually, I better make sure this game actually has offline 4player split screen before I buy it.  It honestly feels like that mode was as valuable for me as the online.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 11:09:27 AM
Holy crap, there are some people elsewhere arguing, in all seriousness, that the complete lack of recoil is realistic due to the modern weaponry used. :lol
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Crushed on November 05, 2009, 01:03:54 PM
in other news, the wii-wii version of mw1 has appeared, so the only released footage of that is from a russian pirate playing it on a 10-inch early 90's sdtv over an rf connection. treyarch wasn't even allowed to put their name in the intro, and their name is put at the very end of the credits, after IW's catering crew. :rofl
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 01:16:07 PM
LMG silencer.   :-\
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Crushed on November 05, 2009, 01:25:42 PM
LMG silencer.   :-\

ahahaha what


mw3 is going to have laser guns and buster swords
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: The Fake Shemp on November 05, 2009, 01:28:23 PM
I would dig on some lasers.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Crushed on November 05, 2009, 01:52:46 PM
*dual wields silenced laser machine guns in space, blasts some pussies and fegs to eminem*

heh... bronage :smug

*slams a dew, sets off a tactical nuke while riding back to earth on flying snowboard*
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 01:55:10 PM
They might as well just throw the Hulk in there as a final boss. Or maybe Nuke would be a better choice.
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: archie4208 on November 05, 2009, 01:56:54 PM
Hopefully Master Chief makes a cameo in MW3. :omg
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: Crushed on November 05, 2009, 02:24:24 PM
in other news, the wii-wii version of mw1 has appeared, so the only released footage of that is from a russian pirate playing it on a 10-inch early 90's sdtv over an rf connection. treyarch wasn't even allowed to put their name in the intro, and their name is put at the very end of the credits, after IW's catering crew. :rofl

My long lost brother! :omg

nvm, he was apparently finnish, which explains why his language resembled no human tongue
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 03:11:29 PM
[youtube=560,345]21QPONq4hYk[/youtube]
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the gra
Post by: The Fake Shemp on November 05, 2009, 03:46:23 PM
Looks so much fun. Monday is so far away. :hyper
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: Jansen on November 05, 2009, 04:06:55 PM
still dont know if want
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 04:35:31 PM
http://www.xboxzona.com/index.php?option=com_seyret&task=videodirectlink&Itemid=54&id=233

Single player 60fps video

And they have had the nerve to talk about the much improved A.I.  :lol
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 07:23:07 PM
"I'm four hours into the SP campaign now, and holy shit I'm still being grenaded like there's no tomorrow. The game feels 100% like COD4, with all the ups and downs that brings."  :-\

But I guess that SP video above already clarified as much. Well, not the grenade thing, but the A.I. certainly seems to be the same.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: demi on November 05, 2009, 07:36:24 PM
Oh man someone on my list is playing. I am gonna cum.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: brawndolicious on November 05, 2009, 09:03:39 PM
http://www.gamestop.com/Catalog/PopBackofbox.aspx?Product_ID=74393

4 player offline confirmed. :D  I've set my pre-order because that alone makes it worth the full price.

http://www.xboxzona.com/index.php?option=com_seyret&task=videodirectlink&Itemid=54&id=233
Single player 60fps video
And they have had the nerve to talk about the much improved A.I.  :lol
That video doesn't load for me but the I posted a question to the guy playing the one live stream on justintv about whether the AI seems smarter and he said that it does feel smarter and he was playing the lowest difficulty to get through it as fast as possible.  I'm betting that the AI is still scripted and probably cheap as hell on veteran but that it's just got more reaction patterns than cod4.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: Ganhyun on November 05, 2009, 09:09:52 PM
People already having the game sucks. Wish it was next week so I could be playing as well.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 05, 2009, 09:11:25 PM
http://www.gamestop.com/Catalog/PopBackofbox.aspx?Product_ID=74393

4 player offline confirmed. :D  I've set my pre-order because that alone makes it worth the full price.

http://www.xboxzona.com/index.php?option=com_seyret&task=videodirectlink&Itemid=54&id=233
Single player 60fps video
And they have had the nerve to talk about the much improved A.I.  :lol
That video doesn't load for me but the I posted a question to the guy playing the one live stream on justintv about whether the AI seems smarter and he said that it does feel smarter and he was playing the lowest difficulty to get through it as fast as possible.  I'm betting that the AI is still scripted and probably cheap as hell on veteran but that it's just got more reaction patterns than cod4.

Well, that video shows enemies that are as dumb as bricks and have near zero situational awareness. There is a bit there where you gun down two dudes, progress forward and spot a third dude a few feet away seemingly unaware of your presence. And I doubt that it is somehow an isolated case. It's possible that they have changed the spawn bit, but nothing else seems different.

Hopefully I'll get to see for myself tomorrow.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: Agent Whiskers on November 05, 2009, 09:53:46 PM
Welp, it's out in Saudi Arabia/the Gulf region. Gonna pick up my copy tomorrow.

(http://up4.m5zn.com/9bjndthcm6y53q1w0kvpz47xgs82rf/2009/11/5/01/qta6knshh.jpg)
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 06, 2009, 11:07:52 AM
Got the game  :hyper
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: demi on November 06, 2009, 11:27:57 AM
Play on Veteran
Title: Re: COD6 MW2 thread of Eminem, goofy MP and killstreaks from beyond the grave
Post by: brawndolicious on November 06, 2009, 01:36:05 PM
LMG silencer.   :-\
Link?
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: ManaByte on November 06, 2009, 01:46:29 PM
http://venturebeat.com/2009/11/06/how-investigators-tracked-down-a-modern-warfare-2-cyber-thief/

Quote
The posting last Thursday on Craigslist was alarming. Someone was selling a Modern Warfare 2 Xbox 360 bundle, with both a console and a game, for $500. The problem was that Modern Warfare 2, one of the most anticipated games of the year, doesn’t officially go on sale until Nov. 10.

Activision Blizzard, the game’s publisher, called in IPCybercrime.com, a Dallas private investigation firm that specializes in online investigations. The investigators tracked down the seller and stumbled into a scheme to pirate the game and sell a bunch of fake copies over the Internet. While the bust led to the arrest of just one hacker among many, it sheds light on the shadowy underground of the business of illegal piracy. It also offers a peak at how investigators try to head off a major piracy disaster before it happens.

“It all happened very fast,” said Rob Holmes, owner of IPCybercrime. “If these guys get their stuff out, then they can do some major damage to sales and spoil it for everybody. We plug leaks every day, but this was one of the biggest ones of the year.”

The investigators started by calling the Craigslist ad phone number and talking with the seller, who said he had two items for sale. They negotiated a deal to buy two bundles for $800 each. Then IPCybercrime dispatched its investigators in Los Angeles to perform an undercover pickup. Then another Craigslist ad appeared for the same Modern Warfare 2 bundle. A search on social networks revealed that the first seller was a friend of the second seller. And the second seller said on his social networking page that he worked as a “box boy at a major retail chain.”


IPCybercrime’s client, Activision Blizzard, approached the sellers, who then admitted having stolen a crate of the bundles from the backroom of a game retail store. Then IPCybercrime folks turned the case over to the loss prevention department at the retailer, which dealt with the thieves. This kind of inside job involving physical theft is becoming common, though it’s hard to do because retailers get a major game just a week in advance and then lock the boxes up in a high-security part of their warehouses.

On Oct. 30, the client told IPCybercrime that an individual going by the name “cedelamo” and “cdelamo815″ had posted a message on the piracy forum at xbox360iso.com. The post asked for users to donate funds to him via PayPal so that he could buy one of the above-listed Craigslist bundles and crack the anti-piracy code. Once he did that, he could distribute counterfeit copies of the game widely and make a bundle of money doing it.

There wasn’t an obvious way to track the person who made the post. But IPCybercrime checked on Facebook to see if the email address belonged to someone with a Facebook account. The search turned up a page for someone who was anonymously offering “modding services.” Modders are people who hack into Xbox 360 systems and turn them into repositories for pirated games. They stand in a gray area of the law, as it’s legal to make your own backup copy of a copyrighted disk, but it’s not OK to sell that copy commercially. To evade the law, the modders often describe their services in ads as selling “backup disks.”

The Facebook page had a cell phone number and it said that customers could contact that number via text message. Holmes’ investigators stayed in contact with the person sending text messages for four days as they negotiated a business deal. At one point, they convinced the person to call them with a cell phone. Holmes called that number back and then managed to get a business address out of the person.

Meanwhile, the person on the web forum said that he had received a copy of Modern Warfare 2 on Oct. 30. Over the weekend, the hacker went to work on the copy protection built into the DVD disk with the game on it. He cracked the code — something that isn’t that hard for hackers to do these days — and announced that he had done so on Monday. Coincidentally, pirate digital copies of Modern Warfare 2 flooded onto torrent sites, which are peer-to-peer sites for sharing software, on the same day. That has likely caused untold losses for Activision Blizzard, Holmes said.

Holmes was looking into the business address he got from the Facebook modder. The location (pictured right) was a computer business in Miami, owned by the subject’s father, Hiram Del Amo. IPCybercrime sent an investigator to the address and then determined that the cyberhacker was Christian Del Amo, an 18-year-old who was known as a modder and had a site for selling modded Xbox 360 hard disks on iOffer.com, an eBay-like site. The modder advertised 250-gigabyte Western Digital hard drives, loaded with 125 hacked games, for $150.

IPCybercrime handed the case over to the Miami-Dade police department. They conducted a buy-bust sting where Del Amo had sent a “runner” to make the exchange. The runner gave them a disk with the Modern Warfare 2 limited edition image on it. That meant that not only was Del Amo making pirated digital copies on DVDs, he was also sophisticated enough to know how to make disks that look like legitimate copies. On his Twitter account, Del Amo was in a conversation with an underground hologram maker. Holograms can be used to make the disks look like legitimate copies of the game. Those who bought the pirated game would be able to play it in modded Xbox 360s.

“This kid was in a position to sell thousands of these,” Holmes said.

Police interrogated the runner, who led them to Del Amo’s home. They then arrested Del Amo yesterday (pictured right). Del Amo’s attorney has not returned a call for comment. The whole process, from finding the first tip to the bust, took less than a week. While the operation snagged a perpetrator, it didn’t move fast enough to prevent the massive copying of the game on the torrents on the Internet.

“Hopefully it is a lesson,” said Holmes. “If you try to do piracy on a large scale, you will get caught. When you use the Internet, you always leave tracks somewhere.”

Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: Third on November 06, 2009, 01:48:04 PM
Beat it today. The game is alright. But I was underwhelmed by the graphics.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 06, 2009, 01:56:38 PM
Yeah, it's pretty damned ugly. Looks alright indoors, but the outdoor stuff has been weak. The favela looked real enough, but the snow scene was weak. Then again, it's post-Uncharted 2, so I doubt they ever had much of a chance to impress there. At least the gun models have been improved.

The story could make the writer of the GRAW games blush. And that airport scene is the dumbest thing ever.

spoiler (click to show/hide)
Not only am I supposed to believe that the airport lacked any surveillance equipment or that four dudes could take out a whole fucking F.S.B. squad, but then the rest of the F.S.B. arrives just as the ambulance drives away, yet no one sees anything fishy about that. Disappointing to see that IW couldn't figure this one out in a better way.
[close]

And now it's just getting stupider.


Played one round of MP, didn't like the map (large, open map). I did like using the stinger missile to take down UAVs and choppers.

Play on Veteran

Fuck that. I'm playing on weaksauce, and judging by the favela level, I'm never going above Hardened.

Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 06, 2009, 02:05:29 PM
Oh yeah, and the host migration thing is a laugh. It's nice that the games don't just end, but come the hell on. 10-15 seconds pause while the game finds a new host and sets up the game, it's ridiculous.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: Beezy on November 06, 2009, 02:11:37 PM
Are large open maps ever good? I hated that missile silo map in COD4.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 06, 2009, 02:12:38 PM
This one is different. It's got large open areas, but there is also a trench network. Oh, and hedges. I think it's a remake, but I don't like it.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: demi on November 06, 2009, 02:29:30 PM


Play on Veteran

Fuck that. I'm playing on weaksauce, and judging by the favela level, I'm never going above Hardened.



Please refrain from commenting about the SP then, thanks  :lol
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 02:31:56 PM
Oh, and the campaign stuff hasn't really been "Michael Bay's Modern Warfare" so far. It's just been MW, but with a stupider story and sort of shitty execution. Maybe that will change, but if they can't tighten things up, it will never feel as spectacular as it probably needs to, with a story like this. That's not to say that there haven't been some cool scenes, but it's mostly goofy.

Please refrain from commenting about the SP then, thanks  :lol

This blatantly isn't an A.I. driven game, so whatever. Nothing changes, other than less damage dealt, more damage taken, and more grenades. Hardened is plenty enough for me.

Then again, if you're some freak who actually liked Veteran in COD4, you will probably love this one. It's got it all: grenade spamming, monster closets, invisible spawn triggers all over the place, and what have you.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: maxy on November 06, 2009, 02:57:33 PM
Played it a little...omg...this is going to sell 20 million easily...haters and fantards annihilated
Looks amazing,plays amazing...didn't someone said that 60fps is not needed...yeah lolz,other games look like choppy crap compared to MW2.
   
 :bow Infinity Ward :bow2-best developer this gen

As for Veteran,its going to destroy lots of marriages :lol
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: demi on November 06, 2009, 03:10:13 PM
Veteran :bow
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: The Fake Shemp on November 06, 2009, 03:13:58 PM
:bow Veteran :bow2

:piss duckman :piss2
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 03:26:56 PM
The last mission was hot as hell, but now it's back to goofy garbage again. GRAW owns it at this game. Hopefully there's less of this shit, and more of the TF141 stuff.

Played it a little...omg...this is going to sell 20 million easily...haters and fantards annihilated
Looks amazing,plays amazing.

Damned shill. If you played it a little, you haven't played anything amazing. Stop lying.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 03:36:56 PM
The new weapons are fucking HOT.

:bow Glock18 :bow2
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: The Fake Shemp on November 06, 2009, 03:37:53 PM
duckman getting annihilated by people who own the game, and he can't take it. :lol
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: Brehvolution on November 06, 2009, 03:41:15 PM
Isn't it out the 17th? How did they get it already? Must be :pirate
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 03:42:10 PM
Isn't it out the 17th? How did they get it already? Must be :pirate

:bow Excellent Ebayers :bow2
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: maxy on November 06, 2009, 03:45:31 PM
The last mission was hot as hell, but now it's back to goofy garbage again. GRAW owns it at this game. Hopefully there's less of this shit, and more of the TF141 stuff.

Played it a little...omg...this is going to sell 20 million easily...haters and fantards annihilated
Looks amazing,plays amazing.

Damned shill. If you played it a little, you haven't played anything amazing. Stop lying.

Mission objective-slight spoiler obviously
spoiler (click to show/hide)
Connect the DSM to Makarov's computer network
[close]
That is how far i am in the game,i could make a pyramid out of dead enemies(and civilians).
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: demi on November 06, 2009, 03:47:23 PM
Isn't it out the 17th? How did they get it already? Must be :pirate

um... no its out this tuesday
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 03:47:55 PM
That is how far i am in the game,i could make a pyramid out of dead enemies(and civilians).

Well that's not a little then, is it? Actually, it might be; just looked at the Act/Mission list, and I'm about 2/3 through.  :lol
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: The Fake Shemp on November 06, 2009, 03:48:22 PM
I want it to be Monday night already.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 03:52:35 PM
I'll be playing more MP after midnight tonight, but it feels sort of stupid. They are resetting the stats, aren't they?
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: Andowsky on November 06, 2009, 04:40:53 PM
spoiler (click to show/hide)
Not only am I supposed to believe that the airport lacked any surveillance equipment or that four dudes could take out a whole fucking F.S.B. squad, but then the rest of the F.S.B. arrives just as the ambulance drives away, yet no one sees anything fishy about that. Disappointing to see that IW couldn't figure this one out in a better way.
[close]

Damn dude, it's a videogame. Since you mentioned U2, did you have an equally large wad in your panties as a couple of cave explorers and a reporter scale ancient ruins, annihilate well armed mercenary units,
spoiler (click to show/hide)
discover the mythical kingdom of Shambhala, fight super powered guardians of a magical stone that is embedded into the Tree of Life and thus grants you immortality?
[close]


Just wondering.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: demi on November 06, 2009, 04:42:02 PM
Did duckman buy this game just to complain? Who is he preaching to? :lol
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: duckman2000 on November 06, 2009, 05:04:34 PM
spoiler (click to show/hide)
Not only am I supposed to believe that the airport lacked any surveillance equipment or that four dudes could take out a whole fucking F.S.B. squad, but then the rest of the F.S.B. arrives just as the ambulance drives away, yet no one sees anything fishy about that. Disappointing to see that IW couldn't figure this one out in a better way.
[close]

Damn dude, it's a videogame.

spoiler (click to show/hide)
Worst excuse ever. It's a highly scripted cinematic action game that delivers heavy shit with a heavy hand. Goofiness of the story aside, that airport scene was poorly executed, for the reasons mentioned. Especially the last bit. It is an action that fuels the events in the rest of the game (and a full scale national movement), it could have been handled better.
[close]

Did duckman buy this game just to complain? Who is he preaching to? :lol

I think I'm spreading the love and hate quite equally here, that's what the game deserves. This isn't ODST.


Multiplayer, though, that may have been somewhat redeemed by the new UAV format. Being able to spot and shoot them down makes a big difference.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: The Fake Shemp on November 06, 2009, 05:06:09 PM
duckman wants to play A FEW GOOD MEN: THE VIDEO GAME or something :lol

"I EXPECT MY GAMES TO BE DEFT MILITARY THRILLERS!" :rofl
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 05:10:21 PM
duckman wants to play A FEW GOOD MEN: THE VIDEO GAME or something :lol

"I EXPECT MY GAMES TO BE DEFT MILITARY THRILLERS!" :rofl

Why shouldn't I? It's plenty scripted, and they are sure as hell pushing the cinematic bit as hard as they can. They got one of the more celebrated movie composers around to create a score for it, and every trailer sans the launch trailer has emphasized story. Expecting it to be of high quality really isn't that crazy. Accepting and reveling in the fact that it isn't might be.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: Third on November 06, 2009, 05:12:38 PM
The water in the this game looks terrible, btw. Pretty unacceptable.
They really had to sacrifice the graphics for 60fps.
Title: Re: COD6 MW2 thread of Eminem, silenced LMGs and killstreaks from beyond the grave
Post by: Andowsky on November 06, 2009, 05:15:46 PM
spoiler (click to show/hide)
Worst excuse ever. It's a highly scripted cinematic action game that delivers heavy shit with a heavy hand. Goofiness of the story aside, that airport scene was poorly executed, for the reasons mentioned. Especially the last bit. It is an action that fuels the events in the rest of the game (and a full scale national movement), it could have been handled better.
[close]

No, the "excuse" was completely valid, your complaint however is highly distinguished mentally-challenged and downright quibbling.

It's only how action games/movies have worked since the beginning of time. If they had put cameras and more enemies for you to fight through then you'd just be bitching about that instead.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing lulz campaign
Post by: duckman2000 on November 06, 2009, 06:40:33 PM
The water in the this game looks terrible, btw. Pretty unacceptable.
They really had to sacrifice the graphics for 60fps.

Those sacrifices are everywhere, but I haven't really noticed the water. The edge filtering seems worse than in COD4, but that may just because there are more detailed objects here. Don't really mind the graphics.

These last few missions have been pretty awesome.

spoiler (click to show/hide)
:bow Fighting through yuppieville :bow2
[close]

It's only how action games/movies have worked since the beginning of time.

Alright, and in this instance it's poorly executed.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing awesome campaign
Post by: Jansen on November 06, 2009, 07:34:35 PM
[youtube=560,345]YD0CZbJzMas[/youtube]

thought they fixed this?
Title: Re: COD6 MW2 thread of shooting down UAVs and playing awesome campaign
Post by: duckman2000 on November 06, 2009, 07:36:51 PM
To anyone who has completed the game: where are the "infinite" respawns supposed to happen? The game has all the other COD traits like monster closets and check points that make enemies behind you magically disappear, but I haven't noticed this one yet.

[youtube=560,345]YD0CZbJzMas[/youtube]

thought they fixed this?

The fuck? I hope that's fake. They bothered with patching COD4, only to have this slip through the net for the sequel?
Title: Re: COD6 MW2 thread of shooting down UAVs and playing awesome campaign
Post by: duckman2000 on November 06, 2009, 08:25:00 PM
maxy, third, did you guys get the Ghost achievement? Looked through the achievement list, and for some reason I was never awarded that one, despite doing what I thought was a perfect run there.
Title: Re: COD6 MW2 thread of shooting down UAVs and playing awesome campaign
Post by: duckman2000 on November 06, 2009, 11:18:32 PM
Holy crap, these last few missions have redeemed the game big time.  :omg
Title: Re: COD6 MW2 thread of shooting down UAVs and playing awesome campaign
Post by: Beezy on November 06, 2009, 11:47:06 PM
Holy crap, these last few missions have redeemed the game big time.  :omg
:lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 06, 2009, 11:47:52 PM
omg yu just like totally sold me i was on the fence u kno and ur impressions r off the wall
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: E-DuB on November 06, 2009, 11:54:11 PM
Holy crap, these last few missions have redeemed the game big time.  :omg

spoiler (click to show/hide)
Did Washington get nuked yet?
[close]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 07, 2009, 12:03:59 AM
hey duckman is that spare cod1 xbla code taken?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 07, 2009, 12:46:26 AM
fuck i preordered in a moment of weakness today.  that $20 amazon GC will knock the GoW collection to $15...about $38 per game, not bad.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 07, 2009, 02:22:00 AM
Holy crap, these last few missions have redeemed the game big time.  :omg


HAZE ALL OVER AGAIN!

I haven't played Haze, so I wouldn't know. Completed the game, pretty awesome overall. Still need to complete a couple of the first levels on Hardened. The first act was critically meh, but the second act and half of the third more than made up for that. The last two missions (listed as two, play seamlessly) are shit, but that has more to do with the story than anything. Best mission, and possibly the best mission in an FPS ever

spoiler (click to show/hide)
:bow Oil rig :bow2
[close]

hey duckman is that spare cod1 xbla code taken?

Sorry man, I didn't get the Hardened edition, yet.


By the way, the complaints that people elsewhere have made about infinitely respawning enemies are unfounded, at least on Hardened. I can't recall a single instance of even prolonged spawns. Weird spawns, yes, but nowhere near the style of the previous games.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Cormacaroni on November 07, 2009, 03:54:23 AM
I haven't been buffeted back and forth so hard on a game since Bebpo's heyday in the RPG threads on GAF. Keep it up duckman! My neck vertebrae are still clinging on by a thread!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 07, 2009, 10:54:50 AM
The weapons in the game are so fucking awesome. And on that note, I really need to find a place where I can go shoot a Glock18 now.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Agent Whiskers on November 07, 2009, 01:44:33 PM
This game is... Modern Warfare. Not impressed so far.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Sho Nuff on November 07, 2009, 02:21:20 PM
I've got too many other games to deal with ATM. Last year I just blasted through all the holiday games as fast as I could and regretted it later.

Plus the whole fegs commercial was enough stupidity to put it on the backburner and just pick it up used instead
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 07, 2009, 02:53:09 PM
watching a walkthrough video already up here: http://www.gameanyone.com/game/X360/3803.html

everything looks so much improved, but goddamn the story is basically a Republican high-schooler's attempt at Tom Clancy
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 07, 2009, 03:33:49 PM
I'm getting the regular edition at TRU. If anyone buys the Hardened or Prestige and doesnt want the code feel free to donate
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 07, 2009, 04:04:21 PM
Sorry man, I didn't get the Hardened edition, yet.

when you do get it can i have dibs on your code?

since i went back to school i had to quit my job, im doing odd jobs just to be able to get the reg ed of the game :-\
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 07, 2009, 07:36:54 PM
easily the best stream ever

http://www.justin.tv/bgz_durel

gogogogogogoogogogogogogo
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 07, 2009, 08:18:48 PM
Watching that stream. Why the hell did they add a 3rd person mode? I honestly don't see the point.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BamYouHaveAids on November 07, 2009, 08:44:46 PM
only played about a hour of mp

multiplayer is too hectic, too many airstrikes and helicopters and other shit going on. i prefer the simplicity of cod4

map design is great; graphics are exactly the same. ranking system is a joke, i constantly got matched up with people ranked 40+ at level 1



Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 07, 2009, 09:48:57 PM
We already went through this, you don't get matched against ranking. Ranking is not for matchmaking, it's for unlocking crap.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 07, 2009, 09:54:47 PM
Should have expected as much, but one of the custom classes has an AT-4 as a secondary weapon (bling). Should help a bit against the choppers. I downed one with one rocket, and a UMP clip. You also get point rewards for shooting down choppers and UAVs, so there's some incentive to actually take them on.

Then again, everything rewards you. Kill someone, get a reward. Get killed, then kill the dude who killed you, and you get rewarded for the kill and for the revenge. Oh, and if you do that with the class mentioned above, you get a Bling reward.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 07, 2009, 10:02:09 PM
I wouldn't mind it at all if they dropped the narrative altogether. Just put out SpecOps mission packs, because that's obviously what they do best. I don't think the CQB missions are better than those in R6V (judging by the best tactical missions, I'd guess that IW has been playing those games a lot), but the sets are much more interesting.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 07, 2009, 10:04:48 PM
How is SpecOps? Is it a good co-op experience?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 07, 2009, 10:06:44 PM
Doesn't have matchmaking and no one I know has it yet so I can't say anything about co-op, but the few missions I've played have been cool. I'd guess that they will be OMFG in co-op. And looking at the list of later missions, these first ones look downright lame in comparison. There's one mission in the first tier that is lifted straight from the SP, it's a stealth mission and it is awesome.

Oh yeah, Gamestops in Ohio and other north eastern states are selling it early

http://kotaku.com/5399552/northeast-us-gamestops-selling-modern-warfare-2-early
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 07, 2009, 10:19:08 PM
There's a local mom and pop store breaking street date for $90 per copy. I am hoping that someone nearby gets permission to also break street date.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 07, 2009, 10:37:46 PM
So... what the hell happened with the plot with the last third of the game? Did IW just forget to write it? It's like they came up with a bunch of action movie tropes that sounded cool, but they didn't know how to connect them logically so they didn't bother.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 07, 2009, 10:48:18 PM
It feels like some key missions were cut, making for some pretty loose story connections.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 07, 2009, 11:07:20 PM
Unbelievably disappointing story aside, I was amazed by how goddamned polished this game looks. The graphics, the cinematics, the HUD, the gunplay, the sheer amount of weaponry, it's insane. It makes MW1 look like a dusty old last-gen relic in comparison.

Still, IW fucked up the PC version, and their ignorant bullshit towards that market is too much to ignore. Maybe if it's marked down enough in a year or so I'll get it then.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 07, 2009, 11:12:03 PM
Well, I disagree with the graphics bit. It looks decent enough, and runs at a fairly steady clip, but you'd be hard pressed to find a single decent texture in the game, and the environments generally feel really static (their much ballyhooed dynamic objects be damned). It really doesn't look better than MW1, but the environments are a bit more open.

Now, the weapons on the other hand, god damn. I'd intentionally pick up lower powered weapons like SMGs just so that I'd get to use them more.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 08, 2009, 03:45:31 PM
[youtube=560,345]prK-lmQzyDo[/youtube]

Choppers and bombers do count towards the nuke streak.  Good jon, IW.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 08, 2009, 04:21:51 PM
[youtube=560,345]prK-lmQzyDo[/youtube]

Choppers and bombers do count towards the nuke streak.  Good jon, IW.

Why wouldn't it?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 08, 2009, 04:33:35 PM
Its like none of them have ever plyed multi FPS before. That team was GARBAGE, it was a very empty game, and getting 25 kills without dying is god tier. I doubt EVERYONE is going to be dropping nukes left and right.

GET OUT OF THIS THREAD
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 08, 2009, 04:54:47 PM
Yeah, if someone has a 25 kill streak, I think the game was over before the nuke.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 08, 2009, 04:57:43 PM
Sorry one of your teammates didnt have a launcher or anti air weapon equipped. OOH MAN ITS SO BAD
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 08, 2009, 05:02:12 PM
seems like a good solution for ending boring-as-fuck matches.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 08, 2009, 05:07:57 PM
Why wouldn't air support count towards killstreaks? I'm not sure if the weapons crate rewards do, that would be a bit lame. Hopefully they add a playlist that removes the whole slot machine element that the supply drops bring to the game.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 09, 2009, 01:48:43 AM
LOL @ that video. The other team was really shitty.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 01:53:06 AM
Anyone who cares about K/D and EXP and wants to keep th game going will opt to not use a Nuke period. Why would you choose to end the game?

This was prevalent in Rainbow Six Vegas 2 during Team Leader matches. Hosts would often say DO NOT TOUCH THE EXTRACTION, and chances are you would be kicked.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 09, 2009, 02:50:58 AM
Ah, Rainbow Six Vegas. I wonder if anyone plays that anymore.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 03:05:14 AM
This leak is going to make it a bitch for newcomers. The maps are much larger and a lot more complex than anything in COD4, so knowledge of the maps makes a huge difference. Having a bitch of a time trying to learn the maps while being chewed up by other players, their killstreak rewards and whatever rewards those damned crates hand out. IW fucked up with the care package thing.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 09, 2009, 03:06:54 AM
I think we'll be fine.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 03:30:42 AM
This leak is going to make it a bitch for newcomers. The maps are much larger and a lot more complex than anything in COD4, so knowledge of the maps makes a huge difference. Having a bitch of a time trying to learn the maps while being chewed up by other players, their killstreak rewards and whatever rewards those damned crates hand out. IW fucked up with the care package thing.

You run around, you shoot people. I'm in trouble man.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 09, 2009, 03:37:58 AM
BUT DEMI THEY KNOW THE MAP YOU HAVE NO CHANCE
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 03:42:04 AM
The Afghan and Karachi maps are pretty hot. Can't fucking stand the overpass one, or the favela.  :yuck

Anyone who cares about K/D and EXP and wants to keep th game going will opt to not use a Nuke period. Why would you choose to end the game?

Because it's a fucking nuke, you distinguished mentally-challenged fellow. Everyone wants to blow up a nuke.


Oh yeah, and I encountered my first AC-130. It would probably help if people on one team didn't fucking huddle together when the thing gets going. Urgh.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 09, 2009, 04:28:33 AM
Just finished SP a while ago and HOLY SHIT  :o


the twist (final third of the game?) was fucking crazy and i was in a state of shock when i witnessed it. Because of that, what you did in the ending was so satisfying to me.

The ending was such a cockblock though and i can see what duckman was saying about loose ends not being tied.

If that event is the start of what crushed was talking about story wise, then i would agree with him since it just came out of nowhere  :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 04:28:47 AM
Anyone who wants to just use a nuke isn't gonna reach 25 killstreak.

Who wants to race to see who gets a legit Nuke off?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 09, 2009, 06:45:34 AM
Finished the game on hardened,now off to yummy Veteran.

It was actually easier on hardened,my skills have improved considerably...i have also learned that you can prone :lol,finished Normal without using it...damn B button...tactical ftw

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 09, 2009, 08:18:51 AM
 :heartbeat :heartbeat :heartbeat gamefly  :heartbeat :heartbeat :heartbeat
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 09, 2009, 08:40:36 AM
I just learned that Russia invades America in this one? What a crappy story there.

Russia invades America two days after an American citizen is found to be one of the airport shooters, and the whole thing is unresolved after

spoiler (click to show/hide)
Captain Price, who was in a gulag (lol) for 5 years is rescued, breaks into a Russian naval base, and shoots a nuke from a sub at the eastern US seaboard, detonates it in the atmosphere (which destroys the International Space Station and kills all the astronauts on board) in order to cause an EMP to knock out all electronics in the area. This somehow stops the Russian invasion despite the Americans also being crippled and the fact that the Russians also invaded the west coast too, not just the east. Price and Task Force 141 act like the war is suddenly over because of this, with no perspective from the outside world or the media shown like in MW1.
[close]

It's really dumb and makes no sense.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 09, 2009, 08:43:53 AM
I read that three times and I still don't know what is going on.  :dizzy
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 09, 2009, 08:55:48 AM
I read that three times and I still don't know what is going on.  :dizzy

spoiler (click to show/hide)
It turns out the General that you're working for, was, uh, somehow maybe working with the Russian terrorists, who are rebels despite the government in Russia apparently having the same pro-Zakhaev views as they do (apparently all the stuff in MW1 didn't make a difference or something). I guess Russians just can't be trusted, being evil and anti-America is their natural state of existence.

The General was using the invasion as an unspecified "blank check" for no real reason, because his troops were killed in the nuke in MW1 "and the world just fuckin' watched." I don't get that at all, since the nuke was portrayed as like a shocking huge tragedy and I'm not sure how losing your soldiers to a terrorist nuke justifies creating a secret army and plotting an invasion of America or whatever the hell he actually did, it's not explained at all. Then the General says that "tomorrow there will be no shortage of volunteers or patriots" so I guess his plan is essentially ripped off from Metal Gear Solid and he wants to create a world of war??? Oh and Soap and Price are now wanted terrorists because the General, like, framed them somehow, so they kill him like the very next day.
[close]

It makes no goddamned sense. It's like IW's 'writers' took Red Dawn, Metal Gear Solid, and every Tom Clancy novel and shoved them together.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: FlameOfCallandor on November 09, 2009, 09:26:18 AM
http://www.modernwarfail2.com/

LMAO
(http://www.picstation.net/image-51A3_4AF6C81D.jpg)

 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 09, 2009, 11:17:11 AM
I read that three times and I still don't know what is going on.  :dizzy

spoiler (click to show/hide)
It turns out the General that you're working for, was, uh, somehow maybe working with the Russian terrorists, who are rebels despite the government in Russia apparently having the same pro-Zakhaev views as they do (apparently all the stuff in MW1 didn't make a difference or something). I guess Russians just can't be trusted, being evil and anti-America is their natural state of existence.

The General was using the invasion as an unspecified "blank check" for no real reason, because his troops were killed in the nuke in MW1 "and the world just fuckin' watched." I don't get that at all, since the nuke was portrayed as like a shocking huge tragedy and I'm not sure how losing your soldiers to a terrorist nuke justifies creating a secret army and plotting an invasion of America or whatever the hell he actually did, it's not explained at all. Then the General says that "tomorrow there will be no shortage of volunteers or patriots" so I guess his plan is essentially ripped off from Metal Gear Solid and he wants to create a world of war??? Oh and Soap and Price are now wanted terrorists because the General, like, framed them somehow, so they kill him like the very next day.
[close]

It makes no goddamned sense. It's like IW's 'writers' took Red Dawn, Metal Gear Solid, and every Tom Clancy novel and shoved them together.



i think your over analysing this a bit, my simple take :P

spoiler (click to show/hide)

the general just seems like a dude that just wanted glory and was willing to do everything to get it (including taking you out, sacrifices,completing demonizing marakov,).

And with the blank check (which i assume is his ticket to getting/doing anything he wants) he uses it to hunt down marakov in an attempt to kill him and be a great hero.

As for his line i thinks it just means that he'll always get volunteers and patriots to serve his cause regardless of how many are sacrificed.

He basically just used the actions Soap and Price did under his orders and turned them into actions of terrorist intent.

[close]


to be honest i wasn't looking for anything deep in this story and just went along for the ride.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: TEEEPO on November 09, 2009, 11:23:28 AM
I just learned that Russia invades America in this one? What a crappy story there.

there was a scene in the trailer which could've easily been taken from world in conflict.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 09, 2009, 12:20:21 PM
PC online impressions:

Quote
Games graphics is awsome.

Online is shit for me so far.

Its the same setup as Xbox360.... right down to no ping just the 5 green bar strenght level crap....

Have tried to play 15 games only played 3 so far..

Host quits , Time outs , Host quits during game , players quit before timer finishes and start wait all over again... blah blah....


Gonna try and play again..

Good luck to others.

:lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 01:36:16 PM
The B2 strike is a thing of beauty, god damn.  :lol  Domination rules.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 01:40:54 PM
Online isn't that great on any platform. Ran into an issue with the host quitting, so of course it sent the game into a long pause while it tried to find a suitable host. After a few tries, the game still drops, presumably because there were no suitable hosts.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 01:49:01 PM
Longest day ever
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 01:53:06 PM
The kid is watching Bolt, now I have to wait a whole hour until I can play again. Poor me.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 09, 2009, 02:10:52 PM
Im at work and am counting down the time til I get off and until midnight (no local stores broke street date :( )
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 05:03:05 PM
Derailed and Terminal are crazy. Terminal especially, there are so many potential siege points, but it doesn't matter since the whole level is like a labyrinth of access points. Cool stuff.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 09, 2009, 06:04:32 PM
lol @ pc online. what a fucking disgrace this game is

spoiler (click to show/hide)
picked mine up this morning before work :shh
[close]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 09, 2009, 06:10:40 PM
lol @ pc online. what a fucking disgrace this game is

spoiler (click to show/hide)
picked mine up this morning before work :shh
[close]

You bought the PC version?  SMH
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 09, 2009, 06:28:43 PM
fuck no, xdude :rock

Graphics options - only up to 4x AA

(http://i36.tinypic.com/14b2vib.jpg)

LOL graphical pings

(http://img402.imageshack.us/img402/4641/ingamer.jpg)

6v6 for all PC game modes apart from one which is 9v9. Team Deathmatch in a PC game in 2009 is 6v6 :lol

Interesting you can see the total number of PC players online
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 06:59:21 PM
Quarry is pretty neat too, at least for domination. So far, overpass (or whatever it is called, rainy map) and favela are the only two maps I've genuinely and wholly disliked.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 07:22:23 PM
god damn all the midnight line pics :lol

Archie annihilated
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 09, 2009, 07:26:03 PM
god damn all the midnight line pics :lol

Archie annihilated

???

I know it's gonna sell a truckload, but the game is still gimped on the PC.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 07:27:31 PM
Which makes it all the more funnier with your lame posts. Quit wasting oxygen about it
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 09, 2009, 07:30:58 PM
ok
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BamYouHaveAids on November 09, 2009, 08:27:17 PM
must suck being a filthy poor waiting in line at midnight; i wouldn't know as i strolled into to store and picked up my copy friday

spec ops is awesome, much better than the recent horde modes--the addition of objectives and the variety of actions keep it fresh.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 08:28:57 PM
Is it brutally frustrating on Veteran? The SpecOps :drool
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 09, 2009, 09:57:52 PM
Just went in to pay it off and apparently my gamestop has 150 preorders.  I'm betting there probably won't be a line though since it launches in 5 hours over here.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Robo on November 09, 2009, 11:09:06 PM
[youtube=560,345]prK-lmQzyDo[/youtube]

Choppers and bombers do count towards the nuke streak.  Good jon, IW.

Activision is removing Youtube videos?  You have to be fucking kidding me.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 09, 2009, 11:14:18 PM
The nuke is pretty lame for what it does. Your body just goes limp and flops. It would be better if the game ends with a white screen.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 09, 2009, 11:16:54 PM
I'm sure it's beyond the limits of the tech, but some destruction to the map, and characters being vaporized would be neat. Especially since it's the least bit of the match anyway.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 09, 2009, 11:31:41 PM
It would be funny if they went crazy with the effects and it brought it down to 5 fps, like at the end of the level of old-school rail shooters.  Probably too much work for a once in a million perk though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 01:45:43 AM
The store I pre-ordered it from didn't even bother to open at midnight as promised. :lol

I went to two GameStops, but the lines were around the block, so I bailed and went to Best Buy. It took less than fifteen minutes to get in and get out. And I felt bad for folks who actually pre-ordered at Best Buy, as it took them ten times longer to get ringed up (separate line at customer service).

Awesome game is awesome.

And for all the bitching, removing party chat is pretty great. Everyone is a chatty kathy tonight.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 10, 2009, 02:03:02 AM
:piss Stores :piss2

:bow Online shopping :bow2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 10, 2009, 02:09:25 AM
:bow Not pre-ordering :bow2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 02:12:27 AM
$20 gift card at TRU :rock
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 10, 2009, 02:14:32 AM
$20 gift card at TRU :rock
:elephant
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 10, 2009, 03:13:08 AM
The multiplayer maps look way better in this game. I'm like the only human-being who wasn't following this game's development so I had no idea. Kinda want to get this now. Hmm.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 03:39:46 AM
Yeah, for all the bitching about graphics, it's actually a pretty game. I just dived into the single player. It's pretty good and tough on Hardened, I imagine it'll make demi wet on veteran.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 03:42:41 AM
Oh, and I dug the Red Dawn reference in one of the chapter titles. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 03:49:15 AM
I saw people buying the PC version, as well. What about the boycott?! :wag
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 10, 2009, 03:56:44 AM
goddamn I fell through the bridge in that part where you get on the gatling gun.  Fun and pretty good looking game otherwise though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 03:58:38 AM
The funniest part of the game so far is having to protect the Burger Town, which looks suspiciously like a Burger King. It's hysterical to hear officers yelling "bogies inside the Burger Town" and "we must protect the Burger Town!"

I imagine that in Infinity Ward history books, children will read about the day that the brave men and women of our country sacrificed themselves to protect the Burger Town of Northern Virgina. Much blood was spilled on the extra value menu that day.

In fact, if you are amongst a squad of Army Rangers, it is not uncommon to hear servicemen valiantly charge into battle crying out in one voice: "REMEMBER THE BURGER TOWN!"
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 10, 2009, 04:05:35 AM
Just saw a match played on the airport map. Very cool. The boring maps of CoD4 were my main complaint about the game. It was all boring, grey, beaten down urban environments. This game looks like it has a good deal of variety with bright sandy deserts and shit.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 10, 2009, 04:08:24 AM
They probably got home and wanted to hang themselves once they saw how the PC version was handled and how they wasted $60.

This is my friend right now.

At Best Buy, one of the employees - when he picked up the PC version -- yelled out, "A PC GAMER! FINALLY!"
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 04:12:33 AM
PC gaming :lol

Multiplayer is pretty awesome. Want to have a go at it tomorrow, Cajole? I see you playing. :ninja
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 10, 2009, 04:17:34 AM
Yes, let's kick some ass tomorrow. I'll get around to playing the campaign sometime next year, like with COD4.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: TEEEPO on November 10, 2009, 04:24:13 AM
i should be getting my copy in the mail tomorrow.

add mr teepo on xboxlive. i have no friends  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 10, 2009, 05:40:43 AM
When does the campaign get more awesome?

awesome respawning enemies on the rooftops after the terrorist mission
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 10, 2009, 08:54:33 AM
Haha, where did you see that? Anyone know his gamertag?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 10, 2009, 09:04:20 AM
Thanks, I'll be looking out for him all day. :lol

I'm off to get this game at TRU before I go to class.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 10, 2009, 10:12:40 AM
Yes, let's kick some ass tomorrow. I'll get around to playing the campaign sometime next year, like with COD4.

I remember jumping between multiplayer and the campaign for CoD4.  It was like "ugh this is crap, I'm going to jump online...THIS IS FUCKING AMAZING! now to try some single player again... :yuck"

I think it should be arriving sometime in the mail later today.  I got the PC version  :teehee
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 10:33:40 AM
PC version :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 10, 2009, 10:38:31 AM
Thanks, I'll be looking out for him all day. :lol

I'm off to get this game at TRU before I go to class.

Be careful dude. He rolls with Xzibit and Whoo Kid.

Edit: I should use my press powers to organize a Boresquad vs. Ice T throwdown.

 :lol

that would be awesome
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 10, 2009, 11:51:41 AM
The funniest part of the game so far is having to protect the Burger Town, which looks suspiciously like a Burger King. It's hysterical to hear officers yelling "bogies inside the Burger Town" and "we must protect the Burger Town!"

I imagine that in Infinity Ward history books, children will read about the day that the brave men and women of our country sacrificed themselves to protect the Burger Town of Northern Virgina. Much blood was spilled on the extra value menu that day.

In fact, if you are amongst a squad of Army Rangers, it is not uncommon to hear servicemen valiantly charge into battle crying out in one voice: "REMEMBER THE BURGER TOWN!"

GET TO THE TOP OF TGI FRIDAY'S NATE'S!

IVANS COMING FROM THE TACO JOINT!


Lexington. Bunker Hill. Antietam. Gettysburg. Normandy. Iwo Jima. The West Eisenhower Shopping Plaza.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 10, 2009, 11:55:17 AM
IW was able to accurately portray American gluttony with an intense battle at fast food restaurants.  :american
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 12:04:32 PM
You are literally fighting amongst two or three fast food restaurants, a diner, a gas station convenience store and a restaurant. :lol

Thinking about it is making me hungry.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Trent Dole on November 10, 2009, 12:53:01 PM
You are literally fighting amongst two or three fast food restaurants, a diner, a gas station convenience store and a restaurant. :lol

Thinking about it is making me hungry.
Goddamnit, that is so retardedly awesome it makes me kind of want to play this now.  :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 10, 2009, 12:59:42 PM
They chickened out by removing the much ballyhooed civilian factor there. They should have had a submission of herding fatties from one fast food joint to the other.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 10, 2009, 01:06:19 PM
They chickened out by removing the much ballyhooed civilian factor there. They should have had a submission of herding fatties from one fast food joint to the other.

"Frank! FRAAAAAANK!"

FATTY MCCHICKENFINGERS HAS DIED
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 10, 2009, 01:11:35 PM
They chickened out by removing the much ballyhooed civilian factor there. They should have had a submission of herding fatties from one fast food joint to the other.

PROTECT THE BIG MACS AT ALL COSTS!!!!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 01:14:03 PM
"This is Overlord, we have visual on Ivan at Sonic's - I repeat, Ivan is at Sonic's."

"FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!"
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 10, 2009, 01:23:42 PM
"Hunter-Two-One, we are Oscar-Mike at the Chili's taking fire from a Home Depot, hooah? Do not let the enemy reach the Target, I repeat, do not let them reach Target!"
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 10, 2009, 01:25:34 PM
The Russians have obtained a blue light special at K-Mart.  God help us all.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 10, 2009, 01:36:56 PM
http://www.theonion.com/content/video/ultra_realistic_modern_warfare

 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: FatalT on November 10, 2009, 01:49:45 PM
Holy fucking shit. My jaw is on the floor at this airport level. Holy. Goddamn.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 01:51:44 PM
mmm got my copy. delicious veteran cum to me
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 10, 2009, 01:54:56 PM
http://www.theonion.com/content/video/ultra_realistic_modern_warfare

 :lol

Shakira :drool
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 10, 2009, 02:05:01 PM
mmm got my copy. delicious veteran cum to me

you got it from tru right?

how many copies did they have?

i wont be getting mine until tonight
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 02:05:36 PM
A zillion. I went to the one on Alexis

You wont get the $20 GC tho, only a $10
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 10, 2009, 02:08:10 PM
i didnt even know you get a giftcard

damn if tru keeps this up ill have to buy all my games from them

ill probably go to the one near the mall but thats good to know
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 02:55:12 PM
Finished the pit in 28.95
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 03:06:11 PM
Oh gay there's an intel in the tutorial level.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 03:08:01 PM
LMAO a Dick Cheney quote when you die :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 04:15:06 PM
if I get mw2 should i get it for pc
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 04:15:44 PM
No dummy :lol

Why would you buy a console game for the PC? :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 04:16:59 PM
Because my pc is probably more powerful than the consoles it was made for.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 04:18:47 PM
Why not? Surely there will be tons of folks on steam playing it.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 04:19:07 PM
Because my pc is probably more powerful than the consoles it was made for.

How does that matter? Who buys console games on the PC? :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 04:22:08 PM
Because my pc is probably more powerful than the consoles it was made for.

:lol Himuro you have nobody to play this with. Why would you buy this? You shold probably stick to Dragon Age man.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 04:22:40 PM
Why not?

You know what, never mind. If I end up getting for consoles, it'll be for ps3 because all my friends are playing on ps3 but I doubt that'll have good online and I refuse to pay for XBL ever again.

So pc or ps3 version it is, I guess.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 10, 2009, 04:24:05 PM
get it on ps3
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 04:24:39 PM
People playing on ps3: how bad is the online?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 04:25:46 PM
Himuro is going buy it for the PS3? :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 04:29:27 PM
:lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 04:30:29 PM
Dude, why would you buy Modern Warfare for the PC, when all it is a port that won't have a real community or the PS3, which will have far less people playing it than XBL? :lol

We're not talking DRAGON AGE or UNCHARTED here.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 10, 2009, 04:36:19 PM
MW2 is not a PC game, period.

Free online and Steam support, better control option and superior image quality all around. It's evidence of the excellence of the PC platform that even a horribly gimped PC version still towers above the other versions.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 04:58:28 PM
MW2 is not a PC game, period.

Free online and Steam support, better control option and superior image quality all around. It's evidence of the excellence of the PC platform that even a horribly gimped PC version still towers above the other versions.

That was my logic, but they just laughed when I brought it up. Oh well.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 05:04:00 PM
I'm not. I'm asking a legitimate question. I'm stuck between pc and ps3 version: PC for awesome sauce controls and graphics, ps3 version for friends. I'm gonna have to go with ps3. :(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 10, 2009, 05:05:04 PM
That was my logic, but they just laughed when I brought it up. Oh well.

demi and his fancy pet parrot willco laughing at something is practically an endorsement.

As for the versions, the PS3 version is apparently nearly identical to the 360 version. COD4 had initial issues, but after the patch it worked alright. Matchmaking was still slower than on the 360, but that was about it. If they learned anything from that, the PS3 version of MW2 should be fine.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Fragamemnon on November 10, 2009, 05:08:40 PM
Dude, why would you buy Modern Warfare for the PC, when all it is a port that won't have a real community or the PS3, which will have far less people playing it than XBL? :lol

You don't need a huge community to make an online shooter viable. Even just a few hundred people playing works fine. I still play Quake Wars on the PC from time to time and while it doesn't have 50,000 people online playing, it has a few hundred and I never have trouble finding a good game (thanks to having six or seven 'favorited' dedicated servers).

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 10, 2009, 05:11:23 PM
MW2 is not a PC game, period.

Free online and Steam support, better control option and superior image quality all around. It's evidence of the excellence of the PC platform that even a horribly gimped PC version still towers above the other versions.

That is about how I feel...though with slightly less venom.  Despite all the hate people have for the PC version, all the hate comes from IW removing features and making it more like the Xbox 360 version.  It isn't as if the 360 version has dedicated servers, lean, etc.  I'll still say that if you will play online, just get it on the system you know where friends will play.  The game will be big enough on all three platforms that a community will be built.

I bought it on PC because, now that my PC is super good, I would much rather play shooters using kb/m.  I'm not even going to bother claiming it is superior to a controller, it's just my preference (even though I thought CoD4 on 360 had great controls for what they were).  You can make a point about graphics being better, but like with CoD4, the games don't look good and the advantage of faster fps on PC doesn't work since the 360/PS3 versions also run at 60 fps (most likely why it doesn't look too good).  
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 10, 2009, 05:15:50 PM
"LAST MAG MAKE IT COUNT!"

The campaign IS actually a lot better.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 10, 2009, 05:18:35 PM
demi has a fancy pet parrot named Willco?

Apparently. Either that, or Willco is a bad imitation troll.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 05:19:08 PM
This game is so cake on Veteran. Why dont you guys play Veteran?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 10, 2009, 05:26:26 PM
That was my logic, but they just laughed when I brought it up. Oh well.

demi and his fancy pet parrot willco laughing at something is practically an endorsement.

Exactly look at them fawning over Borederlands and Brutal Legend.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 05:28:01 PM
You don't need a huge community to make an online shooter viable. Even just a few hundred people playing works fine. I still play Quake Wars on the PC from time to time and while it doesn't have 50,000 people online playing, it has a few hundred and I never have trouble finding a good game (thanks to having six or seven 'favorited' dedicated servers).

I agree with you in terms of PC gaming, but let's be honest, do you think the PC community is going to really adopt Modern Warfare 2 after all the harsh words?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 10, 2009, 05:39:20 PM
You don't need a huge community to make an online shooter viable. Even just a few hundred people playing works fine. I still play Quake Wars on the PC from time to time and while it doesn't have 50,000 people online playing, it has a few hundred and I never have trouble finding a good game (thanks to having six or seven 'favorited' dedicated servers).

I agree with you in terms of PC gaming, but let's be honest, do you think the PC community is going to really adopt Modern Warfare 2 after all the harsh words?

Yes.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 10, 2009, 06:04:18 PM
while haters are gonna hate

haters are also gonna buy
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 06:14:12 PM
who is hating on mw2 in this thread?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 06:14:35 PM
This game is so good. I'm on the Wolverines level.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 10, 2009, 06:16:14 PM
while haters are gonna hate

haters are also gonna buy

Yup.  Sure PC players will boycott MW2.  Sure they will.  :teehee
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 07:09:51 PM
Himuro you should get the PS3 version-

Quote
Apparently the 1.01 patch disables all trophies, if you want the trophies, you have to delete the patch and play offline. A fix is in the works supposedly.

(http://www.kyle-brady.com/wp-content/uploads/2009/06/toadFeelsBad.jpg)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 10, 2009, 07:11:01 PM
free

laggy p2p shooters

:(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 10, 2009, 07:11:20 PM
:lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 10, 2009, 08:23:24 PM
I'm playing it on PS3, this game is awesome, no complaints, add me on PSN and let's play: WynonaForever

 :lol

spoiler (click to show/hide)
:smug
[close]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 10, 2009, 08:24:50 PM
 :lol :lol Getting on the airplane.  This game is fucking awesome.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 08:48:31 PM
SPECOPS IS FUCKING AWESOME

Love it love it love it
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 10, 2009, 08:55:28 PM
oh fuck the ending.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 10, 2009, 09:01:14 PM
SPECOPS IS FUCKING AWESOME

Love it love it love it

sounds like R6 Terrorist Hunt 2009
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 10, 2009, 09:11:39 PM
Fun stuff.  fuck school for interrupting my playthrough. 
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 10, 2009, 09:15:40 PM
got my copy @ 7 8)

still havent played it yet 8)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 10, 2009, 09:18:33 PM
And I emerge from hibernation.

Awesome game is awesone.

I'll post more detailed thoughts in a week or two as I'm able to put in more serious time, but my early thoughts are I love it. Even the campagin is enjoyable so far and I've never been a big COD campaign guy.

But I'm loving the multiplayer with the relative small amount of time I've put in. Lots of improvements to things. (I love the grenade physics for example, better level design so far, superior spawning, etc) Tomorrow I'll be able to play a crapload and form more detailed thoughts. Unfortunately today I was a little sick and I didn't get to play as much as I wanted and I'm going to bed early to hopefully feel better tomorrow.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 09:29:56 PM
I just got to the D.C. front lines part. Awesome! :hyper
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 09:33:39 PM
Finished all Alpha SpecOps @ Veteran

The last one was ARGGGGGGGGGGGGG

And that was only the first set
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 10, 2009, 10:02:27 PM
vicodin is starting to kick in

feels good man

gonna go boot this up
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 10, 2009, 10:06:58 PM
derp what m i doin'


 
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 10, 2009, 10:10:30 PM
yeah well i actually need them

i got diagnosed with atherosclerosis a couple weeks ago, specifically in the first and third toe of my right foot, i cant walk without limping, and have to quit smoking
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 10, 2009, 10:16:15 PM
Before I head off to bed also color me suprised that the Wii version of COD 4 doesn't look so bad for a Wii title.

http://media.wii.ign.com/media/902/902591/vids_1.html
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 10, 2009, 11:00:42 PM
What is the difference between the red dot and holographic sights?
Just color I think.

If anybody wants to play online, I'll be on in a couple of hours.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 11:31:36 PM
33 stars so far

SpecOps is so awesome.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 10, 2009, 11:33:17 PM
How awesome?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 10, 2009, 11:33:59 PM
Veteran :bow
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Jansen on November 10, 2009, 11:48:52 PM
tom chick shares his opinion of the airport scene

http://fidgit.com/archives/2009/11/is_modern_warfare_2_the_most_d.php
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 12:21:01 AM
Just hopped on for a few rounds with lyte edge, he is terrible! :P
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 11, 2009, 12:27:43 AM
Just hopped on for a few rounds with lyte edge, he is terrible! :P

What are you talking about, dude?!  I got ZERO kills the last game...I'm amazing!   :P

I'm a total noob...played CoD4 maybe five times.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 12:36:20 AM
It's okay, I had probably the lamest game winning kill of all-time. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 11, 2009, 12:46:28 AM
Ugh, just getting home. Will finally be able to play this.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 11, 2009, 12:48:44 AM
I love how angry people get when you knife them. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 12:49:43 AM
SPEC OPS
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 01:12:21 AM
Levels that suck THE COCK

- Takedown
- Exodus
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 11, 2009, 01:48:33 AM
Just spent the last couple hours in MP.  This is the first FPS MP I've done since Halo 3 launched, I think.  Good stuff!


edit:
jesus I'm ranked 1.888 million. 

1) I suck
2) That's what she said
3) this game sold a metric fuck ton of copies
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 11, 2009, 02:04:45 AM
There are 2,300,098 people ranked already. Wow. That's just the 360 version.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 11, 2009, 02:06:25 AM
Already up another 1,000. Jesus, Mary, and Joseph.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 02:16:22 AM
Holy shit, the campaign near the end is balls out awesome.

I wonder what the NPD will look like for November.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 11, 2009, 02:16:35 AM
There are 2,300,098 people ranked already. Wow. That's just the 360 version.

 :o

How many people play Halo 3?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 11, 2009, 02:42:18 AM
Played multiplayer first and now I have no interest in playing the campaign. FUCK
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 02:52:40 AM
Hans Zimmer's score is pretty rad. I guess the cliffhanger means MODERN WARFARE 3 as Xbox 1080 launch title.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 11, 2009, 03:18:08 AM
the fucking multiplayer map with the graveyard and trenches is fucked.

lol helicopter
lol airstrike
lol missle
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 11, 2009, 03:44:36 AM
the fucking multiplayer map with the graveyard and trenches is fucked.

lol helicopter
lol airstrike
lol missle


That's because it's from COD1. :lol At least I'm pretty sure. It's so familiar.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 11, 2009, 04:15:30 AM
Finished it on Veteran :bow me :bow2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 04:26:23 AM
New level on the shitlist

- Contingency
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 11, 2009, 05:40:24 AM
Holy shit, the campaign near the end is balls out awesome.

I wonder what the NPD will look like for November.

Activision shipped 3 million copies just for UK.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 05:51:27 AM
List of shit levels

- Takedown
- Exodus
- Contingency
- Whiskey Hotel
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 11, 2009, 05:53:23 AM
Holy shit, the campaign near the end is balls out awesome.

I wonder what the NPD will look like for November.

Activision shipped 3 million copies just for UK.

there's over 2million on the leaderboards already just for 360
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 06:51:05 AM
LMAO the airplane graveyard level

WHO DESIGNS THIS SHIT
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 11, 2009, 06:58:42 AM
LMAO the airplane graveyard level

WHO DESIGNS THIS SHIT

is that the one i mentioned before? with the house in the middle of the field?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 07:30:06 AM
no that's the first part. that level wasnt bad except when you have to run to helicopter and everyone is shooting at you.

now i'm on the final level.

here's the best part:

"stay away from open areas!"

*driving on a huge river*
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 07:40:33 AM
THAT ENDING WAS GARBAGE!!!!!!!!!!!!!!!

WE WAITED THAT LONG FOR THIS?

OH MY GOD :rofl:
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 11, 2009, 09:04:24 AM
THAT ENDING WAS GARBAGE!!!!!!!!!!!!!!!

WE WAITED THAT LONG FOR THIS?

OH MY GOD :rofl:

Dude you throw a knife into the guy's face.  Doesn't get more badass than that.

Also:

http://www.youtube.com/watch?v=jHsWZp5pWCo#

:bow PC gaming :bow2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 11, 2009, 09:44:31 AM
THAT ENDING WAS GARBAGE!!!!!!!!!!!!!!!

WE WAITED THAT LONG FOR THIS?

OH MY GOD :rofl:

Dude you throw a knife into the guy's face.  Doesn't get more badass than that.


it was good  but what happens after is what fucks it up
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 11, 2009, 10:00:28 AM
"The player's will be looking for a real ending, you know."
"Don't worry. I know a sequel."
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 11, 2009, 10:25:17 AM
The funny thing in that video is how he said that the host said he was running it on his home computer. You mean instead of a dedicated server that isn't available?  :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 11, 2009, 11:07:50 AM
Sort of getting into the groove of MP now. Switched over from Domination to TDM, now to save my poor K/D ratio.  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 11, 2009, 11:34:21 AM
Holy shit, the campaign near the end is balls out awesome.

I wonder what the NPD will look like for November.

Activision shipped 3 million copies just for UK.

there's over 2million on the leaderboards already just for 360

Little update,chart track data

It sold 1.23 million on day 1 in UK. :omg
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 11, 2009, 11:35:42 AM
Holy shit, the campaign near the end is balls out awesome.

I wonder what the NPD will look like for November.

Activision shipped 3 million copies just for UK.

there's over 2million on the leaderboards already just for 360

Little update,chart track data

It sold 1.23 million on day 1 in UK. :omg

(http://www.dasgamer.com/wp-content/uploads/2008/09/bobby_kotick_activision.jpg)

Boycott Activision  :lol :lol :lol :lol :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 11, 2009, 11:54:36 AM
Aimbots are already out on the PC version. :teehee
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 11, 2009, 12:19:18 PM
it seems in the UK, supermarkets are actually selling it at some crazy low prices so it makes the game even more attractive.

some gaffers claim 26pounds and 32 pounds while the official MSRP is 45 pounds
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 11, 2009, 01:39:36 PM
wow i cant believe people here have already beat the game, well i guess i can believe it but its still crazy

i quit before 3 am last night after getting frustrated at the brazil level, i even bumped the difficulty down to regular

i used to be so hardcore :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 01:44:01 PM
It's only like 5 - 6 hours long.

The ending doesn't bother me like everyone else, I'm not sure what people were expecting. It's not like Call of Duty 4 had a crazy boss fight or anything.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 11, 2009, 01:56:06 PM
how long was cod4?

it took me like a month to beat that
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 02:17:12 PM
Probably about an hour longer, not including the time you get killed and start over again.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 11, 2009, 02:19:29 PM
oh yeah about that, duckman is your cod1 key still up for grabs? :P
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 11, 2009, 02:40:12 PM
So, is this game any good?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 11, 2009, 02:41:31 PM
So, is this game any good?

Yeah, it's pretty alright.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 11, 2009, 02:46:22 PM
ill take that as a no :(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 11, 2009, 02:46:59 PM
So, is this game any good?

yeah, it's a lot of fun. Solid FPS with addicting online MP. 
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 02:58:48 PM
So, is this game any good?

Yeah, it is. You know better, Zero.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 11, 2009, 03:07:51 PM
fuck. no mail today so i won't get it from gamefly until tomorrow. GODAMN VETERANS.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 11, 2009, 03:21:52 PM
So, is this game any good?

Yeah, it is. You know better, Zero.
:teehee
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 03:36:26 PM
"WOOHOO I BEAT IT"

"Don't worry. I know a guy."

-foom-

... WHAT




Call of Duty 4 > MW2 > WaW
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 11, 2009, 03:54:33 PM
How many discs is the console one? The PC one ships on 2.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 03:57:30 PM
uh... 1
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 11, 2009, 04:00:21 PM
PC version is an afterthought confirmed.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 11, 2009, 04:04:33 PM
Beat the campaign on hardened. Took me 7 and a half hours.

Quite enjoyable. Their most enjoyable campaign they've done from a gameplay perspective imo.

spoiler (click to show/hide)
The highlights for me were the suburb fights along with Burger Town and I also really enjoyed the Favela levels and how they were designed and layed out. It was a kick also to see some of iconic Washington stuff like the press room and such.
[close]

Now on to the MP and Spec Ops.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Phoenix Dark on November 11, 2009, 04:11:33 PM
So...PC version isn't worth it?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Phoenix Dark on November 11, 2009, 04:17:34 PM
No.

When even diehard PC gamers tell you it is shit then it is truly shit.

Get the 360 one.

Coming from you...it must be shite  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 11, 2009, 04:29:23 PM
i'm gonna download the pc version for single and ps3 for multi (when its back up)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 11, 2009, 04:41:33 PM
Regarding PS3 servers being down:

http://twitter.com/ATVI_Randolph/status/5626271737

http://twitter.com/fourzerotwo/status/5627637199

Quote
Tipster Kenneth B. pointed us to a tweet from Activision support that says the MW2 outage is "totally unrelated to the patch." While this means a fix can be done before Friday, he admits "we don't have a hard ETA on the servers coming back up." We'll be keeping track of this problem, but don't forget to send us your tips.

Tipster Brent point us to yet another tweet, this time from Robert Bowling who confirms the multiplayer downtime is caused by server overload. According to Bowling, "Xbox Live servers are maintained and ran by Microsoft. PSN servers are ran and maintained by 3rd party companies hired to do so." Seems this mysterious "3rd party" infrastructure simply cannot match the Microsoft-funded backbone of Xbox Live.

:rofl

First PS3 game to sell gangbusters and it melted PS3 MP servers!

Series of tweets that explains the issues.


Quote
@JMCPHX Not true. Multiplayer will be available as soon as Demonware gets the servers back online ASAP.
31 minutes ago from web in reply to JMCPHX@_PerforatoR_ Immediately when it's resolved. Keep an eye here.

about 1 hour ago from web in reply to _PerforatoR_@Kaboutertje MP doesn't require a patch. It's a server overload not a bug in the code. They're working to have servers back up ASAP.

about 2 hours ago from web in reply to Kaboutertje@scoobyjim Xbox Live servers are maintained and ran by Microsoft. PSN servers are ran and maintained by 3rd party companies hired to do so.

about 2 hours ago from web in reply to scoobyjim@Agrzybianek Have you installed the game to your hard drive? This will reduce load times and make for less disc reading.

about 2 hours ago from web in reply to Agrzybianek@sean_armstrong It's related to the servers being down at the moment during an upgrade. It'll be fixed when the servers come back up.

about 2 hours ago from web in reply to sean_armstrong@T_Rux That's unrelated to the patch. They are adding more bandwidth servers to meet MP demand. The Patch was for SP only.

about 2 hours ago from web in reply to T_Rux#MW2 PS3 Status: Patch successful. Trophy Unlocks on PS3 now available in Single Player & Spec Ops. Adding more servers to meet MP demand.

about 2 hours ago from CoTweet @OPM_UK The amount of players on #MW2 PSN overwhelmed the PSN presence server which updates "what you're doing" and is essential to parties.

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Jansen on November 11, 2009, 04:54:46 PM
:piss PSN :piss2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 11, 2009, 05:14:22 PM
multiplayer so far for me has been hit and miss, it's great fun but on the open maps there's too much shit going on and you're bound to be spawn killed at least once due to a killstreak bonus
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 11, 2009, 05:18:40 PM
 :lol

http://news.bbc.co.uk/newsbeat/hi/technology/newsid_10000000/newsid_10002900/10002915.stm
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 05:45:34 PM
HOW DARE MICROSOFT BAN ME FOR STEALING GAMES :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 11, 2009, 05:59:51 PM
So...PC version isn't worth it?

http://www.youtube.com/watch?v=5MdSwgKtSYg

Probably not, no.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 11, 2009, 06:00:49 PM
HOW DARE MICROSOFT BAN ME FOR STEALING GAMES :lol

At least he has company.

http://news.cnet.com/8301-13772_3-10395265-52.html
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 11, 2009, 06:02:49 PM
So...PC version isn't worth it?

http://www.youtube.com/watch?v=5MdSwgKtSYg

Probably not, no.

And the whole point of IW.Net and Steamworks was what, exactly?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 11, 2009, 06:04:59 PM
To sell $10 map packs.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 11, 2009, 06:06:50 PM
"Cheat / Hack Free Games: The biggest benefit of using IWnet by far is the fact that you don't have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters."

:rofl
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 11, 2009, 06:13:53 PM
shit they weren't kidding when they said the install size was like 12 gigs on PC.

real talk: am I the only one getting it on PC? I know other people on steam are getting it, but I'm just wondering if anyone would be up for spec op stuff tomorrow.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 11, 2009, 06:17:09 PM
Wow, walking around with a heartbeat sensor on a light machine gun makes you pretty much invincible.  At least on the close quarters maps like Favela where I took out three people coming in two directions without getting hit.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 06:37:57 PM
They need to do something better with the dumb intel you find.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: iconoclast on November 11, 2009, 07:01:29 PM
:lol

http://news.bbc.co.uk/newsbeat/hi/technology/newsid_10000000/newsid_10002900/10002915.stm

 :rofl

What a fucking distinguished mentally-challenged fellow.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 11, 2009, 07:06:46 PM
so whats everyones fav multi maps
mine are

favela
sub base (rarely comes up but i love this map)
highrise
quarry
terminal


maps that I think suck
underpass
wasteland

the rest are just eh or i havent played much of them
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 11, 2009, 07:08:31 PM
some chav shitbag got banned for piracy

boo fuckin hoo

nobody gives a shit, go kill yourself
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 11, 2009, 07:57:45 PM
lol @ the money that pops out instead of blood in the multiplayer.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 11, 2009, 07:58:43 PM
is that what that is?  I was trying to figure that out.  I thought they took cues from the amazing Perfect Dark Zero and made body armor pop off of dudes.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: FatalT on November 11, 2009, 08:55:19 PM
Uh, no. Blood pops out. Money pops out when you get a "payback" kill, meaning you killed the person who killed you.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 11, 2009, 09:18:59 PM
OMG GUYS I PLAYED ONLINE AND THEY WERE SETTING OFF NUKES LEFT AND RIGHT OMG THIS GAME IS SO UNBALANCED

loooool just kidding
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 10:20:15 PM
Multiplayer is incredible. Call of Duty 4 annihilated.

I just spent an hour with some random clan, and the last game winning kill was from a claymore. The killcam for that was hysterical.

I think I like all the maps except Scrapyard - too small. Afghan is one of my favorites.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 11, 2009, 10:25:08 PM
My favorite maps are on Borederlands.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 10:30:11 PM
 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 11, 2009, 11:03:44 PM
I knew this game was awesome when I was running back and forth between a TGIF, Texaco, Burger King, and Taco Bell, trying to save our nation's greatest franchises.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 11, 2009, 11:48:49 PM
 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: TEEEPO on November 12, 2009, 12:28:07 AM
lol @ the money that pops out instead of blood in the multiplayer.

i thought i was seeing things  :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 12:56:22 AM
It's for Payback kills. I just played two rousing games of Domination, where I totally dominated. I love this game. I might even sell Call of Duty 4.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 01:12:49 AM
Fetches at least 30 on ebay still
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BamYouHaveAids on November 12, 2009, 01:27:50 AM
OMG GUYS I PLAYED ONLINE AND THEY WERE SETTING OFF NUKES LEFT AND RIGHT OMG THIS GAME IS SO UNBALANCED

loooool just kidding
they're sitting on them, like the cold war, just waiting to release

mp is pretty great, but they should think of adding a sp campaign for cod4:3

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 01:38:13 AM
Is the EXP output much more than MW1 was? It feels that way.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 12, 2009, 02:07:44 AM
So far the campaign has been pretty alright.  Other than the ice climbing stuff and Rio mission (I'm on the second one now), it's been a lot of fun.  The snow mission was badass after the ice climbing and before the snowmobile; if there isn't that mission in spec-op, that would suck.  Way better than CoD4, too.  There are still problems here that CoD4 had, but the weird war porn fantasy this game puts you in so stupid and ridiculous that it's awesome.  When Keith David said something like "We gotta secure the Burger Shack", that was kinda awesome.

I don't know how many weapons are in this game, but it seems like there is a shit ton of them lying around.  I don't remember CoD4 having both the variety of weapons and the variety of customization on those weapons.  Most of them feel great to use, too.  Though, I don't understand what dual weapons is all about.  I grab one pistol, I try to grab another, it replaces it.  But I find a dual pistol set on the ground and then I can use it? ok, sure.

The graphics are also kinda nice-ish, surprisingly.  Again, I think that has to do with the locations you're in.

And PC online can be shit, I'll find out later, but single player seems pretty much the same quality as previous games sans lean option (which is a weird feeling since this game is exactly like CoD4 and you have the muscle memory going on).
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 12, 2009, 02:11:25 AM
Is the EXP output much more than MW1 was? It feels that way.

I think so, even for team deathmatch I could get a few hundred bonus points on a losing team.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 02:15:24 AM
Other than the ice climbing stuff and Rio mission (I'm on the second one now), it's been a lot of fun.  The snow mission was badass after the ice climbing and before the snowmobile; if there isn't that mission in spec-op, that would suck.

Anything thats in the campaign is in SpecOps. It even has the Ghillie mission from COD4 (sniper level).
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 12, 2009, 02:17:10 AM
Other than the ice climbing stuff and Rio mission (I'm on the second one now), it's been a lot of fun.  The snow mission was badass after the ice climbing and before the snowmobile; if there isn't that mission in spec-op, that would suck.

Anything thats in the campaign is in SpecOps. It even has the Ghillie mission from COD4 (sniper level).

So I can be the guy I can't really understand because he's drunk but he has a thermal sniper and cover someone else?

:rock
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 12, 2009, 04:21:26 AM
Other than the ice climbing stuff and Rio mission (I'm on the second one now), it's been a lot of fun.  The snow mission was badass after the ice climbing and before the snowmobile; if there isn't that mission in spec-op, that would suck.

Anything thats in the campaign is in SpecOps. It even has the Ghillie mission from COD4 (sniper level).

So I can be the guy I can't really understand because he's drunk but he has a thermal sniper and cover someone else?

:rock

It's also got an earlier level, the one where you crashed and had to get to the gas station (where the next level you covered them with the AC130) as well.

But thanks for letting me know why there was money popping out like that. Makes sense.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 05:36:51 AM
Juggernauts are EEEEEEK

God damn they tear your pussy wide open
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 12, 2009, 06:21:15 AM
growing pretty tired of all the bullshit going on in multiplayer
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 12, 2009, 09:09:38 AM
growing pretty tired of all the bullshit going on in multiplayer
Will you expand on it? I'm on the fence and want to hear all sides.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: tehjaybo on November 12, 2009, 10:17:24 AM
Campaign was short, expected it.  Didn't expect the ending, but didn't like the cliffhanger/setup for CODMW3, but whatever.

Multiplayer is a blast.  I didn't play COD4 in preparation so I'm rusty, but I loves me some Hardcore S&D and TDM. 

Also fuck prestiges.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 10:44:53 AM
growing pretty tired of all the bullshit going on in multiplayer

Will you expand on it? I'm on the fence and want to hear all sides.

Dude, why? It's awesome, and you know it's awesome. Campaign is awesome, SpecOps is awesome, multiplayer is awesome.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 12, 2009, 11:03:45 AM
growing pretty tired of all the bullshit going on in multiplayer
Will you expand on it? I'm on the fence and want to hear all sides.

I think he's talking about the ridiculous amount of killstreaks and how goddamn insane they are.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 11:23:41 AM
I dig the new killstreaks, but have you ever fought a team that uses turrets constantly? TUFF.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 11:29:18 AM
I don't mind earned killstreaks, especially since there are limited spots. I fucking hate the killstreak crate system, and that includes when I get the reward. Two minutes in, an enemy calls in a care package. Shoot the dude, grab the crate and get an AC-130. It's ridiculous.

One cool addition is the scrambler. It can be a good perk, but it's honestly at its best when an enemy uses it, since you can basically home in on his location by the severity of the map distortion.
Title: Re: COD6 MW2
Post by: Bocsius on November 12, 2009, 11:49:42 AM
$310 million in 24 hours

http://tech.yahoo.com/news/ap/20091112/ap_on_hi_te/us_activision_call_of_duty
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 12, 2009, 11:50:26 AM
I don't mind earned killstreaks, especially since there are limited spots. I fucking hate the killstreak crate system, and that includes when I get the reward. Two minutes in, an enemy calls in a care package. Shoot the dude, grab the crate and get an AC-130. It's ridiculous.

Yes, that's my main problem. The care package is just bullshit.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 12, 2009, 11:54:12 AM
The key to success: alienating PC gamers.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 11:57:57 AM
I like the care package. Pretty much anyone can get one and the items are randomized, so it's not like they're skewed to anyone's favor.

Quote from: duckman
I fucking hate the killstreak crate system, and that includes when I get the reward.

Total bullshit. :lol

"I'm not going to use this drop, out of principle!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 12:05:43 PM
I like the care package.

Of course you do. You lamer.

Total bullshit. :lol

"I'm not going to use this drop, out of principle!

I'll use it for sure, and it certainly beats the enemy grabbing it, but that doesn't make it any less idiotic.

:piss Slot machine elements in competitive MP :piss2

:piss People who like it :piss2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 12:11:47 PM
I'll use it for sure, and it certainly beats the enemy grabbing it...

:piss People who use crates (which are not mandatory), but bitch about them :piss2

:piss People who spread FUD about the multiplayer from day one :piss2

:piss duckman :piss2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 12:12:28 PM
Plus, the care package kills people if it lands on them!  I've died a couple times from it.  Hilarious.

I saw this and I laughed for about ten minutes straight. Seeing a guy run and a crate fall on them and die is hysterical. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 12:16:38 PM
I'll use it because it's there and because, shit element or not, it's better I have it than that the enemy does. Fucking duh. That doesn't make it any less of a lame inclusion.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 12:19:48 PM
bu bu bu bu the principle bu bu bu slot machine :lol

:piss duckman :piss2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 12, 2009, 12:27:42 PM
95% of the crates just refill your ammo or maybe give you a UAV.  Only once did I get something like a Harrier.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 12:32:47 PM
Out of curiosity, how long did it take you guys to finish the campaign? Disregarding the time spent replaying the first few levels on harder difficulty, I think my finish time was around 7 hours on Hardened. I actually took my time depleting the troops in some areas, which is stupid since it's all about hitting the checkpoints, but at least it demonstrated that the infinite respawn thing was gone.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 12:33:14 PM
It took me a little over 6 hours.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Bocsius on November 12, 2009, 12:34:10 PM
"I'm not going to use this drop, out of principle!


I won't use cheap weapons and tactics out of principle.

In Halo terms, I hate people who whore the sword, needler, warthog turret, spartan laser, and ghosts. I won't use those things. I'll rarely pick up a sniper rifle, and that is usually just so the other team can't get it.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 12:36:37 PM
I 100% the campaign in like 11 hours
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 12, 2009, 12:39:21 PM
growing pretty tired of all the bullshit going on in multiplayer

Will you expand on it? I'm on the fence and want to hear all sides.

Dude, why? It's awesome, and you know it's awesome. Campaign is awesome, SpecOps is awesome, multiplayer is awesome.

Check the WDYB thread.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 12:50:35 PM
(http://img513.imageshack.us/img513/8757/1258047269399.jpg)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 12:52:45 PM
The B-2 bombing run never ceases to amaze me. It's like some dragon that swoops in and obliterates everything. I don't know how effective it is since I've never actually used it myself, but it's a crazy thing.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 12:52:48 PM
 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 12, 2009, 01:10:47 PM
Out of curiosity, how long did it take you guys to finish the campaign? Disregarding the time spent replaying the first few levels on harder difficulty, I think my finish time was around 7 hours on Hardened. I actually took my time depleting the troops in some areas, which is stupid since it's all about hitting the checkpoints, but at least it demonstrated that the infinite respawn thing was gone.

I'm ~4 hours in and I just finished the mission that ends with the "last mag" line.  Don't know how far that is.

 
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 12, 2009, 01:19:06 PM
Eurogamer has PS3 vs 360 MW2 article,long one

http://www.eurogamer.net/articles/digitalfoundry-modern-warfare-2-face-off (http://www.eurogamer.net/articles/digitalfoundry-modern-warfare-2-face-off)

360 wins as usual in visuals and in performance-the difference in performance is quite big when things get hectic.

But one is very interesting,streaming related
Quote
n the shots below, we see the 360 rendition transition from a medium-quality texture to the full version in just one second via an HDD install, while it takes four seconds streaming from DVD. The PS3 version on the other hand takes eight full seconds, kicking off with a very low-quality asset that you don't see at all on 360. While the impact is limited to certain scenes only, it does suggest that an optional install for the Sony platform would have been worthwhile.

Slow blu-ray :yuck



Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 12, 2009, 01:24:08 PM
Hey swaggaz, how is the game affected by the removal of lean?  I've been playing CoD4 online alot and I am honestly surprised how much I lean.  I never even consciously thought about it until IW mentioned its removal.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Van Cruncheon on November 12, 2009, 01:30:11 PM
:lol :lol :lol :lol :lol :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 12, 2009, 01:32:06 PM
I bet my friend is in that group.

Or was.

Until he bought it.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Bocsius on November 12, 2009, 01:33:48 PM
Way to stand firm.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 12, 2009, 01:34:19 PM
I don't think you guys realize how nerds operate.  Those people are just playing it to legitimately give a reason for hating it, even if they enjoy the game.

Hey swaggaz, how is the game affected by the removal of lean?  I've been playing CoD4 online alot and I am honestly surprised how much I lean.  I never even consciously thought about it until IW mentioned its removal.

I mentioned it on gaf and here earlier, and it's mostly just jarring.  Lean would have been great to have, but it doesn't kill the game or anything for me.  Even 4 hours in there are times when I keep forgetting you can't lean because the game plays exactly like CoD4.  It's something that was second nature in CoD4 and you have to learn how to approach the same situations differently now, mostly by actually strafing out behind the wall and getting shot up in the process.

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Draft on November 12, 2009, 01:43:01 PM
How much meth did you smoke before declaring this campaign "kick ass?"

Hogan's Alley shooting gallery mechanics dominate every single level and the story is something Michael Bay would idly scribble in the post coital mess on some PA's back.

In fact, I am convinced that the storyline is intentionally bad, and that MW2's plot is vicious satire.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 01:46:40 PM
I agree with all of the above, but I declared it kick ass after the oil rig thing, which put all the bad habits of the franchise to good use, and that continued with the next level. It doesn't have shit on Rainbow Six, but those moments are sweet.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 01:49:17 PM
The campaign is fun to play, and I really don't care about the story because it's a fucking shooter. I even got to shoot innocent civilians. It's awesome!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Draft on November 12, 2009, 01:51:08 PM
I haven't gotten to the oil rig yet. My last heroic effort was the defense of Taco Taco.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Crushed on November 12, 2009, 01:53:33 PM
(http://img513.imageshack.us/img513/8757/1258047269399.jpg)

contards in sheep's clothing. send them to the gulags.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 12, 2009, 01:58:30 PM
I agree with all of the above, but I declared it kick ass after the oil rig thing, which put all the bad habits of the franchise to good use, and that continued with the next level. It doesn't have shit on Rainbow Six, but those moments are sweet.

I saw people hyping up the Oil Rig.  I didn't like it much, and Oil Rigs are usually bad ass in games (best part of Mercs 2 was the oil rig).  But the gulag was fun. 
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 02:05:20 PM
I thought the oil rig was fucking awesome. The gulag was awesome. The game pretty much clicked with me after Burger Town. That segment and prior to that, I wasn't feeling so much.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 12, 2009, 02:12:43 PM
I have SQL server management training all next week in Syracuse and I just confirmed with the hotel that there is wired internet and I can hook up my 360 to the HDTV in my room. :rock
Next week is all MW2* starting this Sunday!!! :bow2

spoiler (click to show/hide)
*And Borderlands.
[close]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 02:16:08 PM
Sweet. I shall party with you, good sir.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 12, 2009, 02:16:16 PM
Hogan's Alley shooting gallery mechanics

OMFG I was trying to remember the name of this game while I was playing last night.  The guys pushing the window shutters open and popping out to shoot totally remind me of that.  
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 12, 2009, 02:23:45 PM
Fucking loving multiplayer. That is all.


Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 12, 2009, 02:27:14 PM
Fucking loving multiplayer. That is all.




me too.  its pretty awesome.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 02:33:42 PM
I haven't gotten to the oil rig yet. My last heroic effort was the defense of Taco Taco.

Oh. Yeah, I thought it was just alright up until the oil rig bit, although I liked the second Favela bit as well. Starting with the oil rig, it basically felt like Rainbow Six: The Game of the Movie of the Game, or something. Never really got into the standard war stuff. The story only gets stupider, though

spoiler (click to show/hide)
The breach and clear stuff isn't the only thing borrowed from The Rock.
[close]

The breach and clear stuff makes me itch for a new Rainbow Six, though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 12, 2009, 02:52:23 PM
Everyone's saying they won't buy it because of the dedicated server nonsense, but at the end of the day it's MW2 and gamers are pathetic.

The only PC people who will buy MW2 are gullible idiots who buy a PC from Best Buy and the peon at the store tells them they need to have MW2 on their new Acer with integrated Intel graphics.

PC FPS fans are playing Valves games and waiting for Bad Company 2 in March.

 ::)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 12, 2009, 02:56:03 PM
[youtube=560,345]http://www.youtube.com/watch?v=jHsWZp5pWCo[/youtube]

Yay for exclusives like mouse control!

And Activision had the hack video pulled down.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 02:59:36 PM
I'm sorry you guys want to opt out of the #1 gaming experience of 2009 (2010 is reserved for COD7)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 12, 2009, 03:00:43 PM
Being force to play on some idiots server when he's running a 56k modem is not worth $60 and 15gigs on the HDD.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 12, 2009, 03:02:09 PM
(http://img211.imageshack.us/img211/5153/fw3codmw2sshot002.jpg)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 12, 2009, 03:04:57 PM
Being force to play on some idiots server when he's running a 56k modem is not worth $60 and 15gigs on the HDD.

Join the 21st century.  Buy a 360.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 12, 2009, 03:05:12 PM
I'm sorry you guys want to opt out of the #1 gaming experience of 2009 (2010 is reserved for COD7)

But Treyarch is doing CoD7. ???
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 12, 2009, 03:07:12 PM
Being force to play on some idiots server when he's running a 56k modem is not worth $60 and 15gigs on the HDD.

Join the 21st century.  Buy a 360.

The 360 version uses peer to peer too.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 12, 2009, 03:15:22 PM
Being force to play on some idiots server when he's running a 56k modem is not worth $60 and 15gigs on the HDD.

Join the 21st century.  Buy a 360.

The 360 version uses peer to peer too.

The 360 version doesn't have online problems.  The 360 version doesn't have rampant cheating.  The 360 version doesn't have anyone playing on a 56k connection.  The 360 version has host migration.  The 360 version doesn't take up 15GB of space if you install it.  There's no problems with the online. 

PC gaming  :lol

Face it. Infinity Ward made this game with the 360 in mind.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 03:35:09 PM
Why are you guys even complaining about the game. It sold 4 million in a day. You guys lost. COD remains the greatest online experience today.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 12, 2009, 03:40:34 PM
Why are you guys even complaining about the game. It sold 4 million in a day. You guys lost. COD remains the greatest online experience today.

How can anyone argue with this stone-cold fact?  :drake
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 12, 2009, 03:41:27 PM
Why are you guys even complaining about the game. It sold 4 million in a day. You guys lost. COD remains the greatest online experience today.


well, that's debatable.  

I think this is the best online experience:
[youtube=560,345] _RjMSWhGWak[/youtube]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 12, 2009, 04:19:23 PM
(http://img513.imageshack.us/img513/8757/1258047269399.jpg)

Carlow is the only sensible one
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 12, 2009, 04:55:38 PM
Does anybody need a spec ops partner?  I haven't done any of the missions yet so I don't care if you finished half of them already.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 12, 2009, 05:03:23 PM
Single player on normal was about 6 hours.  I don't remember how long CoD4 was on normal.

um, fun-ish single player I guess.  Better than CoD4, and still don't really like the single player much, but there were some enjoyable missions in there.  Best was probably Gulag or the second big snow level (in Act 3).

and no one on my steam list is playing this so I can't try spec on  :'( I wish I could just play with random people like in L4D.  It's Halo 3/ODST all over again.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 05:26:39 PM
Does anybody need a spec ops partner?  I haven't done any of the missions yet so I don't care if you finished half of them already.

I'll hook up for at least the AC-130 mission
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 12, 2009, 05:30:17 PM
all right, I'm thenintenho on the cafedebore friendslist and I'm on all day.  I have no mic though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 12, 2009, 05:39:00 PM
Does anybody need a spec ops partner?  I haven't done any of the missions yet so I don't care if you finished half of them already.
I'll play with somebody on Spec ops and I haven't done any of the missions but I can't play until tomorrow.

I'll repeat I love the multiplayer. Put in some good hours today and while I'm sure I'll have complaints I can legit say this has definitively retired COD 4 for me. And I enjoy it even more. I like the maps a whole hell of a lot more. And my #1 complaint of grenade spam is gone for me. So I'm fucking happy.

 :smug
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 12, 2009, 05:39:25 PM
I'd suggest a mic man. Helps alot in the spec ops.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 12, 2009, 05:40:49 PM
Does anybody need a spec ops partner?  I haven't done any of the missions yet so I don't care if you finished half of them already.
I'll play with somebody on Spec ops and I haven't done any of the missions but I can't play until tomorrow.

I'll repeat I love the multiplayer. Put in some good hours today and while I'm sure I'll have complaints I can legit say this has definitively retired COD 4 for me. And I enjoy it even more. I like the maps a whole hell of a lot more. And my #1 complaint of grenade spam is gone for me. So I'm fucking happy.

 :smug

I have a few complaints, but one big one.

You only get 1 claymore once you unlock it and it replaces your frag/semtex grenade in your inventory.

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 05:43:48 PM
You -need- a Mic if you are co-op SpecOps
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 12, 2009, 05:45:40 PM
Does anybody need a spec ops partner?  I haven't done any of the missions yet so I don't care if you finished half of them already.
I'll play with somebody on Spec ops and I haven't done any of the missions but I can't play until tomorrow.

I'll repeat I love the multiplayer. Put in some good hours today and while I'm sure I'll have complaints I can legit say this has definitively retired COD 4 for me. And I enjoy it even more. I like the maps a whole hell of a lot more. And my #1 complaint of grenade spam is gone for me. So I'm fucking happy.

 :smug

I have a few complaints, but one big one.

You only get 1 claymore once you unlock it and it replaces your frag/semtex grenade in your inventory.



Interesting. I won't comment until I unlock that but honestly I was a claymore whore in COD 4. I would camp out somewhere and then claymore all entrances and essentially kick ass with that forcefield around me.

I can see the argument for reducing claymores to 1 for a balance thing because even though I loved doing it, it was vaguely cheap. ;)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 05:55:41 PM
Jesus, one of my friends has already logged 3,000+ kills online. That's sick.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Jansen on November 12, 2009, 05:59:52 PM
holy crap the single player sucks ass
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 12, 2009, 06:12:22 PM
mother of fuck the AA-12 (automatic shotgun) is a beast in close range.  Nobody else can touch you.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 12, 2009, 06:22:53 PM
yeah it runs out of ammo super fast though, pretty much need the scavenger perk
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 12, 2009, 06:36:10 PM
multiplayer is so good :bow2

I thought all the shit going on would sensory overload, but sticking semtex on an enemy and having twelve messages pop up and all that is dope
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 12, 2009, 08:06:16 PM
the care packages are bullshit, as are the fact you can spawn into a missle drop
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 12, 2009, 08:37:07 PM
This is pretty awesome.

