"Oh, yay, input lag if you want backwards compatability"
"Oh, yay, another studio closure" 
Ha... Sony are actually pretty great at cultivating new IPs. I do wonder if we'll see any sequels to some of the fan favourites from this gen though. Some may just be left to the mercy of time (the likes of War/Starhawk, Journey etc). I hope not.
When Nintendo use Mario in spin off games, it really seems to me like they lack the confidence to let their concept sell on its own... They slapped him into Gameboy and 16bit versions of Tetris and Picross - games that are satisfying no matter the presentation. The Mario Vs DK games could have had their own mascot really, the gameplay was strong and it might have been a good time to introduce someone new. Most of the Wario Ware roster are new characters anyway -- did they need to tie it to Mario via Wario? The Mario sports games - is it necessary for them to be Mario games? -- Nintendo platforms could do with some quality first or second party sports, especially if EA can't be relied on
I'm not a massive fan of the NSMB series, and some of their recent moves in the Mario and Zelda franchises reek of pandering IMO. People wanted a 2D mario with a Mario World like map, so they gave it to them. People wanted a Zelda between Wind Waker and Twilight Princess, so they gave it to them. By the time they actually give people what they've been asking for, people are already asking for something else. And people are too fickle and stupid to know what they want most of the time anyway. It won't surprise me if the next Zelda game is some kind of horrible attempt at being Skyrim-lite or Dark Souls for kids, with Retro or Monolith helping to do the job. It would be cold, miserable and laborious to play -- and by the time it released everyone would probably be reminiscing about A Link to the Past or that copy of Wind Waker HD they just played.
Their best games are, and always have been - created as a result of their own creativity. The Galaxy games and SM3D Land are excellent. NSMB2 on the 3DS is trash in comparison -- that, to me, is the first Mario game that feels like a cynical cash in. The Wii U game at least has a nice breadth of modes and content. Even if you look at the NSMB games, Nintendo are still kings of platforming IMO. There aren't many people still doing them!
People don't really give Nintendo credit for the new IPs they create either. It so happens that Sony's new IPs recently have been in genres like Beat/Slash-em-up, Shooter, FPS and TPS (games like GOW, Stardust, Warhawk, Killzone - more popular with core gamers) and they also tend to be in the sweepingly epic or cinematic category (like Journey, Uncharted or Beyond Two Souls)...
Nintendo's are like: Golden Sun, Advance Wars, Batallion Wars, Pikmin, Xenoblade, the Wii-Sports/Fit/Party line, Jam with the Band, Steel Diver, Art Academy, Flipnote, Disaster Day of Crisis, Captain Rainbow, the ArtStyle games, Rolling Western, Pushmo/Crashmo/Pullblox/Fallblox etc. Not the same kind of thing as what Sony are making, but they are making them.