[youtube=560,345]cudCajMNRM0[/youtube]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 12, 2009, 08:48:58 PM
OMG that's insane.

But wait. This game SUCKS MAN ITS SO CRAP!!!!!!!!!!!!!!!!

Morans
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 12, 2009, 09:07:09 PM
I just love how every other player has that joint ops title.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 12, 2009, 09:08:05 PM
that was pretty badass.

ninja badass.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 09:14:15 PM
Nice session. Got TDM MVP and the final kill of the game was a knife throw, got to call in a Pave Low and my K/D ratio is finally above 1.00 after the Domination setback.

Not sure if I see any point in ever straying from the L86 and Glock18 combo.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 12, 2009, 09:29:50 PM
holy crap the single player sucks ass

Is there an FPS that you actually like?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 12, 2009, 09:39:38 PM
probably giest or metroid :teehee
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 12, 2009, 10:27:42 PM
Hey guys, does MW2 allow for multiple players on one Xbox 360 in online versus?  I see it allows for 4P on one console this time; CoD4 was only 2P per system and offline-only.

EDIT: Never mind, offline-only again.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 12, 2009, 11:21:14 PM
graphics in this game (PC) are nice and sharp. character models are really great.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 12, 2009, 11:53:14 PM
tehjaybo and some irl friends played Ground War for awhile. Had a shitload of fun.

That knife kill is insane. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 01:04:21 AM
tehjaybo and some irl friends played Ground War for awhile. Had a shitload of fun.

That knife kill is insane. :lol

The funny thing is one of my classes has a knife throwing setup but I always forget and think it's grenades and end up wasting it. I should probably rename the class to throwing knife so I remember.  :duh
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 13, 2009, 01:07:44 AM
ftr, you can pick up the knives after you throw them.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 01:46:21 AM
tehjaybo and some irl friends played Ground War for awhile. Had a shitload of fun.

That knife kill is insane. :lol

The funny thing is one of my classes has a knife throwing setup but I always forget and think it's grenades and end up wasting it. I should probably rename the class to throwing knife so I remember.  :duh

I just unlocked it for create a class in my last game and created a different set up to mess around with it.  Semtex is awesome, too.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Cormacaroni on November 13, 2009, 01:59:50 AM
"I'm not going to use this drop, out of principle!


I won't use cheap weapons and tactics out of principle.

In Halo terms, I hate people who whore the sword, needler, warthog turret, spartan laser, and ghosts. I won't use those things. I'll rarely pick up a sniper rifle, and that is usually just so the other team can't get it.

What DO you use? Harsh language?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 02:44:47 AM
Multiplayer is amazing. I've been first on my team in most matches ever since I unlocked the heartbeat sensor. I love that attachment so much.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 13, 2009, 03:06:17 AM
it's 2009 borys.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Jansen on November 13, 2009, 03:09:07 AM
holy crap the single player sucks ass

Is there an FPS that you actually like?

the first fear, l4d, halo co-op, call of duty 2, riddick, battlefield, and that's all i can think of right now.

i will say that mw2 got better once you hit the oil-rig mission but that was far too late in the game.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Sho Nuff on November 13, 2009, 03:15:34 AM
The story in this game

spoiler (click to show/hide)
is pretty much just as terrible as MGS4. Probably worse because EACH MISSION near the end tries to bang you over the head with some GIANT SHOCKING EVENT(s). It's hard to have those "oh my god" moments when they pretty much throw everything at you every 5 minutes. Jeezus is the ending awful.
[close]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 13, 2009, 03:26:38 AM
At least you play more than you watch. At least I'm assuming based on other CoDs. I don't own this yet.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 03:44:01 AM
Both are stupid, but I give MW2 the advantage because it has a hard on for The Rock instead of Mr and Mrs Smith.

At least you play more than you watch. At least I'm assuming based on other CoDs. I don't own this yet.

The term "play" is thrown around a lot these days.  If you saw the E3 demo where the guy spends five minutes climbing some ice and considered that "playing", then yes, you play more of Modern Warfare 2.  It's like Act 3 in MGS4 again.  Boring sequences you can't skip, even if you've done them once already.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 09:14:42 AM
Wow, I just woke up. I don't dream too often, but last night my whole dream was about MW2 with other little random shit thrown in (Magneto made an appearance at the end).
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: GilloD on November 13, 2009, 09:30:00 AM
You guys are gonna make me fucking buy this.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 13, 2009, 09:39:05 AM
Both are stupid, but I give MW2 the advantage because it has a hard on for The Rock instead of Mr and Mrs Smith.

At least you play more than you watch. At least I'm assuming based on other CoDs. I don't own this yet.

The term "play" is thrown around a lot these days.  If you saw the E3 demo where the guy spends five minutes climbing some ice and considered that "playing", then yes, you play more of Modern Warfare 2.  It's like Act 3 in MGS4 again.  Boring sequences you can't skip, even if you've done them once already.


you climb the ice for about a minute and you know within the next minute and then the rest of that mission is a send-back to all ghillied up, which is awesome.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 13, 2009, 11:12:16 AM
Yeah. I currently have Predator, Attack Helicopter and Pave Low, but I may change the attack chopper to B-2 strike with the next unlock.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 13, 2009, 11:16:45 AM
Currently running with a sentry gun, harrier air-strike, and ac130 myself.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 11:25:47 AM
how do the kill streaks stack now? I mean, for the 11 kill streak, do they expect you to get 11 kills with one life or 5 one life, 6 in another.  I know that if you got a drop and UAV, the UAV is available after the drop.

Both are stupid, but I give MW2 the advantage because it has a hard on for The Rock instead of Mr and Mrs Smith.

At least you play more than you watch. At least I'm assuming based on other CoDs. I don't own this yet.

The term "play" is thrown around a lot these days.  If you saw the E3 demo where the guy spends five minutes climbing some ice and considered that "playing", then yes, you play more of Modern Warfare 2.  It's like Act 3 in MGS4 again.  Boring sequences you can't skip, even if you've done them once already.


you climb the ice for about a minute and you know within the next minute and then the rest of that mission is a send-back to all ghillied up, which is awesome.

yeah, the rest of that mission was probably my third favorite in the game.  But that climbing sequence was way longer than a minute.  And I was talking more in general about the many scenes in the game where you just stand and stare (you can slightly pan and tilt the camera around) or they do something to force you to witness an event.  It's pretty much like the nuke scene in the first game done ad nauseum.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 11:35:01 AM
how do the kill streaks stack now? I mean, for the 11 kill streak, do they expect you to get 11 kills with one life or 5 one life, 6 in another.  I know that if you got a drop and UAV, the UAV is available after the drop.

The killstreaks stack and are saved. The stacking is what is called a LIFO (or FILO) queue. Last In, First Out.

So for example:

3: UAV
4: Care Package
5: Sentry Gun

You can earn all three without using any and the one shown on your DPAD would be the Sentry Gun. As soon as you used it you would see the Care Package on your DPAD. As soon as you used that it you'd see the UAV.


Followup question from somebody.


Quote:
Does is matter if you die? For example, if I used the Sentry Gun and died, would I still be able to use the Care Package, then UAV?



Originally Posted by IW_Scriptacus:
Yes, you would still have them. However, any kills they were to get wouldn't count towards your killstreak during your new life. (this prevents exploits such as using you AC130 to get another AC130)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 11:39:44 AM
Thanks.

also, death streaks are kinda cool if only for the copycat ability.  If you ever thought that the enemy only beat you because of their load out, you can steal it and realize that really, you just suck.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 11:43:44 AM
Thanks.

also, death streaks are kinda cool if only for the copycat ability.  If you ever thought that the enemy only beat you because of their load out, you can steal it and realize that really, you just suck.

The death streaks are a nice touch. Whenever I go on a streak where I'm getting killed I know I enjoy the little boost to try to get me back on the right track.

I also love how they handled the kill streaks with that info I posted. There was a lot of pre-concern before the game came out that things would be "crazy" because all that those kill streaks would be going off, but the way they implemented it so your kill streak can't get you a kill streak on your next life was the perfect way to handle that.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: tehjaybo on November 13, 2009, 01:41:36 PM
Had a ton of fun playing with Willco and Beezy last night, hope to see more folks on tonight.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 01:46:32 PM
Had an amazing game today where it was really tight and we were only up a few kills and the game ending timer started to count down.

Then somebody on the other team got the AC-130. It had been quiet the whole game chat wise but then suddenly everybody started yelling get to cover. Quick!

We won by two kills.

 :hyper
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 13, 2009, 01:51:16 PM
The game winning kill cam is probably the best inclusion ever. It's hysterical when someone gets killed with a claymore or a stinger or something, and you hear, "WTF THATS BULLSHIT FUK U"
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 02:00:11 PM
Had a ton of fun playing with Willco and Beezy last night, hope to see more folks on tonight.
Sorry I didn't join again. After the room closed some other friends invited me.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 13, 2009, 02:00:38 PM
I'm up to 49 or so stars now on SpecOps.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 02:02:22 PM
Spec Ops is much better then I expected it be. I thought it was gonna be a half-assed addition.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 13, 2009, 03:12:42 PM
how do the kill streaks stack now? I mean, for the 11 kill streak, do they expect you to get 11 kills with one life or 5 one life, 6 in another.  I know that if you got a drop and UAV, the UAV is available after the drop.

The killstreaks stack and are saved. The stacking is what is called a LIFO (or FILO) queue. Last In, First Out.

So for example:

3: UAV
4: Care Package
5: Sentry Gun

You can earn all three without using any and the one shown on your DPAD would be the Sentry Gun. As soon as you used it you would see the Care Package on your DPAD. As soon as you used that it you'd see the UAV.


Followup question from somebody.


Quote:
Does is matter if you die? For example, if I used the Sentry Gun and died, would I still be able to use the Care Package, then UAV?



Originally Posted by IW_Scriptacus:
Yes, you would still have them. However, any kills they were to get wouldn't count towards your killstreak during your new life. (this prevents exploits such as using you AC130 to get another AC130)

As far as I can tell, yes. If you get all three kill streaks and then die, when you respawn, you can go ahead and use all 3 still, as you said, last in, first out. At least, I think i've done this once or twice.  But I usually use my kill streaks as soon as i can since mine are spread out a bit.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 13, 2009, 04:10:54 PM
IW.Net hacked already. Pirates are now playing on dedicated private servers!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 13, 2009, 04:18:39 PM
IW.Net hacked already. Pirates are now playing on dedicated private servers!

YES!!!!!! Suck it down, BOBBY KOTICK!
:teehee

ManaByte + Borys =  :heartbeat

spoiler (click to show/hide)
:drudge + :borys = :tauntaun
[close]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 13, 2009, 04:19:32 PM
IW.Net hacked already. Pirates are now playing on dedicated private servers!

YES!!!!!! Suck it down, BOBBY KOTICK!

Quote
"Activision Blizzard CEO Bobby Kotick is having a great week. When Call of Duty: Modern Warfare 2 launched Tuesday it sold 4.7 million units within the first 24 hours generating $310 million. If that’s not enough, according to a Securities and Exchange Commission filing made this week, Kotick sold nearly two million shares of Activision Blizzard upon the launch of MW2 earning him a whopping $20 million. This figure tops his 2008 compensation package, which according to Forbes totaled nearly $15 million. Post-sale, Kotick still has 3,109,729 shares of Activision Blizzard that are now worth a smooth $35,575,300. No wonder he’s always smiling."
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 13, 2009, 04:20:26 PM
IW.Net hacked already. Pirates are now playing on dedicated private servers!

YES!!!!!! Suck it down, BOBBY KOTICK!
:teehee

ManaByte + Borys =  :heartbeat

spoiler (click to show/hide)
:drudge + :borys = :tauntaun
[close]

Neither of them even own the game :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 13, 2009, 04:21:44 PM
Neither of them even own the game :lol
they were waiting for teh gamers to hack IW.net
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 13, 2009, 04:29:29 PM
The P90 really isn't the little dragon that it was in MW, is it? Still need to use it so that I can akimbo at least one SMG, but the maps that are best for CQB don't seem to surface that often.  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 13, 2009, 04:35:15 PM
its alright, plenty fast with rapid fire

the ump45 is the best all around sub machine gun i think, shame you cant put heartbeat sensors on any of them :(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 13, 2009, 04:41:19 PM
i thought real PC gamers didn't care about a console port at all and they were waiting for another console port while playing pc games ported to consoles ???

Fixed
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 13, 2009, 04:45:33 PM
Those servers will get fucked with cheats. 
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 13, 2009, 04:47:29 PM
http://www.neogaf.com/forum/showthread.php?t=379628
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 04:50:47 PM
http://www.neogaf.com/forum/showthread.php?t=379628
himuro :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 13, 2009, 04:54:06 PM
Didnt he just post that he beat L4D2 demo on Expert? GOD
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 13, 2009, 05:03:52 PM
zombies dont have guns
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 13, 2009, 05:05:13 PM
Himuro, here's how the gurus win at Call of Duty: Camping

There, I just ruined the secret. All the maps are designed around camping.

Prove me wrong
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 05:42:58 PM
can those that pirate it play with those that bought it on PC?

and so far matchmaking hasn't been too bad.  One match had slight lag, another dropped, and the last game had a guy hacking in it.  but that's three out of a lot.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 13, 2009, 05:45:19 PM
I dont play much multi. I'm like Level 8, I just use the FAMAS with red dot.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: bork on November 13, 2009, 05:49:07 PM
Same here.  I wonder if I will ever even try the campaign mode out.  I only play FPS games for the multiplayer.

Himuro, here's how the gurus win at Call of Duty: Camping

There, I just ruined the secret. All the maps are designed around camping.

Prove me wrong

Seriously.  Helps me out, since when I get killed, I know where these guys are hiding, and since they are too foolish to move, I can just go back, kill them, and likely kill 1-2 more players who are also camping and trying to snipe in the same area.  This happened on more than one occasion on the large map taking place in a rainy area.  Dudes just shack up in one of two buildings and fail to realize there are multiple ways in and out of them.   :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 13, 2009, 05:53:41 PM
I'm level 30, using a SCAR with holographic sight and extra bullet penetration as my primary weapon.

I just got rapid fire for my P90, but it doesn't seem to be as strong this time around.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 13, 2009, 06:05:05 PM
What level is everyone in multiplayer?  What are everyone's favorite guns/perks? 

im at lvl 37

i use the scar with a heartbeat for domination/ famas+thermal scope for snipe/grassy maps
usually always have a missle launcher as a secondary, as i have a deep hatred of planes/copters, otherwise i use the g18 since its super fast and quick to pull out
if im feeling rambo its all about the AUG, beastly gun and super accurate with a grip, only machine gun I use

perk wise I use:

bling or scavenger
stopping power,cold blooded or lightweight if im using the riot shield/p90
lastly scrambler or ninja pro, scrambler is kind of double edged since it lets people know you are nearby, and ninja pro gives you silent footsteps which is super helpful

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 06:15:28 PM
I'm level 20 and so far I only really use the SCAR with either red dot or the heartbeat sensor. I hate copters too and just about never switched to my secondary weapon in COD4 so I always have the missile launcher as my secondary. Perks are scavenger and stopping power. Can't remember the last one.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 13, 2009, 06:31:00 PM
can those that pirate it play with those that bought it on PC?

and so far matchmaking hasn't been too bad.  One match had slight lag, another dropped, and the last game had a guy hacking in it.  but that's three out of a lot.

Sometimes it navigates to a new host who is worse than the original.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 06:40:19 PM
the best was the last game where it was 5 against one, and the game doesn't let you switch teams  :lol

my ideal load out is the scar with thermal and heartbeat, but I'm only lvl 17 right now.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 13, 2009, 06:40:42 PM
Level 24 here. Use mostly L86 with silencer and grip, bling, stopping power and steady aim. Secondary is Glock18, or AT-4.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 06:43:55 PM
ACOG's are godly. I never used them in COD 4 because it cut off your FOV on the sides and your face was jammed into the scope but now that they have redone them, I love them.

As far as loadouts I'm still experimenting around.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 06:49:57 PM
Stolen from GAF.

[youtube=560,345]http://www.youtube.com/watch?v=mQpcO8x6NNY[/youtube]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 13, 2009, 06:55:01 PM
 :lol :lol :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 13, 2009, 06:59:31 PM
Stolen from GAF.

[youtube=560,345]http://www.youtube.com/watch?v=mQpcO8x6NNY[/youtube]

OMG this video sums up distinguished mentally-challenged PC gamers PERFECTLY. It's ManaByte
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 07:02:48 PM
OMG this video sums up distinguished mentally-challenged PC gamers PERFECTLY. It's ManaByte

I was going to make a PC gamer joke but then he had to hold up the PS3 version and ruin it.  :punch
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 13, 2009, 07:06:38 PM
Speaking of which, have they gotten the PS3 version to work online yet? Thinking about renting it and use it as a stress relief version; PS3 dudes are pretty miserable at first person shooters.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 07:09:18 PM
Speaking of which, have they gotten the PS3 version to work online yet? Thinking about renting it and use it as a stress relief version; PS3 dudes are pretty miserable at first person shooters.

This was twittered yesterday evening although I don't own a PS3 version to confirm.

Quote
Some late night #MW2 tweaks just went into affect. IWNet matchmaking on PC just got improvements & invites on PSN are good to go now. Gnight
about 17 hours ago from Tweetie
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 13, 2009, 07:58:39 PM
Just popped my cherry on the first mission. The pace is pretty crazy and the frame rate is silky smooth. I never played any of the other COD games before mainly due to the learning curve of using the right stick to aim. BF 1943, BF: BC, and Borederlands  got me used to it now.
Quick question for the newb, does the snap to target function work in MP too?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 13, 2009, 07:59:56 PM
Quick question for the newb, does the snap to target function work in MP too?

No, but there is a generous helping of magnet-aim.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 13, 2009, 08:01:00 PM
Good. I was hoping it wouldn't be in MP. Thanks  :-*
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 13, 2009, 08:37:04 PM
Zero, where were you? Kestastrophe was getting slaughtered out there!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 13, 2009, 10:13:07 PM
(http://i35.tinypic.com/v45w05.png)

:teehee

Also you can apparently play Spec Ops without IWnet now.  :P
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 13, 2009, 10:37:11 PM
beat single player. pretty good game. storyline is distinguished mentally-challenged. tried to hard to be shocking. 8/10

played the multiplayer for a bit on ps3. game is butt ugly. got bored after about a half hour and turned it off. 6/10



so how does one play on these pc private dedicated servers?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 13, 2009, 10:39:15 PM
Pirated games outside of Spec Ops aren't up yet.  It'll probably be a few weeks.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 10:51:38 PM
Thermal kinda sucks.  Bling also sounded better than it was; faster reload/aiming is better than a heartbeat sensor.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 13, 2009, 10:51:47 PM
so how do i play spec ops via piracy
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 11:00:01 PM
Thermal kinda sucks.

I disagree. I'm not a sniper but I've seen snipers kick ass with thermal.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 11:03:29 PM
Also, for as much as it seemed like the additions to multiplayer would be nonsense, a lot of it makes sense.  Even the supply crate is being used in clever ways because it essentially baits enemies to it and gives away your position, so people are throwing in unreachable areas to attract enemies, then taking them down.

Thermal kinda sucks.

I disagree. I'm not a sniper but I've seen snipers kick ass with thermal.

As assault class or dedicated snipers? I play close to mid-range, and the thermal is even worse than the acog for me.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 11:06:24 PM
Also, for as much as it seemed like the additions to multiplayer would be nonsense, a lot of it makes sense.  Even the supply crate is being used in clever ways because it essentially baits enemies to it and gives away your position, so people are throwing in unreachable areas to attract enemies, then taking them down.

Nearly all of it is incredibly fair. Nearly everything has a counter like the sentry turrets which can be flash banged or knifed. I finally got an AC-130 and while its good its not exactly a game ender. People know to take cover when it comes online. Also had a couple of emp killstreaks happen against my team. Kinda neat when that happens. Haven't had a nuke go off yet so I'm waiting for that.

As assault class or dedicated snipers? I play close to mid-range, and the thermal is even worse than the acog for me.

I haven't got the thermal myself and I'm a mid range assault rifle style player rather than a long distance sniper and probably wouldn't use it myself but the last game I played there were a couple of snipers using thermal and they were destroying our team. Also they had some interesting things they were doing with the shield. I haven't even played with the shield yet.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 13, 2009, 11:16:40 PM
yeah, I've seen some good shield teams.  When they're alone, just shoot their feet or run past, turn a knife their side, but the good ones have a guy who fires at you while they defend.

the only time the game felt unfair is when someone called in an attack heli on the giant grassy sniper map.  There is really only one area where you're really safe, and the enemy camped the hell out of it.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 13, 2009, 11:18:45 PM
yeah, I've seen some good shield teams.  When they're alone, just shoot their feet or run past, turn a knife their side, but the good ones have a guy who fires at you while they defend.

This team was sort of using their shield guy as bait and then when we tried to kill him they had the thermal snipers just picking us apart. It was actually pretty clever and the first time I had run into that situation.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 13, 2009, 11:19:05 PM
I just pwned a bunch of 8-year-olds in Hardcore TDM that were apart of some planned called [.com] and they were using shields. I would run around them and stab them.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 11:19:50 PM
You guys still playing, Willco?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 13, 2009, 11:22:37 PM
I'm eating some dinner, but I'll be on in an hour.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 13, 2009, 11:50:47 PM
alright
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 14, 2009, 12:25:11 AM
I found a thermal-scoped baretta off the ground and it was actually pretty good.  In order to get the scope, you have to do a bs 20 kills with acog scope challenge but now that I have it, is really is a marvelous ass-kicking machine.  It is only useful though if you like to snipe because the advantage it gives is knowing exactly what part of their body is exposed whenever an enemy takes cover.  It's mostly useful on Afghan and Underpass.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 14, 2009, 03:22:02 AM
Viz, Beezy, Bz, tehjaybo, Sho Nuff, lyte edge, myself and a few others rocked it tonight. We'll have to get together and do it again some time.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 14, 2009, 03:26:21 AM
Who was Sho Nuff?

That one team deathmatch game where I ended up on the other team and got the helicopter was my best so far. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 14, 2009, 03:28:29 AM
fun times indeed
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 14, 2009, 03:28:45 AM
McWild = Sno Nuff.

That was the funniest match, because we were like, "Ha ha, Beezy got stuck on the other team! Let's kill him!"

And you absolutely murdered us. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 14, 2009, 03:34:56 AM
Yeah, I prefer playing with you guys. The group that I usually played COD4 with for the past year are sore losers. It's not as fun playing with them.

Cajole and FatalT need to make an appearance one of these days! The Bore squad would be unstoppable with them.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 14, 2009, 03:38:56 AM
Zero Hero and Kesastrophe also bought the game a couple of days agol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 14, 2009, 05:19:51 AM
just got me copy.

veteran here i come :rock
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 14, 2009, 06:48:17 AM
fuck me, campaign is fuck amazing.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 14, 2009, 07:44:53 AM
I want to play some bore multi next time  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 14, 2009, 07:45:26 AM
me too  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: AdmiralViscen on November 14, 2009, 08:20:34 AM
The freezeout of private parties is distinguished mentally-challenged. We all just mute everybody anyway.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: tehjaybo on November 14, 2009, 10:22:22 AM
I want to play some bore multi next time  :'(

SOMEONE WONT ADD ME so I couldn't invite them.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 14, 2009, 10:36:35 AM
I think, honestly, if we get 12 to 18 folks, we should just do a private match.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 14, 2009, 10:37:16 AM
I want to play some bore multi next time  :'(

SOMEONE WONT ADD ME so I couldn't invite them.

You can use the Cafe Bore friend list.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 14, 2009, 10:37:51 AM
tehjaybo, myself, lyte edge, Cajole, Kesastrophe, Zero Hero, Beezy, demi, Bz, Viz, Sho Nuff and FatalT?

That's 12 right there.

Maybe we could get Eel or someone else. My brother would be down too.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 14, 2009, 10:39:14 AM
I'm sure daddy slime would want to play too, if he is available
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 14, 2009, 10:41:55 AM
i want more campaign but my brother's little kid won't let me play my xbawks. :(

no children for me is what i learned today.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 14, 2009, 11:10:52 AM
Are these the same as the XBL achievements?
http://steamcommunity.com/stats/ModernWarfare2/achievements/
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 14, 2009, 11:11:48 AM
Yes
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Stoney Mason on November 14, 2009, 11:13:07 AM
Are these the same as the XBL achievements?
http://steamcommunity.com/stats/ModernWarfare2/achievements/

http://www.xbox360achievements.org/game/call-of-duty-modern-warfare-2/achievements/

Edit: beaten.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 14, 2009, 11:18:15 AM
I have them all except

- Earn 69 stars (at around 49)
- Earn 1 star in every specops
- Down 4 enemies while downed
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 14, 2009, 12:07:41 PM
wtf, I was having terrible games in Hardcore with Foolproof and your bro, Will. I am attributing alot of the randomness on the noticable lag. It sucks when you're reticle is on an enemy, you pull the trigger, and your character goes into the firing animation, only to watch the killcam and see that it didn't count it due to lag. It makes alot of the kills bullshit
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 14, 2009, 12:27:13 PM
Another thing I like is that unless someone kills you while you're in last stand, you don't die. You get back up after a while.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 14, 2009, 01:55:09 PM
Another thing I like is that unless someone kills you while you're in last stand, you don't die. You get back up after a while.

That's interesting. I wonder how many people see the body go down thinking it was a confirmed kill and just run the other way. I'd play dead all the time.

You don't get the "+50" or whatever that pops up when you kill someone.  I've had it fool a couple still.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 14, 2009, 05:15:47 PM
lol I was just in a game with some guy who was hacking that it eventually led to so many kills he called in a nuke
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 14, 2009, 06:04:56 PM
By time I got on the 360 last night after the girls watched Annie for the 20th time, I was too drunk to play MP in this. Maybe tonight though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 14, 2009, 06:07:11 PM
TAR is my new best friend. It fires much quicker than the SCAR and you don't have to reload as often. I don't think I'll touch the SCAR again after I unlock all of its challenges.

Btw, I hate when I call in an airdrop right before the match ends.  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BamYouHaveAids on November 14, 2009, 10:43:36 PM
i'm loving the second to last sniper rifle. the beretta sucks, takes two shots to kill and has a ton of recoil.  :yuck

i think i've already played this more than cod4.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 15, 2009, 12:10:40 AM
[youtube=560,345]mQpcO8x6NNY[/youtube]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 12:30:14 AM
I pirated the pc version to see if I'd like it.

Definite buy.

Campaign owns.

:bow Oscar Mike :bow2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 15, 2009, 12:32:33 AM
Definite buy.
What are you buying it for?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Sho Nuff on November 15, 2009, 12:39:19 AM
anyone up for a game tonight?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 12:45:26 AM
Definite buy.
What are you buying it for?

ps3
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 15, 2009, 12:47:25 AM
I would've slapped you if you said PC.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 01:04:51 AM
Delicious hd monitor on my laptop, awesome image quality, awesome stereo sound through my headphones, superior controls ???

The only reason I'm NOT getting it for pc is because no one I know irl is getting it for pc.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 15, 2009, 01:17:12 AM
the sound on the PC version is terrible. everything sounds so muted. none of the gunshots have any weight to them. isn't an issue in other games, specially L4D.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 15, 2009, 01:30:23 AM
anyone up for a game tonight?

You should have hit me up, I was playing randoms for about thirty minutes tonight. I'm winding down now, though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 15, 2009, 01:37:20 AM
1000/1000  :D

Sorry I didnt accept your invite Kestatrophe
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 15, 2009, 01:45:32 AM
Delicious hd monitor on my laptop, awesome image quality, awesome stereo sound through my headphones, superior controls ???

The only reason I'm NOT getting it for pc is because no one I know irl is getting it for pc.
its not balanced for lean tho
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 01:46:58 AM
the sound on the PC version is terrible. everything sounds so muted. none of the gunshots have any weight to them. isn't an issue in other games, specially L4D.

I agree with that.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 15, 2009, 01:47:41 AM
Riot Shield + Throwing Knife is the best combo ever

people let you get super close with the shield and you can take your time to wait for the perfect moment to throw

plus if you have scavenger you can just run over the knife instead of holding x to pick it up, a novelty class for maps like invasion I like a lot

on most open maps riot shield is death though, lag being the greatest killer, so many times Im keeping my distance and looking at a guy and he runs up and around and knifes me thanks to lag, watching their killcams and seeing history rewritten by a better connection, a little part of me dies inside each time :(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 15, 2009, 01:54:47 AM
Riot Shield + Throwing Knife is the best combo ever

people let you get super close with the shield and you can take your time to wait for the perfect moment to throw

plus if you have scavenger you can just run over the knife instead of holding x to pick it up, a novelty class for maps like invasion I like a lot

on most open maps riot shield is death though, lag being the greatest killer, so many times Im keeping my distance and looking at a guy and he runs up and around and knifes me thanks to lag, watching their killcams and seeing history rewritten by a better connection, a little part of me dies inside each time :(

I have Riot, knife, revolver as my fuck around class.  I use it when I either want to level up the revolver more or am too tired to play for reals.

TAR is my new best friend. It fires much quicker than the SCAR and you don't have to reload as often. I don't think I'll touch the SCAR again after I unlock all of its challenges.

yeah, I just started to use the TAR.  The SCAR was getting annoying at closer range and the TAR is more competent, even if it falters at distances.  That's what different load outs are for, anyway.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 15, 2009, 04:29:10 AM
I'm down for a multiplayer private party thing (on 360 of course).  We could even try to do some novelty matches like all riot shields or something.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 15, 2009, 09:08:00 AM
THIS GAME

:bow
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 02:39:12 PM
Why can't all fps campaigns be awesome like MW2's?

This is perhaps the first time in years I've played an fps and the campaign didn't bore me to tears. On the contrary, I want to actually BEAT it. :o
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 15, 2009, 02:40:49 PM
have you played COD4's campaign?  it's about the same thing.  also see: cod5, 3, 2, and 1.  :lol     jk there are more interesting things to change it up in the MW games. 
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 15, 2009, 02:44:24 PM
nah, modern warfare 2 campaign feels so much better than 1.

maybe because no one grenade spammed my ass to hell yet.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 15, 2009, 02:46:42 PM
did i mention how homo i am for SOAP MCTAVISH?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 02:57:14 PM
OSCAR MIKE
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 15, 2009, 02:58:32 PM
No the MW2 campaign is better than the first. If only because the first is pretty forgettable except for the final boss fight (and maybe the sniper mission).
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 15, 2009, 02:58:57 PM
Would be nice if they did something to move away from the monster closet and shooting gallery A.I. shit, or at least balanced the scripted stuff with more dynamic combat bits. Isolated firefights aren't very interesting, and it's redeemed mostly by the settings and weapons. The lack of blatant infinite respawns is a nice change, maybe that means they will have figured out A.I. by COD8.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 03:02:40 PM
(http://i37.tinypic.com/2ponnmu.png)

:bow
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 15, 2009, 03:03:03 PM
grenade spam, getting wasted from off screen constantly-- they're pretty much the same thing, but I guess MW2 has the edge for not having one of them. The missions that aren't point-to-point runs are great.  The battlefield missions are so weird and have always been since the first COD I played (2.)  it's like so much shit is going on, but barely any of the enemies are there for you to personally kill.  I feel like I'm barely playing them.

I still enjoy the campaign, but the real game is the MP.  
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 15, 2009, 03:08:18 PM
My humble opinion

MW 1 :yuck

MW 2 :bow2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 15, 2009, 03:09:10 PM
I've never played MW1's campaign, so how does MW2 compare to WaW? I'm playing that on Veteran and I've never seen grenade spam like this before. It's just constantly raining grenades.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 03:10:00 PM
Roach levels > Ramirez levels
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 15, 2009, 03:10:55 PM
I've never played MW1's campaign, so how does MW2 compare to WaW? I'm playing that on Veteran and I've never seen grenade spam like this before. It's just constantly raining grenades.

WaW had superior acting. Jack Bauer and Gary Oldman >>>>>>>>>>>>>>>>>>>>>>>>>>> anyone in MW2.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 15, 2009, 03:12:05 PM
I've never played MW1's campaign, so how does MW2 compare to WaW? I'm playing that on Veteran and I've never seen grenade spam like this before. It's just constantly raining grenades.

WaW had superior acting. Jack Bauer and Gary Oldman >>>>>>>>>>>>>>>>>>>>>>>>>>> anyone in MW2.


and the gameplay...?  who the hell is playing cod for the VA? :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 15, 2009, 03:17:02 PM
price has the best voice anyway
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 03:19:22 PM
manabyte :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 15, 2009, 03:21:29 PM
uh, Soap has the best voice in the game

I don't remember the exact line, but something ending in "tree".  The way he says it is so cold.  It's like "Teh-reeeeeeeeeee" and you know he will bring the rain in the next level.


Roach levels > Ramirez levels

No doubt
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 15, 2009, 03:42:09 PM
Roach levels > Ramirez levels

agreed. (the Favela was fucking annoying though).

defending fast food resturants and Keith David made up for the Ramirez levels


soap and price were awesome
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 15, 2009, 03:44:05 PM
british dudes > 'mericuns
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 15, 2009, 03:46:58 PM
LETS DO DIS
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 15, 2009, 03:49:10 PM
I definitely need to try out the riot shield, haven't bothered yet. I will make a class along the lines of what you detailed earlier, Viz.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 15, 2009, 03:54:51 PM
it is fun, but if you care about kdr it will go to shit pretty quick, youll get plenty of assists though

also you get free points if you stand in front of a sentry for a while
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 15, 2009, 04:00:13 PM
uh, Soap has the best voice in the game

Yes. I had to look it up because I thought that I recognized it, and it was in fact Lucious from Rome and Tommy from Trainspotting. Keith David is fine, but I can't help but think of Julius whenever he speaks
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 04:09:41 PM
(http://i34.tinypic.com/20h7uxk.png)

:bow :bow :bow
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 15, 2009, 04:15:48 PM
Yikes. Where da AA at?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 15, 2009, 04:25:09 PM
Soap is pretty awesome. I felt like a warrior when I finally got to play as him again.

But the best character in the game is Pvt. Wade. Don't remember Pvt. Wade?

(http://ultraxs.com/image-33C9_4B0070ED.jpg)

:salute Pvt. Wade

also: himu, you gotta turn those graphics settings up man:

(http://ultraxs.com/image-FE1E_4B007192.jpg)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 04:30:08 PM
Actually it looks just like that when I play, but when I take a pic. wtf.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 04:31:34 PM
So is Extra > High?

I was wondering what the fuck "extra" was.

???

(http://i36.tinypic.com/142572c.png)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 15, 2009, 04:37:47 PM
Yes. Extra is more than High.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 04:39:59 PM
Why didn't they call it Ultra? ???

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 04:44:09 PM
Here's mine on Extras. Still doesn't look as good as yours but who cares. You're on a desktop right?

(http://i37.tinypic.com/eld3t5.png)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: fistfulofmetal on November 15, 2009, 04:49:00 PM
yeah. but i don't see why that would matter. if we're using the same settings.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 04:49:56 PM
Your computer is way more powerful than mine. :bow

But I shall never get another desktop. Take that!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 15, 2009, 05:01:49 PM
you don't use V-sync? or do you run another program to force triple buffering like I do?

it is fun, but if you care about kdr it will go to shit pretty quick, youll get plenty of assists though

also you get free points if you stand in front of a sentry for a while

I did that last knight and it was hilarious.  An enemy who also was riot shielding it up was watching me and we laughed about it.  Then I threw a knife at him.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 15, 2009, 05:02:07 PM
How are you that far? You arent playing anything lower than Vet are you?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 05:20:44 PM
you don't use V-sync? or do you run another program to force triple buffering like I do?

Sync every frame? V-sync's not an option for me in game. Maybe I turn it on via graphic card.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 05:23:46 PM
How are you that far? You arent playing anything lower than Vet are you?

Playing on Regular.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 15, 2009, 05:25:41 PM
lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 05:26:16 PM
lol

I suck at fps games, dude. Well, I think I'm getting better after so much L4D2 demo.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 15, 2009, 05:38:22 PM
you don't use V-sync? or do you run another program to force triple buffering like I do?

Sync every frame? V-sync's not an option for me in game. Maybe I turn it on via graphic card.


sync every frame is v-sync

alternatively, if you have an nvidia card (not sure if it works with laptops) d3doverrider can force triple buffering, which is a solution better than vsync without as much performance cost
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 05:48:16 PM
And d3doverrider  comes with rivatuner, right? Gotcha.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 15, 2009, 05:51:13 PM
hah I nailed a sniper in a second floor window with a throwing knife from maybe 25 feet away, awesome

also I made my cheapo riot shield class cheaper by adding the thumper instead of some actual gun so now i get suprise noob tube kills
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 15, 2009, 07:00:01 PM
hah I nailed a sniper in a second floor window with a throwing knife from maybe 25 feet away, awesome

also I made my cheapo riot shield class cheaper by adding the thumper instead of some actual gun so now i get suprise noob tube kills

i like this :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 15, 2009, 07:27:28 PM
I know I was just praising the TAR yesterday, but the FAL fuckin owns! :rock

I need to try something besides assault rifles...
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 07:29:45 PM
Beat the campaign

:bow :bow Infinity Ward :bow2 :bow2

Time to play on hardened.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 15, 2009, 08:10:27 PM
FFFFFFFFFFFFFUUUUUUUUUUUUUUUUU
The fucking shitty hotel LAN isn't letting me on live.  :maf

Unless I can get some help tomorrow, my week of MW2 freedom may be a total blackout instead.  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 15, 2009, 08:30:20 PM
PC pirates can apparently play online with other people now, but you get kicked after a minute.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 15, 2009, 09:33:40 PM
Soap is pretty awesome. I felt like a warrior when I finally got to play as him again.

But the best character in the game is Pvt. Wade. Don't remember Pvt. Wade?

(http://ultraxs.com/image-33C9_4B0070ED.jpg)

:salute Pvt. Wade


 :lol

too bad what happens to him after though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 09:37:46 PM
Sometimes it's a black dude who hands it to me, and not Wade.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 15, 2009, 09:58:53 PM
http://www.youtube.com/watch?v=-rqLUDfl26Y

:omg
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 15, 2009, 10:05:48 PM
:o
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 15, 2009, 10:49:14 PM
Wow, that's amazing. So people hacked Call of Duty so they could basically play Halo 3? ::)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 15, 2009, 11:09:09 PM
Or CS 1.6.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 16, 2009, 12:27:36 AM
It's exaggerating what you can do to show that it's both legit and how far you could take it.  They probably also wanted to stress that there was never any lag or flaws despite all the explosions going on. 

and this game is too addicting.  I went on to play for thirty minutes, ended being an hour thirty.  I finally got my assault rifle the way I want it (until another 20 or so levels when I unlock a new gun) but I still need to level up the revolver, which is proving to be a chore since I suck with it and I need 100 kills.  I have 13.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 16, 2009, 01:19:04 AM
I wish the post-game tally would show who killed you most often. I got 8 kills out of a 13 killstreak from the same dude, he must have hated my guts by the end of that match.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 16, 2009, 01:31:35 AM
I just can't get over this video.

[youtube=560,345]mQpcO8x6NNY[/youtube]
 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: ManaByte on November 16, 2009, 02:19:23 AM
Finished campaign on PC tonight.

Only up to the first Brazil level on 360 and that was my least favorite one on my first playthrough so I'll probably play through CoD: Classic now.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 16, 2009, 02:48:01 AM
I'm replaying it on Legendary and so far I'm up to the Gulag-castle thing.  The AI is not good yet but it's definitely better this time.  I like how my allies would grab the riot shields to draw the enemy's fire so I could pick them off.  OTOH, I hate how every single time I get killed, it's by an enemy that I can't even see.

Still need to try out spec ops.  Hope it is as good as you people say.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 16, 2009, 04:59:28 AM
OTOH, I hate how every single time I get killed, it's by an enemy that I can't even see.

I hate the campaign because of this. Worst fucking design ever, makes me so angry. LETS MAKE THE ENEMY INDICATOR THE SAME COLOUR AS A BUNCH OF SHIT ON YOUR SCREEN. NOT THAT YOU COULD SEE IT ANYWAY
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Purple Filth on November 16, 2009, 05:11:39 AM
OTOH, I hate how every single time I get killed, it's by an enemy that I can't even see.

I hate the campaign because of this. Worst fucking design ever, makes me so angry. LETS MAKE THE ENEMY INDICATOR THE SAME COLOUR AS A BUNCH OF SHIT ON YOUR SCREEN. NOT THAT YOU COULD SEE IT ANYWAY

Yea the blood spatter you get as damage accumulates pretty much negates everything  :lol

what pissed me off a bit was their melee attacks as it seems they appeared out of nowhere to do it.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 16, 2009, 06:25:09 AM
A little sales update,UK
Quote
‘Call of Duty: Modern Warfare 2’ (XB360, PS3, PC, DS) explodes into the All Formats Chart with by far the biggest ever launch of any game, recording a staggering 1.78m units in the UK over 5 days and generating £67.4m.

To put this in context, Activision’s title has now grossed almost twice as much as the entire entertainment software market last week. The Xbox 360 version alone has sold over 1m units in its first week, making £38.5m (which on its own is more than last week’s total entertainment software market figure).‘Modern Warfare 2’ has smashed GTA IV’s launch week record of 927,000 units (£39.9m) by a huge margin.


Quote

 1              CALL OF DUTY: MODERN WARFARE 2     XB360     
 2              CALL OF DUTY: MODERN WARFARE 2    PS3    
 3              WII SPORTS RESORT    WII    
 4              WII FIT PLUS    WII    
 5              CALL OF DUTY: MODERN WARFARE 2    PC    
 6              FORZA MOTORSPORT 3    XB360        
 7              MARIO KART WII    WII        
 8              FIFA 10    XB360        
 9              LEGO BATMAN: THE VIDEOGAME    XB360    
 10            PURE    XB360    

PC boycott  :rofl
And those are just retail sales,no steam
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 16, 2009, 06:39:14 AM
And they're all playing it for 17 hours straight with milk on their lips
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 16, 2009, 07:05:42 AM
:bow Infinity Ward :bow2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 16, 2009, 08:08:44 AM
Just finished it on Veteran.  It wasn't nearly as much of a buttfucker as COD4.  I actually enjoyed it half the time.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Robo on November 16, 2009, 02:46:30 PM
I just can't get over this video.

[youtube=560,345]mQpcO8x6NNY[/youtube]
 :lol


This is the saddest fucking thing I have ever seen.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 16, 2009, 03:30:11 PM
[youtube=560,345]cudCajMNRM0[/youtube]

console version has auto-aim?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 16, 2009, 03:51:39 PM
um, i dont know what you mean. the knife throw was extremely 1 in a million lucky.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 16, 2009, 04:54:52 PM
Sub base is almost good enough to make up for Wasteland. :rock
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 16, 2009, 05:33:49 PM
^That part of the map was a good sniper spot iirc.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 16, 2009, 05:36:07 PM
i own people on wasteland

haters gonna hate
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 16, 2009, 05:46:45 PM
 :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 16, 2009, 05:59:17 PM
i think the worst maps are the ones with second story house after house

camping is a problem in any fps but never like this
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 16, 2009, 06:19:05 PM
Sub base just fits my playing style perfectly. Ambush, plenty of options to circle around, and useless for snipers. Fuck snipers.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: AdmiralViscen on November 16, 2009, 08:37:42 PM
The worst map is clearly the one with a giant big grassy field and a dirt hole in the middle
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 16, 2009, 09:05:44 PM
The worst map is clearly the one with a giant big grassy field and a dirt hole in the middle

Yeah, that's Wasteland. Poopy shit map from hell.

Riot shield + shotty in HQ, bring it on :gun

Riot shields are lame, and so are the people who use them.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 16, 2009, 09:13:30 PM
I love wasteland actually.  There's often really fierce, close-quarters fighting for the bunker and trenches.  It's also a good sniper map because of the wide-openness but it never feels unbalanced since you can always find a tree or ditch to take cover in if you're trying to counter a sniper.  Most of my custom classes are equipped with an AT-4 though so I don't really worry about helis or anything.

BTW, is there any way to shoot down an AC-130?  Everytime I lock on and shoot a rocket at it, it just poops out some flares.  Is the Stinger or Javelin better for that?

edit: kinkiest easter egg ever?
 :nsfw
spoiler (click to show/hide)
(http://img44.imageshack.us/img44/2019/p00241.jpg)
[close]
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 16, 2009, 09:24:37 PM
Time Warner Business class won't help me get my 360 on Live.  :'( :'( :'( :'( :'( :'(

No MW2 MP this week.  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Jansen on November 17, 2009, 12:27:39 AM
are you serious? wasteland fucking sucks
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 17, 2009, 01:41:18 AM
Wasteland is the map I was talking about 4-5 pages ago that infuriated me to extents I didn't know was possible.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 17, 2009, 02:17:46 AM
It's supposed to be a throwback to a cod1 map.  I don't know how to tell you guys to get better at it but it seems that it's a good map to switch your class around depending on where you have to fight the enemy.  They definitely made the sniper rifles more balanced than in MW1 tho where everybody at the top level was camping and sniping.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 17, 2009, 02:19:52 AM
yeah the only map where i see snipers like i did on cod4 is on highrise
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 17, 2009, 03:03:41 AM
the problem i had with wasteland is that i kept being killed as i spawned by killstreak garbage because you're constantly spawned outdoors.

not a fan of this fucking stupid afghan map either, or being killed through the roof in the airport terminal
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 17, 2009, 06:18:40 AM
best end game sequence ever.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 17, 2009, 07:09:00 AM
I am getting used to the multiplayer. Early on I was dying too often and then rushing out to die, so I had less than a 1:1 k/d ratio. The last few nights I've played (20 matches or so), My k/d ratio has been like 3:1 and I was the top player in several games. Part of it is better equipment (I pretty much suck with iron sights), but even though I got the game a mere 3 days after it came out, peeps had already learned the maps and spawn points. 

Finished the campaign and I didn't really care for it. There was more gameplay variety, but this was by far the most linear COD and the story was shite. At least they kept it short.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 17, 2009, 02:18:45 PM
Got to call in two (properly earned) Pave Lows in a single match :rock
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 17, 2009, 08:37:13 PM
i dont see how you could let someone get a nuke

i run around all the time so i always find the campers
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 17, 2009, 09:33:23 PM
played Capture the FLag last night. Guy on our team had a killstreak loadout of sentry gun, pavelow, and nuke. He got his nuke in the first round (capture has 2 rounds) by defending the flag. (I defended as well, rest of team did the capping) I got 2 Ac130s, 1 each round. We got the flag lead in the second round, and as the enemy team was halfway home to cap our flag to tie it in the end, he nuked them. Killed them 10 feet from scoring. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 17, 2009, 09:34:19 PM
BTW, anyone on the Bore Squad playing tonight, around 11 Eastern?  If so feel free to invite me.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 17, 2009, 09:51:54 PM
I'll probably be back on in an hour. I just got done playing some Hardcore TDM with Ketastrophe.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 17, 2009, 09:53:45 PM
I am convinced that performance is almost entirely dependent on lag. I played last night with no noticable lag and I was tops in 3 out of the 6 games that I played with a high k/d ratio. I played a few games tonight, with significant lag, and I am losing almost every single encounter. Fucking garbage

Sorry Gaynuh, that's too late for me on a weeknight.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 17, 2009, 09:54:56 PM
To be fair, I still rocked. :smug
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 17, 2009, 09:59:44 PM
:bow Willco

Title: Re: COD6 MW2 thread of kick ass campaign
Post by: pilonv1 on November 17, 2009, 10:04:00 PM
I am convinced that performance is almost entirely dependent on lag. I played last night with no noticable lag and I was tops in 3 out of the 6 games that I played with a high k/d ratio. I played a few games tonight, with significant lag, and I am losing almost every single encounter. Fucking garbage

finding the same thing here. so much for "improved" matchmaking IW ::)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 17, 2009, 10:20:47 PM
the only time i ever have lag is before a new host is picked

fucking FUD
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 17, 2009, 10:49:49 PM
Gonna be online in about 10-20. Invite me if ur on Willco.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 18, 2009, 12:31:37 AM
Just got done playing with Cajole, Beezy and Ganhyun.

Rocked, per usual. :smug
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 18, 2009, 12:38:30 AM
i just noticed that theres opium poppy fields in afghan :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 18, 2009, 01:02:15 AM
Tonight was the worst that I've played so far. After my first Domination match on Skidrow with Cajole, I don't think I ever got kills in the double digits again, but my deaths always were. My aim was horrible, reaction time was horrible, everything was just horrible. I can't even blame it on the maps because I mostly got my favorites tonight. :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 18, 2009, 01:07:53 AM
I call it white man's burden. Basically, I had an inverse reaction to your mediocrity, where my performance was propelled out of guilt.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 18, 2009, 01:12:10 AM
 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 18, 2009, 01:15:50 AM
The specops Chernobyl sniper mission is fucking hot. Almost Ghost Recon good. Shame about the lack of matchmaking, though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 18, 2009, 01:22:10 AM
white guilt makes mw2 experience sour for beezy?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 18, 2009, 02:50:22 AM
Had a shitty couple of sessions, down to 1.19  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: GilloD on November 18, 2009, 06:52:40 AM
FINE I BOUGHT IT ARE YOU HAPPY :(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 18, 2009, 07:47:32 AM
good games willco, although to be honest i had a shitty connection at the time.  i quit for afew hours and then rocked hard when i got on later. but, it was fun killing my friend who joined in but never asked us to pick him up :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: tehjaybo on November 18, 2009, 12:04:03 PM
Need a break from AC2 tonight.  Will the Boresquad be on?  I think it'd be cool to get a full room and just do some customs for a bit.

But Hardcore TDM/S&D only.  :rock
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: MCD on November 18, 2009, 03:22:33 PM
FUTURE WARFARE?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Robo on November 18, 2009, 03:45:42 PM
http://kotaku.com/5407646/report-activision-sets-up-third-call-of-duty-team

Are you shitting me?

 :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 18, 2009, 05:18:57 PM
The PC online component is spreading Trojan viruses. :teehee
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Kestastrophe on November 18, 2009, 05:25:22 PM
*waits for Manaborys shitstorm*
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Don Flamenco on November 18, 2009, 05:31:52 PM
http://kotaku.com/5407646/report-activision-sets-up-third-call-of-duty-team

Are you shitting me?


Guess they're going "____ Hero" the COD series too.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 18, 2009, 05:32:42 PM
It's supposed to be a throwback to a cod1 map.
Yeah. I was playing splitscreen with some friends, and my friend and I both noticed it like simultaneously. Kinda cool, but I hated that map even in CoD1. It's even worse now that it doesn't have that tunnel going under the big hedge. That was a good choke point.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: GilloD on November 18, 2009, 05:58:25 PM
I don;t mind the idea of a subscription CoD, except that I already plunked SIXTY bucks for a PC gane that they didn't have to ship, box or distribute.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 18, 2009, 06:15:31 PM
Right now, I'm carrying AUG-BHR (light machine gun) with a stinger (just to shoot down UAV's) with marathon, lightweight, and commando perks, which make it a REALLY good class for CTF.  The AUG has a sniper level of accuracy though with a grip attachment and apparently it's the only gun where the Acog scope actually zooms in (since it just uses the real world scope of the gun) so it's a good gun for mid and long ranges.  There was this one shield guy I teamed up with on Quarry and it is really amazing what a little teamwork can do in this game.  What I want to try is having a bunch people with shields walking in phalanx formation with a couple of shooters behind them, it would scare the shit out of the other team.

It's supposed to be a throwback to a cod1 map.
Yeah. I was playing splitscreen with some friends, and my friend and I both noticed it like simultaneously. Kinda cool, but I hated that map even in CoD1. It's even worse now that it doesn't have that tunnel going under the big hedge. That was a good choke point.
eh, it does have an underground area that goes through the hedges.  If you play CTF, the tunnel links the two flags directly but it's kind of a death trap.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 18, 2009, 06:17:55 PM
If Activision gave you the option of subscribing to Call of Duty Waypoint for $70 a year, which included an annual Call of Duty release that retails for $60 via download, included all the DLC for all Call of Duty titles, exclusive perks, free Avatar gear, online tournaments and such... would you do it?

Or would you pay $60 for Call of Duty: Whatever + $5 for each DLC map pack?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: BobFromPikeCreek on November 18, 2009, 06:19:08 PM
It's supposed to be a throwback to a cod1 map.
Yeah. I was playing splitscreen with some friends, and my friend and I both noticed it like simultaneously. Kinda cool, but I hated that map even in CoD1. It's even worse now that it doesn't have that tunnel going under the big hedge. That was a good choke point.
eh, it does have an underground area that goes through the hedges.  If you play CTF, the tunnel links the two flags directly but it's kind of a death trap.
I could have sworn it didn't. It had the tunnel that runs parallel to the hedge, but not under it. Maybe my memory is off.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 18, 2009, 06:21:36 PM
I could have sworn it didn't. It had the tunnel that runs parallel to the hedge, but not under it. Maybe my memory is off.
Yeah it's kind of confusing when you're in there but the center of the tunnel is a hub that splits in 4 directions (north, west, south, and east) so it can take you to any corner of the map basically.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 18, 2009, 06:30:12 PM
3 directions right?
No, four entrances.

http://callofduty.wikia.com/wiki/Wasteland

The middle of the bunker has a wooden wall with two entrances on each side.  The wall is very slightly bullet resistant so it's pretty hard to cut the corner trying to pick off any cameprs in there.  It's a huge chokepoint in death match and nearly impossible to pass in CTF.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 18, 2009, 06:33:49 PM
:wtf There is no 4th entrance
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: GilloD on November 18, 2009, 07:03:02 PM
Guhhhhhhhhhhhhhhhhhh. DLing now. Will be playable when I get home. T Minus 7.5 hours!
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Ganhyun on November 18, 2009, 07:52:39 PM
Need a break from AC2 tonight.  Will the Boresquad be on?  I think it'd be cool to get a full room and just do some customs for a bit.

But Hardcore TDM/S&D only.  :rock

I will be on around 11 eastern again. being oncall and having to stay up all night sucks, but it gives me plenty of MW2 time :)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Brehvolution on November 18, 2009, 08:22:26 PM
:piss on the brazil mission running in  close quarters chasing down some duded with guys all over the place. :piss2
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 18, 2009, 08:38:57 PM
Played some matches with Cajole. Rocked, per usual. :smug
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 18, 2009, 08:40:32 PM
Think I may finally ditch the SCAR-H. Not because it's bad, but I won't get P90 akimbo as long as I have the SCAR around.  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 18, 2009, 08:45:12 PM
P90 akimbo fucking sucks.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 18, 2009, 08:54:28 PM
http://kotaku.com/5407646/report-activision-sets-up-third-call-of-duty-team

Are you shitting me?

smh
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 18, 2009, 09:02:57 PM
The SCAR is my weapon of choice. Holographic sight + FMJ = instant victory.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 18, 2009, 09:04:11 PM
P90 akimbo fucking sucks.

I know, but I need some fucking akimbo weapon. I guess I'm closer with the G18, but I want to believe in the P90  :'(
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: The Fake Shemp on November 18, 2009, 09:05:43 PM
http://kotaku.com/5407646/report-activision-sets-up-third-call-of-duty-team

Are you shitting me?


Guess they're going "____ Hero" the COD series too.

I don't really get this. If they setup another studio, all it does is give Treyarch and Infinity Ward more time between releases. There would still be an annual release - it's not like they're going to release two a year.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Vizzys on November 18, 2009, 09:06:02 PM
try vector + akimbo/rapid fire and steady aim

anything in front of you should die
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 18, 2009, 09:07:56 PM
Scar is balls in close-quarters.  Besides, it only beats out the other assault rifles in accuracy at 200+ yards (yes this was tested) and there's very few maps you can really take advantage of that unless you always camp in the same spot.  Personally, the only time I ever use an assault rifle is when I've got a noob tube attached but on paper, it sounds like the ACR is the best assault rifle in the game.
http://callofduty.wikia.com/wiki/ACR

I have about 15 levels to go before I unlock it though.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: CajoleJuice on November 18, 2009, 09:12:43 PM
try vector + akimbo/rapid fire and steady aim

anything in front of you should die

Ah I forgot about steady aim. That is required for akimbo.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 19, 2009, 03:53:43 AM
Camp of Duty: Modern Screensaver
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: maxy on November 19, 2009, 04:16:04 AM
According to LA Times game budget was $200 million.

Quote
Thanks to Katayama and millions like him, Modern Warfare 2 generated a record-setting $550 million in sales through Saturday, besting not only the previous mark for a video game but also for movies at the box office. That represents about 8 million units sold, according to estimates by publisher Activision Blizzard Inc. of Santa Monica.

"This provided the entire industry with a shot in the arm," said Colin Sebastian, an analyst at Lazard Capital Markets, who predicted Modern Warfare 2 would ultimately sell 15 million to 20 million units, exceeding $1 billion in revenue.

Call of Duty cost $40 million to $50 million to produce, people close to the project said, about as much as a mid-size film. Including marketing expenses and the cost of producing and distributing discs, the launch budget was $200 million, on par with a summer popcorn movie -- and extremely high for a video game.

http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story (http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story)
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: GilloD on November 19, 2009, 09:37:07 AM
Campaign is pretty fun. Airport level ois beyond tacky- It's like sticking a Megan Fox rape scene in the middle of Transformers- but the RUSKIE TAKES SUBURBIA levels are pretty great. Except for the "Sorry, Private, the Stinger Missiles are in another castle" part.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: GilloD on November 19, 2009, 09:39:03 AM
Also, Estate rules. So fun.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 19, 2009, 09:54:14 AM
yeah estate is like that cod4 map that had the canyon and the cave except not frustrating
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: GilloD on November 19, 2009, 08:34:36 PM
[youtube=560,345]JkvzqXjbieE[/youtube]

So, I wonder if the console versions also have hidden game modes.

DLC< mabes?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: archie4208 on November 19, 2009, 09:11:58 PM
[youtube=560,345]JkvzqXjbieE[/youtube]

So, I wonder if the console versions also have hidden game modes.

Obviously, especially since the PC version is a port of the 360 version. :P  I wonder how much they will sell the game modes for.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: demi on November 19, 2009, 09:15:21 PM
That mode doesnt look very fun. Yet more camping. They need to port UT2k4 and be done with it
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: drew on November 19, 2009, 09:59:43 PM
[youtube=560,345]JkvzqXjbieE[/youtube]

So, I wonder if the console versions also have hidden game modes.

just gonna go ahead and quote this again for good measure
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 20, 2009, 12:31:35 AM
Marathon, Lightweight, Commando and any random submachine gun with rapid fire is the most fun class to use when playing Domination. The gun doesn't even matter much because you'll hardly feel the need to use it. Whenever I wasn't sprinting around capturing bases, I was sprinting up to people and knifing them in the face. I got like 20 kills like this on Favela. :lol
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 20, 2009, 12:32:15 AM
one more week and get to play this via multi :hyper
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: brawndolicious on November 20, 2009, 12:51:30 AM
Marathon, Lightweight, Commando.
That's a good combo. I did that for ctf and got them up to pro within a few days, the pro of commando apparently lets you take no damage when you fall.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 20, 2009, 12:55:21 AM
Yeah, I'm gonna try to get all 3 of the to pro with this setup. I've never used any of them before today.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Himu on November 20, 2009, 12:59:36 AM
anyone mind telling me what mw2's class system is like?
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: duckman2000 on November 20, 2009, 01:17:17 AM
Marathon, Lightweight, Commando.
That's a good combo. I did that for ctf and got them up to pro within a few days, the pro of commando apparently lets you take no damage when you fall.

Effective, and lame as hell. Anyone who uses this, at least in TDM, is a major lame-o. The bunny hopper of MW2.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: Beezy on November 20, 2009, 01:48:15 AM
It's just for fun, Debbie Downer. Anyone who gets killed by this repeatedly sucks or they're a dirty camper who deserves to get stabbed in the back.
Title: Re: COD6 MW2 thread of kick ass campaign
Post by: cool breeze on November 20, 2009, 02:37:21 AM
anyone mind telling me what mw2's class system is like?

there isn't one

you pick a main gun (assault, machine, or sniper rifle), side arm (pistol, shotgun, smg, anti-air), attack equipment (grenade, sticky grenade, throwing knife), special grenade (stun, blind, smoke) and a set of modifiers called Perks.  Examples of perks are infinite run, faster reload, and not showing up on radar.  Things get upgraded as you use them.  So, kill enemies using the scope view a lot, and you'll unlock a new scope to customize your gun with.   
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 20, 2009, 02:38:13 AM
Marathon, Lightweight, Commando.
That's a good combo. I did that for ctf and got them up to pro within a few days, the pro of commando apparently lets you take no damage when you fall.

Effective, and lame as hell. Anyone who uses this, at least in TDM, is a major lame-o. The bunny hopper of MW2.

Can't wait to use this to piss off people like you. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 20, 2009, 02:39:59 AM
Can't wait to use this to piss off people like you. :lol

It's not a big issue (especially not if you have a proper stealth and detection class), it's just fucking lame. Halo style lame.  :yuck

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 20, 2009, 02:58:27 AM
Chief lametards digging critically lame shit, big surprise there.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 20, 2009, 03:16:04 AM
Can't wait to use the AC130 that I got from a care package for a 4 kill streak.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on November 20, 2009, 05:10:39 AM
ugh. played tonight and seriously, we thought the other team was bad the other night when the bore squad played, this was worse. The entire room camped the whole match on scrapyard. Literaly, the whole other team went full camp with claymores, snipers, silenced guns, and camped the back. Then to make matters worse half of the team I was on were snipers sitting in the other building on the opposite side of the map. so basically, myself and 2 others try to take out the campers..... not too much fun really. But apparently the other team was a group of friends and did that on every map, thinking it hilarious. I shoulda known better, but they did that shit on 3 straight maps. :( Camp of Duty indeed. They were also good at the camping and had alot of communication. Could never take out more than 1 or 2 before a splooge of grenades and such hit me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 20, 2009, 10:10:34 AM
Still sounds better than games filled with monkey-armed hoverskaters with infinite energy swords.

Might get rid of Scrambler but not sure yet, would have to get silencers then  >:(

I find that scrambler mostly works to the detriment of the user anyway.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 20, 2009, 11:49:16 AM
This IWNet stuff really isn't cutting. I didn't have too much trouble earlier, but I left it on "Finding a Match..." for 45 minutes and didn't get a single bite. In countries where CoD is less than a RELIGION, this sucks. Asia is big on dedicated servers. Fuuuu. I finally got a match that was hilariously laggy. The kill cams were like dispatches from some alternate dimension. And it kept giving me Challenges I didn't complete. It was like "AWESOME 10 PRONE KILLS WTG" when I didn't even crouch, let alon lay prone.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 20, 2009, 12:00:21 PM
You thought you could move to Korea and there wouldn't be any consequences? 

I don't have a problem with any other game I own. Just CoD2. There are tons of dedicated servers in Japan and Korea for every other title. Or I can just scan a server list and find something wit suitable ping. And earlier today there was no issue, but tonight I literally couldn't play.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 20, 2009, 01:09:22 PM
Ninja >>>>>>> Scrambler
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on November 21, 2009, 04:55:18 AM
Not much tips really. Just run through, using only 1 or 2 bullets per sign and dont miss
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: MCD on November 21, 2009, 09:21:42 AM
God damn, I cannot get the trophy for The Pit.  How do you run this thing in under 30 seconds?  The closest I've got is like 32.5.
just did it in 28 sec.

pick handguns only and try not to miss, wasting 2 or 3 bullets is ok as long as you don't shoot civilians and be as fast as you can (SWITCH TO YOUR OTHER WEAPONS FASTER THAN RELODAN!). and when shooting try not to stand still, move slowly as you shoot.

and you can try using your knife at the last 1 or 2 enemy signs.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: MCD on November 21, 2009, 01:57:05 PM
SPECOPS

RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on November 21, 2009, 04:39:51 PM
Still sounds better than games filled with monkey-armed hoverskaters with infinite energy swords.

Might get rid of Scrambler but not sure yet, would have to get silencers then  >:(

I find that scrambler mostly works to the detriment of the user anyway.


Exactly. Nothing tips someone off to your location more than their radar getting scrambled.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 22, 2009, 12:47:48 AM
Just witnessed my first nuke. It was a guy on my team. So awesome.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 22, 2009, 12:54:57 AM
Way to not play with us, you anti-social jerk.

I rocked tonight, per usual. :smug
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 22, 2009, 01:06:53 AM
Nukes > people
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 22, 2009, 02:12:50 AM
The M4 sucks asshole. I was lighting people up, pumping them full of lead and still dying all over the plac. The thing shoots spitballs or something
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 22, 2009, 03:28:56 AM
I had someone on Facebook defriend me because I trolled him about the PC version of Modern Warfare 2. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 22, 2009, 11:18:20 AM
Who the hell gets upset about an Internet troll?

Borys, I guess. :lol

Prole trolls me all the time. I don't go, "FUCK YOU!" and delete him off my contacts.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 22, 2009, 11:58:44 AM
Just witnessed my first nuke. It was a guy on my team. So awesome.

The nuke effect is pretty weak, though. It doesn't do shit to the map, or the players.

Quake 3 engine  :gloomy
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 22, 2009, 03:48:42 PM
Played about 3 or 4 hours of Spec Ops for the first time with a relative out in Cali.

Damn fun stuff.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 22, 2009, 05:04:39 PM
Having played a bunch of GRAW2 recently, I feel that the whole chopper gunner thing is just shit poorly made. They should have made you a Blackhawk gunner instead, and added some element of risk by exposure to it.

The engine does look pretty dated when you're not looking at player models.  When will the use a new one?  Maybe CoD8?

Do they have a reason to bother? MW2 is basically the same as MW, and it hasn't hurt it, in sales or "critical" reception. Hell, they even managed to manipulate some writers into gushing about their "dynamic objects," like the exploding lamps. This series is definitely reviewed in a vacuum.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on November 22, 2009, 05:19:07 PM
MW2 looks way better than CoD4.  CoD4 was drab and ugly, the only thing that saved it was how smooth everything ran.  It's more a testament to the locations and design rather than the engine pushing polygons and all that shit.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 22, 2009, 05:30:56 PM
How is this any different? You have some nice mountain levels, ugly orange battlefields at dusk, and such. Texture quality may be slightly better, but there still isn't a single good texture in any given level (well, at least not on Xbox 360). The backgrounds range from rather nice (again, the mountains) to bug ugly. And the snow levels do not hold up well to similar levels in recent games. And lighting is hit or miss, with shadows being complete misses.

Honestly though, I think the worst idea they had was that damned ghost mask. It looks so bad.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 22, 2009, 05:46:22 PM
This IWNet stuff really isn't cutting. I didn't have too much trouble earlier, but I left it on "Finding a Match..." for 45 minutes and didn't get a single bite. In countries where CoD is less than a RELIGION, this sucks. Asia is big on dedicated servers. Fuuuu. I finally got a match that was hilariously laggy. The kill cams were like dispatches from some alternate dimension. And it kept giving me Challenges I didn't complete. It was like "AWESOME 10 PRONE KILLS WTG" when I didn't even crouch, let alon lay prone.

Join the club, trying to find games in Australia is pathetic. Every game is two yellow bars or less.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 22, 2009, 05:59:45 PM
The game looks fine when you're just running and gunning at a smooth 60fps.  It's not trying to do high detailed environments and most of the game is outdoors so you don't have a chance to really analyze over-analyze any textures.  Honestly, I thought that AC-130 co-op level felt more viscerally entertaining than anything in Uncharted 2 (from what I played of it).
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on November 22, 2009, 06:05:57 PM
How is this any different? You have some nice mountain levels, ugly orange battlefields at dusk, and such. Texture quality may be slightly better, but there still isn't a single good texture in any given level (well, at least not on Xbox 360). The backgrounds range from rather nice (again, the mountains) to bug ugly. And the snow levels do not hold up well to similar levels in recent games. And lighting is hit or miss, with shadows being complete misses.

Honestly though, I think the worst idea they had was that damned ghost mask. It looks so bad.

Because it has actual color and contrast between them.  It's not Mirror's Edge, but a lot of elements in the game still pop.  It was just all around more appealing to look at than CoD4, which as I said above, was incredibly drab, and flat, brown, etc.  Killzone 2 was also pretty drab, but with all the effects going on, it managed to provide character (hurrr) to the bleakness.  It's just personal preference in the end.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 22, 2009, 06:15:52 PM
How is this any different? You have some nice mountain levels, ugly orange battlefields at dusk, and such. Texture quality may be slightly better, but there still isn't a single good texture in any given level (well, at least not on Xbox 360). The backgrounds range from rather nice (again, the mountains) to bug ugly. And the snow levels do not hold up well to similar levels in recent games. And lighting is hit or miss, with shadows being complete misses.

Honestly though, I think the worst idea they had was that damned ghost mask. It looks so bad.

Because it has actual color and contrast between them.  It's not Mirror's Edge, but a lot of elements in the game still pop.  It was just all around more appealing to look at than CoD4, which as I said above, was incredibly drab, and flat, brown, etc.

I think your memory of COD4 is hazy. The fight towards Whiskey Hotel could be set in Bog, and the Caucasus levels, of which COD4 had many, are interchangeable between the two games. What MW2 does have is snow, but that snow is so shitty looking that it would be better off without it.

edit: well, I guess there are the Afghanistan levels too.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 22, 2009, 06:27:13 PM
side by side, you can definitely see some higher detail and better lighting.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 22, 2009, 06:38:35 PM
side by side, you can definitely see some higher detail and better lighting.

I thought you said the detail didn't matter in such a fast moving game? Which was already a shitty argument when it was used to defend Resistance, and it hasn't gotten any better with age.

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 22, 2009, 07:26:37 PM
decent enough, nowhere near GOTY.
Did you play online at all? MW1 and 2 aren't loved for their campaigns.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: MCD on November 22, 2009, 07:34:46 PM
CAPTAIN PRICE

SOAP MACTAVISH

:bow
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 22, 2009, 08:52:38 PM
side by side, you can definitely see some higher detail and better lighting.
I thought you said the detail didn't matter in such a fast moving game? Which was already a shitty argument when it was used to defend Resistance, and it hasn't gotten any better with age.
It doesn't mean anything in the real world if the textures and poly counts are a little higher in a game like this.  I'm just saying, some improvements were made on those things but mainly it looks like it was the lighting/particle effects that they improved in the sequel.  I can't tell exactly what they did to it but everything has just a sharper look to it and the colors are more saturated.  In the campaign, there's definitely a lot more attention paid to building the setpieces so I guess that should count as an improvement.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Jansen on November 22, 2009, 09:20:45 PM
commando + lightweight + marathon = :lol

gonna try covering my back with a shield the next time i play.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on November 22, 2009, 09:25:26 PM

gonna try covering my back with a shield the next time i play.

I tried this in SpecOps and it doesnt work. Is it multi only?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 22, 2009, 09:35:34 PM
In splitscreen deathmatch, the shield isn't 100% bullet proof either.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 22, 2009, 09:43:19 PM
commando + lightweight + marathon = :lol

gonna try covering my back with a shield the next time i play.
:o

I never thought of that!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: MCD on November 22, 2009, 09:45:47 PM
Saw it couple of times in multi, pissed me of as well.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on November 22, 2009, 09:58:55 PM
commando + lightweight + marathon = :lol

gonna try covering my back with a shield the next time i play.
:o

I never thought of that!

There is a message in the game that even tells you that the shield projects even when it's on your back.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on November 22, 2009, 10:08:00 PM
beasting with the m16 + stopping power earlier today, like 2.0 kdr every game

so easy to get double and triple kills it almost feels too cheap, but then without coldblooded it feels like eyes are on you at all times so eh
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 22, 2009, 10:45:26 PM
The lighting is pretty terrible sometimes.  When soldiers are walking toward a light source they practically sparkle and glow, which shouldn't be happening on ACU material. 

You people are terrible.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on November 22, 2009, 11:39:07 PM
is it just me or is there no benifit to using the TAR > the SCAR? besides the benefit of easy xp gains via low level challenges of course

the TAR and SCAR seem to equal out by way of fire rate and damage
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on November 22, 2009, 11:56:18 PM
TAR is way better at close range.  SCAR is better at long range.  Both are adequate at medium range.

I use the TAR because it has the benefits of an SMG but can still do right at long range.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 23, 2009, 12:13:29 AM
TAR sucks, SCAR for life.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 23, 2009, 12:33:10 AM
I was using the TAR in that match where I ended up on the other team and destroyed you guys, Willco. :smug
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on November 23, 2009, 02:09:28 AM
now that thats settled, this has been a point of debate within my house:

(http://images1.wikia.nocookie.net/callofduty/images/thumb/d/db/TITLES-12.jpg/750px-TITLES-12.jpg)

the one i use is middle row, 5 down, which i have concluded is supposed to be the Hungarian flag

heres where it gets confusing, the italian flag uses the same colors, aligned vertically, but the green stripe should always be first, the hungarian flag is never shown vertically and i attribute this to infinity ward's error...but if they could mess that up then they could easily mess up the colors on the italian flag :-\

on the next page theres something that looks more like the flag i want except it has a weird black circle emblem that ive never seen on any version of the hungarian flag

god forbid i have been going around reppin italia :yuck
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 23, 2009, 02:28:45 AM
yeah, that's a reverse italian.  The one with the black "wheel" emblem is Indian.  There's no Hungarian at all.

I'm going by this list:
http://www.themodernwarfare2.com/mw2/multiplayer/callsigns/titles-flags/

what I use is the iranian one, thinking it might upset some redneck.  so far, every other flag emblem I've seen has been mexican or american so I probably don't even get matched up with anybody outside of california.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 23, 2009, 07:30:36 AM
yeah, that's a reverse italian.  The one with the black "wheel" emblem is Indian.  There's no Hungarian at all.

I'm going by this list:
http://www.themodernwarfare2.com/mw2/multiplayer/callsigns/titles-flags/

what I use is the iranian one, thinking it might upset some redneck.  so far, every other flag emblem I've seen has been mexican or american so I probably don't even get matched up with anybody outside of california.


All I ever see here is the Korean flag. Haha. Guess IWNet works.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on November 23, 2009, 11:21:40 AM
ive seen a couple german, a lot of canadian, some american (usually army guys), and that green and white one with the orange stripe

i cant believe they dont have a hungarian flag, maybe ill throw a request infinity ward's way but im pretty positive nothing will be done as everythings set in stone
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 23, 2009, 03:22:58 PM
I got to lvl 12 so far. I'm home with a sick kid so I've been playing for almost 3 hours straight. Got my clan tag too. Play with me tonight, nikkas.  :-*
Let's flood a server with [BORE]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Kestastrophe on November 23, 2009, 03:25:09 PM
i'll be on :rock
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 23, 2009, 03:25:53 PM
I have another hour right now if you can hop on soon.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Kestastrophe on November 23, 2009, 03:33:00 PM
I think I can hop on for a few  8)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 23, 2009, 03:49:09 PM
Which playlist?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on November 23, 2009, 05:09:34 PM
IW.NET fails. Seems like Activision made IW disable it on PC today due to the pirates getting on games. You can join a lobby, but the game won't launch. It just hangs on "waiting..."

Edit: Well, the game is not playable on Win7. Constantly crashes and restarts. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 23, 2009, 06:21:42 PM
Which playlist?


Doesn't matter to me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 23, 2009, 09:49:02 PM
Feels like I should have unlocked the harrier strike a long time ago.  :duh
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 23, 2009, 10:12:32 PM
The harrier is kind of useless now since everybody has unlocked a stinger or a javelin. Occasionally, you'll run into a match with a team that was dumb enough not to carry any anti-aircraft whatsoever, but that's an anomaly.

Good games, guys (Cajole, Zero Hero, Kestastrophe, etc.). I had been playing for almost 90 minutes beforehand with Cajole, though, and desperately required a break.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 23, 2009, 10:13:07 PM
I think all my rechargeable batteries are just done. Ugh.

Good games, guys.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 23, 2009, 10:17:03 PM
If it were not for the lag and my brother getting kicked (twice), I think we would have won that last match too.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 23, 2009, 10:22:27 PM
The harrier is kind of useless now since everybody has unlocked a stinger or a javelin. Occasionally, you'll run into a match with a team that was dumb enough not to carry any anti-aircraft whatsoever, but that's an anomaly.

Good games, guys (Cajole, Zero Hero, Kestastrophe, etc.). I had been playing for almost 90 minutes beforehand with Cajole, though, and desperately required a break.

That's why you drop the Harrier strike after the Pave Low. Not everyone is going to run around with stingers, and those who do will have probably tried to take down the Pave Low first.

Last game I played was just plain slaughter. Scored a triple kill with the predator, so the Pave Low was only one simple kill away. Shame it happened at the end of the game, was hoping I could finally break that annoying 13 kill barrier.  :'(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 23, 2009, 10:25:24 PM
Lots o' fun brahs. :pimp
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 01:01:22 AM
You jumped off right as we invited you, Zero.

And we played some tough-as-nails headquarters matches. That shit put hair on your chest. :punch
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 24, 2009, 01:09:22 AM
Yeah, that noob-tubing team was pissing me off. I'm surprised we won on shitty ass Wasteland.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 01:16:17 AM
It was close. It was nice to end on a strong note after a few heartbreakers.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 24, 2009, 05:37:56 AM
good god the matchmaking in this is distinguished mentally-challenged. im sure it works for north america but fucking hell its terrible. last game timed out 30 seconds after we all joined
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 24, 2009, 09:15:54 AM
You jumped off right as we invited you, Zero.

And we played some tough-as-nails headquarters matches. That shit put hair on your chest. :punch
I had to go to bed. I was on the server with you guys for the last few minutes on wasteland, just not in your party.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 24, 2009, 09:30:38 AM
The Rangers need a nerf. Dual rangers on some maps is like a cheat. I don't mind that it's an instant kill, but the range i crazy. It;s like dual eilding hip fireable sniper rifles.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 24, 2009, 11:40:17 AM
People carrying around dual shotties look hilarious. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 11:51:02 AM
Claymores need to be nerfed, in my opinion. The do damage through walls and everything. It's insane.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 24, 2009, 02:26:39 PM
Are claymores the things that I tend to sit on and blow up at checkpoints? Don't like 'em. Hardly visible.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: tehjaybo on November 24, 2009, 02:33:33 PM
Send me a PM next time you guys are on and I'll hop in too.   :punch
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 24, 2009, 04:52:58 PM
Claymores are plenty nerfed compared to the COD4 variants, though. You only get one, it takes up the equipment spot, and the damage seems pretty low.

Saw my first nuke today after being dropped into a match half way through, and I can not believe someone was allowed to score 25 kills on Derailed.  :wtf
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 24, 2009, 04:59:38 PM
Dual wielding p90's is pretty sweet. You have to be very close for the akimbo stuff to work, but up close it's pretty powerful and useful.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 05:00:21 PM
You're insane. I used to be able run right by claymores in Call of Duty 4. And if they went off, as long as there was a wall that separated us, I was fine.

Not the case anymore - whatsoever.

Sure, you only get one, but it kills you.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 24, 2009, 05:05:21 PM
You're insane. I used to be able run right by claymores in Call of Duty 4. And if they went off, as long as there was a wall that separated us, I was fine.

Not the case anymore - whatsoever.

Sure, you only get one, but it kills you.

I used claymores plenty in COD4, and these do not seem nearly as effective. I have yet to be killed by one, despite triggering several. Do you freeze up when you trigger one or something?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 05:12:35 PM
Negative. I apply the same tactics that worked with the game's predecessor, mainly a quick spurt and jump forward from the damage radius or ducking behind a wall. These do not work this time around, and I've been killed through walls countless times.

They are highly effective, moreso than the last time around; the only difference is that there are less than them. But as I found out last night, Scavenger effectively gives your opponent an unlimited amount of claymores - which is incredibly cheap. It's possible to trip one, die, respawn hoping to get your revenge, and trip another one that was scavenged from your dead corpse.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Sho Nuff on November 24, 2009, 06:05:38 PM
I'm staying at home all Thabksgiving vacation and I am gonna beast the shit out of this game. Gamertag McWild, let's make it happen
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 06:54:24 PM
You have my SCAR.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 24, 2009, 07:21:32 PM
You have my SCAR.

And my TAR. You playing tonight, Willco? I need to try out the M16.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 24, 2009, 07:22:32 PM
Negative. I apply the same tactics that worked with the game's predecessor, mainly a quick spurt and jump forward from the damage radius or ducking behind a wall. These do not work this time around, and I've been killed through walls countless times.

I've done this. Hell, I've even doubled back after triggering some, and only got the raspberry jelly thing. Do your opponents have danger close equipped, or is this for HC?

M16 is way better than the SCAR or TAR. 

I'd expect this, but I have a hard time getting used to burst fire.  :'(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 24, 2009, 07:23:39 PM
M16 is way better than the SCAR or TAR. 
That's good to hear. I just unlocked it last night. It was my favorite and only weapon in COD4.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 07:36:53 PM
Yeah, I will definitely be on later.

(I'm on right now.)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 24, 2009, 09:59:40 PM
Take a WA200 and slap a silencer and thermal on it and you've got a beautiful counter-sniper weapon.  The big compromise with having cold-blooded is that you can't have stopping power so it means you need to usually hit at least 2-3 shots to kill anybody.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 10:09:21 PM
M16 blows this game around. It is whooped handily by the SCAR.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on November 24, 2009, 10:22:06 PM
Played a bit of HQ tonight with a friend. Got a nuke on Karachi. My class:

Marathon Pro
Lightweight Pro
Commando Pro
UMP45
starting secondary machine pistol
2 flash and 1 semtex.
Killstreak rewards:
harrier
pavelow
nuke


Summary:

Started off on the side where A is on Domincation. HQ spawned in the building that accesses the broken middle and A. Ran into the nearby building that has 2 floors and is a common camp spot for people. Got 1 quick knife kill. One of the guy's teammates tried to run up behind me and i got him with a headshot. Ran out the other bottom door, ran around to where C is in Domination, climbed the ladder, and seen 2 guys laying down there. Knifed both. Im at 4 kills now. Shot a guy climbing in to where the HQ is. 5 kills. Now the hq is capturable. Jump inside there. Look out the ledge to the bus and kill 1. 6 kills. Turn around and own a guy climbing in. 7 kills. Run to the back hall and look out towards the bus. Get 2 more quick kills. 9-0 so far. Hold my harrier. Look down the hall to where the HQ is. By now its almost done. I run out towards A, jump to the nearby ledge, and crouch. Move over to the ladder. New HQ is in our original spawn. I throw the Harrier over it. 5 kills by the 2 planes dropping bombs. 14-0. My team caps the HQ. I kill 3 enemies running to destroy it. 17-0. Harrier is still out and gets 2 more kills. 16-0. They kill my harrier and I throw out the pavelow then. New HW is on other side of map. Im out of UMP ammo so I swapped to pistol. Killed 2 guys running to the other HQ. 18-0. Run to where C is and cover from the roof. My pavelow rapes and gets me to 25-0. I debate using the nuke now or waiting. pavelow is destroyed. I check the score and use the nuke.

end of game stat: 31 kills, 1 death :lol

Afterwards the otherteam was like WTF!?!?!?!?!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 24, 2009, 10:39:24 PM
I will be back on around midnight EST if anyone wants to have a go.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on November 24, 2009, 10:40:50 PM
I will be back on around midnight EST if anyone wants to have a go.

Eh, I might be on then. But probably not to be honest. I have 1 more day of work, tomorrow, so I need to get some sleep before getting up at 6.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 01:13:09 AM
Or maybe you  (http://gamebattles.com/forums/t/2614408.html)are not (http://www.gamefaqs.com/boards/genmessage.php?board=951944&topic=52345668&page=2) playing (http://www.gamefaqs.com/boards/genmessage.php?board=951944&topic=52187363) the game (http://www.gamefaqs.com/boards/genmessage.php?board=951944&topic=52376085).

Anyone here that plays with me can attest to the fact that I'm pretty good. My brother, who is especially good, will say the same thing. And he has actual weapons experience and such. He could wipe the floor with anybody on here.

The general consensus seems to be that not only is the M16 weaker this go around, that it is outclass and outgunned by the FAMAS/TAR/ACR/etc.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 25, 2009, 01:20:42 AM
I'll attest to Willco's brother being good. :P
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 01:22:32 AM
It pains me to admit it too, because this is the same kid that Disposable White Guy and I beat at Halo so bad that he unplugged the Xbox and ran away to the beach.

I sometimes think had we not humiliated him so badly, that he would not be the gamer he is today. Up until that point, I could smash him at anything.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on November 25, 2009, 01:45:24 AM
its better than the famas, less recoil maybe

I use a m16+ silenced m93 raffica combo that works well, since the raffica is pretty much the m16 only smaller

full auto wise ACR is my personal fave
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 25, 2009, 02:31:12 AM
Anyone here that plays with me can attest to the fact that I'm pretty good.

Apparently not good enough to avoid getting killed, repeatedly, by nerfed claymores.  :teehee
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 25, 2009, 02:39:05 AM
http://callofduty.wikia.com/wiki/M-16#Call_of_Duty:_Modern_Warfare_2

So the only known changes are better sights and a .08 second longer delay between the bursts.  At the end of the day, it's still going to kill anybody in one burst, which the FAMAS doesn't.  The main reason I like it more than the FAMAS is because it sounds manlier.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 04:47:56 AM
Anyone here that plays with me can attest to the fact that I'm pretty good.

Apparently not good enough to avoid getting killed, repeatedly, by nerfed claymores.  :teehee

Except they haven't been nerfed; they can now kill you through walls, and by virtue of the Scavenger perk, someone can plant an unlimited amount.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 25, 2009, 08:22:07 AM
Best gun in the game is the AUG.

Tru. Cant wait to unlock it.

Also, if you;re not playing Hardcore, you are a wuss.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 25, 2009, 12:56:53 PM
I wish a stat site was up by now. Lazy IW rich fuckers.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 12:59:07 PM
I use Ninja Pro on Hardcore TDM. It is pretty much useless for anything else unless you plan on sniping.

And that's not me. I like to get up close and personal when I see my prey. I want to see the whites in their pixelated eyes.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 02:13:26 PM
I'm well aware of what it does. It's totally useless outside of Hardcore, because it's not like people are camping anyway. You're better off equipping a perk that does more damage. The chance that you might be able to sneak up on someone with Ninja Pro and stab them is offset by the amount of damage you'll do with another perk.

In Hardcore, it's pretty much mandatory.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 25, 2009, 02:16:13 PM
Are you seriously saying that people don't camp in this game?  :wtf
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 04:37:25 PM
People are constantly on the move in regular Team Deathmatch, Domination and Headquarters; the odds of mowing down someone running across a map with stopping power is higher than sneaking up on someone with Ninja Pro.

Heck, that's the reason why some people hate playing Hardcore, which could easily be retitled to CAMPER'S DELIGHT.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 25, 2009, 05:20:42 PM
People are constantly on the move in regular Team Deathmatch, Domination and Headquarters; the odds of mowing down someone running across a map with stopping power is higher than sneaking up on someone with Ninja Pro.

:wtf  Stopping power and ninja aren't even in the same perk slot. So you wouldn't be losing that damage perk by using ninja. As far as I can tell, commando and steady aim are the only "damage" perks in that slot.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on November 25, 2009, 05:59:18 PM
I use Ninja Pro all the time, too.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 25, 2009, 06:08:39 PM
Are you seriously saying that people don't camp in this game?  :wtf

There isn't a shooter made where people don't "camp". Especially if it is a non-objective gametype and the game isn't a Quake style shooter. 

There are two types (among many) that play COD MP. The group that plays gametypes like Domination and GroundWar which are essentially much more fast paced and chaotic and those who prefer the Hardcore Playlists where slow play is a much more dominant and enjoyable gameplay style for those playlists.

Personally I prefer the hardcore modes because I don't like to run around in a manic state but the nice thing is that there many playlists to incorporate either style.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 25, 2009, 06:44:16 PM
I've been doing much better with the M16 than the other assault rifles. Unlike the SCAR and TAR, I can use it well from any range. I'm sticking with it until I unlock something else.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 25, 2009, 06:52:59 PM
I just discovered that Im still 200 kills under a positive d/k ratio.

All due to the first few hours of play, now I usually end up positive.

1500/1700

I still have a shitty kill death ratio because until a few days ago I didn't realize I was running utorrent as a background process on one of my computers that was chewing up all my bandwith for the last few weeks and giving me shitty connections.

I'm stupid.   ???
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: AdmiralViscen on November 25, 2009, 09:16:09 PM
The more I read, the more I really don't think Willco has a good opinion about anything.
:shh
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 10:36:45 PM
Are you seriously saying that people don't camp in this game?  :wtf

There isn't a shooter made where people don't "camp". Especially if it is a non-objective gametype and the game isn't a Quake style shooter. 

There are two types (among many) that play COD MP. The group that plays gametypes like Domination and GroundWar which are essentially much more fast paced and chaotic and those who prefer the Hardcore Playlists where slow play is a much more dominant and enjoyable gameplay style for those playlists.

Personally I prefer the hardcore modes because I don't like to run around in a manic state but the nice thing is that there many playlists to incorporate either style.

... At least Stoney Mason gets the score. You guys can use Ninja Pro if you'd like on non-Hardocore playlists, but you're wasting your slot. Have fun getting that one kill you earned from sneaking up on someone versus twice as many with a more high-powered approach.

Commando Pro, Steady Aim and Last Stand are all superior perks to use in those modes. And Cajole, if you wonder why I did so well after that one bad round transitioning from Hardcore, that's the reason why. I dumped Ninja Pro for Steady Aim for one class, Commando Pro for the other.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 25, 2009, 11:20:03 PM
At least Stoney Mason gets the score. You guys can use Ninja Pro if you'd like on non-Hardocore playlists, but you're wasting your slot. Have fun getting that one kill you earned from sneaking up on someone versus twice as many with a more high-powered approach.

You seemed to be saying that camping isn't a factor in regular TDM, and that's a crock of shit. And then you went on to rant about Stopping power, despite it being in a separate slot altogether. I don't particularly give a shit whether or not you use Ninja pro or some other perk, but your argument is all over the place.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 25, 2009, 11:20:39 PM
I still have a shitty kill death ratio because until a few days ago I didn't realize I was running utorrent as a background process on one of my computers that was chewing up all my bandwith for the last few weeks and giving me shitty connections.

Every game I join is like that, I get shot and I watch the killcam and I'm about 10 feet from where I was last alive on my screen.

I got in a full local game last night (all 3-4 green bars) and it was like a whole new game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 25, 2009, 11:33:08 PM
I still have a shitty kill death ratio because until a few days ago I didn't realize I was running utorrent as a background process on one of my computers that was chewing up all my bandwith for the last few weeks and giving me shitty connections.

Every game I join is like that, I get shot and I watch the killcam and I'm about 10 feet from where I was last alive on my screen.

I got in a full local game last night (all 3-4 green bars) and it was like a whole new game.
When you play with 3 or 4 bars it is a whole new game. Because of that utorrent issue, I was always playing with one or two bars and it was frustrating because while I'm not great at the game, I knew I was better than what my stats were saying and I couldn't quite figure out why I was sucking so bad.

Now I just have to work to bring up that awful K/D ratio that was established because of it.

Also I forgot who mentioned it but someone said the p90 wasn't as good as it was in COD 4 and I'll disagree. I'm owning with it now on certain maps just like you could in COD 4. If it was nerfed, it was quite a mild nerf.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 11:52:24 PM
You seemed to be saying that camping isn't a factor in regular TDM, and that's a crock of shit. And then you went on to rant about Stopping power, despite it being in a separate slot altogether. I don't particularly give a shit whether or not you use Ninja pro or some other perk, but your argument is all over the place.

Camping really isn't a regular factor in vanilla TDM. Am I saying people don't do it? No.

... but if that's the determining factor for your perks, then you're cuckoo.

I also didn't saying GO WITH STOPPING POWER ONLY, I was merely saying it's one of those high-powered perks you should have. I APOLOGIZE THAT I DID NOT RECALL ALL THE PERKS FOR A VARIOUS SLOT OFFHAND, but as stated, I have corrected which ones would be better off in a slot.

Also, you got a lot of nerve criticizing me on a technicality, calling it ranting no less, after all the FUD you spread before the game was release.

YOU CAN'T DO THIS WAH WAH WHA

Only to find out that's not true.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 25, 2009, 11:53:34 PM
Also I forgot who mentioned it but someone said the p90 wasn't as good as it was in COD 4 and I'll disagree. I'm owning with it now on certain maps just like you could in COD 4. If it was nerfed, it was quite a mild nerf.

It was definitely nerfed (as in its less powerful in its base configuration than it was before), but if you add rapid fire and full metal jacket or a proper sight, you won't notice a difference. It's still pretty beastly in certain situations, and is my primary weapon of choice for anti-air classes.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 25, 2009, 11:57:49 PM
I mainly use Ninja just to keep off of heartbeat sensors.  For sniper classes, it's pretty much necessary to go with Steady Aim pro for the last slot since it lets you hold your breath longer.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 12:00:03 AM
Considering how much UAV is called, plus visible radar 24/7 (unless someone throws EMP), it's pretty tough to throw someone off entirely. It might definitely give you an edge in a sniper map or something like Favela, but I think you have to weigh the pros and cons on that one.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 26, 2009, 12:02:35 AM
Are you seriously saying that people don't camp in this game?  :wtf

There isn't a shooter made where people don't "camp". Especially if it is a non-objective gametype and the game isn't a Quake style shooter. 

There are two types (among many) that play COD MP. The group that plays gametypes like Domination and GroundWar which are essentially much more fast paced and chaotic and those who prefer the Hardcore Playlists where slow play is a much more dominant and enjoyable gameplay style for those playlists.

Personally I prefer the hardcore modes because I don't like to run around in a manic state but the nice thing is that there many playlists to incorporate either style.

... At least Stoney Mason gets the score. You guys can use Ninja Pro if you'd like on non-Hardocore playlists, but you're wasting your slot. Have fun getting that one kill you earned from sneaking up on someone versus twice as many with a more high-powered approach.

Commando Pro, Steady Aim and Last Stand are all superior perks to use in those modes. And Cajole, if you wonder why I did so well after that one bad round transitioning from Hardcore, that's the reason why. I dumped Ninja Pro for Steady Aim for one class, Commando Pro for the other.

I'd agree with this. Hardcore is NOT Camper's Delight, but it is a much more deliberate, slower paced, intense kind of gameplay. Regular is for Run 'n Gun, Hardcore is all about being sneaky and keeping your eyes open. Stuff like Ninja is useless when everyone is running all over the map, anyway.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 26, 2009, 12:03:30 AM
At least Stoney Mason gets the score. You guys can use Ninja Pro if you'd like on non-Hardocore playlists, but you're wasting your slot. Have fun getting that one kill you earned from sneaking up on someone versus twice as many with a more high-powered approach.

You seemed to be saying that camping isn't a factor in regular TDM, and that's a crock of shit. And then you went on to rant about Stopping power, despite it being in a separate slot altogether. I don't particularly give a shit whether or not you use Ninja pro or some other perk, but your argument is all over the place.


Camping is in TDM, but between Kill Cam and the radar, you're unlikely to pop more than 1 or 2 kills from a hiding spot before someone comes and drops your ass.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 26, 2009, 12:05:17 AM
I still have a shitty kill death ratio because until a few days ago I didn't realize I was running utorrent as a background process on one of my computers that was chewing up all my bandwith for the last few weeks and giving me shitty connections.

Every game I join is like that, I get shot and I watch the killcam and I'm about 10 feet from where I was last alive on my screen.

I got in a full local game last night (all 3-4 green bars) and it was like a whole new game.
When you play with 3 or 4 bars it is a whole new game. Because of that utorrent issue, I was always playing with one or two bars and it was frustrating because while I'm not great at the game, I knew I was better than what my stats were saying and I couldn't quite figure out why I was sucking so bad.

Now I just have to work to bring up that awful K/D ratio that was established because of it.

Also I forgot who mentioned it but someone said the p90 wasn't as good as it was in COD 4 and I'll disagree. I'm owning with it now on certain maps just like you could in COD 4. If it was nerfed, it was quite a mild nerf.

Lag in this game is really subtle. It's not like herky jerky, but you're seeing your shots and you're pulling on them and it's like. It just isn't happeneing for some reason. After a few of those I always know my lag is bad. I wish it was a little more evident.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 12:08:07 AM
The worst feeling is pulling off a shot before you die, only to see it not fire on the killcam. :-\

I also hate the phrase "Newb Tube".

... As for hadcore, there are maps where people can literally stay in the same spot for an entire game. I've seen it drive people nuts. Especially since everyone uses cold-blooded, so a lot of aircraft becomes useless. If anything, I feel like there's a lack of balance in that portion of the game. Everyone uses Cold Blooded and Ninja Pro, which negates a lot of perks. I wish there was something to counter that.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 26, 2009, 12:13:42 AM
Camping is in TDM, but between Kill Cam and the radar, you're unlikely to pop more than 1 or 2 kills from a hiding spot before someone comes and drops your ass.

Like I said camping is in every game but it always strikes me as a humorous complaint in a game where in the non-hardcore versions you have a kill cam that explicitly tells you who killed you, where, and how, and a variety of methods to kill campers and relatively small maps to boot so it's not like they are miles away from you on most of the maps.

I wonder have people played some of the other games out there where you have no defense against it...

In addition like I said I'm not the best person to attack campers. If left to my druthers I prefer a slow paced game that never nears the ending score mark. I move slowly and I tend to hold down areas.

When everybody knows what the good areas are, it's not so hard to create a team effort to dislodge people from the prime positions.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 26, 2009, 12:35:52 AM
Lag sucks and all but you are at the mercy of the server. What you see isn't what the server saw 2 seconds before what you saw. It's gone on in every online FPS since there was online FPS.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 26, 2009, 01:28:50 AM
Me, Willco, and Bz completely owned tonight in our first ground war domination match on Skidrow. I managed to call in a predator missile, harrier, and chopper gunner for the first time. :D We had the 'BORE' tag up, so after that match we all got messages from people wanting to join us and like a third of the room threw up the Bore tag. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 01:30:20 AM
Yeah, that was pretty funny. I started out rough, but came on strong our last few matches. Did you see that triple kill Predator I launched? Sweet, sweet stuff.

Now the BORE has gone viral.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Cormacaroni on November 26, 2009, 01:34:09 AM
Me, Willco, and Bz completely owned tonight in our first ground war domination match on Skidrow. I managed to call in a predator missile, harrier, and chopper gunner for the first time. :D We had the 'BORE' tag up, so after that match we all got messages from people wanting to join us and like a third of the room threw up the Bore tag. :lol

:bow BORE :bow2

my copy still hasn't arrived :(
and even if it did, my old man reflexes would only drag you down :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 01:37:38 AM
We'd still have fun. We have a couple of guys that I would call novices, but it's all in good fun, and we're never serious. If you put six or so of us together, we can usually prop up our team as a whole with consistent communication.

Just saying shit like, "Will, look at out behind you - it's a dirty turrist!" goes a long way. Y'know?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Cormacaroni on November 26, 2009, 01:52:40 AM
no doubt. there is still the time zone issue though. but one day! I should really prune my friends list and get some more Bore folks on there.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 02:24:21 AM
Camping really isn't a regular factor in vanilla TDM. Am I saying people don't do it? No.

Well, you did. As part of your ANGRY ASSAULT ON A PERK (which you fucked up the slot of anyway, lulz).

I also didn't saying GO WITH STOPPING POWER ONLY, I was merely saying it's one of those high-powered perks you should have. I APOLOGIZE THAT I DID NOT RECALL ALL THE PERKS FOR A VARIOUS SLOT OFFHAND, but as stated, I have corrected which ones would be better off in a slot.

Hence why your argument was all over the place. Duh. Try to MAKE SOME SENSE next time.

Camping is in TDM, but between Kill Cam and the radar, you're unlikely to pop more than 1 or 2 kills from a hiding spot before someone comes and drops your ass.

And that camper hunter will have the upper hand with the ninja pro perk. So it fits perfectly fine in non-HC playlists.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 26, 2009, 02:36:21 AM
We'd still have fun. We have a couple of guys that I would call novices, but it's all in good fun, and we're never serious. If you put six or so of us together, we can usually prop up our team as a whole with consistent communication.

Just saying shit like, "Will, look at out behind you - it's a dirty turrist!" goes a long way. Y'know?
Indeed. I still consider myself a novice, but I have really good games every once in a while.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 02:43:26 AM
God, you're daft, duckman. My argument isn't all over the place - it's remained the same. How come Stoney Mason seems to understand it (as does am nintenho, GilloD, etc.), and you don't? Wait - don't answer.

The only thing I screwed up was naming a perk for a specific slot, which I a) clearly rectified and b) mentioned only as one of the perks people should have in lieu of perks designed for camping (i.e. Ninja Pro). If you can't follow that, then you're a moron. But - hey - you're the guy who was clearly talking out of his ass before the game came out.

... Also, you're arguing for Ninja Pro for "camper hunters" in non-HC playlists as a way to get the upper hand when you know a person's exact location? Here's a thought: grenades and special equipment.

Then you can use that slot for something that matters, instead of searching out errant players who only have a kill or two in one spot before the jig is up.

Look, it's a cool perk, but as already stated, it's unlikely you'll deal with a team full of campers in non-HC playlists. You can use it if you want, and that's fine, but it seems pretty silly outside of Hardcore. If you can't use Killcams, radar, UAV, grenades, etc. to weed out such players, I doubt Ninja Pro will help you.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 02:46:54 AM
You're pretty good, Beezy. Every once and awhile, you'll pull out a monster game. Most notably when you got stuck on the opposing team, and whooped everyone. It was like you channeled your rage into AC-130 form.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Cormacaroni on November 26, 2009, 02:47:26 AM
Duckman and Willco need to man the fuck up, form MW2 squads and fight it out. You've gone well past the point at which words can solve anything.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on November 26, 2009, 02:48:21 AM
one vs one

throwing knives only

marathon_lightweight_ninjapro

be there
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 02:49:06 AM
If I wanted to play with duckman, I would have invited him. Modern Warfare 2 is full of enough douchebags as is, no need to play with any more.

Viz is pretty good, but he hardly plays with us. :-\
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 02:49:45 AM
one vs one

throwing knives only

marathon_lightweight_ninjapro

be there

Fuck that. Throwing knives suck.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on November 26, 2009, 02:50:41 AM
im online pretty often

i have bad timing i think
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 02:51:15 AM
I thought you were just trying to avoid us, you tend to be the less chatty one. I didn't know if we rubbed you the right wrong way.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 02:55:35 AM
God, you're daft, duckman. My argument isn't all over the place - it's remained the same. How come Stoney Mason seems to understand it (as does am nintenho, GilloD, etc.), and you don't? Wait - don't answer.

The only thing I screwed up was naming a perk for a specific slot, which I a) clearly rectified and b) mentioned only as one of the perks people should have in lieu of perks designed for camping (i.e. Ninja Pro). If you can't follow that, then you're a moron. But - hey - you're the guy who was clearly talking out of his ass before the game came out.

... Also, you're arguing for Ninja Pro for "camper hunters" in non-HC playlists as a way to get the upper hand when you know a person's exact location? Here's a thought: grenades and special equipment.

Then you can use that slot for something that matters, instead of searching out errant players who only have a kill or two in one spot before the jig is up.

Look, it's a cool perk, but as already stated, it's unlikely you'll deal with a team full of campers in non-HC playlists. You can use it if you want, and that's fine, but it seems pretty silly outside of Hardcore. If you can't use Killcams, radar, UAV, grenades, etc. to weed out such players, I doubt Ninja Pro will help you.

Killcams and grenades only work well with spot campers, and UAVs are all but useless since this kind of player will almost certainly have cold blooded and a heartbeat monitor. To take out a dude nesting in an environment with ample cover, like the gazillion such spots on maps like Quarry, stealth options are good to have. You're the one claiming that it's useless for specific playlists, when it obviously isn't.

As for talking about games before they come out, weren't you defending the game with the ferocity before even playing it, against criticism from people (like me, lulz) who were actually playing it? Good job.

By the way, the killstreak crates are complete shit, so that pre-release complaint stands. Ironically, they are precisely why I want to take out people even if they will only get one or two kills.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 26, 2009, 02:55:46 AM
You're pretty good, Beezy. Every once and awhile, you'll pull out a monster game. Most notably when you got stuck on the opposing team, and whooped everyone. It was like you channeled your rage into AC-130 form.
Haha, thanks. I'm pretty reckless though so I end up dying a lot. It helps win matches in objective game types (domination is my favorite) because I'll do anything to capture shit, but not team deathmatch. I usually die the most on my team and I feel like the loss was my fault.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 03:03:49 AM
There's a sense of freedom in playing objective matches. With TDM, there isn't much to fight for other than better win/loss and k/d ratio so that becomes an obsession, but that's all useless in objective matches.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:04:07 AM
I wasn't defending the game with any type of ferocity, merely responding to your unfounded criticisms as per the Internet. I said the game would rock, and guess what, duckman? It rocks.

And you, the guy that ran off his mouth like he was Robert Bowling prior to the game dropping, are lecturing me because I named one of the perks I felt people should use to an incorrect slot? Of which had no real bearing on my argument, but satisfied your ridiculous need to nitpick because you're a whiny douchebag?

If I ever see you online, I hope a killstreak crate falls on head so I can teabag your uterus.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:05:44 AM
Haha, thanks. I'm pretty reckless though so I end up dying a lot. It helps win matches in objective game types (domination is my favorite) because I'll do anything to capture shit, but not team deathmatch. I usually die the most on my team and I feel like the loss was my fault.

Eh, who cares. It's a video game. We all have fun.

Except when we play Wasteland.

Nobody has fun on that map.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 26, 2009, 03:09:48 AM
There's a sense of freedom in playing objective matches. With TDM, there isn't much to fight for other than better win/loss and k/d ratio so that becomes an obsession, but that's all useless in objective matches.
Basically. I stopped caring about my K/D ratio since COD4. I do still care about my win/loss ratio though.

Haha, thanks. I'm pretty reckless though so I end up dying a lot. It helps win matches in objective game types (domination is my favorite) because I'll do anything to capture shit, but not team deathmatch. I usually die the most on my team and I feel like the loss was my fault.

Eh, who cares. It's a video game. We all have fun.

Except when we play Wasteland.

Nobody has fun on that map.
Yeah, it really sucks.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:10:33 AM
Whenever people tell everyone to veto a map, I feel like the alternative always ends up being Wasteland. Like some kind of cruel joke from Infinity Ward.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 03:10:52 AM
I wasn't defending the game with any type of ferocity, merely responding to your unfounded criticisms as per the Internet.

You spent pages defending a game you hadn't played against (unfounded, lulz) internet impressions from someone currently playing it. Yeah, you really shouldn't be yapping too much about pre-release impressions.

There's a sense of freedom in playing objective matches. With TDM, there isn't much to fight for other than better win/loss and k/d ratio so that becomes an obsession, but that's all useless in objective matches.
Basically. I stopped caring about my K/D ratio since COD4. I do still care about my win/loss ratio though.

Haha, thanks. I'm pretty reckless though so I end up dying a lot. It helps win matches in objective game types (domination is my favorite) because I'll do anything to capture shit, but not team deathmatch. I usually die the most on my team and I feel like the loss was my fault.

Eh, who cares. It's a video game. We all have fun.

Except when we play Wasteland.

Nobody has fun on that map.
Yeah, it really sucks.

Yet no one vetoes the damned thing. Sub base on the other hand gets close to vetoed every single time. It's Bog all over again.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:13:24 AM
You spent pages defending a game you hadn't played against (unfounded, lulz) internet impressions from someone currently playing it. Yeah, you really shouldn't be yapping too much about pre-release impressions.

I didn't spend pages, although my posts might be on multiple pages. My line of thought the entire time was that the game would rock, and that you should shut the fuck up. Turns out half the shit you said was stupid, and guess what? The game rocked.

If you feel different, mail me your copy of the game. I will take it off your hands for you. Seriously. I'll give you my office address. I'll even pay for shipping.

If not, may a killstreak crate hit you right in the cunt.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 03:17:26 AM
Why would I sell it? The game is good, even with shitty slot machine elements. That doesn't mean that for example the story isn't in fact shit stupid, which was one of the things you took issue with. Bu bu bu unfounded criticism!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:19:59 AM
You can hate the story, because that's personal preference.

I was talking about all the unfounded criticism of the game's mechanics and multiplayer, which almost all of your commentary was half-baked conjecture based off of streaming videos.

This thread, the one we're typing in, pretty much was a platform for you to be a sobbing vagina about the game weeks leading up to the release. It was obnoxious, and you were wrong.

Game rocks. I was right.

So you can kind of shut the fuck up. Or send me your game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 03:23:53 AM
you were wrong.

Pfft. I was right about every single thing expect the balance of perks. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:29:21 AM
This is my impression of you before it came out:

Every killstreak crate is a chopper or AC-130. You can't call in multiple air items at a time because the game has too much stuff going on. Duel wielding breaks the multiplayer. Snipers with shotguns break the multiplayer. Afghan map sucks, creates too much sand in my vagina.

(The last part I made up, because reading through your garbage posts gives me a headache.)

My favorite quote:

Quote from: duckman2000
MP looks like a fucking mess, is therefore a shit game for idiots.

Looks like you were rig- OH WAIT. Again, shut the fuck up. Or send me your game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 03:32:35 AM
Yeah well, it did look like a mess. So I was right, again.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:35:51 AM
So it is therefore a shit game? :lol

Sounds like you don't want you copy then. Put up or shut up.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 03:38:33 AM
So it is therefore a shit game? :lol

Sounds like you don't want you copy then. Put up or shut up.

Well, it would have been, if it had been a mess. Which it looked like it was.

Untouchable.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 26, 2009, 03:39:11 AM
You're a joke. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 03:52:51 AM
Says the dude who claims that there is no camping in non-hc modes. But hey, A+ for diversionary effort.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 04:08:25 AM
Yeah, sorry everyone, this is really fucking lame. Let's try something else

Does anyone like Rundown? I have yet to finish a damned match on that map with a positive k/d. I should have this shit down by now, but is there a "trick" to this one?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: BamYouHaveAids on November 26, 2009, 04:13:54 AM
the m16 is almost like cheating

every other game is 20+ kills with <10 deaths. mostly run with that and the knife setup in hopes of running into duckman, yo ass is getting shanked
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 04:21:58 AM
I guess it's a matter of skill, but most of the knife dudes I come across act a lot like shield dudes: they get empowered by a few bum kills, and get real careless.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 26, 2009, 04:32:47 AM
wasteland is a pretty good map for me.  People who camp in the bushes and in the bunker are actually pretty exposed if you flank them or flash them, it's a pretty good tactical map for objective stuff.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on November 26, 2009, 04:49:43 AM
Camp of Duty: Launchin Copters
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 26, 2009, 05:22:33 AM
:lol this fucking game

20 minutes finding a game that wasn't 2 yellow bars where i am lagging

now im in a game where i have an awesome ping (4 green bars), but everyone else is yellow or below
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Jansen on November 26, 2009, 05:30:35 AM
suxs 4 u

i play green bar rooms in ground war all day everyday.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 26, 2009, 05:31:17 AM
yes it sucks for me that infinity ward are lazy cunts who cant put in a local search
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Jansen on November 26, 2009, 05:36:16 AM
i'll agree with you there.

iirc didn't world at war have a local search option?

edit: just popped it in and it sure did. IW must not have wanted anything to do with improvements treyarch made.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 26, 2009, 05:41:32 AM
Yes.

Treyarch > IW in terms of matchmaking
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 09:23:36 AM
wasteland is a pretty good map for me.  People who camp in the bushes and in the bunker are actually pretty exposed if you flank them or flash them, it's a pretty good tactical map for objective stuff.

Maybe they should pull a Rust and lock it out of certain game modes. But given the lack of vetoes when it comes up in TDM rotation, I guess it's still a popular map for that mode.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: EmCeeGrammar on November 26, 2009, 09:57:42 AM
yes it sucks for me that infinity ward are lazy cunts who cant put in a local search

Did the first one have a local search?  I'm browse this thread because I'm enjoying the wii hand me down, and it would be really weird that it has a local region option and mw2 doesn't.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 26, 2009, 02:49:39 PM
Hmmm... I need some tips on how to play the Estate Map.

I'm a middle distance AR player and a short range SMG player on most maps but I can't quite get a handle on that map and how to run it and where are the good spots. Whenever I actually get inside the house I die a lot. I can't hold down the area because there are so many entrances.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on November 26, 2009, 02:57:59 PM
that house on the left of the hill up to the main house is a pretty good spot

a lot of people when they enter the house just run straight up stairs, but you could snipe through the bigass windows for a while without being noticed

if you are trying to get in the house all sneaky like, take use the log on the side with the greenhouse to get to the second floor not the stairs

theirs plenty of map not based around the estate though, that dockish area with the boat is usually pretty empty, and you can surprise people trying to the get to the house from there since they usually just barely avoid that place

its not really a run and gun map
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 26, 2009, 03:54:20 PM
Camping really isn't a regular factor in vanilla TDM. Am I saying people don't do it? No.

Well it is in Domination and HQ, I dont play TDM so dunno about that.

It is supposed to be in objective types where the goal is to hold down an area. I camp a great deal in Battlefield games and so do most people if they aren't on the attack and defending a base.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 26, 2009, 05:17:47 PM
yes it sucks for me that infinity ward are lazy cunts who cant put in a local search

Did the first one have a local search?  I'm browse this thread because I'm enjoying the wii hand me down, and it would be really weird that it has a local region option and mw2 doesn't.

Wasn't in the first one but I never had as many issues getting in a local match. Maybe it's because the volume of players is much higher.

The only reason they didn't add it is so they can talk about how wonderful IW is and how great their matchmaking is. ::)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 26, 2009, 07:46:09 PM
I get pretty great connections (outside of the utorrent issue I mentioned earlier). Almost always 4 bars and I'm often a host.

Just a tip. Most people of course know about your nat setting and whether that is open, strict, or moderate and how that effects things but you also want to make sure your UPnP  is enabled on your router even if your NAT is open. I use to have issues with this back in the day on many games but once I fixed it, my online stuff tends to run great.

 
http://www.nuketown.com/node/2425
http://www.daishar.com/blog/archives/2005/01/xbox_live_linux.html
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 08:21:19 PM
Hmmm... I need some tips on how to play the Estate Map.

I'm a middle distance AR player and a short range SMG player on most maps but I can't quite get a handle on that map and how to run it and where are the good spots. Whenever I actually get inside the house I die a lot. I can't hold down the area because there are so many entrances.

I'm not consistently good on this map, but the secret to success when things have gone my way seems to have been playing as unpredictably as possible. Most of the players on the opposing team seem to expect players to take the left path (via the buildings) so stun and pause along the right path, while taking some zig zag turns around the greenhouse, has gotten me inside the house a few times. If the opposition is anything like it is in most matches I've had on that map, you should be able to go wild with a CQB set-up once inside. This is also one of the few maps to inspire the usage of FMJ.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 26, 2009, 09:19:18 PM
Hmmm... I need some tips on how to play the Estate Map.

I'm a middle distance AR player and a short range SMG player on most maps but I can't quite get a handle on that map and how to run it and where are the good spots. Whenever I actually get inside the house I die a lot. I can't hold down the area because there are so many entrances.

Don't miss the basement entrance. A lot of folks forget it's there. The back entrance is good, too, but don't go through the green house, go around it. The small garage right near the spawn point is a good snipe point to nail people coming down FROM the house or people sniping from the big windows in the living room area. You also have pretty clear line of site INTO the bedroom- aka, stay the fuck away from it if you're in the house. I got nailed so many times in there and you have about 15 other options for picking people off who are coming INTO the house.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 26, 2009, 09:32:04 PM
There's also a very small room to the right when you enter the second floor from the greenhouse areas that make for a good stop while you plan your next move. You will still run the risk of getting caught in a blast, but you should be safe from most gun fire.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 27, 2009, 03:12:34 AM
http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 27, 2009, 06:10:38 AM
oh god the end of this campaign is fucking horrendous
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 27, 2009, 12:35:42 PM
Mercs TDM is getting to be dodgy. Saw a nuke again last night, and the scoreboard showed one dude getting 30 kills. That's fine and all, but a dude on the other team had 26 deaths, and zero kills of his own. The rest of the scoreboard looked normal. Makes me wonder about that nuke that I saw on Derailed the other day, and I really hope this isn't some trend.

oh god the end of this campaign is fucking horrendous

spoiler (click to show/hide)
I was half expecting the general to have his hand bitten off by a croc at the end there.
[close]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on November 27, 2009, 05:25:19 PM
It was just so stupid. What I imagine Michael Bay movies to be like
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 28, 2009, 02:36:57 AM
It was just so stupid. What I imagine Michael Bay movies to be like

I read about quite a bit of the story before playing it, and I remember wondering how in the hell they managed to fit it into a 5-8 hour game. Turns out they didn't, really. There were lots of odd gaps and strangely edited transitions, but the ending (starting with the scrapyard) was the crowning achievement. I'm guessing they had a sheet filled with favorite scenes from war movies and plain action movies that they wanted to get into the game, and worked on the story afterwards. Although most of the the time and resources were probably spent adding shit to MP, and attempting to balance it.

spoiler (click to show/hide)
Nicolai returning as their own personal Hercules pilot was another rich touch.
[close]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 28, 2009, 02:45:15 AM
It was funny how Nicolai saves your ass three times with a pave low in brazil, a C-130 in Afghanistan, and then another time at the end of the game with a Huey.  The guy was connected enough to inform on Zakhaev and Al-Assad in the last game and now he has a hanger full of miltary vehicles and yet we don't know a single thing about him.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 28, 2009, 02:57:04 AM
I guess they had to have one sympathetic Russian in the game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 28, 2009, 03:02:45 AM
I'm sure there's a lot of background story that they wrote about him but that it all got cut out.  They should have made it so that all those intel collectibles give you a little information on each character and all the timeline stuff that isn't explained.  It would also make it seem like a more legitimate campaign and not all just run 'n gun.

I'm guessing the original script was actually a bit interesting but when you cut everything down to a 20 second audio explanation, nothing will make sense.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 28, 2009, 03:13:18 AM
Yeah, the intel shit was a missed opportunity. That stuff added a ton to Resistance, and made you want to search for background story bits. But I guess adding more story wasn't very interesting, as the campaign seems clumsily cut and pressed as it is. I'd seriously take a large SpecOps pack over another "full" campaign (or MP) from IW.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on November 28, 2009, 03:49:17 AM
(https://dl.dropbox.com/u/1325998/images/mw.png)

I thought this was funny
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on November 28, 2009, 03:59:37 AM
 :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 28, 2009, 04:19:02 AM
lol genius.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 28, 2009, 04:51:47 AM
I dont get it.

Anyway, I like the end of the game. It was beyond distinguished mentally-challenged fellow. But it was fucking fun. Yes, it reads like a TOM CLANCY JR ADVENTURE and it makes no sense and it's over the top, but it's also pretty fun. You and your best bud ona  crazy suicide mission in a raft and one on one and then KNIFEY THROW OMH MY GOD and its really cool, so fuc you
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on November 28, 2009, 04:53:59 AM
well in cod6 multiplayer, you've got bulletproof shields, weed-related challenges, and throwing knives.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on November 28, 2009, 07:44:27 AM
What weed challenge?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on November 28, 2009, 08:26:49 AM
The weed emblems are so hilarious. Everyone I see has it. FUCK THAT. I have it on TRACKSTAR
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on November 28, 2009, 09:42:04 AM
I unlocked the M16 last night. I'm starting to rock now.  :hump

Also. I now carry rocket launchers as my secondary so I'm taking down aircrafts like a mofo.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 28, 2009, 12:32:03 PM
(https://dl.dropbox.com/u/1325998/images/mw.png)

I thought this was funny


That's awesome. Dude should have a laptop bag as well, but I guess that would clutter the drawing.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 30, 2009, 03:06:28 AM
Just got on for a few pre-bedtime rounds. Some party was picking on some poor bum in Hardcore TDM because he had not yet won a round, the dude sounded so defeated. But I carried the team, along with some other random guy, and we rocked the opposing parties. They cursed him out and all rage quit. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on November 30, 2009, 09:41:00 AM
The fact that there is no stats site yet is a big fuck you to the community. No excuse.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 30, 2009, 11:20:19 AM
To be fair, nobody outside Bungie really does that on the Three-Sixty. EA has a crude one for Battlefield, but nothing like Bungie. I guess that's because it'd cost a buttload of money to develop and administrate.

Not that Activision doesn't have the money, but how many of the millions of Modern Warfare 2 owners would actually use it?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: tehjaybo on November 30, 2009, 04:32:37 PM
How many Halo players use the Bungie site? 

And MW2 players are a lot more concerned with K:D ratios and other stats..  I think it'd get way more use than Bungie's. 

I'm not dissing Bungie's site.  I use it a ton, and know a ton other people that use it.  I'm just saying it would get used for MW2.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 30, 2009, 04:38:45 PM
What kind of stats does Halo 3 and ODST track? I never managed to find any deep stats in the actual game, I must have missed some menu.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on November 30, 2009, 04:41:21 PM
statfagging in a call of duty game is the worst

all of the non anxiety inducing gametypes dont involve team deathmatch and accuracy is useless because sometimes i like to run around maps and shoot the environment while learning the map
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: tehjaybo on November 30, 2009, 05:07:08 PM
What kind of stats does Halo 3 and ODST track? I never managed to find any deep stats in the actual game, I must have missed some menu.

http://www.bungie.net/stats/halo3/careerstats.aspx?player=TehJaybo

http://www.bungie.net/stats/halo3/careerstatsodst.aspx?player=TehJaybo
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on November 30, 2009, 05:17:55 PM
... but there is already a mechanism for people tracking their kill-to-death ratios, why would they want to access a website to do so?

Duckman's total ignorance of Bungie's stattracking site, which is pretty well known in online quarters, just underlines how nobody outside of forum junkies would likely use it. Why pay for the expense?

The one thing I like about Bungie's site is that it tracks stats for individual games, including map points where people were killed. That would be kind of neat to show off.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on November 30, 2009, 05:23:08 PM
What kind of stats does Halo 3 and ODST track? I never managed to find any deep stats in the actual game, I must have missed some menu.

http://www.bungie.net/stats/halo3/careerstats.aspx?player=TehJaybo

http://www.bungie.net/stats/halo3/careerstatsodst.aspx?player=TehJaybo

Are these available in the actual game? I got some basic stat page, never found any more detailed stats. COD4 and 6 gives you very basic stats, but at least they are right there in the game (which, in fairness, Halo 3 might have too, maybe I just haven't figured out where), and you can compare them easily against the stats of friends.

Not sure why they didn't add challenge stats, though.

As for comparing it to Bungie's community efforts, I really don't think MW2 has a "community" in the same sense that Halo does.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: tehjaybo on November 30, 2009, 05:58:21 PM
Duckman's total ignorance of Bungie's stattracking site, which is pretty well known in online quarters, just underlines how nobody outside of forum junkies would likely use it. Why pay for the expense?

You say about someone with 7000+ posts on a forum...   ::)

Besides, I've never been to the Bungie website, but me and the guys I played with from work always tracked against each other, and how bad we were kicking each others asses.  Like, me dominating the Guatemalans, and sending them the list of me placing #1 in like 10 games in a row...  :lol

Are these available in the actual game? I got some basic stat page, never found any more detailed stats. COD4 and 6 gives you very basic stats, but at least they are right there in the game (which, in fairness, Halo 3 might have too, maybe I just haven't figured out where), and you can compare them easily against the stats of friends.

Yeah, you can get to some basic stats, but I don't remember exactly where.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on December 01, 2009, 12:35:53 AM
Whats with everyone using Shotguns? Is that the new noob gun? Yeesh.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Mr. Gundam on December 01, 2009, 12:37:36 AM
Famitsu gave MW2 a 39/40. WWIII averted. Barely.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on December 01, 2009, 01:19:21 AM
Whats with everyone using Shotguns? Is that the new noob gun? Yeesh.

I said this like 4 pages back. Dual 1880 Rangers are like hip-fireable sniper rifles. The range on them is INSANE.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on December 01, 2009, 01:32:44 AM
Whats with everyone using Shotguns? Is that the new noob gun? Yeesh.

I said this like 4 pages back. Dual 1880 Rangers are like hip-fireable sniper rifles. The range on them is INSANE.

(http://art.penny-arcade.com/photos/725404532_HhdVE-L.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: chronovore on December 01, 2009, 05:35:05 AM
I'm not tracking this thread particularly carefully, so please forgive if this has already been posted:
[youtube=560,345]cudCajMNRM0[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 01, 2009, 07:33:07 AM
yeah it was posted a while ago.  He aims too fast for it to be a console version so maybe he hacked it or something?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 01, 2009, 09:02:54 AM
Kosma, did you see Javelin glitch response?

In case you didn't:


Take a create a class slot.

Layout:

Preferred:

Perk1: Marathon
Perk 2: Danger Close
Perk 3: Anything.
Primary Weapon: whatever
Secondary weapon: any launcher besides thumper (javelin is most widely used)
primary equipment: semtex grenade
secondary: anything.


Basically, you swap to your launcher. From there you hit and hold R1/Right Button like you are cooking said semtex grenade. Then, while still holding R1/Right Button, hit Y/Triangle to swap back to the launcher. From there, once you are shot, your launcher goes off, and with danger close as a perk, pretty much anyone in the room u die in that is an enemy dies. *

*If you climb a ladder or wall, this gets canceled out.

People do this alot in HQ.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 01, 2009, 10:07:01 AM
yeah it was posted a while ago.  He aims too fast for it to be a console version so maybe he hacked it or something?

No, some people are just that quick and have increased the sensitivity.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 02, 2009, 09:20:59 AM
Much to my surprise, I have received no hate mail playing this game. Last night, however, I was asked in a message "u play runescape? if u do wut lvl r u"

 ???
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: chronovore on December 02, 2009, 09:32:27 AM
Much to my surprise, I have received no hate mail playing this game. Last night, however, I was asked in a message "u play runescape? if u do wut lvl r u"

 ???

Sometimes people on Live are just overwhelmingly lonely. One guy kept pinging me to Voicechat EVERY time I logged on; it got really eerie, and made me happy there's not a privacy issue with Live, unlike connection in a social networking site. I am pretty liberal with the Friend button, but I'm just as liberal with the Delete action.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 02, 2009, 04:50:44 PM
Bowling and Major Nelson were twittering back and forth about the javelin glitch - expect that to be fixed soon. They already took care of it in-house.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 02, 2009, 06:29:56 PM
thats easily the gayest thing youve ever posted, willco
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 02, 2009, 06:34:29 PM
I've posted about cocks in butts before, so I sincerely doubt that.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 02, 2009, 07:07:58 PM
akimbo looks fucking ridiculous when you see another person running with it

jesus christ
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: BobFromPikeCreek on December 02, 2009, 07:11:42 PM
akimbo looks fucking ridiculous when you see another person running with it

jesus christ

:lol :lol :lol I noticed that the other day. It's so fucking goofy.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 02, 2009, 07:39:24 PM
akimbo isn't that overpowered though.  I'd prefer rapid fire instead honestly.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on December 02, 2009, 09:58:58 PM
lol pc version

(http://img44.imageshack.us/img44/7678/glassglitch.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 02, 2009, 10:17:57 PM
akimbo isn't that overpowered though.  I'd prefer rapid fire instead honestly.

Originally a hater of Akimbo myself, I like it and hope it doesn't get nerfed too much if it does. I use it occasionally myself with dual smgs. It has its advantages obviously up close but once you get outside of that close range its pretty easy to pick off somebody with it.


It's not something I use every time but on certain maps and with a specific play style to go along with it, it's pretty good.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 02, 2009, 11:32:01 PM
akimbo isn't that overpowered though.  I'd prefer rapid fire instead honestly.

Depends on the weapon, doesn't it? The shotgun combo seems to be the one everyone has a problem with.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on December 03, 2009, 12:38:58 AM
There's a good place on High Rise- It's a roof with a gas tank or something on top, on the right edge of the map. You get a killer view and you can hunker behind the tank if anyone spots you. Plus, the only way up is via a ladder. I've gotten more kills there than anywhere else.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 03, 2009, 02:07:35 AM
I'm trying to pro up all of the perks and honestly, it seems that Last Stand is useless this time.  I just broke into the double digits for kills with it after a couple weeks.

akimbo isn't that overpowered though.  I'd prefer rapid fire instead honestly.
Depends on the weapon, doesn't it? The shotgun combo seems to be the one everyone has a problem with.
okay yeah, I forgot about those people.  Fuck those motherfuckers with the dual 1887's that can snipe with no fucking skill necessary.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: maxy on December 03, 2009, 04:32:53 PM
[youtube=560,345]http://www.youtube.com/watch?v=r3CPIMtXzZ8&feature=player_embedded#[/youtube]

 :D
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 03, 2009, 10:04:55 PM
[youtube=560,345]y6UdnlOhULQ[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on December 03, 2009, 10:57:01 PM
I tried my first ever knife-only round yesterday. I fucking ruled. People do hilarious shit when you charge them.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 04, 2009, 12:39:31 AM
Recent Random thoughts.

I want to become a good shield player. That's sort of a long term goal I want to work on. I just find something cool about running around with a shield. I've tried it a few times and while I stink at it, I've had a lot of fun. If I'm in the incorrect setup and run into a shield guy myself, I always get flustered for some reason. I want to give that feeling to other people. ;)

Rust is shit. It's offically the only map I don't like in MW 2. Pull that shit out of the Team Deathmach rotation. It's the new Wetwork. It's fine for like 3 on 3 or something or a Cage Match but anything more and its annoying.  A lot of people seem to dislike Scrapyard but I really like that map. It's simple and a bit chaotic but in a good way. Rust is simple and chaotic but in the bad way.

I've become a lot better on Estate. I was having a lot of trouble playing that map well until I realized I need to play the house up close and outside the house at mid-range.

The new map I struggle with is underpass. I should be better at it because it's a mid-range map and I'm a mid-range player but with the rain and it sort of being a little foggy, I can't see shit. I've tried thermal on the map but I can't snipe for shit so while it's a good idea in theory I haven't developed a proper strategy for that map. Any tips for playing that map are welcome.

I love the shotgun attachment you can get for some (all?) of the assault rifles. I'm an assualt rifle mid range player and it sort of sucked that I use to have to abandon those weapons if the map had indoor close up elements. Now I can use my assualt rifle and just switch between shotgun and AR mode on the same map instead of being caught in bad situations.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 01:41:40 AM
Craziest thing just happened tonight. Beezy and I went to go play Ground War, and the matchmaking service kept placing us in a private match. And it kept placing us in the same private match. The host and his friends were getting so angry, and we spent a good fifteen minutes getting kicked, rejoining, laughing at them, getting kicked, etc.

It was hysterical. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on December 04, 2009, 01:45:48 AM
lol, is Rust that SUPER Small map? What fucking idea is that to have like 6 on 6 matches? I was lol'in when I played it.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 02:07:49 AM
Beezy and I played Rust on GROUND WAR (Domination to be exact). EIGHTEEN PEOPLE. It was insane. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 04, 2009, 02:16:11 AM
That was hilarious. :lol

When we did join their first game though, they were all doing the javelin glitch on that tiny ass map. Assholes.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: TEEEPO on December 04, 2009, 02:19:20 AM
i'd like to play with some evilborers :'(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 04, 2009, 02:23:03 AM
I've never had rust come up online.  Played it offline though and it's good for 2 on 2.  It's basically the new Vacant.

Underpass is a good map for ambushing and camping.  Either run around all the time or just stick in one spot (preferably with cold-blooded and ninja) .  If you don't like sniping, just get marathon and lightweight and try and sneak up on people with an smg.  Snipers usually can't hit sprinters on that map since there's so many obstructions.

is anybody still online?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 04, 2009, 02:34:32 AM
It's basically the new Vacant.
You mean Shipment.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 04, 2009, 02:54:13 AM
Right, I always get those two confused.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 04, 2009, 09:55:07 AM
I never played Rust either. The map I hate is Highrise. Shit shit shitty map.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 04, 2009, 12:34:52 PM
What's shitty about it? Seems like a fun and balanced map to me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 04, 2009, 01:16:50 PM
Because I don't have any sniper guns yet and get picked off a ton from across the map.  :'(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 04, 2009, 01:20:06 PM
What do you mean "no sniper guns?" What's wrong with the Intervention? Besides, you can always try using the lower access tunnels.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 01:25:06 PM
Highrise is awesome.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 04, 2009, 01:25:59 PM
What do you mean "no sniper guns?" What's wrong with the Intervention? Besides, you can always try using the lower access tunnels.

exactly
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 04, 2009, 01:30:45 PM
I hated high rise at first until I sort of switched my play style for that map and realized the undergroud tunnels were the key to navigating that map.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 04, 2009, 01:35:19 PM
Maybe that is what I'll try next time.  :)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 01:35:42 PM
Yeah. I hug the sides and use the tunnels. I usually do pretty well.

... my question is it a GLITCH that people can jump on that hanging lift and somehow get to the roof of that one building? Or is it something that IW meant for people to do?

I see people plunge to their death trying to do it all the time. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 04, 2009, 01:37:17 PM
Yeah. I hug the sides and use the tunnels. I usually do pretty well.

... my question is it a GLITCH that people can jump on that hanging lift and somehow get to the roof of that one building? Or is it something that IW meant for people to do?

I see people plunge to their death trying to do it all the time. :lol

lol. I see the same thing. I'm not sure honestly. I know they purposely put in some of that stuff this time after COD 4 but I'm not sure if that one is intended or not. I guess we'll see when the first title update hits in the future.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 01:40:10 PM
I just want the javelin glitch fixed.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 04, 2009, 01:52:53 PM
I just want the javelin glitch fixed.

Fortunately I haven't run into it that much but I agree. The only lame bit is that the holidays are harder to get that stuff out. Microsoft and Sony both sort of go into hibernation around the holidays when it comes to approval on things.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 01:56:31 PM
Beezy and I got raped by the glitch when we played Dust. The guy was like a walking bomb.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 04, 2009, 02:10:48 PM
companies have to go through microsoft to patch their own games?

what the fuck?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on December 04, 2009, 02:13:53 PM
companies have to go through microsoft to patch their own games?

what the fuck?

They have to go through both MS and Sony to patch anything.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 02:14:08 PM
They have to go through Sony too.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 04, 2009, 03:57:48 PM
i love how people ignore that the javelin glitch also works with the other launchers too (with the exception of the thumper from what I can tell). A couple of javelin glitchers kept spawn killing our team at one point in HQ the other night. they killed the rest of my team once and all crowded the HQ. I ran in with an ATA glitched and killed all them in payback.*


*I hated doing it though. Because then I felt no better than them.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 04, 2009, 04:33:56 PM
I never see snipers on highrise for some reason.  Occasionally, somebody gets up the ladder to that one spot but it's usually east to run out of their sightline.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on December 04, 2009, 09:56:50 PM
Yeah. I hug the sides and use the tunnels. I usually do pretty well.

... my question is it a GLITCH that people can jump on that hanging lift and somehow get to the roof of that one building? Or is it something that IW meant for people to do?

I see people plunge to their death trying to do it all the time. :lol

lol. I see the same thing. I'm not sure honestly. I know they purposely put in some of that stuff this time after COD 4 but I'm not sure if that one is intended or not. I guess we'll see when the first title update hits in the future.

I'm pretty sure it's intentional.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 04, 2009, 10:05:50 PM
Me. You. No pants. Let's do this right now, Cajole.

...

Modern Warfare, not gay sex.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on December 04, 2009, 11:36:19 PM
Finished the SP. I didnt understand anything from the plot :lol

Loved the set pieces, game is a ride indeed. Ending was pretty cool too.

I told you :smug
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on December 04, 2009, 11:57:49 PM
third person shield and throw knife is broken as fuck  :lol

I played a round of plant the bomb or w/e it's called.  The entire other team (only 4 people, really) were just trying to kill me while I sat there tossing my knife at them, or occasionally another one on my team would pick them off.  It was hilarious.  I wish the game kicked in benny hill music for times like that.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 05, 2009, 12:25:24 AM
Hey, Bz and Beezy, I got disconnected. It's not letting me reconnect to XBL for some reason.

Oh well, first real losing streak I've had on Modern Warfare 2. Best to put it behind me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 05, 2009, 12:56:09 AM
Yeah, but they obviously practice together and learned all the good camping spots on like every stage. Also, my friend that joined us is completely new to CoD, so he couldn't do much.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 05, 2009, 01:16:29 AM
I tried my best. Save for that one match, where I rocked it (Rundown), I was pretty much .500 or sub-.500 for our duration with those guys. They're ridiculous. Like a real clan - for reals!

I think that entire run knocked my kill-to-death ratio down a .01 percent.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 05, 2009, 01:00:29 PM
Planning on hopping on sometime today or tonight. Depends on if I decide to watch the SEC Championship Game or not.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 05, 2009, 01:55:27 PM
I unlocked the P90 last night and proceeded to go 32-14 and for the first time was able to get a 6 kill streak. :rock
Can't wait to get some equipment for it.

:bow P90
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 05, 2009, 02:58:30 PM
What map was that on? I never came to terms with the P90 in this game, but that may be because it was my #1 weapon in COD4. Here, I stuck with LMGs or ARs, it almost never felt like an SMG was a better choice for the situation.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 05, 2009, 03:29:35 PM
The p90 is still quite dope in this game. The only real difference I seem to notice in it versus COD 4 is that it seems slightly less effective at mid-range where in COD 4, I seem to remember to be able to use it almost all the way up to mid range which is what made it so godly. I'm not sure if that is because something changed about it or just simply that the AR's are better at mid range in this version so they outclass it now at those distances.


The other difference is that most of the maps in this version have a more complicated design than the maps in COD 4. By that I mean as you move around on a lot of them because of the geometry you can quickly go from short distance situations to medium distance situations very quickly in a few steps. In COD 4 it was a lot more simple. You were either in a short range or longer range situation and it was more spread out when you changed between those situations. So perhaps you are just getting caught a little more in those in between situations.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 05, 2009, 03:55:05 PM
Came back from yesterday's losing streak. I played like 8-10 Ground War with two friends and came in first most of the time and also had a positive K/D ratio for most of them, even if we lost. We only lost like twice and only one was a blowout (6000 to 10000 on deathmatch).

M16 has been good to me, but I finally unlocked the ACR. Someone on the team we played against yesterday kept raping me with it, so I'm gonna try it out for a while.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 05, 2009, 09:43:34 PM
320 matches and I saw my first nuke. It was against my team.  :rapetime

It didn't help our team that I was experimenting and playing with a weapon, I normally don't trying to level it up.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 05, 2009, 10:02:44 PM
I've seen the nuke thrice, all closing out victory for our team.

... My issue is that it counts as a death, so it's thrown off my kill-to-death ratio in a match. I don't think I should be penalized if my team is so dominant.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 05, 2009, 10:06:39 PM
320 matches and I saw my first nuke. It was against my team.  :rapetime

It didn't help our team that I was experimenting and playing with a weapon, I normally don't trying to level it up.

Did it seem like a "legit" one? I saw like 3 nukes total in my time playing, and only one seemed legit.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 05, 2009, 10:09:54 PM
320 matches and I saw my first nuke. It was against my team.  :rapetime

It didn't help our team that I was experimenting and playing with a weapon, I normally don't trying to level it up.

Did it seem like a "legit" one? I saw like 3 nukes total in my time playing, and only one seemed legit.

I was playing mercenary Team DM so it had to be legit. The Dude was 32-4 so after a few deaths he just got on a run. Like I said if I was playing normal it may have not happened. I've been playing with a LMG which lowers my kills in a match drastically but I was trying to unlock some stuff and get use to those weapons so I wasn't much of a threat. And with that class I wasn't using a secondary rocket launcher to take down a flying vehicle.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on December 06, 2009, 12:40:05 AM
I started playing this again yesterday and this game has kinda gone to shit.  Something like 6/10 people in a server just run around with dual shotguns.  I've played in roughly 10 different games with different groups, and each one has been full of these guys.  Maybe it's because my level is getting higher and it is matching me with people as high as 70.  They basically insta kill you at close to mid range.

Outside of that crap, I've been liking the P90 as my new weapon.  Tried LMGs and didn't like it, and will probably stick with the P90 until the M16.  The thing I hate about SMGs is seeing a guy across a distance and knowing you won't be able to kill him.  I also gave up on using that revolver.  I just carry a stinger with me now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 06, 2009, 12:47:00 AM
I started playing this again yesterday and this game has kinda gone to shit.  Something like 6/10 people in a server just run around with dual shotguns.  I've played in roughly 10 different games with different groups, and each one has been full of these guys.  Maybe it's because my level is getting higher and it is matching me with people as high as 70.  They basically insta kill you at close to mid range.

Yeah I just don't agree with this. They never kill you at mid range unless you don't fire or something and let them get in close range on you. As far as close range I would argue simply don't engage them at close range. It's like me trying to battle a sniper at long range with a machine gun. You don't fight a battle with the wrong weapon or at the wrong range.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on December 06, 2009, 12:52:32 AM
I started playing this again yesterday and this game has kinda gone to shit.  Something like 6/10 people in a server just run around with dual shotguns.  I've played in roughly 10 different games with different groups, and each one has been full of these guys.  Maybe it's because my level is getting higher and it is matching me with people as high as 70.  They basically insta kill you at close to mid range.

Yeah I just don't agree with this. They never kill you at mid range unless you don't fire or something and let them get in close range on you. As far as close range I would argue simply don't engage them at close range. It's like me trying to battle a sniper at long range with a machine gun. You don't fight a battle with the wrong weapon or at the wrong range.

Exaggeration on my part because I just got done a game full of them.  And unlike a sniper, you can literally turn a corner and die before you see what happens.  It's like a super knife, and at the same time, I almost never see people knifing anymore (as opposed to CoD4).  It doesn't help that I am using a P90 here, which is a mid to short range gun.  They basically are dominating the play style I'm trying to get into.  I'm just trying to unlock that M16 so I can go back to assault rifles.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 06, 2009, 12:59:17 AM
I see tons of knife kills. I get a ton of them myself. Actually more than I got in COD 4 but that also could be because my play style has become slightly different. There was even a penny arcade comic complaining about too much knifing.

The major difference I would argue I've noticed so far between COD 4 and MW 2 is simply the addition of an ultra close range of combat.
So now you have

Ultra Close
Close
Mid-Range
Long Range

In that ultra close range akimbo is very powerful. More poweful than just a single SMG. So essentially in ultra close combat you either have to knife them or get lucky and get off first. (Or have a shotgun of your own like with an M16 attachment or a secondary weapon shotty) I was having trouble until I realized the key is not to engage them at ultra close range. You won't win. You have to back off a bit on the engagment distance which means you can't just blind take corners and hope to win if somebody has akimbo shotguns or certain akimbo smg's.

(http://i45.tinypic.com/2nrubq.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 06, 2009, 01:07:10 AM
Yeah I just don't agree with this. They never kill you at mid range unless you don't fire or something and let them get in close range on you. As far as close range I would argue simply don't engage them at close range. It's like me trying to battle a sniper at long range with a machine gun. You don't fight a battle with the wrong weapon or at the wrong range.

In the few encounters I've had with the 1887s, range was precisely the issue. Shotguns are traditionally lethal in close combat but pointless at far range, but these things seem to have that power at far range. It's as if they decided to completely reverse the COD4 model, where shotguns were completely ineffective beyond short range. Damage, spread and range, it's no mystery why this has become popular.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 06, 2009, 01:11:57 AM
In the few encounters I've had with the 1887s, range was precisely the issue. Shotguns are traditionally lethal in close combat but pointless at far range, but these things seem to have that power at far range. It's as if they decided to completely reverse the COD4 model, where shotguns were completely ineffective beyond short range.

I can only speak to my experience. I'm not saying what you are saying isn't happening or doesn't need to be tweaked or tuned. I'm saying it hasn't happened to me. Everytime I get killed by dual shotguns, its at point blank range.

I rock dual smgs occasionally myself and while I'm a terror if I get close, if I can't, I'm toast.

EDIT: Was curious so I went and looked at a couple of Youtube vids. I agree the range could stand to be reduced there.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on December 06, 2009, 02:02:40 AM
Yeah I just don't agree with this. They never kill you at mid range unless you don't fire or something and let them get in close range on you. As far as close range I would argue simply don't engage them at close range. It's like me trying to battle a sniper at long range with a machine gun. You don't fight a battle with the wrong weapon or at the wrong range.

In the few encounters I've had with the 1887s, range was precisely the issue. Shotguns are traditionally lethal in close combat but pointless at far range, but these things seem to have that power at far range. It's as if they decided to completely reverse the COD4 model, where shotguns were completely ineffective beyond short range. Damage, spread and range, it's no mystery why this has become popular.


Agreed. The range is ridiculous on them. The range om everything in this game is redic.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 06, 2009, 02:25:21 AM
son of a bitch.  I was feeling a shitload of a random lag for the past week and then somebody here mentioned that accidental torrenting fucked up their connection so I check and I see that I'm running utorrrent at max upload speed..
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 07, 2009, 01:33:13 PM
I guess MS is now banning people who use the javelin exploit. Sort of weird, but I wonder what else is in the upcoming IW patch. Nerfed akimbo 1887s?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 07, 2009, 01:42:24 PM
son of a bitch.  I was feeling a shitload of a random lag for the past week and then somebody here mentioned that accidental torrenting fucked up their connection so I check and I see that I'm running utorrrent at max upload speed..

 :lol

That was me.

At least it was only a week for you. My k/d ratio was at like .75 until I was realized what the fuck was going on. Now I've worked it up to 1.04 or something which pisses me off since I should be even higher if I hadn't wasted my early play time with shit utorrent connections.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 07, 2009, 01:43:45 PM
[youtube=560,345]http://www.youtube.com/watch?v=ReKUSzo8Y-s[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Andowsky on December 07, 2009, 05:35:20 PM
Yeah I just don't agree with this. They never kill you at mid range unless you don't fire or something and let them get in close range on you. As far as close range I would argue simply don't engage them at close range. It's like me trying to battle a sniper at long range with a machine gun. You don't fight a battle with the wrong weapon or at the wrong range.

Bull shit they don't kill you at midrange. The power and accuracy that akimbo shotguns have are just amazing. Personally I have only leveled a shotgun up to slap a silencer on it. I don't think I would ever duel wield them.. just seems way too cheesy.

But yeah.. they can easily kill you at mid range. Pick them up sometime when you see them lying around  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: GilloD on December 08, 2009, 08:34:57 AM
P90 in the Airport felt like cheating. 21/4.

Also, ranking needs a re-do. I was 8/1, but weas ranked lower tha the guy who went 8/THIRTY-FIVE because he had an assist. 35. How the fuck?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 08, 2009, 01:11:04 PM
for the other team :smug
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 08, 2009, 01:35:36 PM
P90 in the Airport felt like cheating. 21/4.

Also, ranking needs a re-do. I was 8/1, but weas ranked lower tha the guy who went 8/THIRTY-FIVE because he had an assist. 35. How the fuck?

Yeah, you'd think there would be a penalty involved in essentially leading the opposing team to victory. At least on the ranking board.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 09, 2009, 09:39:56 AM
I don't know what happened last night willco. I wanted to finish my match and join you but I guess you were gone by time I got done. Another time, mayne.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 09, 2009, 10:40:22 AM
I rage quit, you were too late.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 09, 2009, 02:08:41 PM
I got forced quit last night when my ISP's connection to their backbone dropped for 30 minutes.

got tired of waiting and went to sleep. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 09, 2009, 04:29:17 PM
Beezy and I had a Headquarters match where we were up 120 points and about one more cap from winning the game, and then someone from the opposing team killed us all with a tactical nuke. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 09, 2009, 05:17:00 PM
Beezy and I had a Headquarters match where we were up 120 points and about one more cap from winning the game, and then someone from the opposing team killed us all with a tactical nuke. :lol

Yea I tend to look at the scoreboard alot myself to watch for things like that and then swap to a stealth class to hunt the camping fucker down and ruin his/her killstreak before the nuke is gotten if I can.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 10, 2009, 05:57:24 PM
Just FYI.

Quote from: 402 twitter
#MW2 Xbox 360 update: Latest patch just passed certification. They just need to push it live. Goodbye Javelin glitchers!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: maxy on December 11, 2009, 05:21:15 AM
Since you suckers managed to lock NPD thread before i even got the chance to see it,i will say this,wow at MW2 numbers,expecially at 360 one...4.2 million and that doesn't include MW2 bundles :omg

It has become "this gen GTA".
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 11, 2009, 09:27:28 AM
Did you rage quit again last night willco?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 11, 2009, 09:54:30 AM
Why would I rage quit, I was killing it!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Third on December 11, 2009, 09:58:20 AM
Oops, wrong thread. I thought this was the NPD topic.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 11, 2009, 10:05:03 AM
I don't know Will. You were there one minute and gone the next. *shrugs*
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 11, 2009, 02:13:02 PM
I don't know Will. You were there one minute and gone the next. *shrugs*

My party had that happening alot last night. We'd be playing in the middle of the match and between the 4 of us, 1 of us got randomly kicked in different matches for no apparent reason.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 11, 2009, 05:54:42 PM
Yesterday in every other match or so, it seems that it randomly threw in new players into ongoing games but that they have really shitty connections (I'm talking red bars) and then the game's framerate just starts feeling like it's in the single digits.  It was so bad, I actually started a new campaign just to get the intel achievement because it was completely unplayable.

Maybe all the people getting on is fucking up the servers temporarily?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 12, 2009, 12:11:18 AM
is it just me or is it a lot easier to dodge claymores this time
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 12, 2009, 03:13:14 AM
is it just me or is it a lot easier to dodge claymores this time

That's been my experience with them. I'm pretty sure I never got killed by one despite triggering quite a few.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on December 12, 2009, 03:21:07 AM
Well it's happened. MW2 is now in the mainstream news for the No Russian level.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: maxy on December 12, 2009, 04:11:18 AM
It will be even more popular and sell more because of that.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on December 12, 2009, 07:46:32 AM
Well it's happened. MW2 is now in the mainstream news for the No Russian level.

It was mainstream news in Australia before it was even out because of that level.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 14, 2009, 05:13:30 PM
http://www.neogaf.com/forum/showpost.php?p=18883595&postcount=17015

lol @ newbs saying the game is unbalanced, i use an m4 and still come in the top 5 every time and rack up 40 kills a game
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 14, 2009, 05:16:26 PM
I think it's pretty funny. I'm enjoying myself a tonight, and keep in mind I think I've already put like TWO DAYS worth of game time into multiplayer. I still haven't beaten all the Spec Ops, and I'll probably replay the single-player again. I <3 Modern Warfare 2.

It'll probably be my multiplayer game of choice until Bad Company 2. Although, I might give L4D2 a shot.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 14, 2009, 05:44:48 PM
I finally got up to level 70.  I'm going to try to max out all the perk and weapon challenges (except for FMJ) but all I really have left to finish in this game is the spec ops missions.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 14, 2009, 05:52:20 PM
i dont know how you guys find the time and or will to play that much, i usually play 1-3 games then shut it off
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 14, 2009, 05:53:59 PM
What happened to you yesterday, Willco?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 14, 2009, 05:59:44 PM
i dont know how you guys find the time and or will to play that much, i usually play 1-3 games then shut it off
had it for around a month since launch and it took about 2.5 days of gametime to get up there.  That time was split between my brother and I but there was a week of finals in there so we definitely obsessed.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 14, 2009, 06:39:43 PM
What happened to you yesterday, Willco?

My internet connection dropped. When I logged back on and invited you, you were playing XBLA or something.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 14, 2009, 06:47:39 PM
I was playing the Sonic Ultimate Genesis Collection. I had just bought it and decided to try it after you got disconnected.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 14, 2009, 06:51:03 PM
Obviously some of this stuff may change when they retune with a title update but for now.

http://phatwater.com/MW2/
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 14, 2009, 11:57:47 PM
BORE squad gettin' it DONE tonight. Good games Cajole and Beezy.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 15, 2009, 12:02:09 AM
FYI the game has been on sale at Amazon for the past week for $45 if you're looking for a bargain.  PS3 & 360 versions.

http://www.amazon.com/Call-Duty-Modern-Warfare-Xbox-360/dp/B00269QLI8/ref=sr_1_1?ie=UTF8&s=videogames&qid=1260853357&sr=8-1
http://www.amazon.com/Call-Duty-Modern-Warfare-Playstation-3/dp/B00269QLH4/ref=sr_1_2?ie=UTF8&s=videogames&qid=1260853357&sr=8-2
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 15, 2009, 12:09:27 AM
BORE squad gettin' it DONE tonight. Good games Cajole and Beezy.
:rock
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: bork on December 15, 2009, 03:38:10 AM
Just played in one of those glitched matches where everyone has infinite ammo for everything.  Absolutely nuts. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Cormacaroni on December 15, 2009, 04:43:55 AM
Got my feet wet today - played some campaign, then teamed up with Sho Nuff for some Spec Ops and team deathmatch. This game is Fun City. :D

Since I also got 5 other new games today though, not sure when I'll get back to it. Life is too good right now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on December 15, 2009, 09:25:19 AM
Just played in one of those glitched matches where everyone has infinite ammo for everything.  Absolutely nuts. 

I got thrown into a glitched match, but it just had no time limit. Didnt have infinite ammo. Or i didnt notice it and neither did anyone else it seemed.

But yea, I now have a "special" class setup for that problem now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 15, 2009, 09:30:10 AM
Now that football is done for a few days, I can get back in the action.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: originalz on December 15, 2009, 06:46:25 PM
Haha, those unlimited ammo games are awesome if you can get into an AC130.  There's no cooldown on the weapons, so you can literally cover the entire map in explosions and get a ridiculous number of kills.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 15, 2009, 07:07:18 PM
holy shit im in a server with unlimited noob tubes :hyper
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 15, 2009, 07:20:06 PM
partys over :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 16, 2009, 02:22:56 AM
[youtube=560,345]http://www.youtube.com/watch?v=maCSZFEPwzc&feature=popular[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on December 16, 2009, 03:41:33 AM
that throwing knife bounce was sick, scripted or not
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Jansen on December 16, 2009, 03:47:36 AM
did they fix the infinte ammo hack? i played for several hours switching to a new lobby each time the game ended and did not encounter it.

last night every other match was a noob tube war.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 16, 2009, 08:26:33 PM
New patch is going to fix the unlimited ammo glitch, nerf the 1887s and stop public matches from dropping into private.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 16, 2009, 08:33:12 PM
unlimited ammo glitch is a blessing and a curse, it seems awesome on paper but what usually happened to me was i only got 5 kills a game while never even seeing the other team, save for the poor bastard that doesnt have a noob tube equipped in any of his classes
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 16, 2009, 08:34:20 PM
New patch is going to fix the unlimited ammo glitch, nerf the 1887s and stop public matches from dropping into private.
They'd be dumb not to. It's the most unbalanced weapon in the game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 16, 2009, 08:35:36 PM
i actually wished they wouldnt, i was looking forward to eventually getting my god tier class of a fall camo m4 and dual 1887 secondary
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 16, 2009, 10:03:14 PM
I don't think the new patch will drop until Christmas or right after, so you still have some time!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 17, 2009, 12:16:40 AM
yeah theres no way im gonna level up that fast, i just got red tiger last night
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on December 17, 2009, 12:39:47 AM
wtf is the noob toob? im so out of it
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 17, 2009, 12:40:14 AM
Grenade launcher. The weapon of choice for the noob who can't aim.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on December 17, 2009, 12:49:13 AM
oh. those are fucking lame
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 17, 2009, 02:02:50 AM
theyre useful for getting guys in windows, but yeah its pretty lame when people just run around around corners with them
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on December 17, 2009, 06:33:38 PM
man, i really need to level up faster so i can take advantage of the dual 1887s before they're nerfed. whenever i pick them up off a dead guy, i go on a fucking rampage, holy shit.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: originalz on December 17, 2009, 06:43:27 PM
All I hope is that they don't change the care package running.  Most fun I ever have with the game is when I go on a rampage with that thing.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 17, 2009, 07:11:28 PM
TAR+grenade launcher+red dot scope+semtex :hump

I was toying with the FAL today and meh. I wish more guns would open up.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on December 17, 2009, 07:27:36 PM
TAR+grenade launcher+red dot scope+semtex :hump

I was toying with the FAL today and meh. I wish more guns would open up.

The FAL is godlike in hardcore.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: BamYouHaveAids on December 17, 2009, 09:43:21 PM
just started playing this again

who would have thought the most powerful modern weapon was a antique shotgun from 1887? a dozen of these guys on the front line would make an unstoppable military power.

Infinity Ward :bow2
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: originalz on December 18, 2009, 01:17:28 AM
Noob tubes are cool, I mean you onlt get 2 shots and they are great for clearing people that are capping a flag.

Scavenger gives you all the ammo you need
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Vizzys on December 18, 2009, 01:43:30 AM
just started playing this again

who would have thought the most powerful modern weapon was a antique shotgun from 1887? a dozen of these guys on the front line would make an unstoppable military power.

Infinity Ward :bow2

hell yeah

(https://dl.dropbox.com/u/1325998/animations/term2swingbam.gif)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 18, 2009, 06:09:20 AM
Quote
The Winchester 1887 contains multiple references to the weapon from the film Terminator, as they both have a sawed-off stock and barrel, as well as a large lever loop allowing for one handed cocking (also known as "flip-cocking"). While using the 1887 Akimbo, the player spins the lever around their finger to reload. This is also how Arnold reloads the shotgun in the movie. Also, when players use Akimbo 1887s, they are 40% more likely to spawn as a soldier with dark sunglasses, another reference to the Terminator.

http://callofduty.wikia.com/wiki/Model_1887
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Kestastrophe on December 18, 2009, 09:39:35 AM
finally got my xbox back from repair and I unlocked the FAL this morning. Only played a few rounds with it, but it is so far my favorite weapon by a long shot.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 18, 2009, 10:01:19 AM
Even with stopping power, I didn't think the FAL was as strong as I would have liked.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 18, 2009, 10:26:34 AM
ACR :bow

Mini-Uzi + Tac knife :bow
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 18, 2009, 10:29:21 AM
Even with stopping power, I didn't think the FAL was as strong as I would have liked.

It's better in hardcore as someone mentioned.

I love using that Striker Shotgun as my secondary in close-up maps. You can tear people apart with that thing.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 18, 2009, 01:17:23 PM
I'm just going to have to take my lumps until I get a scope for it.

Last night I tried a sniper run. It sucked.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 18, 2009, 04:55:28 PM
The FAL makes a great mid-range sniper once you get the acog/thermal scope for it (what is that like 150 kills?).  It's kind of awesome how the MG4 light machine gun is more accurate than any sniper rifle if you put the foregrip on it.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 18, 2009, 05:17:33 PM
The FAL makes a great mid-range sniper once you get the acog/thermal scope for it (what is that like 150 kills?).  It's kind of awesome how the MG4 light machine gun is more accurate than any sniper rifle if you put the foregrip on it.
This is true. It's basically a one hit kill, especially on hardcore.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 18, 2009, 10:00:28 PM
Quote from: 402 twitter
The Xbox 360 version will be getting the same, just waiting on ETA on it's release. PC gets same plus fix for hacked textures & altered IWDs
about 1 hour ago from Tweetie #MW2 PS3 patch just went live! Includes the Akimbo 1887s re-balancing, fix for Prestige hack, & fix for Public "private" Match. 360/PC soon
about 1 hour ago from Tweetie

#MW2 PS3 patch just went live! Includes the Akimbo 1887s re-balancing, fix for Prestige hack, & fix for Public "private" Match. 360/PC soon
about 1 hour ago from Tweetie
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 18, 2009, 10:07:10 PM
Considering Major Nelson said that there's nobody in the office, I'm not expecting a patch until after Christmas.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 19, 2009, 09:35:25 PM
woo I just got two care packages with AC130's in the last round.

btw, I did prestige and I'm about level 20 now and it's pretty funny because on the multiplayer slot in the start scren, it says that I have 129% completion.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 19, 2009, 10:09:44 PM
prestigers are faggots

keep spinnin that hamster wheel ::)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 19, 2009, 10:16:09 PM
UR a FF@gGG

but no really, there's no point playing unless you get some unlocks and shit.  But I'm still getting matched up with level 70 people who have every gun while I don't have shit.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 19, 2009, 10:28:01 PM
but no really, there's no point playing unless you get some unlocks and shit

thats the problem with this game and the one before it

everyones only motivation is to unlock stuff, but when they get it, i think some fat diabetic black guy said it best: the thrill is gone, baby, GONE

everyones like dogs chasing cars, they wouldnt know what to do with it when they catch it, they just DO, i think some dead guy said that in a movie once
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 19, 2009, 10:41:41 PM
My motivation is actually to have fun, maxing out weapons is just part of that. That might be the motivation for the hardcore, but there are millions of casual players that never even prestige, and just like to shoot shit.

By the time my interest wanes, and it'll be awhile, DLC will be here. Then Bad Company. By that time, I've probably sunk 100 hours into the game, and I can't really ask for much more from my $60 (in conjunction with single player and Spec Ops).
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 19, 2009, 11:06:40 PM
but no really, there's no point playing unless you get some unlocks and shit

thats the problem with this game and the one before it

everyones only motivation is to unlock stuff, but when they get it, i think some fat diabetic black guy said it best: the thrill is gone, baby, GONE

everyones like dogs chasing cars, they wouldnt know what to do with it when they catch it, they just DO, i think some dead guy said that in a movie once

Hmmm... Unlocks works this way in every single game. You stick a carrot out there and people are motivated to work towards that carrot. Basic Game Design. Not sure there is a problem there. Especially when you have people motivated to do prestige multiple times where clearly the unlock stick and carrot is less what is motivating people. Once the unlocks are gone you still have a dedicated crew playing the game because they enjoy the game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 20, 2009, 12:21:40 AM
dont mind me

i havent slept for 2 nights
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 20, 2009, 01:12:12 AM
Has anyone gotten the hardened edition? I can get a ridiculously good deal on the PS3 version, but is that artbook thingy actually something to have, or is it the usual crappy pack-in shit?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: E-DuB on December 20, 2009, 02:18:46 AM
Has anyone gotten the hardened edition? I can get a ridiculously good deal on the PS3 version, but is that artbook thingy actually something to have, or is it the usual crappy pack-in shit?

I bought it, just gave it to a friend of mine nothing really jaw dropping in it from what I remember...On another note I want to see how they balanced the 1887
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 20, 2009, 07:21:47 AM
The thing with prestige is that this game has a few gameplay mechanics that just are gimmicky which hinders your curiosity, plus most of the audience seems to be ritalin-pumped teens which makes teamwork very, very rare.  Often, you have to make your own fun out of it by chasing the carrot when it comes to using all the different perks and all the different weapons until you've leveled them up as much as possible, just for the challenge of it.  I was playing online Halo 3 tonight and that was tits because you always saw people teaming up together and actually using more complicated strategies than camp-shoot-reload.  MW2 is totally different but a few of my rl friends are getting it so maybe I'll start playing it differently.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 20, 2009, 09:48:55 AM
360 patch isn't out yet, so I don't know.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 20, 2009, 02:59:07 PM
am nintendo try playing stuff like ctf, the people in objective games are usually always team players and older than 18, capture the flag is my personal favorite
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 20, 2009, 03:02:52 PM
How is the rebalancing of the 1887 guys? People finally stopped using them?

Some dude I know who's playing the PS3 version and who uses them all the time claims that there is no real difference.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 20, 2009, 03:12:28 PM
I don't know, he's been a pretty big fan of that weapon, and I think he's pretty alright at the game. But who knows.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on December 20, 2009, 05:25:32 PM
I'm going to hit level 67 just as the patch comes out. :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 22, 2009, 08:29:36 PM
Quote from: 402 twitter
Alright, just got word the #MW2 Xbox 360 patch should start going live at 2 AM. You can now remove my face from your dartboards... for now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 22, 2009, 08:57:50 PM
I am going to use the models all night until they are nerfed :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 23, 2009, 11:57:56 AM
Beezy + CajoleJuice + Willco = THE HOLY TRINITY

Challenge us at HEADQUARTERS and we will DOMINATE YOU.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on December 23, 2009, 12:57:45 PM
Beezy + CajoleJuice + Willco = THE HOLY TRINITY

Challenge us at HEADQUARTERS and we will DOMINATE YOU.

Undefeated, baby.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 23, 2009, 01:15:08 PM
:rock
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 26, 2009, 02:51:30 PM
Willco, my brother is playing aka making my stats worse than they already were.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: TEEEPO on December 26, 2009, 02:56:14 PM
I CHALLENGE YOU
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on December 26, 2009, 02:57:44 PM
Are there any issues with the PC version at this point? And is there a limit on the installs? I can get it dirt cheap, but the dude already installed it once.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 26, 2009, 11:36:29 PM
Sometimes you have nights where you kinda suck. Most of the time you have nights where you are just average. But occasionally you get those nights where you are just fucking rolling.Tonight was one of those nights.  :gun

It's weird. It becomes a confidence thing. Suddenly its like you just know you are going to string a bunch of 20 kill games together after you get one that feels right. And its like you can predict where people are going to go and what they are going to do.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 26, 2009, 11:51:48 PM
Willco, my brother is playing aka making my stats worse than they already were.

Stop lying, don't pin your crappy play on your brother.

My brother and I were playing Headquarters on Skidrow, and I went something like 33-3. It was insane. At one point, the HQ was on the second floor of the main building (near the window) and the entire opposing team was standing at the stairwell throwing flashbangs and grenades up. So I went in with dual models and started firing into the stairwell, instantly killing four people. :lol

I was like the only person alive at that point, so my entire team was laughing their ass off (they were watching my feed).
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on December 27, 2009, 12:39:59 PM
Are there any issues with the PC version at this point? And is there a limit on the installs? I can get it dirt cheap, but the dude already installed it once.

PC version registers with steam, so if the guy already installed it, I don't know if you could do it again.  Like, once you input the CD-key, it's tied to your steam account.  You don't even need the DVDs to install it if you have the key.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Jansen on December 27, 2009, 12:42:50 PM
still rockin the 1887s thanks to IW's incompetence :smug
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 27, 2009, 03:02:07 PM
I think they've patched all the platforms at this point. They're still pretty good, but they don't have near the range they used to. They also pretty much used to be one shot, one kill and that's not entirely the case anymore. Still pretty great.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Jansen on December 27, 2009, 03:28:16 PM
1887s have the same range as they did prepatch if you use bling and fmj
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 27, 2009, 03:37:23 PM
But then you can't use them with Marathon, which was half the point.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 27, 2009, 11:38:32 PM
I don't think spoilers matter anymore but I just found out that Price meant to launch the nuke into DC.  His goal was to blow it up in space so that nobody in DC is killed but that way the EMP can end up destroying all the vehicles and stopping the combat.  The story was so weird yet exciting that I want the sequel soon.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on December 28, 2009, 12:20:15 AM
is it just me or does the acr suck, i keep on getting killed by m4s because they fire faster, i only want to level it up because you can have CAMO CLIPS ZOMG
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on December 28, 2009, 01:47:24 AM
i hate the acr too
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on December 28, 2009, 08:42:42 AM
You have to fire the ACR in short bursts rather than just holding it down to get the accuracy to make it an effective AR. (Although personally I use the M16 and the FAMAS myself)

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 28, 2009, 09:57:33 AM
The ACR and the M4 aren't much different actually but the M4 does have a slightly higher rate of fire and the ACR has slightly less recoil.  So the M4 is better for short range and the ACR for long range.

The only assault rifles that I love are the M-16 and the FAL because they make for easy one shot kills.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on December 28, 2009, 10:24:45 AM
I tried sniper rifles for the first time online last night. Boy do I suck.

I also tried my knife class in a few free for all matches and it's still really effective on small maps. I came second in 3 matches and completely dominated in a fourth on Highrise. Called in an AC130 and managed to get 30 kills before anyone else was able to get 15. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 28, 2009, 03:48:32 PM
Sorry Juice, I had to rage quit. I couldn't take the following:

a. Our crappy team: I'm sorry, if you have point on a corner and you're not firing, I'm expecting it to be clear. Fuck you.
b. Lag: I was literally stabbing and dodging, although like a second or two too late due to latency.
c. Camping: It was driving me nuts, I hope all those guys get SARS.
d. Our crappy team: Okay, so you have a clear view down the tunnel and you decide not to shoot, waiting for me to catch gunfire instead? Really? Fuck you.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on December 29, 2009, 05:28:33 AM
Just passed the 1 million xp point without realizing it.  I think I'm too addicted to this game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Powerslave on December 30, 2009, 09:03:08 PM
Goddamn this game is overrated like fuck, jesus christ.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: OptimoPeach on December 30, 2009, 09:05:34 PM
Sounds like someone's a baddie lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on December 30, 2009, 09:19:26 PM
Goddamn this game is overrated like fuck, jesus christ.
Have you played online yet? It's all I play and I love it. I never played COD4 or 5.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on December 30, 2009, 09:39:14 PM
Yeah, I'm addicted to it. I am about to hop online while this junk downloads on Steam.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 02, 2010, 12:26:10 PM
I've progressed to being kinda dope with that ACR.

If you can keep the range its a pretty nice weapon. The rapid fire of it makes it better than the M16 and then its pretty accurate especially on the first few shots.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 02, 2010, 01:30:00 PM
the acr sucks
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 02, 2010, 01:38:46 PM
the acr sucks

You suck!



Sick burn.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 02, 2010, 02:21:06 PM
better than the M16
No. Fuck you.

spoiler (click to show/hide)
ACR is my 2nd favorite behind the M16.
[close]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 02, 2010, 02:27:46 PM
better than the M16
No. Fuck you.

spoiler (click to show/hide)
ACR is my 2nd favorite behind the M16.
[close]

I meant more in that aspect of being able to rapid fire it. After a few shots its starts to bounce a little and it's harder to re-adjust in mid-fire like the M16 is. But overall I was surprised at how effective I was with it. I tried it out early on and I sucked with it so I left it alone.

Basically I've started to play around with some of the guns in general I don't normally use.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 02, 2010, 02:28:30 PM
damn. first time I've accidentily double posted on here.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 02, 2010, 02:35:02 PM
I guess that's true, but you don't end up in a lot of situations in this game where you need to rapid fire. M16 is best for picking people off one by one.

Anyone try the F2000? How is it?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 02, 2010, 02:38:29 PM
I guess that's true, but you don't end up in a lot of situations in this game where you need to rapid fire. M16 is best for picking people off one by one.

I've found myself in situations with the ACR where I can take on two people if I'm pretty good or even three if they are bunched all together. With the M16 I couldn't do that. I mean I would get a kill but they would kill me also. The same can happen with the ACR but I've found in those situations I've actually been able to come out of it alive. This of course is situational and obviously map situational in some cases.



Anyone try the F2000? How is it?

Funny enough that was the other gun I was playing around with. It's interesting but I don't like it. It fires really fast which is kind of neat at first. It feels like a SMG in that sense. But since the AR's have smaller magazines you blow through your bullets too quickly for my taste. You can use the scavenge perk of course but I found I would just prefer using a scoped smg myself.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 02, 2010, 02:42:47 PM
I don't like being forced to use Scavenger. Pass.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 02, 2010, 02:45:09 PM
I don't like being forced to use Scavenger. Pass.

I use scavenger for my P90 class so I'm not totally adverse to using it but yeah I prefer myself to personally use Sleight of Hand or Bling so I have to really like a gun to make myself pick that perk. Hence why I didn't like that particular gun.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 02, 2010, 06:13:12 PM
Anyone try the F2000? How is it?
It has a really high rate of fire of all assault rifles but it can't hit anything because there's a lot of recoil and the accuracy isn't too hot.  it's sort of like a smg you can put a grenade launcher on.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 02, 2010, 08:48:21 PM
[youtube=560,345]http://www.youtube.com/watch?v=JP5mSDfCPsU&feature=player_embedded[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 03, 2010, 12:05:46 AM
Omg :rofl :rofl
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 05, 2010, 01:49:43 AM
Team Deathmatch on Rust is one of the most ridiculous game experiences I've ever had. And I thought Shipment was bad.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 05, 2010, 10:04:44 AM
Beezy and I played Rust one time where we got dropped into a Private match that had glitched unlimited grenade launchers. You died every two seconds.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on January 05, 2010, 02:08:07 PM
[youtube=560,345]http://www.youtube.com/watch?v=JP5mSDfCPsU&feature=player_embedded[/youtube]

That's a copy of this one:
[youtube=560,345]http://www.youtube.com/watch?v=TzhzPmRAyGg[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 05, 2010, 02:16:09 PM
Beezy and I played Rust one time where we got dropped into a Private match that had glitched unlimited grenade launchers. You died every two seconds.

Sounds insane. My match was fucked up enough, with half of the other team skating around with sabers, and the rest of the roster tossing grenades and waving away after getting flash-banged. It was like the shooter version of a Burnout multiplayer crash event or something.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on January 06, 2010, 09:42:52 AM
Willco and I(mostly Willco) skunked the other team in HQ last night 200-0.  :lol :rock

 :yuck P90 Akimbo  :yuck :piss2
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 07, 2010, 10:18:01 AM
Pure rumour at this stage but interesting. In other news I hit prestige level 2.
 
Quote
Source – Infinity Ward not developing Modern Warfare 3January 7th, 2010 @ 14:00
By Patrick Garratt

Infinity Ward is not creating Modern Warfare 3, according to a VG247 source, and is instead working on something “completely new”.

The details come from US recruitment channels.
Infinity Ward has this far avoided the issue of its work after Modern Warfare 2, saying no decision had been made on further projects in the run up to the shooter’s launch last November.
“Right now we don’t have a clue what our next game is going to be, and we won’t know what it will be until we finish with Modern Warfare 2, which won’t be for a while,” studio frontman Rob Bowling told IGN UK last October.
MW2 DLC packs are scheduled to release this “spring” as a timed 360 exclusive.
It’s unclear where the third game will be made if IW really has gone AWOL from the series.
We were told by one dev source that a Canadian studio was handling it, but another pointed to newly-formed Sledgehammer Games, headed by ex-Visceral bosses Glen Schofield and Michael Condrey.
Sledgehammer, based in the Bay Area, is currently recruiting for a multiplayer designer with “five years experience working on current AAA multiplayer shooters for current consoles and PC.”
The identity of Sledgehammer’s first project is yet to be announced.
Activision’s only Canadian developer is Vancouver-based Radical Entertainment, the studio behind last year’s free-roaming adventure, Prototype.
Rumour surrounding the Call of Duty franchise in general is escalating. A report yesterday claimed that Treyarch is currently putting together a story-focused, Vietnam-based episode in the series for release later this year.
Activision had not returned calls at the time of writing.

http://www.vg247.com/2010/01/07/source-infinity-ward-not-developing-modern-warfare-3/#more-72851
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 07, 2010, 10:48:39 AM
That was pretty much a given. All the speculation points to them doing CALL OF DUTY: SPACE MARINES next.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 07, 2010, 10:54:17 AM
That was pretty much a given. All the speculation points to them doing CALL OF DUTY: SPACE MARINES next.

It will almost certainly be some take on future war so most likely.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 07, 2010, 11:11:16 AM
I have now invested 100 hours into MW2 multiplayer. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 07, 2010, 11:16:17 AM
I have now invested 100 hours into MW2 multiplayer. :lol

The little stats thing on mine says 5 days and 18 hours although some of that has been me just leaving it on the multiplayer menu as I went about doing other life stuff or even left the house so I could just hop onto it rather than having to reboot the whole game.

Kind of insane considering I haven't even branched out and played some of the other modes yet like I eventually always do and the DLC's haven't hit yet.

On this prestige run I'm playing with the guns I didn't use the first go around.

Ever since I discovered the problem of running Utorrent with the game, I've been able to raise my Kill Death ratio from 0.80 to 1.17. My long term goal is to end up around 1.4 to 1.5 although switching to and learning other modes makes that a REALLY long term goal as in maybe never.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 07, 2010, 11:17:10 AM
You'd think that the energy sword hoverbooters would at least have the common sense to stick to the walls. I had this dude trying to take me out using the same "straight ahead in the open" tactic 4 or 5 times in a row last night, using the same path no less. Maybe it was some kind of psyop thing he's trying to pull, but it wasn't working very well.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on January 09, 2010, 01:23:22 AM
:piss mid to long range :piss2

:bow close to mid range :bow2

a nice change of pace and way to get back into the game
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on January 10, 2010, 06:43:47 PM
I wish you could save replays in this game.  One match I had the best kill streak I've had in a multiplayer game in years.  At one point I toss a stun grenade in a room, run in with a revolver w/tactical knife, stab those two, see two more just outside, throw a knife into one of them, then shoot the last guy as he's running away.  This was all in the span of like 4 seconds.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 10, 2010, 06:50:18 PM
I love those rare moments.

Why the hell haven't we had a MW2 Boresquad night? We can easily get 9 people for Ground War or get even more and just do private matches.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 10, 2010, 06:57:34 PM
Recently I've been enjoying playing with the MG4 which I've been liking quite a bit.

I didn't use LMG's much in COD 4 so it's a new experience for me here.

You give up some accuracy (although its surprisingly decent in that regard in comparison to a lot of weapons) but I love situations where you just can keep on firing and mow down a few people. 

I think everybody occasionally has those games where you just feel like a pimp and you react to everything perfectly.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on January 12, 2010, 01:00:43 AM
The ACR is so good.  It took like 27 hours to finally unlock it (if the game keeps timing how long you played in the menus, then a lot less, but still) and all my expectations for it were met.  I don't think I'll ever switch this as my main weapon.

Now that I'm a higher level (50 atm) and getting matched with higher up and prestige guys, the game is getting a bit less enjoyable online.  It's like everyone is a damn clone and are only capable of using dual G18s (which seemed to replace the shotguns) or the grenade launcher.  I go out of my way to avoid all explosives and stuff like that and use the throwing knife.  When I had to get the 20 grenade launcher kills, at one point someone called me out and I explained to that I hated using it but the game makes me to unlock the shotgun and get ACR mastery; might be the same case for others...probably not.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on January 12, 2010, 01:28:36 AM
Also, some of the insults you hear online are incredible.  This isn't even the 360 version and I'm still baffled by what these people say.  It's so absurd, racist, homophobic, and sometimes elaborate.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 12, 2010, 01:32:27 AM
It's so absurd, racist, homophobic, and sometimes elaborate.

Sounds like a Sarah Palin rally.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 12, 2010, 01:38:29 AM
I only use grenade launchers to get the shotgun challenges (I do this for all the assault rifles though) but I also equip danger close when I'm using it.  and maybe even scavenger....
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 12, 2010, 01:38:33 AM
I don't even bother with the headset now. The times I've attempted to organize some team work, or even just warn nearby players, I've been met with either silence (and inaction) or various idiotic comments. It's just not a team game, at least not when you play with strangers. I used to take some pleasure in watching people die immediately after ignoring advice, but meh, that's only fun for a while.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on January 12, 2010, 01:45:51 AM
yeah, sometimes I get angry at teammates because they don't seem to give a shit about working together.  Even simple things like "shoot this guy who is suppressing me" they fail at.  The worst is seeing them finally engage the enemy after I die, presumably so they can catch the enemy reloading.  Other times I see some guy running after an enemy to knife him while that enemy goes on to kill a couple guys in the process.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 12, 2010, 11:56:06 AM
If I play hardcore, I can usually get a team game going through stangers, but regular TDM and such is pretty much devoid of teamwork. I won't play Headquarters without a party, because nobody works together in random games - it drives me nuts. That's why I usually stick to hardcore.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 12, 2010, 12:18:30 PM
If I play hardcore, I can usually get a team game going through stangers, but regular TDM and such is pretty much devoid of teamwork. I won't play Headquarters without a party, because nobody works together in random games - it drives me nuts. That's why I usually stick to hardcore.

This.

The people who play Hardcore are a different group than the one that does TDM. Or the objective game types. There is almost always communication in the hardcore matches. Personally if I don't want to deal with talking with people and I'm playing by myself I play Mercenary TDM. If I have a group or if I'm in a mood to play with regular folks and communicate the bare minimum of information like "behind you" or something then I play regular TDM. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on January 12, 2010, 12:20:46 PM
I played one match of hardcore and was thinking about mostly playing that mode now that I don't care about any upgrading levels and such anymore.  The only thing I would upgrade now is to the desert eagle from the revolver.

also, just an observation, but the scrambler perk is terrible and in the many hours I've played this game it has only given me trouble once compared to the hundreds of times it helped.  It acts like a sonar to tell you where an enemy is.  A lot of time I'd be running around, see the radar get fuzzy, and start to pay closer attention to the camping spots to kill the guy.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 12, 2010, 12:38:29 PM
I played one match of hardcore and was thinking about mostly playing that mode now that I don't care about any upgrading levels and such anymore.  The only thing I would upgrade now is to the desert eagle from the revolver.

also, just an observation, but the scrambler perk is terrible and in the many hours I've played this game it has only given me trouble once compared to the hundreds of times it helped.  It acts like a sonar to tell you where an enemy is.  A lot of time I'd be running around, see the radar get fuzzy, and start to pay closer attention to the camping spots to kill the guy.

I bounce back and forth between hardcore and regular although eventually I tend to settle into the hardcore modes more because I personally enjoy that more. It also depends on what kind of mood I'm in. I have to concentrate more in hardcore mode so if I'm not feeling especially up to snuff on a certain day, I'll play regular. Also some people enjoy the pace of regular more than hardcore although I'm not generally a very run and gun player so I enjoy the pace of hardcore.

I personally don't use scrambler although it has its uses. If you've ever tried to hunt down a good sniper and he was able to switch weapons and get the drop on you a few times because of that pre-warning alert, you start to understand the benefit of it. Also if you are carrying some up close weapon, it sort of alerts you to slow down a little and start taking corners more carefully to get off your power shot.

Personally I use Ninja or Commando in that slot.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on January 12, 2010, 12:49:22 PM
I use Commando because surviving falls is ridiculously hilarious and great.  Jumping from that one sniper spot on Afghan, landing on the tail of the plane, then jump again to the ground right next to the bunker is an awesome way to get a drop on the people hiding out in there.

Another reason I wish this game let you save replays was to capture all my throwing knife kills.  I feel like the people I kill should thank me for giving them an awesome video to watch before they respawn.  The best is when you try to knife a guy and he tries the same but you both miss and he charges at you, then you fuck him up with a throwing knife because he didn't expect it at all.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 12, 2010, 12:55:33 PM
I use Commando because surviving falls is ridiculously hilarious and great.  Jumping from that one sniper spot on Afghan, landing on the tail of the plane, then jump again to the ground right next to the bunker is an awesome way to get a drop on the people hiding out in there.

Another reason I wish this game let you save replays was to capture all my throwing knife kills.  I feel like the people I kill should thank me for giving them an awesome video to watch before they respawn.  The best is when you try to knife a guy and he tries the same but you both miss and he charges at you, then you fuck him up with a throwing knife because he didn't expect it at all.

I would like to get good at the throwing knife mainly because I just think its cool but it actually does have its uses. Occasionally I die because I'm trying to chase somebody down and knife them from behind but I get killed because somebody else saw me running to do it. I'd love to toss a knife in those situations.

The problem I found was that my classes all have different setups that I use for different maps and I would always forget in the heat of the battle which class I'm using. So I would end up using my grenades as knives and my knives as grenades and fuck up the situation. Eventually I just retired the knife and switched all to semtex because of that issue.  :'(

A similar problem can occur with Commando sometimes where I misjudge the knifing distance because some of my classes have that and some don't.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 12, 2010, 01:00:30 PM
I'm a beast at knife class, but I have to wait until I level up high enough again to create one.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 12, 2010, 01:42:31 PM
fall camo > a little icon showing you prestiged

im never prestiging just because of my fall m4
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 14, 2010, 01:34:44 AM
lol. Heart sensor is pretty dope.

I tried using it one time earlier and I sucked with it because I had a hard time not taking my eyes off of it and people kept getting the drop on me so I never used it again.

But once you sort of get that under control it's pretty awesome. It's amazing how many people don't use Ninja in regular TDM so it's like this constant UAV you have going in addition to regular UAVS.

That down time you have where you don't know where people are so you may be moving slowly, decreases by a lot.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on January 14, 2010, 01:38:48 AM
Some idiot threatened to report me for hacking after I got him with a FMJ kill.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on January 15, 2010, 04:29:35 PM
You listen to all the babble? I have the headset next to me on the couch with the volume off.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on January 15, 2010, 05:17:42 PM
You listen to all the babble? I have the headset next to me on the couch with the volume off.

I think babble is the best part of Xbox Live.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 15, 2010, 05:36:03 PM
I've never used a headset in any call of duty game.  Earlier today, I was online and this guy in the lobby was making orgasm sounds but I couldn't find which speech bubble was his to mute him because everybody else was talking over him and telling him to shut up.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 22, 2010, 11:01:23 PM
Holy crap..I'm getting absolutely annihilated starting over on the 360 version.  It's just unreal.  The first 3 games I have 7 kills and 32 deaths, and it's not because I suck. By the time I was done with the ps3 version (lvl 55), I was easily getting over 1:1 even with my wacky akimbo uzi classes on wide open maps. 

The multi-player really puts a huge disadvantage on people who are starting new after the game's been out a while.  I'm gettin slaughtered out there.  I don't even feel like playing it's so bad...I wish I could transfer my XP so I could use my blinged silenced famas w/red dot + cold-blooded pro kit, but it seems sooooo far away starting from scratch. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on January 22, 2010, 11:05:39 PM
Really? I'm only Level 26 or so and I think I do decent k/d with just red-dot TAR
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 22, 2010, 11:19:03 PM
That's because demi is a pro. :smug

I think my k/d ratio is something like 1.08 - nothing spectacular.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 22, 2010, 11:19:16 PM
Maybe it's having to get used to the 360 controller again...i dunno but i feel violated
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on January 22, 2010, 11:22:26 PM
My setup-

Red-Dot TAR
Magnum

Flash + Sticky

Marathon Pro
Stopping Power Pro
Steady Aim Pro

Martyrdom
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: BobFromPikeCreek on January 22, 2010, 11:32:46 PM
:bow AUG HBAR
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 22, 2010, 11:37:31 PM
Holy crap..I'm getting absolutely annihilated starting over on the 360 version.  It's just unreal.  The first 3 games I have 7 kills and 32 deaths, and it's not because I suck. By the time I was done with the ps3 version (lvl 55), I was easily getting over 1:1 even with my wacky akimbo uzi classes on wide open maps. 

The multi-player really puts a huge disadvantage on people who are starting new after the game's been out a while.  I'm gettin slaughtered out there.  I don't even feel like playing it's so bad...I wish I could transfer my XP so I could use my blinged silenced famas w/red dot + cold-blooded pro kit, but it seems sooooo far away starting from scratch. 

There is definitely a slightly harder curve at the beginning compared to COD 4 mainly because a gun like the M16 isn't unlocked right off the bat but when I prestiged I didn't have that hard a time getting back up to being decent. The FAMAS is a pretty good beginning AR for example.

:bow AUG HBAR

Good gun. I think I posted it above earlier also but the MG4 with an acog has become my gun of choice out of the LMG's.

As far as Kill Death ratio I'm around 1.18 or so still. There are a couple of gaffers on my list who are above 2.0 and they have put in a ton of time which is kind of scary.

My latest experiment was trying to use the FAL. I still can't use it sadly (outside of hardcore I mean). It's very accurate but the recoil between shots makes it hard to group the bullets for the kill for me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 23, 2010, 12:12:42 AM
Quote
There is definitely a slightly harder curve at the beginning compared to COD 4 mainly because a gun like the M16 isn't unlocked right off the bat but when I prestiged I didn't have that hard a time getting back up to being decent. The FAMAS is a pretty good beginning AR for example.
FAMAS is the best gun in the game, bro.  Better than the M16 because the burst is tighter giving accuracy at long range.  The FAMAS is an absolute monster

Anyway, went 19-9..that's more like it. Loving the 360 controller btw
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 23, 2010, 12:15:46 AM
im not like a pro at the game, just average 1:1 player, but the #1 tip i can give to anyone is use Silencers

Bling with red dot or holographic + a silencer + stopping power is an unstoppable combo.  A silencer is so important.  Forget Cold-blooded (i meant to say stopping power in above post)...nobody uses UAVs at higher levels unless it's from a crate and all the air support is easily taken out with a stinger in a matter of seconds.  Just use a silencer + RDS on an AR + stopping power
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 23, 2010, 12:33:42 AM
im not like a pro at the game, just average 1:1 player, but the #1 tip i can give to anyone is use Silencers

Bling with red dot or holographic + a silencer + stopping power is an unstoppable combo.  A silencer is so important.  Forget Cold-blooded (i meant to say stopping power in above post)...nobody uses UAVs at higher levels unless it's from a crate and all the air support is easily taken out with a stinger in a matter of seconds.  Just use a silencer + RDS on an AR + stopping power

The nice thing is that there are a legit number of ways to play based on somebody's playing style. The only gun in regular TDM that I use a silencer on is a SMG. In hardcore playlists and some of the other regular playlists that becomes a lot more important though imo. Of course it also depends a bit on the play style. The other thing I've noticed is, that its the same with certain guns and maps. Some of the guns that some people don't use that much or actively think are crap in certain situations are actually quite useful. I kick ass with that MG4 with an ACOG I mentioned on wasteland because I play in a way that maximizes the use of it by being this long range spray guy that can pick people off from really far off simply based on the the relative accuracy of the weapon for a LMG and the number of bullets it can spit out but that same strategy doesn't work on many other maps. Me utilizing the hard beat sensor on one of my layouts was an epiphany.

It even varies a little bit depending on how the other team is playing. Sometimes I have to switch up my layout based on what the other team is using. A lot of fast speedy guys definitely will have me switch my class to handle players like that. There is just a lot of variations to be able to accommodate how I choose to play in certain situations which is nice.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 23, 2010, 12:41:34 AM
im not like a pro at the game, just average 1:1 player, but the #1 tip i can give to anyone is use Silencers

Bling with red dot or holographic + a silencer + stopping power is an unstoppable combo.  A silencer is so important.  Forget Cold-blooded (i meant to say stopping power in above post)...nobody uses UAVs at higher levels unless it's from a crate and all the air support is easily taken out with a stinger in a matter of seconds.  Just use a silencer + RDS on an AR + stopping power

The nice thing is that there are a legit number of ways to play based on somebody's playing style. The only gun in regular TDM that I use a silencer on is a SMG. In hardcore playlists and some of the other regular playlists that becomes a lot more important though imo. Of course it also depends a bit on the play style. The other thing I've noticed is, that its the same with certain guns and maps. Some of the guns that some people don't use that much or actively think are crap in certain situations are quite useful. I kick ass with that MG4 with an ACOG I mentioned on wasteland because I play in a way that maximizes the use of it by being this long range spray guy that can pick people off from really far off simply based on the the relative accuracy of the weapon for a LMG and the number of bullets it can spit out. Me utilizing the hard beat sensor on one of my layouts was an epiphany.

It even varies a little bit depending on how the other team is playing. Sometimes I have to switch up my layout based on what the other team is using. A lot of fast speedy guys definitely will have me switch my class to handle players like that. There is just a lot of variations to be able to accommodate how I choose to play in certain situations which is nice.

That's one of the many things that make MW the best online shooter ever...the fact that a simple change like switching guns can alter your gameplay so drastically.  Like I mentioned above, sometimes I use an AR like the FAMAS, sometimes akimbo uzis like a nut, and it feels completely different.  Even a simple perk change can alter your play entirely.  There is no other game like this.  There's so many options.  MW mp is a tour-de-force...the absolute pinnacle of the genre
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 23, 2010, 01:20:26 AM
I couldn't imagine NOT using cold-blooded in hardcore TDM.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 23, 2010, 01:21:31 AM
:bow cold blooded pro :bow2
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 23, 2010, 01:26:15 AM
I couldn't imagine NOT using cold-blooded in hardcore TDM.

In hardcore everything is geared toward stealth so nearly everybody customizes their classes in that manner. In regular stealth is nice and its a viable option but it isn't a must.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 23, 2010, 02:35:52 AM
Quote
There is definitely a slightly harder curve at the beginning compared to COD 4 mainly because a gun like the M16 isn't unlocked right off the bat but when I prestiged I didn't have that hard a time getting back up to being decent. The FAMAS is a pretty good beginning AR for example.
FAMAS is the best gun in the game, bro.  Better than the M16 because the burst is tighter giving accuracy at long range.  The FAMAS is an absolute monster
You're out of your goddamn mind. >:(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 23, 2010, 03:15:38 AM
After getting owned in hardcore team deathmatch in MW2 with Willco, I played regular team deathmatch with two friends and went on a crazy win streak. I placed first in almost every match and usually had twice more kills than deaths. The one match that we lost was because I was being an idiot. I kept running around trying to knife people for the first half. It was already too late when I decided to switch back to the M16, but I was still first on my team.

The best match though was on Skidrow when we were down by more than 1000 near the end of the match and I managed to go on a mini rampage. I killed a guy outside, 3 more in a building, and another that came into the building right after. Used predator missile and got one kill. Right after I used it I killed another guy in the same building. Called in a Harrier. It got one kill and then I got another in the same building. Called in a Pavelow. No one else came in the building after that and the Pavelow just kept racking up kills. Time ran out and we won by like 300 points. This was my best MW2 night ever and I owe it all to the M16 and the heartbeat sensor. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 23, 2010, 04:05:04 AM
After getting owned in hardcore team deathmatch in MW2 with Willco, I played regular team deathmatch with two friends and went on a crazy win streak. I placed first in almost every match and usually had twice more kills than deaths. The one match that we lost was because I was being an idiot. I kept running around trying to knife people for the first half. It was already too late when I decided to switch back to the M16, but I was still first on my team.

The best match though was on Skidrow when we were down by more than 1000 near the end of the match and I managed to go on a mini rampage. I killed a guy outside, 3 more in a building, and another that came into the building right after. Used predator missile and got one kill. Right after I used it I killed another guy in the same building. Called in a Harrier. It got one kill and then I got another in the same building. Called in a Pavelow. No one else came in the building after that and the Pavelow just kept racking up kills. Time ran out and we won by like 300 points. This was my best MW2 night ever and I owe it all to the M16 and the heartbeat sensor. :lol

Yep. Occasionally I have nights like that where you just feel godly and can do no wrong. I remember one game where we were losing and they were close to the score limit. Then I just went on a roll started off by getting lucky on an airstrike that killed like 4 people which usually doesn't happen. Then between me suddenly playing out off my mind and raking up a few other kill streaks I was able to turn the tide and win it for my team. I was fucking pumped. Best finishing run I've ever had  :lol And the best part is coming back to the lobby and just being quiet and acting like a pimp and you planned to do it. It's odd but it feels like confidence for me increases me doing well because after you do something like that, it seems like you play exceptionally for the rest of the night and vice versa on the negative side.

Of course I have some nights where I just fucking suck and can't get it together and it just seems like everybody is better and faster and smarter than me. It all sort of balances out in the end.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 23, 2010, 03:00:12 PM
Quote
There is definitely a slightly harder curve at the beginning compared to COD 4 mainly because a gun like the M16 isn't unlocked right off the bat but when I prestiged I didn't have that hard a time getting back up to being decent. The FAMAS is a pretty good beginning AR for example.
FAMAS is the best gun in the game, bro.  Better than the M16 because the burst is tighter giving accuracy at long range.  The FAMAS is an absolute monster
You're out of your goddamn mind. >:(
No, they both have identical stats except that the M-16 reloads a little faster and the FAMAS has a little less damage drop off over range.  I prefer the M-16 though since you rarely ever get to shoot anybody from that far away.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 23, 2010, 03:04:43 PM
i prefer the famas because the m16 looks like shit
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 23, 2010, 04:00:18 PM
Nobody uses the M16 dude :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 23, 2010, 04:22:06 PM
  >:(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 23, 2010, 04:24:08 PM
Nobody uses the M16 dude :lol
Overall, the best assault rifle is probably the AK.  M-16 is still really good though.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 23, 2010, 04:32:48 PM
I don't like the recoil on the AK when I use it in spec ops.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 23, 2010, 04:38:46 PM
It's really good in close range because of its damage/penetration.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 23, 2010, 04:52:32 PM
Yeah, Beezy, I found if I go back to regular TDM after a prolonged bout of hardcore, I'm a terror.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 23, 2010, 04:59:34 PM
Hardcore definitely teaches you how to predict people better but I also find when I switch back to regular I have to pick up my pace a lot more because its a much faster playstyle by comparison.

But then even in regular compared to most people I don't have the most frantic style.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 23, 2010, 05:00:33 PM
Yeah, it was almost too easy. The reckless shit that I usually get killed for was actually working for me last night.  :lol

I wanted to get my friends to join your game, but you were always in a match when we weren't.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: bud on January 23, 2010, 05:18:18 PM
i'm currently using the ump45--it's awesome.

the online code is broken, though. it has happened way too often that i'm doing good and all of a sudden i see the migrating host screen of death--usually, this means that the game's over.

and knife kills are fucked up. i knife someone, hear that squelching sound, yet that someone ends up knifing me instead and i die.  :'(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Powerslave on January 23, 2010, 06:07:03 PM
(http://i50.tinypic.com/2jdi8he.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 23, 2010, 07:52:36 PM
 :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on January 23, 2010, 11:02:06 PM
gonna be online in about 30 minutes. Anyone from The Bore gonna be on too?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 24, 2010, 01:12:01 AM
just got a triple kill in a game winning killcam

just thought everyone should know that
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: BobFromPikeCreek on January 24, 2010, 05:52:13 AM
just got a triple kill in a game winning killcam

just thought everyone should know that

I wish you could save killcams for reasons like this.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 24, 2010, 07:20:00 AM
Quote
There is definitely a slightly harder curve at the beginning compared to COD 4 mainly because a gun like the M16 isn't unlocked right off the bat but when I prestiged I didn't have that hard a time getting back up to being decent. The FAMAS is a pretty good beginning AR for example.
FAMAS is the best gun in the game, bro.  Better than the M16 because the burst is tighter giving accuracy at long range.  The FAMAS is an absolute monster
You're out of your goddamn mind. >:(
No, they both have identical stats except that the M-16 reloads a little faster and the FAMAS has a little less damage drop off over range.  I prefer the M-16 though since you rarely ever get to shoot anybody from that far away.
Nobody uses the M16 dude :lol
Overall, the best assault rifle is probably the AK.  M-16 is still really good though.

kinda off-topic but am nintenho...i've never seen someone so consistently wrong about absolutely everything. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 24, 2010, 05:02:09 PM
http://callofduty.wikia.com/wiki/Category:Call_of_Duty:_Modern_Warfare_2_Weapons

compare and contrast that shit.  They're the exact same guns in everything but reload time and range.  Generally, you could fire off shots more quickly with the M-16 but the FAMAS will be a bit better for sniping people.

The AK is fairly good for any situation.  Low recoil, fully automatic, plus high damage/penetration make it good for nearly anything.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 24, 2010, 05:43:04 PM
if you were a fan of the previous game then you know infinity wards stats lie, the famas is a beast and i prefer it over the m16 because it has a good ironsight, i will always prefer a good ironsight over anything else, the m16 does have more accuracy when you put a holographic on it, you did know that right
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 24, 2010, 06:01:04 PM
It doesn't get more accurate but the recoil is less with holographic sights, yeah.  They also changed the M-16 sights so that they're more open than they were in COD4 now.  I personally like those sights more than the FAMAS ones.

The FAMAS also gets some extra vertical recoil when you use the Acog or thermal scopes.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 24, 2010, 06:03:52 PM
does any one elses game page/icon thingy have a white background now?

i hope its not a bug with my system, i thought it was because i changed my theme to day (which is far superior to the standard one btw) but its not
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 24, 2010, 07:13:50 PM
I think I got to 1.30, might have been 1.29. I'm curious to see what my k/d for the PS3 version will be like.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 24, 2010, 07:15:19 PM
http://callofduty.wikia.com/wiki/Category:Call_of_Duty:_Modern_Warfare_2_Weapons

Not to be an ass, but you should know better than to quote from that site after your Wasteland screw-up.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 24, 2010, 07:23:08 PM
My brother played on my file over the holiday season, so my K/D was like .55-.6 when he left. I checked last night and its over .7 now. He destroyed my win/lose ratio though because he mainly played free for all matches. It's still at like 0.5. :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 24, 2010, 07:32:44 PM
The way the game sometimes throws you into matches that are almost over makes it hard to take the win/loss thing seriously, or at least that's what I've convinced myself to think. The K/D thing, though, that shit is serious business.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 24, 2010, 07:36:35 PM
The way the game sometimes throws you into matches that are almost over makes it hard to take the win/loss thing seriously, or at least that's what I've convinced myself to think. The K/D thing, though, that shit is serious business.

There are people on my friends list who have awesome win loss records so I doubt that is the deciding factor.

The reality is in death match you are simply better off just doing as well as you can on your individual Kill Death ratio (or in some cases just your kill count) to best help your team. In the objective modes its different of course. Your K/D ratio isn't as directly correlated to your win loss ratio.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 24, 2010, 07:59:53 PM
Btw, I agree that there are better assault rifles than the M16 like the SCAR and ACR, but they run out of ammo way too quick imo and I prefer to use the other perks over scavenger. I guess One Man Army would fix this problem, but I'm in my comfort zone with the M16 right now. Fuck the FAMAS though. I thought it was ass when I first got the game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 24, 2010, 08:21:52 PM
http://callofduty.wikia.com/wiki/Category:Call_of_Duty:_Modern_Warfare_2_Weapons

Not to be an ass, but you should know better than to quote from that site after your Wasteland screw-up.
yeah I remember that.  But I was technically half-right since you could go under the hedges.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Powerslave on January 24, 2010, 08:28:43 PM
(http://i50.tinypic.com/246m1ki.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 24, 2010, 08:58:25 PM
Fuck the FAMAS though. I thought it was ass when I first got the game.

me versus you

cage match

right now

lets do this
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 24, 2010, 09:08:44 PM
Watching football atm. :)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 24, 2010, 09:27:33 PM
yeah im not in the mood either :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on January 24, 2010, 09:30:30 PM
I wouldnt mind setting up a day for some Bore gaming, whichever day / night is good for people.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 24, 2010, 09:37:05 PM
I'm always down as I play a lot but I don't talk outside of grunts and the bare minimum of information of where the enemy is. A lot of talking distracts me and I start sucking.

Edit: Also I haven't completed Spec Ops so if anybody ever wants to do that just shoot me a message on live.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: BobFromPikeCreek on January 24, 2010, 10:05:56 PM
The K/D obsession kinda sucks because it make some people play like distinguished mentally-challenged fellows on objective based games.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 24, 2010, 10:10:34 PM
The K/D obsession kinda sucks because it make some people play like distinguished mentally-challenged fellows on objective based games.

Unfortunately that is pretty much the case with every online shooter I've ever played. People are very protective of their Kill Death ratio even if nobody else can even see it.

I suffer from it too occasionally if I'm being honest.

The best solution imo would be to either track separate kill death ratios for each mode or playlist or something or simply not display them for objective game types and simply place the total score for the player and not the kills and deaths on the wrap up screen.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 25, 2010, 08:54:17 AM
I talk, but it's mostly, "I'm dead, this guy killed me here" and "What?!" and "Fuck!" and "Beezy, this match is on you, I'm taking off this round".

The last one never works!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on January 25, 2010, 09:34:11 AM
I haven't been able to play for a week.  :'(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 25, 2010, 10:36:02 AM
That sucks. I lub me some Modern Warfare 2.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 25, 2010, 12:39:20 PM
Shutup Willco! :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 25, 2010, 12:42:16 PM
anyone wanna play spec ops, i added some of you
back in 7 hours
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 25, 2010, 12:45:05 PM
I'll play Spec Ops. I'm usually on in the evenings after 9. EST Time.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 25, 2010, 12:46:45 PM
sweet ttyl
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 25, 2010, 10:55:42 PM
Had a fun time on Spec Ops with chow chow. I suck at sniping so the sniper missions are difficult but it was enjoyable.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 25, 2010, 11:14:14 PM
I was wrong about the AK47. It's the best close-mid range assault rifle. It sucks at long distance though. Now I don't wanna prestige. :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 25, 2010, 11:20:30 PM
I was wrong about the AK47. It's the best close-mid range assault rifle. It sucks at long distance though. Now I don't wanna prestige. :(

It's essentially the short to mid range gun AR where as the FAMAS and the M16 both have that longer range because of the better recoil. So it kind of depends on what sort of player a person is and what position they put themselves in. I'm at like level 50 something on my second prestige and I hadn't used the M16 much at all this go around until tonight because I was in the mood. I forgot how nice it can be especially with sleight of hand.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 26, 2010, 07:58:23 AM
Had a fun time on Spec Ops with chow chow. I suck at sniping so the sniper missions are difficult but it was enjoyable.

yea that was great fun
what other games do you play?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 26, 2010, 12:10:42 PM
Had a fun time on Spec Ops with chow chow. I suck at sniping so the sniper missions are difficult but it was enjoyable.

yea that was great fun
what other games do you play?

Well as far as online I tend to end up dabbling in nearly all the shooters so I'll end up picking up and playing stuff like Bad Company 2, Reach, etc but MW 2 multiplayer is my main much like COD 4 was.

But I'm pretty flexible. I'll play anything that is "good".




 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 26, 2010, 04:08:28 PM
cool..yeah i can't for Bad Company 2, it looks amazing

for me the next few months:
- mw2
- left 4 dead 2
- bad company 2
- bioshock 2

plus splinter cell and lost planet 2 in may

So much multi-player goodness in 2010 :bow2  More shooters the better...best genre ever

i also play sports games like madden and nba live but idk if ur into that
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 26, 2010, 05:07:41 PM
best montage so far

[youtube=560,345]5OCsSGIWRxk[/youtube]

i tried this guys setup out and it rocks, i forgot how good the mp5 is
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 26, 2010, 05:47:01 PM
What's his setup?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on January 26, 2010, 06:59:02 PM
and i quote

The only Class I used: Sneak&Defuse
MP5k
Marathon Pro
Cold-blooded
Ninja Pro
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on January 27, 2010, 05:09:09 AM
god I wish I was able to do screen caps and saves of my 360 games. Tonight I just fuckin OWNED every fuckin match.

I'm talking about 39-2-1, 35-6-4, 34-10-8, 29-2-1, 22-12-12(my worst), 14-5-2, 45-13-5!!  It just continued on and on. I could do virtually no wrong. End the end, I played around 20 matches. All in all, I went +254 for the night, and upped my K/D from 1.44 to 1.46.



Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 27, 2010, 02:34:16 PM
What's your setup?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 27, 2010, 07:06:54 PM
Dumb question I'm sure, but is anyone playing the PS3 version?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on January 27, 2010, 08:09:01 PM
What's your setup?

I had a couple of different setups actually. Depended on the map I was on.

I had my fuck with people setup for sniping maps like derail.

W2000 with thermal scope.
starting machine pistol as secondary weapon.

claymore
stun grenades

perks:

scavenger pro
stopping power
steady aim


class 2:

m4 with acog
dual rangers as secondary

semtex
flash grenades

perks:
sleight of hand/scavenger (changes periodically)
stopping power
steady aim


class 3

aug with reddot
raffica

semtex
stun grenades

marathon
cold blooded pro
ninja

I know the last class  seems counter productive since the aug without a silencer gives my position away, but the bonus of not been seen/heard by hb sensors and planes and such is very helpful. by the time im opening up on people usually its way too late for them.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on January 27, 2010, 08:54:00 PM
I don't use silencers, cold-blooded or anything on my sniper class for that reason.  You'd be dead before it's useful.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on January 27, 2010, 10:01:07 PM
I don't use silencers, cold-blooded or anything on my sniper class for that reason.  You'd be dead before it's useful.

Honestly, I've found that cold blooded and ninja or silencers are really only useful for those that do alot of flanking (keeps u off their uavs and such) and moving in general.

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 27, 2010, 10:23:15 PM
I don't use silencers, cold-blooded or anything on my sniper class for that reason.  You'd be dead before it's useful.

Honestly, I've found that cold blooded and ninja or silencers are really only useful for those that do alot of flanking (keeps u off their uavs and such) and moving in general.


Yeah, I always use ninja for this reason.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 28, 2010, 09:30:20 AM
wtf i just played a match where someone had unlimited Emergency Airdrops...is this a new glitch or an old one? i was on his team so it was pretty funny...like 20 boxes on the ground lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 28, 2010, 09:34:01 AM
yup, googled it and it seems to be a new glitch that is now spreading like wildfire
it's something with One Man Army
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 28, 2010, 09:40:44 AM
I know a lot of people are doing it, but I haven't ran into it yet.

Me and my friends went on a winning streak in team deathmatch last night. I was known as "The Game Changer" because I was always able to pull off a killstreak to tie or get the lead whenever we were losing. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 28, 2010, 09:46:17 AM
wow there's a whole forum dedicated to just mw2 glitches lol http://www.nextgenupdate.com/forums/call-duty-modern-warfare-2-multiplayer-glitches/
and it's bustling
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on January 28, 2010, 10:46:53 AM
I finally got to play yesterday afternoon after a week hiatus. I didn't feel rusty at all. But now everyone is playing ME2 instead.  :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 28, 2010, 11:31:28 AM
I know a lot of people are doing it, but I haven't ran into it yet.

Me and my friends went on a winning streak in team deathmatch last night. I was known as "The Game Changer" because I was always able to pull off a killstreak to tie or get the lead whenever we were losing. :lol

How come this never happens when we play ???
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on January 28, 2010, 11:54:46 AM
I'd use cold blooded and ninja, but not silencer. The cold blooded and ninja combo is just to get behind their lines, once the red dot appears on their radar it's already too late for them. I can see the full stealth combo being useful for ambushes, but this really isn't an ambush game.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 28, 2010, 12:25:54 PM
I know a lot of people are doing it, but I haven't ran into it yet.

Me and my friends went on a winning streak in team deathmatch last night. I was known as "The Game Changer" because I was always able to pull off a killstreak to tie or get the lead whenever we were losing. :lol

How come this never happens when we play ???
We never do regular team deathmatch. I just recently found out that I'm good at it. Get on tonight at like 7-8.

I've decided to prestige once I get 750 kills with the AK47. I'm gonna miss that gun. :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 28, 2010, 12:37:36 PM
We never do regular team deathmatch. I just recently found out that I'm good at it. Get on tonight at like 7-8.

I much prefer the non big team version of any game type myself. Lowers your chance of random kills and makes it more about how you perform as an individual good or bad.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 28, 2010, 12:45:46 PM
We never do regular team deathmatch. I just recently found out that I'm good at it. Get on tonight at like 7-8.

I much prefer the non big team version of any game type myself. Lowers your chance of random kills and makes it more about how you perform as an individual good or bad.
Agreed. I did horrible when we tried Ground War.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 28, 2010, 12:49:50 PM
We should do a bore night as somebody mentioned earlier on the non-big variants after my Mass Effect 2 experience ends. It shouldn't be too hard since its only six for a team.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on January 28, 2010, 12:51:22 PM
I only play Ground War
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on January 28, 2010, 12:52:33 PM
I only play Ground War

I would do a big team one also.


I just also want to play a non big team one as that is my preferred style.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Powerslave on January 28, 2010, 12:56:24 PM
(http://i47.tinypic.com/b9hh78.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on January 28, 2010, 12:59:34 PM
I only play Ground War
Same though I wish it had more domination involved.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on January 28, 2010, 02:29:23 PM
Headquarters > Domination
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: TEEEPO on January 28, 2010, 02:51:09 PM
hardcore > *
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 28, 2010, 03:15:14 PM
I still suck on hardcore. :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: TEEEPO on January 28, 2010, 05:55:52 PM
you can't call it hardcore if you're only sucking  :teehee

spoiler (click to show/hide)
:tauntaun
[close]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on January 28, 2010, 08:28:04 PM
I'm up for a Bore squad night, though since Im the oncall guy this week, ive been playing late, as in 11 p.m or later eastern time. I know thats prob way too late for most of u guys.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CHOW CHOW on January 28, 2010, 08:40:59 PM
i'll play bore team
ground war and demolition is what i play
don't sleep on demolition, it's lots of fun and gets intense
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on January 28, 2010, 10:03:16 PM
You can't play with BORE until you switch your clan tag to BORE. Don't bother with the [], it does it for you.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on January 28, 2010, 11:03:54 PM
I actually played with someone one night a while back that knew what the Bore was. Dont remember his gamertag but he called it a wannabe GAF and left the room. :(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on January 29, 2010, 02:29:56 AM
Played 3 free for all matches earlier with my AK47. It was getting too easy and I had already passed 750 kills with the AK, so I decided to finally prestige. Then I won like 5 matches straight using the default UMP class, the MP5K, and the FAMAS. I finally lost when I unlocked the SCAR and decided to use it. We don't get along too well. >:(
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on February 02, 2010, 08:24:21 PM
sigh.

I switched my button layout from Default to Tactical so there won't be this constant brain freeze when I start switching between this and BC 2 but man is it difficult to make the adjustment. You wouldn't think two buttons swapped around would make that big a difference but it really does. Its gonna take me awhile to get use to this. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on February 03, 2010, 10:00:41 AM
I finally got to lvl 40 and got the m16 last night. I was wondering when I'd get this gun.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on February 03, 2010, 08:08:37 PM
You just made it to level 40? That's so cute. :-*
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on February 03, 2010, 09:42:19 PM
sigh.

I switched my button layout from Default to Tactical so there won't be this constant brain freeze when I start switching between this and BC 2 but man is it difficult to make the adjustment. You wouldn't think two buttons swapped around would make that big a difference but it really does. Its gonna take me awhile to get use to this. 

doesnt that swap the melee and duck/crouch buttons?

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on February 03, 2010, 10:13:37 PM
doesnt that swap the melee and duck/crouch buttons?

Yeah. I switched because like I said BC 2 places the crouch on the right analog press (And the melee on the LB button). I need to find some sort of compromise since I plan to play both and I know I would constantly be fucking up as I switched between them. The only real solution for me (outside of buying some programmable controller I guess) was to switch to tactical and adjust to crouch on the right analog. I need to make whatever adjustment I can to make the transition between the two smooth.

It sounds minor but after you've played a series for hundreds of hours its like muscle memory and hardwired into your brain so its hard to get use to. I'm starting to adjust though. The knifing is better because its a responsive actual button click so you know what you are getting everytime. But the crouch toggling part is less responsive now in comparison which sort of hurts me since I'm a croucher and slightly camperish. Even now when in close quarter situations there is a temptation for me to press in the right stick but eventually I'm sure I will get over it.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on February 04, 2010, 11:41:47 PM
doesnt that swap the melee and duck/crouch buttons?

Yeah. I switched because like I said BC 2 places the crouch on the right analog press (And the melee on the LB button). I need to find some sort of compromise since I plan to play both and I know I would constantly be fucking up as I switched between them. The only real solution for me (outside of buying some programmable controller I guess) was to switch to tactical and adjust to crouch on the right analog. I need to make whatever adjustment I can to make the transition between the two smooth.

It sounds minor but after you've played a series for hundreds of hours its like muscle memory and hardwired into your brain so its hard to get use to. I'm starting to adjust though. The knifing is better because its a responsive actual button click so you know what you are getting everytime. But the crouch toggling part is less responsive now in comparison which sort of hurts me since I'm a croucher and slightly camperish. Even now when in close quarter situations there is a temptation for me to press in the right stick but eventually I'm sure I will get over it.


yea I remember setting that in COD4 and never looking back. I did it when I got MW2 as well. I cant play with my melee on the stick sadly. It annoys the hell out of me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on February 05, 2010, 12:16:03 AM
yea I remember setting that in COD4 and never looking back. I did it when I got MW2 as well. I cant play with my melee on the stick sadly. It annoys the hell out of me.

You made the right call. It's the superior setup. It just takes awhile to re-train my brain. I've mostly gotten use to it now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Powerslave on February 07, 2010, 01:28:30 PM
(http://i48.tinypic.com/2e1w0ug.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on February 07, 2010, 01:38:57 PM
Somebody mentioned it earlier but MP5 with rapid fire is pretty awesome.

Also I've found a pretty effective strategy of using my AR and having a shotty as my secondary and switching back and forth depending on where I am on the map. I use to never really switch away from my primary unless it was to shoot a rocket at a helicopter or something but I switched most of those classes over to the secondary shotgun and that works great. Perfect to take out runners when they get on top of me. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Draft on February 07, 2010, 11:31:05 PM
Is it just me or is Demolition where the nasty motherfuckers hide?

I have just started spending some serious time with MW2 again after shelving it to play ME2. I'm finally starting to do OK in TDM. My worst games are 1:1 K/D, and my good games I can go 2:1. But when I try to get into some Demolition, Jesus Christ, it's like I have weights on my thumbs, or an eye patch on. Dues simple pick me apart. I'll go 5:15 like it's nothing. Horrifying.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on February 07, 2010, 11:38:45 PM
Never tried Demolition although I'm sure I'll get around to it. Seems like a more hectic take on Search and Destroy and the more hectic the mode, the worse I generally do.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on February 08, 2010, 07:22:01 PM
I'm really warming up to HQ pro. I like having an objective. With ground war mostly TD it seems I'm having much more fun on HQ. Team Deathmatch is getting old.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on February 09, 2010, 01:35:35 AM
Replaying some select SP missions, and it just struck me how perfect the music is. I know, awesome composer, but the implementation and editing is just as impressive. The Favela tune in particular is just  :omg

Between Infamous' Amon Tobin, this and the Assassin's Creed II soundtrack by Jesper Kyd, 2009 was a damned good year for OSTs.

[youtube=560,345]http://www.youtube.com/watch?v=MkvQssPghR0[/youtube]

[youtube=560,345]http://www.youtube.com/watch?v=9NP-GpwhlD0[/youtube]

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on February 12, 2010, 10:29:26 PM
Getting back into the groove of things now, k/d up to 1.35. Unlocked the AC-130 instead of the chopper gunner, and ditched the stupid distractive predator missile. Now if people would only stay in the open when my AC-130 appears.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on February 12, 2010, 10:36:28 PM
Getting back into the groove of things now, k/d up to 1.35. Unlocked the AC-130 instead of the chopper gunner, and ditched the stupid distractive predator missile. Now if people would only stay in the open when my AC-130 appears.

I much prefer the chopper gunner in comparison to the AC-130. It's always a lot more effective whenever I get it.


Also just as a general notice there was an update on the 360 today that was supposed to permanently get rid of the care package/emergency air drop exploit.

Quote
- Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized.
- Fix for "infinite care package" exploit.
- Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry.
- Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s.
- Fixes to prevent various XP hacks (including the prevention of negative XP)

Note to PS3 Player: The PS3 still needs to receive one additional fix, regarding the infinite care package exploit - not included in this patch - which will come in the near future.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on February 12, 2010, 10:37:10 PM
Man, people are going to hate that 1887 fix. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on February 12, 2010, 10:40:35 PM
Yeah, I mostly unlocked the AC-130 because I like causing big explosions, and because I know it scares the shit out of everyone on the other team. Not the best choice for long killstreaks, but hey.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on February 12, 2010, 10:44:31 PM
Yeah, I mostly unlocked the AC-130 because I like causing big explosions, and because I know it scares the shit out of everyone on the other team. Not the best choice for long killstreaks, but hey.

Well to be fair I almost never earn those with the normal kill streaks. Every chopper gunner or AC-130 I've ever gotten has come from an emergency airdrop I've earned (the legit way  :P) or because I stole one of them from somebody on the other team via an emergency air drop. (which is awesome btw. You know they have to be pissed about that)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on February 23, 2010, 12:31:30 PM
Edited video:
[youtube=560,345]http://www.youtube.com/watch?v=HaDzp6Azi2k[/youtube]

ORIGINAL UNEDITED VIDEO:
[youtube=560,345]http://www.youtube.com/watch?v=uU0qWhJd2Wc[/youtube]

:rofl :rofl :rofl
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on February 23, 2010, 04:18:05 PM
lol, owned.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 02, 2010, 02:10:56 PM
I knifed 3 people on one instance of final stand last night. :lol :lol :lol :lol :lol
All I could imagine is how pissed those guys must have been. :lol :lol :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on March 09, 2010, 07:17:19 PM
Well, after taking a week off, looks like Robert Bowling's back at work. Life at Infinity Ward moves on.

Map packs on March 30th, I gather. (http://www.mapathy.com/) Got to counter Bad Company 2.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on March 09, 2010, 07:21:48 PM
 :hyper
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 09, 2010, 07:26:30 PM
There was a rumour video leak of the map packs a week or two back. Who knows if it is real or not but it claims overgrown and crash are returning from COD 4 which would be awesome. Those were two of my favorites.

[youtube=560,345]http://www.youtube.com/watch?v=gBI0ICkGQEM[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Draft on March 09, 2010, 11:04:32 PM
If it's really just a map pack with no new guns or perks or kill streaks and it's 1200 space bucks there better be like one dozen maps.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 09, 2010, 11:06:58 PM
If it's really just a map pack with no new guns or perks or kill streaks and it's 1200 space bucks there better be like one dozen maps.

Since that never ever ever happens with any DLC map pack ever for any game on consoles that's a fairly weird opinion to have but I guess you are entitled to it.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Draft on March 09, 2010, 11:08:29 PM
Absolutely right I'm entitled, you shill.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 09, 2010, 11:09:37 PM
Absolutely right I'm entitled, you shill.

I hope they give us million dollar cadillacs. While we are dreaming about silly things.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on March 09, 2010, 11:11:17 PM
I haven't heard of 1200 point map packs. They are almost always 400 or 800 points. I predict four new maps for 800 points, maybe some new Spec Ops missions if we're lucky.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on March 10, 2010, 02:15:08 AM
No Nazi Zombies though. WAW still has better multi.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 15, 2010, 12:39:37 AM
Fucking Activision.

1200 pts for the map pack. I'm starting to burn out on Battlefield so I was looking forward to switching back to MW2 at the end of the month and then they pull this.

http://marketplace.xbox.com/en-US/games/offers/0ccf0001-0000-4000-8000-000041560817?cid=SLink
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on March 15, 2010, 01:00:22 AM
"Stimulus Pack" lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on March 15, 2010, 01:11:09 AM
do they become free after 6 months or something?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: CajoleJuice on March 15, 2010, 01:56:21 AM
wow fuck that
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Draft on March 15, 2010, 09:48:17 AM
do they become free after 6 months or something?
If Halo map pack trends apply, the Stimulus Pack will be 1000 points in 2013.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on March 15, 2010, 01:24:38 PM
Just wait until they ask the PC players to fork out $15 for five maps.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on March 15, 2010, 01:43:47 PM
do they become free after 6 months or something?
If Halo map pack trends apply, the Stimulus Pack will be 1000 points in 2013.

Or you buy Call of Duty SWAT and get a bonus disk with all the content because the main game wasn't worth the asking price.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Eel O'Brian on March 15, 2010, 01:48:28 PM
BFBC2 maps released on the same day for free :rock

spoiler (click to show/hide)
they're already on the disc :teehee
[close]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on March 15, 2010, 01:49:49 PM
And they aren't new maps either.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on March 15, 2010, 01:50:15 PM
Is that the most expensive XBL/PSN map pack to date?

edit: 5 maps, 2 of which are recycled MW1 maps?  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Eel O'Brian on March 15, 2010, 01:53:16 PM
they should just port all the bf1943 maps over for free and drive the icepick in a little further, i hear bf1943 is a ghost town nowadays anyway
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on March 15, 2010, 01:54:56 PM
storming Wake Island in helicopters would be pretty awesome
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: duckman2000 on March 15, 2010, 02:36:44 PM
$15 for a bunch of maps :rofl

"A bunch" is pushing it.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Eel O'Brian on March 15, 2010, 02:37:26 PM
a "smattering"
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 15, 2010, 02:54:24 PM
Link doesn't work for me Stoney. I can gather something like $15 for 5 maps but did they give any detail about the maps?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: E-DuB on March 15, 2010, 07:40:30 PM
"Stimulus Pack" lol

Board members need a bailout too I guess
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 15, 2010, 08:55:02 PM
Link doesn't work for me Stoney. I can gather something like $15 for 5 maps but did they give any detail about the maps?

@Zero Hero

Quote
http://majornelson.com/archive/2010/03/14/show-353-wil-wheaton-mw2-stimulus-package-and-supreme-commander.aspx

(48:39 - 1:00:51)

The map descriptions are Bailout - a multi-level apartment complex

Storm - an open industrial park littered with heavy machinery

Salvage - a snowy junkyard fortified by stacked debris and crushed cars

Crash - a war-torn urban environment (CoD4)

Overgrown - features a massive dry creek bed (CoD4)


I'll buy it but then that's because I'm a sucker. I also bought things like the Ceberus Network which turned out to be a waste for me and I remember buying one of the Halo 3 map packs which was $10 for 3 maps which is the same price per map pack as this one is.

That being said I think its over-priced especially with 2 of the maps being remakes despite how much I love those two maps. As I said before I'll drink piss occasionally but I won't pretend its soda.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on March 15, 2010, 09:17:07 PM
Can I blame Bobby Kotick for this too?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on March 15, 2010, 11:35:11 PM
Can I blame Bobby Kotick for this too?
and his momma.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: pilonv1 on March 15, 2010, 11:46:12 PM
$20 for 3 new maps :lol

So you could get this, or you could get Perfect Dark and something else.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 16, 2010, 12:50:13 PM
Since I didn't buy Bad Company 2, I don't see it as a rip off. :smug

Day 1.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 23, 2010, 10:13:05 PM
[youtube=560,345]http://www.youtube.com/watch?v=Fx189Sv4YJE&hd=1[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=MS0A3NgyJBc[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on March 24, 2010, 01:38:54 AM
Yeah, I cannot get behind 1200 point map packs, especially considering I'm still riding Bad Company 2.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 24, 2010, 10:56:26 AM
[youtube=560,345]http://www.youtube.com/watch?v=pAI7Ei150Ac&hd=1[youtube]
All 3 new maps look pretty hot. :rock
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Draft on March 24, 2010, 11:16:45 AM
I've already made up my mind, I'm buying them. The price is too high, but whatever, MW2 is simply too Goddamn fun and my RL gaming crew will definitely be copping these.

Can't wait to get cheesed by noob tubes and rage at commando lunges in 3 new and two not so new maps  :-\
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: cool breeze on March 25, 2010, 02:26:05 AM
The new maps look pretty great and if I had this on 360 I would consider it.  The first and third one they showed off seem like the types of maps I enjoy playing on the most.  That junk snow one looked alright and the two CoD4 maps are amazing as is.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on March 26, 2010, 10:16:39 PM
so, I'm bout to start playing some MW2 now. Anyone up for an impromptu Boresquad?


edit: just message me if you feel like playing. I'm friends with the Cafe de Bore account.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on March 29, 2010, 10:22:07 PM
is this gonna be out at midnight?

im gonna buy it like a bitch
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 12:12:04 AM
is this gonna be out at midnight?

im gonna buy it like a bitch

I doubt it. Like the Xbox Arcade Games games come out at like 6AM EST.

Fuck me I didn't get a chance to practice as I was playing Battlefield. I know I'm gonna suck big time when I switch back over.  :(

Also at least for the map pack playlists its going to be double XP supposedly until the weekend is over.

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 11:00:22 AM
Hmmm....

The map pack seems to have broken the MP part of the game for me. I can't get into a stimulus pack playlist or a normal playlist for that matter.  :maf

I guess I'll try again later in the evening. I think there was supposed to be a title update in conjunction with this that needs to be pushed or something.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on March 30, 2010, 11:49:03 AM
You pay fifteen bucks and they fuck this up? :lol

It's a widespread problem too. Infinity Ward. :lol

Back to Bad Company 2.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 30, 2010, 12:08:37 PM
It took almost 5 minutes to get my points code from amazon.

It took 15 minutes to login to my xbox account to redeem the code. The screen kept saying "Server Busy. Try again later."

It's just getting hammered right now.  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 12:16:16 PM
The title update is available now but I can't seem to grab it. That's a Microsoft issue.

Edit: After a few attempts I was able to grab the title update.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 30, 2010, 12:19:28 PM
(http://i44.tinypic.com/2qdpm9z.jpg)

:hyper
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 02:12:09 PM
Everything seems to be working now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 30, 2010, 02:30:06 PM
Does anyone know if all 5 maps will be added to the 'Ground War' rotation?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on March 30, 2010, 02:40:19 PM
Does anyone know if all 5 maps will be added to the 'Ground War' rotation?

That's an extra 800 points.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 02:44:51 PM
Does anyone know if all 5 maps will be added to the 'Ground War' rotation?

If it happens, it won't happen for awhile.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 30, 2010, 03:01:50 PM
Looks like the new maps have their own play list if I'm reading this right.

http://www.infinityward.com/forum/viewtopic.php?f=32&t=302450
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 03:06:53 PM
Looks like the new maps have their own play list if I'm reading this right.

http://www.infinityward.com/forum/viewtopic.php?f=32&t=302450

Yeah. There are two stimulus playlists. One standard and one hardcore. It's kind of like the mosh pit playlist. You play through a variety of gametypes over the different maps like sabotage, domination, team dm, etc.

Once/if you integrate the DLC into the regular rotation you will have issues of splitting up those who have the DLC and those who don't. It happens with every game that gets DLC of course but its always a weird situation.

When I rented World at War, I was sort of annoyed that 50% of the time I tried to join a playlist, it said I couldn't because I didn't own the DLC.

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 30, 2010, 03:32:36 PM
I'm surprised Activision wouldn't be into frustrating people into buying the DLC.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: bork on March 30, 2010, 07:03:12 PM
Lots of people complaining about the lack of playlist options for the DLC.  WTF was IW thinking not including at least a basic Team Deathmatch option?  I kept joining games where everyone would quit out if it didn't go to a map with that play style.

It froze up on me once when it finally did go to a TDM map, too.   :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on March 30, 2010, 07:06:50 PM
Sweet, now even more reason not to buy this map pack :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: bork on March 30, 2010, 07:09:37 PM
Sweet, now even more reason not to buy this map pack :lol

There are currently more people playing the map pack than any other mode.  Everybody is going to buy it...

...and everybody is going to be disappointed.   :lol :-\  The maps are good and all that, but man do they need to add in more game type options, STAT.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 07:13:08 PM
Played for an hour. Quite enjoyed myself although its taking me awhile to transition back to the faster pace as compared to Battlefield. As far as people playing it, yep. It's by far the most popular playlist and there were about 800K on in the afternoon which is much higher than it normally is which is about 500K or so give or take 100k (145k in the regular stim playlist and 56k in the hardcore stim playlist which is what I was playing)


I also wish there a separate Team DM playlist for the new maps. Hopefully they will add that relatively soon.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: bork on March 30, 2010, 07:18:34 PM
There needs to be options for map pack-only multiplayer and also integrated DLC into the regular playlist, as another separate mode, of course.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on March 30, 2010, 07:29:40 PM
Has any FPS on the 360 integraded the DLC into the regular playlist? I know Halo 3 had separate playlists. As did CoD WAW. Maybe it's MS policy?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 07:30:44 PM
There needs to be options for map pack-only multiplayer and also integrated DLC into the regular playlist, as another separate mode, of course.

The stim pack maps will be integrated into the other playlists but that will be down the road. But yeah ideally there should be some clever way of knowing who has what so it doesn't break up groups or force you out of games if you don't have the map pack. Like I said, I didn't care for the World at War solution so hopefully its better than that.

A lot of games have the issue where either its forcing you out of games because you don't have the DLC or you never end up getting the new stuff because its defaulting to the base of what everybody has.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on March 30, 2010, 07:50:50 PM
By the time this map pack is actually playable, it'll probably be discounted and that's when I'll nab it. I'm laughing at everyone else, though.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on March 30, 2010, 08:34:52 PM
ive only played half a game so far on the new maps and i kept pressing lb for a grenade and clicking the right stick to crouch, i havent even been playing bfbc2 that much
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on March 30, 2010, 10:01:20 PM
got in and played for around an hour. Man, people have forgotten how to play the older maps. I went 38-5 on Crash in Demolition. Went 68-15 on the junkyard map on Demolition. Did 20-7 on a Team Deathmatch on the other snowy map with the big warehouse in it. Also played some Sabotage and Search and Destroy too. Liking the new maps so far as well as the redid old maps, but Crash feels ALOT smaller to me now after being used to the standard mw2 maps.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on March 30, 2010, 10:19:30 PM
I'm not buying this shit for $15.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 30, 2010, 11:46:01 PM
Crash feels ALOT smaller to me now after being used to the standard mw2 maps.

Completely agreed and that was my first thought also. It sort of feels almost too small because I've gotten use to the size of the new maps which on average are bigger in MW 2 than COD 4.

I liked the other maps quite a bit though. And Overgrown still feels great to me. It was this weird feeling playing it in MW 2 versus COD 4. It felt similar but different at the same time because its nothing like the MW 2 maps which tend to be more dense and slightly more complex. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 31, 2010, 12:07:45 AM
From 402 on twitter

Quote
We'll be integrating the new maps into all playlists as well as enabling Double XP for all playlists tomorrow
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: brawndolicious on March 31, 2010, 04:11:21 AM
so why is it that you basically can't play online right now if you don't have the map pack?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 31, 2010, 02:02:09 PM
From 402 on twitter

Quote
We'll be integrating the new maps into all playlists as well as enabling Double XP for all playlists tomorrow

(http://i36.tinypic.com/34oc9af.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on March 31, 2010, 04:27:33 PM
Crash feels ALOT smaller to me now after being used to the standard mw2 maps.

Completely agreed and that was my first thought also. It sort of feels almost too small because I've gotten use to the size of the new maps which on average are bigger in MW 2 than COD 4.



Yea, and I guess most of the people I played with last night must have not played COD4 much or at all either. People camped the obvious spots, but completely ignored the lesser known/used spots. People used to not try to take the back alley due to snipers in the grass on COD4 too. I managed to kill their entire team 2 times back there before having to move :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on March 31, 2010, 04:28:27 PM
From 402 on twitter

Quote
We'll be integrating the new maps into all playlists as well as enabling Double XP for all playlists tomorrow

(http://i36.tinypic.com/34oc9af.jpg)

indeed


(http://i36.tinypic.com/34oc9af.jpg)
(http://i36.tinypic.com/34oc9af.jpg)
(http://i36.tinypic.com/34oc9af.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 31, 2010, 05:42:56 PM
Quote from: twitter
Modern Warfare 2 playlists now updated. They should all have double XP and include the new maps in their rotation. May need to restart!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 31, 2010, 08:42:45 PM
Played a good deal of the DLC playlist today. Fun stuff. I'm not back at my usual level yet but I'm getting better. All the new maps are pretty good. Bailout in particular I like.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on March 31, 2010, 09:00:54 PM
I like CTF now that I've been forced to play it. Don't really care for Seek and Destroy though. New maps are hot.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on March 31, 2010, 09:06:15 PM
I like CTF now that I've been forced to play it. Don't really care for Seek and Destroy though. New maps are hot.

I've also grown to like some of the objective modes (beyond just headquarters or domination which are the two main modes outside of Team DM that I use to play) since I've been playing with some people I know. You just have to let your kill-death ratio go and play as what's best for your team. I also had to switch my layouts to things that work for objective modes more which tend to be faster paced and about quick reactions in tight situations. 

Demolition in particular is pretty fun if you are playing with a good squad.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on March 31, 2010, 10:10:03 PM
ninja defusing in search and destroy is my new favorite thing

i even made a class called sneak and defuse
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Draft on April 01, 2010, 11:45:36 AM
I try to not get wrapped up in the bitching about this game, because in spite of its numerous flaws I enjoy playing it very much.

BUT

WTF at having killstreak rewards carry over from round to round in game types like HQ, sabotage, etc. I played a couple rounds yesterday and there was a sick dude in the lobby who would go like 15-2 in the first round, and then as soon as round two begins: stinger, harrier, chopper gunner, GG. It's crazyness.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 01, 2010, 11:46:55 AM
I prefer that design otherwise the kill streaks are wasted. I specifically save mine for the correct situational use and the holdover if our team is performing decently. It's why even if you win the first half you don't go crazy and let someone rack it up on the other side because they will win the second half.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 01, 2010, 12:24:49 PM
I prefer that design otherwise the kill streaks are wasted. I specifically save mine for the correct situational use and the holdover if our team is performing decently. It's why even if you win the first half you don't go crazy and let someone rack it up on the other side because they will win the second half.

IAWTP
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 01, 2010, 03:52:00 PM
I try to not get wrapped up in the bitching about this game, because in spite of its numerous flaws I enjoy playing it very much.

BUT

WTF at having killstreak rewards carry over from round to round in game types like HQ, sabotage, etc. I played a couple rounds yesterday and there was a sick dude in the lobby who would go like 15-2 in the first round, and then as soon as round two begins: stinger, harrier, chopper gunner, GG. It's crazyness.

I've never seen that happen. But now I know it's possible so I'm gonna do it. :hyper
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 02, 2010, 07:56:46 AM
My game last night with tejb, quickscoping in an open lobby, I just had to take a pic to brag about it later on on the forums  :D
(http://i44.tinypic.com/o5awsz.jpg)
If I only my capture card was working.

I am not really good at quick scoping and I didn't have steady aim on which made it a bit worse too, so instead I tried to focus on taking over the flags in domination and planting the bombs on search. I tried to kill tejb several times but he is way better than me at this.

I also started to play search and destroy a lot more recently, the double xp makes it really rewarding.
getting 2 headhsots and shooting down a UAV gives you at least 5000xp in one round, that not including planting and defusing.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 02, 2010, 10:59:01 AM
What's tejb?

Welcome to the forum.  :D
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 02, 2010, 11:23:21 AM
What's tejb?

Welcome to the forum.  :D
I think that he is the most popular mw2 uploader on youtube with more than 100,000 subscribers:
http://www.youtube.com/user/tejbz?blend=1&ob=4#p/u/1/FjXpNyC-IMs
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 02, 2010, 12:08:15 PM
What's tejb?

Welcome to the forum.  :D
I think that he is the most popular mw2 uploader on youtube with more than 100,000 subscribers:
http://www.youtube.com/user/tejbz?blend=1&ob=4#p/u/1/FjXpNyC-IMs
Cool. There are 2 there with tejb as their clan tags and then a tejb junior. He must have a lot of fans.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 02, 2010, 12:45:37 PM
Good to see you registered Skidmark.

Skidmark plays a good amount of MW 2 and is pretty good at the objective gametypes. (Certainly better than me.  :-[)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on April 02, 2010, 12:55:03 PM
you are the dingleberry on optics asshole
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 02, 2010, 01:07:01 PM
Good to see you registered Skidmark.

Skidmark plays a good amount of MW 2 and is pretty good at the objective gametypes. (Certainly better than me.  :-[)

I would have probably waited another month if it weren't for your help, so thanks again for that.
I got 25000xp in a match today, pretty awesome, got an ac130 from a package on overgrown the map that you liked, got it by killing 4  guys on at a time in the first round by planting at A and hiding under the stairs :D
(http://i44.tinypic.com/16axj07.jpg)

My birthday party got postponed till tomorrow night instead so I will probably be on all day today too. Feel free to join us!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on April 02, 2010, 07:50:49 PM
You know, if anyone invites a member you should probably PM me and let me know. We get a lot of spam registrants so it's hard to pick out who is legit and who isnt. I'm not deliberately making people wait to be approved.


Maybe
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 02, 2010, 07:57:10 PM
You know, if anyone invites a member you should probably PM me and let me know. We get a lot of spam registrants so it's hard to pick out who is legit and who isnt. I'm not deliberately making people wait to be approved.


Maybe
I guessed that that might be the case. I tried to send an email to the website's email account thats in the faq thread, but got a message that the email can't be delivered, I also checked your myspace but thought that it might not be the best place to ask you about forum related issues so I explained my situation to stoney and he helped me out.

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on April 02, 2010, 08:01:36 PM
Yeah, a lot of stuff is outdated in the FAQ. I will look into editing it with new info. Sorry for the wait.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on April 04, 2010, 12:43:44 AM
Willco is a filthy liar.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on April 04, 2010, 01:07:07 AM
 ???
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on April 04, 2010, 01:18:35 AM
I saw you playing on Bailout.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on April 04, 2010, 01:38:34 AM
What's Bailout? I was playing some headquarters earlier, nothing special.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 06, 2010, 03:07:27 PM
I finally got around to using the ACR and it just may be my new favorite gun.  :o

ACR :bow2
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 06, 2010, 03:09:09 PM
I finally got around to using the ACR and it just may be my new favorite gun.  :o

ACR :bow2

lol Zero Hero. That's old news!


Just teasing you. Yeah the ACR is a great gun. I tend to alternate between that and the Scar.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 06, 2010, 03:26:35 PM
I just unlocked it a couple days ago.  :-[

Have you used the red dot site on it? I just got that last night but haven't tried it yet.

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 06, 2010, 03:40:12 PM
I just unlocked it a couple days ago.  :-[

Have you used the red dot site on it? I just got that last night but haven't tried it yet.



Yeah. For most of the guns except some of the smg's I have to use a red dot or a holographic. M16, Scar and ACR are all pretty great. I haven't used the AK-47 that much unfortunately because its one of the last guns you unlock and I generally prestige when I get up that high so I don't have it for long.

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on April 06, 2010, 04:35:20 PM
ACR rocks.

I'm so rusty at Modern Warfare 2 after logging in almost 30 hours of Battlefield. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on April 07, 2010, 04:19:58 PM
[youtube=560,345]http://www.youtube.com/watch?v=QJAbCuwcWxo&feature=player_embedded[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: maxy on April 07, 2010, 06:00:48 PM
Quote
April 7, 2010 - Activision  announced that the Stimulus Package, the first map pack released for Call of Duty: Modern Warfare 2, was downloaded over one million times on Xbox Live in the first 24 hours of its release on March 30.

Priced at $14.99, first-week sales reached 2.5 million downloads in total. The Stimulus Package is currently only available for download on Xbox Live, making these sales all the more impressive for Activision.

Comparatively, first-week sales of the first map pack for Call of Duty: World at War reached one million downloads across Xbox Live and PlayStation Network, and only cost $10 at launch.




Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 07, 2010, 06:23:16 PM
[youtube=560,345]http://www.youtube.com/watch?v=QJAbCuwcWxo&feature=player_embedded[/youtube]
Awesome  :D
Edit:
[youtube=560,345]http://www.youtube.com/watch?v=PYC6i9Xod40[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on April 08, 2010, 03:16:09 PM
Apparently EA put out a million dollar "bounty" for any Infinity Ward studio head.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: archie4208 on April 08, 2010, 03:21:13 PM
There is a free weekend on the PC in a few hours.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on April 08, 2010, 07:44:22 PM
PS3/PC Map Pack is May 4th. Still $15 on both.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: archie4208 on April 08, 2010, 07:59:22 PM
They're actually charging on the PC?  I guess we know why IWnet was made in the first place!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 08, 2010, 10:25:30 PM
 :lol
Now that is adding insult to injury..
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: archie4208 on April 08, 2010, 10:56:02 PM
What's funny is if they had released the SDK then modders would have been able to put all the CoD4 maps into the game, free of charge. :teehee
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: bork on April 08, 2010, 10:56:46 PM
I just tried the PC version MP and it was great...didn't see any cheating going on either.  Is that something that is still a big problem?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on April 09, 2010, 02:41:17 AM
Ironically cheating isn't bad on the PC version, thanks to Steam. Cheating is worse on the 360.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: fistfulofmetal on April 09, 2010, 06:57:18 AM
just tried it via free weekend

game sucks. i'll stick with battlefield
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 09, 2010, 10:47:12 PM
Is anybody on evilbore up to play some mw2?
Its only a bunch of kids that I really don't feel like playing with that are online right now on my friends list.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 09, 2010, 11:19:33 PM
I'll be on later, around 11:30-12 eastern time if you will still be on then.

I tend to vary night to night in my quality though.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 09, 2010, 11:28:30 PM
I'll be on later, around 11:30-12 eastern time if you will still be on then.

I tend to vary night to night in my quality though.
Awesome!
I don't really know when that will be so just pm me when you are on and I will sign in.
If anybody else wants to join us feel free to do so.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 09, 2010, 11:32:38 PM
I'll be down tomorrow. Trying to catch up on some lost episodes this evening.

I did play the steam version for the free weekend stuff. Pretty good. Unfortunately it would take me so long to get my skill up on the PC version (not unlocking stuff I mean, actual playing skill level relative to other people) that its not really a viable option so I'll stick to the console version. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 09, 2010, 11:34:04 PM
I'll be on later, around 11:30-12 eastern time if you will still be on then.

I tend to vary night to night in my quality though.
Awesome!
I don't really know when that will be so just pm me when you are on and I will sign in.
If anybody else wants to join us feel free to do so.

Its -0400 from Greenwich Mean Time currently (Daylight Savings is in effect), so say about an hour to an hour and a half from now. But I'll pm you when I get on. And yes, others are welcome to join in.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 09, 2010, 11:42:24 PM
I'll be down tomorrow. Trying to catch up on some lost episodes this evening.

I did play the steam version for the free weekend stuff. Pretty good. Unfortunately it would take me so long to get my skill up on the PC version (not unlocking stuff I mean, actual playing skill level relative to other people) that its not really a viable option so I'll stick to the console version. 
The TV shows can wait, join us tonight and get a couple of your friends to dominate the public lobbies :D

I have always wanted to ask this to someone who has played both, what was the difference in how people play, do they camp more on the pc? are they better at aiming? does this somehow change the gameplay and how people move in open spaces?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 09, 2010, 11:51:56 PM
I have always wanted to ask this to someone who has played both, what was the difference in how people play, do they camp more on the pc? are they better at aiming? does this somehow change the gameplay and how people move in open spaces?

I played COD 4 a bit on the PC and on the consoles although I still kinda sucked on the PC. The tighter aiming does make it even tougher on you if you expose yourself but the pacing and movement is still pretty fast like on the consoles.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 10, 2010, 12:19:54 AM
hopping online now Skidmark. pming my gamertag. I'm not too good at search but will play it.

edit: I'm on now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 10, 2010, 03:32:23 AM
good games Skid. It was fun playing with you. Maybe next time we can get Stoney in too.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 10, 2010, 04:23:15 AM
Good game, lots of camping was going on some of the games which gave us the opportunity to sit down and take our time talking shit about some other members  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 10, 2010, 03:30:18 PM
Good game, lots of camping was going on some of the games which gave us the opportunity to sit down and take our time talking shit about some other members  :lol

 :shh

 :lol

Yea, there was a lot of camping in quite a few of those games.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on April 10, 2010, 04:23:13 PM
Jumped on the PC version to play two rounds. So many fucking noobs it's like free exp!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 11, 2010, 10:34:33 AM
:shh

 :lol

Yea, there was a lot of camping in quite a few of those games.

Do you remember the guy that we thought was a fake optics member that night? it was actually the real DTreats, it seems though he just got his stats restarted by xbox live.
(http://i40.tinypic.com/2ciivsx.jpg)
[youtube=560,345]http://www.youtube.com/watch?v=-BdU6_lUXAc[/youtube]
I think that he got his stat counters restarted for being caught using the 4 perks glitch in Machinimmas Frag cup tournament, this glitch basically allows you to replace your equipment with an extra perk like using coldblooded and stopping power at the same time.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on April 11, 2010, 09:20:40 PM
Skidmark, want to play sometime this week? I'm pretty rusty.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 11, 2010, 09:27:59 PM
I"m really liking Bailout. Domination on Bailout is :hump
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 11, 2010, 09:32:45 PM
Skidmark, want to play sometime this week? I'm pretty rusty.
Sure, just add me on xbox live and we can play.
We can play a little bit tonight too if you want to since i don't have much to do really.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on April 11, 2010, 09:34:26 PM
optic are a bunch of homos
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 11, 2010, 11:21:26 PM
Skidmark plays a good deal. (as do i) He's fun to play with. I'm always down to get a group going with bore guys. (Not tonight though)

But I'm available most evenings. I generally play this before BC 2 although I can vary my schedule somewhat. Skidmark is Sweden Time though so there might have to be a little accommodation on that aspect.

EDIT: Of course my 360 is in the process of dying so that may effect when I can play.  :-\
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 11, 2010, 11:26:28 PM
yea it was awesome playing with Skidmark. Only issue I'd have is that I'd only really be able to play with him really late my time on Fridays or Saturdays.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 11, 2010, 11:55:50 PM
I have lately fucked up my day night schedule, ufc, lost and most of the things that I watch air late at night or early in the morning so I try to wake up early or stay up late depending on what day it is.
I will hopefully stop this bad hobbit or get married to a us citizen and bring my xbox with me to the states. pm me  :-*

My clan members stopped playing as much because they got new jobs which kind of sucks for me because I was looking forwards to joining gamebattles and playing competitively.

Let's try to get a good group of 5 to 6 players, mix up our classes and playlists, try new stuff act all professional and shit and see if we manage to make something out of it and maybe form a clan or something.

We can start by choosing a time slot that suits us the most, just post whatever time you prefer to play the most and if you do so make sure to show up on that time and not chicken out or go do something else.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 12, 2010, 01:45:54 AM
[youtube=560,345]http://www.youtube.com/watch?v=jspubRgyfj4[/youtube]
Peter Griffin playing mw2  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 12, 2010, 02:24:17 PM
 :lol :lol :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on April 12, 2010, 02:46:49 PM
:rofl
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 12, 2010, 02:47:05 PM
:lol :lol :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 13, 2010, 12:46:36 PM
I played with willco last night for awhile. First time in a long time.

spoiler (click to show/hide)
Willco bought the maps :shh   :-*
[close]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on April 13, 2010, 01:50:12 PM
No, I didn't.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 13, 2010, 02:11:42 PM
perhaps a better term would be that Willco obtained the maps in a way other than he himself purchasing them?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 15, 2010, 01:14:36 AM
I just played a match with a player who's name was blue. Taint was the name but the A was a picture of the A button on the controller. Anyone know if there is any significance of having a blue name?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 15, 2010, 01:20:59 AM
I just played a match with a player who's name was blue. Taint was the name but the A was a picture of the A button on the controller. Anyone know if there is any significance of having a blue name?

It's someone who has modded their Gamertag. If you do a search on google or youtube you can find little videos on how to do it.

I always report them. Even though they may not be cheating because you can do it without actually cheating, I don't risk it and just immediately file a report.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on April 15, 2010, 01:47:09 AM
snitch :punch
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 15, 2010, 05:29:00 AM
I just played a match with a player who's name was blue. Taint was the name but the A was a picture of the A button on the controller. Anyone know if there is any significance of having a blue name?

It's someone who has modded their Gamertag. If you do a search on google or youtube you can find little videos on how to do it.

I always report them. Even though they may not be cheating because you can do it without actually cheating, I don't risk it and just immediately file a report.
True, thats what I always  do too, although I do come across many who have such gamertages, almost daily.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 15, 2010, 11:17:05 AM
I just played a match with a player who's name was blue. Taint was the name but the A was a picture of the A button on the controller. Anyone know if there is any significance of having a blue name?

It's someone who has modded their Gamertag. If you do a search on google or youtube you can find little videos on how to do it.

I always report them. Even though they may not be cheating because you can do it without actually cheating, I don't risk it and just immediately file a report.
Makes sense. When I viewed his profile it was under a different name.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 16, 2010, 12:49:47 PM
yea I had one a few nights back on crash on my team. guy sucked, but his gamertag literally covered 3/4 of the screen when he spoke/killed someone/died by someone/called in support/etc. And he spent the whole time laughing and giggling about it and daring people to say something.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 16, 2010, 12:51:36 PM
At least half the time it's somebody with a racist gamertag.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 16, 2010, 06:40:23 PM
I just had my first rage quit after 2 weeks of gamelplay time.

It was on the new small snowy map salvage and I had that spaz shotgun with grip, killed 6 guys in a row, all within knifing distance from behind them, montagewhoring style, killed them all within 10 seconds.
Used my predator missile, got a claymore kill at the same time, got an emergency airdrop and dropped it as fast as I could too since the match just started and it seemed promising.

While I was waiting for it I saw a guy from the other team hide and wait for it too within shotgun shooting range, he didn't know that I could see him. I however decided to wait till the packages drop so that I can shoot him as soon as he rush for them. There was a pavelow up too which i didn't notice until i dropped the emergency airdrop thing.
As soon as I jumped out of the room I got immediately shot by the pavelow and spawn at the other side of the map.
They took my chopper gunner, 2 predator missiles and something else too that I can't remember.
I simply have never been so lucky and so unlucky in the same one minute so far.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 16, 2010, 06:43:37 PM
lulz. There is nothing greater than stealing someone's chopper gunner. You know they are hating life when that happens.

 :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 16, 2010, 08:36:41 PM
Chopper gunner can be a game changer. I'd be pissed too.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: ManaByte on April 17, 2010, 04:26:17 PM
(http://cache.gawker.com/assets/images/comment/9/2010/04/6d85600bd200f07b9d175a513027dbaf/340x.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 17, 2010, 04:35:10 PM
This wasn't humorous enough for you to post it twice.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 17, 2010, 08:34:04 PM
We were just playing a with a guy with a moded gamertag that says blackpeople.
There was a lot that I wanted to say about him in the lobby but his gamertag stopped me from doing so, you even hesitate to call out that you killed him.  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 17, 2010, 09:41:50 PM
:rofl
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 17, 2010, 09:44:56 PM
yea that was pretty funny skidmark.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 18, 2010, 07:10:40 PM
good playing with you guys Skidmark, Stoney. Man, you had some bad luck Stoney. Everytime you capped the headquarters you'd get killed :(

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 18, 2010, 07:16:17 PM
I'd love to play with you guys but I'd just drag your team score down. I'm pretty solid on Favela, Terminal, and bailout. I usually do pretty poor on Afghan, Derail, and Estate.

You guys are way better than me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 18, 2010, 07:18:23 PM
lulz. It probably doesn't help that I'm not very good at headquarters.  :teehee


I use to play it a lot on COD 4 but I never got into it as much in MW2 so I still struggle a little bit to figure out what's the best approach for defense.

But yeah it was fun. Send me a friend request. I don't think you are on my list.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 18, 2010, 07:20:12 PM
I'd love to play with you guys but I'd just drag your team score down. I'm pretty solid on Favela, Terminal, and bailout. I usually do pretty poor on Afghan, Derail, and Estate.

You guys are way better than me.


I guarantee I'm not way better than you. Just send me an invite next time you're on and I'll play.

I'll play any mode although I'm strongest in Team DM, but I'll play anything. Search and Destroy is really growing on me for example.

I just like to have fun. I don't take it that serious.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 18, 2010, 07:46:09 PM
Yea I think I'm the most hardcore out of Stoney, Skid, and myself.   :-[ And most of my ranting comes from games where it lags really bad on me, but I try to not go overboard.

Stoney, I'll need to find someone to remove off my list. Ill add you once I find someone who doesnt play anything with me anymore.

Zero, trust me, we are all there for fun, for the most part. If my complaining about lag puts you off then just let me know. Usually I will just start complaining more and more until someone mentions it. Bad habit on my part from where I played Halo3 and COD4 with ShogunofFear.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 18, 2010, 07:50:34 PM
lag can definitely be frustrating so I understand.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 18, 2010, 08:25:02 PM
You both are on my list so I'll send an invite when I'm on. Don't expect long runs with me. My old ass eyes and blood pressure can only take 3 to 4 maps in one sitting.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 19, 2010, 12:17:55 AM
its cool. At least we'd get to play with you.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 19, 2010, 07:16:43 AM
We are not really that good when it comes to KD, spawn trapping enemies, getting high kills streaks and so on. However we know the maps, we have great teamwork and we are very objective when we need to be which I find a lot more fun than camping in a corner and keeping an eye on the heartbeat sensor.

Usually when I and Stoney play together we automatically start disusing politics, culture, media, mma, games and so on and I unfortunately tend to focus more on what we are discussing than what we are doing in the game. Sometime it feels like we are two grannies chatting and leveling up on mw2 is something we do to spend time like knitting.  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 19, 2010, 10:38:35 AM
Tejb's montage is finally out, its pretty awesome.
[youtube=560,345]http://www.youtube.com/watch?v=KGbxaahj5VY[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on April 19, 2010, 08:37:08 PM
:snooze
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 21, 2010, 01:36:21 PM
I just got my account activated, I apparently had a payment that I didn't pay so they suspended my account although I have gold till August. So I will be playing mw2 tonight.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 21, 2010, 01:40:01 PM
I'll be on this evening.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on April 21, 2010, 03:17:25 PM
I should also be on this evening.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 21, 2010, 04:57:49 PM
I don't know what was going on last night, but I had 3 straight rounds of 33+ kills and less than 20 deaths. I hope that carries over tonight. If I had to guess, it was because I was able to get on a <50 ping match for the first time in awhile. I usually have only gotten in <80 ping matches lately.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 22, 2010, 03:08:07 PM
[youtube=560,345]http://www.youtube.com/watch?v=HFzxTUiPE8Y[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 23, 2010, 08:47:45 PM
sorry I couldnt stay on and play with you guys. Having to work sucks. But it pays bills.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 24, 2010, 12:07:41 AM
sorry I couldnt stay on and play with you guys. Having to work sucks. But it pays bills.
A life, lucky you man.
I played 6 hours tonight and it feels like I haven't leveled up at all, probably because I am playing hard core.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 24, 2010, 10:44:22 PM
yea, I feel that way playing hardcore too. I honestly think I get the most points in demolition and headquarters, non hardcore of course. Though, earlier I played team deathmatch and did pretty well. I also discovered my preferred class for the junkyard stimulus map.

SCAR w/Noobtube (Will swap to ACR once high enough)
Thumper

scavenger
danger close
steady aim

frag
stuns


that layout just murders people. It's also a nice boost on the killstreaks with explosives.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on April 25, 2010, 05:12:04 PM
I always use cold blooded as I hate getting killed repeatedly from the air.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 27, 2010, 04:00:36 AM
Has anybody else noticed this?
[youtube=560,345]http://www.youtube.com/watch?v=-qHwDvqr2L8[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on April 27, 2010, 04:03:48 AM
i hope that...that is a troll of people who prestige

i really do
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on April 27, 2010, 04:05:01 AM
That only happens for you Skidmark. When I prestige it gives me a manly 21 gun salute!

:P
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 27, 2010, 04:06:19 AM
That only happens for you Skidmark. When I prestige it gives me a manly 21 gun salute!

:P

:lol :lol :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 27, 2010, 03:08:21 PM
I want to play play some cod4, I haven't played that game in a long time I even forgot the names of the weapons.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on April 29, 2010, 06:15:18 PM
I thought that this episode of map attacks was very interesting and worthy of sharing.
[youtube=560,345]http://www.youtube.com/watch?v=N55f53bsT-0[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on April 30, 2010, 08:08:38 AM
man, when you are the only person who knows how to play a map, it can be either realllly good or realllly bad.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on May 01, 2010, 10:11:03 PM
Sorry about the headset problem Skidmark. I think its actually broken. It won't charge when I plug it into the usb slot either on the 360 or on the computer.


I'll go pick one up tomorrow. Now I have to figure out whether I want another wireless one. I always had issues with the Microsoft one anyway. Maybe I should just get a wired one. I don't know...
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 01, 2010, 10:27:11 PM
I have a good friend who visits me every other day to play some mw2 but here is the thing, he has a totally different gameplay style than me. He thinks that he is the new OnlyUseMeBlade so basically he runs around intentionally in the middle and open parts of the maps because ''camping is lame'', trying to knife or pistol people to unlock the tactical knives for the different pistols. His default kill streak are predator, harrier, ac130 if not nuke when he reaches a kill streak of 5 once every 10th game or so and his game kds are usually negatives in the doubles..
Not only that, he keeps complaining and shouting at me about how unlucky he always is, how broken this games is and how boring other players are. and when I try to tell him that he plays a lot better when he is calm he starts ranting about how ''everything in this game sucks'' and no matter what he does it will piss him off starting from hiding spots to how much luckier other players always are.
Oh man, I don't want to be the guy who starts fights with his friends over internet points but I seriously have to make him understand that no matter how useless your kd is it has great meaning to you and others around you just like your penis size online and I give some what of a shit about that, and that I really don't enjoy watching him shout at me hour after hour because he is simply not enjoying my game yet insist on playing it and I happen to be the only one he knows that has a copy of it.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on May 02, 2010, 04:15:16 PM
Did the map pack come down in price yet?

No.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 04, 2010, 02:39:56 AM
A month or two ago, I connected the wrong power supply adapter to my capture card by mistake and burned in, I have now contacted the middle hand and I will hopefully send it in for repair in the next few days so I will hopefully be able to record more gameplay soon.   :D
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 04, 2010, 09:30:45 AM
Cool. Do you have anything you can share that you've recorded thus far?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 04, 2010, 10:49:41 AM
Cool. Do you have anything you can share that you've recorded thus far?
I have recorded a lot and have deleted most of it too, one match is about 1 GB in size.

I have however two clips that I have uploaded on a youtube channel that I made a while ago.

I think that this was my first demolition match and I was playing it just record some gameplay footage, demolition matches are about 20 minutes long so you have more time to pull out more some tricks and so on. I also used to to test my editing skills. The result was alright but not that impressive.
[youtube=560,345]http://www.youtube.com/watch?v=SnfVyczlk2s[/youtube]

This is the other video that I have up on youtube, its one team death match and one domination match. I was playing very defensive on the first but more objective on the second one. When I look at it now the second one gives a better image of how I really play or at least like to play.
[youtube=560,345]http://www.youtube.com/watch?v=A0qY_yQsBBM[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on May 04, 2010, 10:52:37 AM
Now you can capture all my sweet quick scope kills!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 04, 2010, 11:08:16 AM
I can record your gameplay too especially in Search and Destroy, I can even kill myself with a frag grenade at the beginning of each round if you want to make a full match for your fans Stoney.  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on May 04, 2010, 12:33:57 PM
Hey, Skid, when are you on next? My brother wants to get in on our matches.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 04, 2010, 12:38:36 PM
Im going to bed now but I will be up in like 6 hours for some coffee and mw2  :D
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 04, 2010, 03:17:56 PM
Cool videos Skidmark. That triple knife kill was a gift.  :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 07, 2010, 11:30:00 AM
I want to play some mw2 with my younger brother but he doesn't have gold, does anybody know of a site or a demo that I can sign up for that can give me a 48 hours code?
I tried Blur but the beta signups period seems to have ended.

Edit: Thanks for the code stoney!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 09, 2010, 04:59:05 PM
This is how my friend sounds like when he plays mw2, I bet you won't be able to watch 3 matches by this guy in a row.
[youtube=560,345]http://www.youtube.com/watch?v=KTgVRv-X4i4[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on May 09, 2010, 05:07:53 PM
He is right, camping is for feggits
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 09, 2010, 08:24:53 PM
 :lol :lol :lol @ that video.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on May 10, 2010, 08:32:42 AM
 :lol :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on May 11, 2010, 11:55:53 PM
I've fallen in love with the PP2000. That little gun is god damn awesome. I actually use it as a primary weapon and use the main weapon as a back up for a couple of my classes.

As a general note, I've also become addicted to search and destroy which I never played very much in COD 4.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on May 13, 2010, 09:44:45 AM
Quote
Activision has sent over a lovely mail, informing us that Infinity Ward’s second pack of multiplayer maps for Modern Warfare 2 will hit first on Xbox Live June 3.Not a bit surprising there, is it? PC and PS3 will likely get it a month later, should it follow in the Stimulus Pack’s footsteps.The Resurgence Pack features five maps and to celebrate, there will be not one but two Double XP weekends. First one starts Friday, May 28, and the second on Friday, June 4 – just     [more] in time for the new map pack – coincidence? We think not!
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 13, 2010, 11:12:04 AM
I hope RDR is good enough that I won't feel compelled to buy it. But I probably will.  :-\
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on May 13, 2010, 03:04:56 PM
I hope RDR is good enough that I won't feel compelled to buy it. But I probably will.  :-\

Yea, you know you will. Just like Stoney and I will buy it. And Skidmark.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on May 13, 2010, 03:15:36 PM
I fully admit I'll buy it even though I don't like the new $15 price point they've established. I shouldn't have to pay a popularity/profit tax on a game just because it is really successful. That's some lame bullshit.

That being said there is no game I play more and no game I will play more from now until the fall when I decide on which of the new shooters I'm going to start playing MP so I welcome new maps to keep things fresh until then. 
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on May 14, 2010, 10:36:29 AM
Quote
The new Modern Warfare 2 map pack, Resurgence, has been detailed in an interview with Major Nelson.Infinity Ward’s Rob Bowling confirmed that the two old maps from Call of Duty 4: Modern Warfare to return will be Vacant and Strike. The three new maps confirmed for the DLC are known as Trailer Park, Carnival and Fuel.Trailer Park is seen as a “super condensed” map, cutting through abandoned trailers and is pretty much “a maze”, according to Bowling. Carnival is a daytime map and a “decimated amusement park”, full of rides you’d tend to expect there like fun houses and rollercoasters.The final map is called Fuel, which is a “sniper haven”, full of wide open space in an oil refinery and is “completely unique” from other maps in the Resurgence pack.

Really like Strike. That was one of my favorites from COD 4. Vacant is alright but I would have preferred Pipeline or Downpour.

(http://i43.tinypic.com/2i52zq.jpg)
(http://i44.tinypic.com/1zmef55.jpg)
(http://i39.tinypic.com/t7o9s2.jpg)
(http://i41.tinypic.com/2hza4j.jpg)
(http://i40.tinypic.com/10gk213.jpg)

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Beezy on May 14, 2010, 01:51:20 PM
I love both maps, but I'm still not buying either map pack at full price. Fuck em.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on May 14, 2010, 02:07:58 PM
I refuse to buy it!

Yes, Borys, because up until the point where the general double-crossed everyone, the game was totally believable. :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 14, 2010, 02:25:04 PM
There is a campaign in MW2?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on May 14, 2010, 04:17:02 PM
There is a campaign in MW2?

There is an attempt at one.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 14, 2010, 10:22:06 PM
Will buy first day.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: demi on May 14, 2010, 10:23:09 PM
Having the general as the main villain threw all the game's story credibility out of the window.

:rofl
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on May 19, 2010, 01:07:28 PM
played with some friends last night. We played Domination.  It was pretty fun for the most part, until, in-between games, the host left. Then, the host of the next game was horrible. Everyone but him was red-bar. By the time anyone else spawned, he'd already grabbed 2 of the flags by himself.  Then, when we spawned, it it tried to find a new host. It picked the same guy again. He then proceeded to kill our entire team. It then tried to swap hosts a third time. Result? Same guy hosting again. Only this time it started playing normal. Of course, by now the guy had all three flags capped and we were a good 50 points behind.  We came back and won. The first words we hear on the end result screen? That guy bragging about how he'd figured out how to game IW's host system..... of course, he also went 45-7 as well, and was rubbing it in our faces that he was so good and how we sucked.

Sigh, muting someone never sounded so good.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 22, 2010, 07:02:49 AM
[youtube=560,345]http://www.youtube.com/watch?v=pt2NPPLbdUc[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 23, 2010, 06:54:30 PM
Storm and Bailout made the map pack worth the price to me. Both maps are pretty great.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 24, 2010, 08:26:32 PM
New maps previewed

[youtube=560,345]FPt6JulWunM[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on May 25, 2010, 12:00:22 AM
I think I'm gonna love that change on vacant where C flag is. They took out the steel bars on the other door, so now its harder to camp it up there.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on May 27, 2010, 03:42:38 PM
[youtube=560,345]http://www.youtube.com/watch?v=bZJ_IcW3pVM[/youtube]
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on May 27, 2010, 10:12:04 PM
:rofl
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 03, 2010, 02:56:24 PM
New maps are up!
http://marketplace.xbox.com/en-GB/games/media/66acd000-77fe-1000-9115-d80241560817/?p=1&of=0&bt=0&sb=1#offers
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on June 03, 2010, 03:19:20 PM
FUUUUUUUUUU

I really need to finish RDR so I can get on this.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 03, 2010, 03:20:56 PM
I'll download it when I get in this evening.

I'm also expecting RDR to come in either today or tomorrow so I've got plenty of gaming for the next couple of weeks.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 03, 2010, 03:48:34 PM
Rumor has it that we'll have a few codes for the new #MW2 map pack to give away very, very soon. Stay tuned.
11 minutes ago via TweetDeck
http://twitter.com/InsideGaming/status/15347079423

Lets hope I get one, I don't have enough point to buy it tonight.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on June 03, 2010, 03:59:16 PM
I still have 400 points left over from the last map pack. I'll only need to buy 800 for this though it may not happen for another 6 days.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 03, 2010, 04:03:06 PM
same here 800 points missing:

Live stream of a guy playing the new maps for whoever is interested:
http://www.codblackopsnews.com/2010/06/03/live-stream-of-modern-warfare-2-resurgence-pack/
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on June 03, 2010, 04:21:40 PM
Boughten.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 03, 2010, 04:23:46 PM
I always end up with extra points. I just roll it over to whatever I end up purchasing down the road.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Ganhyun on June 03, 2010, 10:50:47 PM
Played a bit. Not feeling these new maps as much as the first map pack, but then again, I've yet to play a normal team deathmatch or anything else other than sabotage. Also had issues staying in rooms. Alot of server disconnects.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 03, 2010, 11:05:29 PM
Didn't get a chance to try the new maps this evening but I will put in a healthy amount of time on them this weekend.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 04, 2010, 11:29:58 AM
Finally downloading the map pack.

I also returned 2 games to gamestop, Overlord and pgr4. I got $10 for both, they then removed $3 because the discs were used according to their standards. first and last time I will sell games.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on June 04, 2010, 02:29:43 PM
I am going to play some right now.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 04, 2010, 02:45:41 PM
I will join you, send me an invite.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: drew on June 04, 2010, 06:05:06 PM
bought this like a bitch

is it just me or is the collective stupidity and wigger factor significantly higher than it was previously?
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 04, 2010, 06:26:19 PM
My early impression is that I like most of the new maps.

That Carnival one is weird but I like a lot of the available sight lines all across the map.

Strike is as good as ever.

Trailer Park one seems like it will take a little bit of time for me to learn since there seems like a lot of camping spots inside trailers.

Fuel is big and it will also take me a little time on how to best play that one.

Vacant hasn't popped up yet. 

Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: bork on June 06, 2010, 02:41:46 AM
Haven't tried this yet.  I also am the only one out of the group of people I normally play MW2 with who got it.   :-\
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 06, 2010, 12:30:19 PM
They integrated them into the normal playlists yesterday so you don't have to play some of those weird gametypes you never play anymore.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on June 06, 2010, 12:33:59 PM
Except I wish there was just a TDM playlist for the new maps. Or something to separate the maps. I just don't ever, ever want to play Sabotage ever again.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 06, 2010, 12:39:36 PM
Except I wish there was just a TDM playlist for the new maps. Or something to separate the maps. I just don't ever, ever want to play Sabotage ever again.

They are weighted a bit more heavily at the current time. So if you have the map pack you are more likely to be drawn into the pool of people who have them and for them to come up. But I hear you. I'm not a fan of Sabotage, or Capture the Flag. Everything else I can deal with but those modes seem to last a bit too long for my taste.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on June 06, 2010, 12:41:29 PM
I'm sorry I ended up rage quitting, but I could not take our team shitting it up anymore.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 06, 2010, 12:47:09 PM
Well the funny bit was that Skidmark had gotten locked outside his dorm and he hadn't been playing that match for about 5 or 10 minutes or something. I didn't realize until he hopped back on the mic and told me.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 14, 2010, 05:47:30 PM
[youtube=560,345]http://www.youtube.com/watch?v=Nhyj9d4Gubs[/youtube]
 :lol
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 23, 2010, 04:43:17 AM
Quote
New Playlists in Modern Warfare 2

Just uploaded two new playlists to Modern Warfare 2 multiplayer that allow you to play public matches with no Killstreaks in a variety of game modes. This update is currently available on Xbox Live, and will be coming to PC and Playstation 3 alongside the Resurgence Package DLC the week of July 6th. The exact details of each new playlist are below:

Barebones Pro:

Play Team Deathmatch and Free-for-All. All Killstreak rewards are disabled.

Players: 4-8

*Xbox LIVE Party Chat allowed

Objective Barebones Pro:

Play Domination, Demolition, HQ Pro, and Capture the Flag. All Killstreaks rewards are disabled.

Players: 8-12

*Xbox LIVE Party Chat allowed.

Jump online, check out the new modes, and let me know what you think, either by email or on Twitter (via @fourzerotwo)!

http://fourzerotwo.com/post/723560718/barebonespro

What I would really  like to play would be a hardcore, barebone and no knifing and tubing playlist of 18 players team death match and domination.  :D
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Stoney Mason on June 23, 2010, 09:53:01 AM
I'll try them out when I get back into town
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on June 23, 2010, 11:44:06 AM
Ooooh, sounds fun.
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Skidmark on June 24, 2010, 04:39:33 AM
barebones pro sucked
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: The Fake Shemp on July 14, 2010, 09:26:08 PM
I've had beastly matches, but this was the first one in awhile where I carried the whole team. :lol

(http://i29.tinypic.com/fd52sp.jpg)
Title: Re: COD6 MW2 thread of inferior Clancy SP, sweet SpecOps and energy swords MP
Post by: Brehvolution on July 14, 2010, 10:04:26 PM
:bow