Author Topic: Official MMO Thread  (Read 108595 times)

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Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #300 on: May 19, 2014, 05:34:38 PM »
EQN looks very good to me. I think people are going to create some amazing dungeons and shit.
010

archie4208

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #301 on: May 19, 2014, 05:37:29 PM »
I believe the stuff you make can be eventually put into EQN.

Any idea of how this works? Dota 2 gives a cut of their revenue to item contributors, so I'm wondering if EQ Next has something similar in place. I hope it isn't just being used as a source of free labor.

It's basically the same concept as Valve games.

SOE gives 40% which is better than Valve's 25%.

Granted getting your item in a Valve game will probably make you much more money.

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #302 on: May 19, 2014, 07:58:01 PM »
EQN looks very good to me. I think people are going to create some amazing dungeons and shit.

It has the most potential of any MMO in a long time, but I've seen that pissed away before.

Got an invite to Landmark, but not interested in that side as much.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #303 on: May 20, 2014, 03:47:11 PM »
https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-May-20-2014

Queens Pavilion + Labyrinthine Cliffs

-Queensdale Train killed
-The more ridiculous task traits changed to level appropriate tasks.
-Old LS stuff attainable
-hawt phoenix weapons

Probably other stuff. Haven't read all of it. I know there's something WvWvW related to come, but not sure where in their release schedule  it will come into play.

Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #304 on: May 20, 2014, 05:51:08 PM »
https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-May-20-2014

Queens Pavilion + Labyrinthine Cliffs

-Queensdale Train killed
-The more ridiculous task traits changed to level appropriate tasks.
-Old LS stuff attainable
-hawt phoenix weapons

Probably other stuff. Haven't read all of it. I know there's something WvWvW related to come, but not sure where in their release schedule  it will come into play.

:zzz

GW2 has mastered the art of boring content updates.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #305 on: May 20, 2014, 06:01:14 PM »
Labyrinthine Cliffs is the best

HOW DARE YOU

It also means I will be posting hawt screenshot porn of the Cliffs

Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #306 on: May 20, 2014, 06:07:41 PM »
So what can I do in this patch? Do silly races and farm materials to get bundles of ugly gear?

B O R I N G

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #307 on: May 20, 2014, 06:13:56 PM »
I already got all the past gear. Cliffs is all about the Scavenger hunt and hopping around.

Apparently the Pavilion's rules changed to bronze/silver and gold tier rewards for doing the 'zerg' better. The Cliffs Dolyak Race follows the same rules. The Gauntlet bosses have new attacks or some shit.

It's just fun content. in a beautiful zone.

 :yeshrug

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #308 on: May 21, 2014, 03:30:41 PM »
Apparently I underestimated their changes to the Pavillion bosses. Last year, it was a zerg farm and a great way to level an alt. This year, its pretty much organized PVE content.

-The Bosses only show up once the event starts
-The event only starts once Job-o-Tron gets enough donations. So it costs silver and gold to start.
-The event spawns all 6 bosses and a timer. The timer is like 8-10 minutes to kill all 6 bosses. You kill 1 boss, you get Bronze reward. You kill X many bosses you get silver. You kill all 6 you get gold.
-Bosses themselves drop no champ bags. regular mobs drop very little loot. Mostly festival tokens.
-The Bosses all have new mechanics. The Ogre Boss summons a large flock of hawks that circle him like a shield. The Hawks all have retaliation on them, so trying to shoot through the hawks or AOE them down will insta-gib you. You must grab bird seed from the nearby seed sacks and throw it besides the ogre to draw the hawks away. Once the hawks move away, you can safely hit the boss. The Boss itself does a directional attack that's fast and hits like a truck.
-All the other bosses have their own little mechanic, some harder than others. The Centaur boss has trampling Centaurs herds that are invuln and knock you down as they trample through. The boss himself shoots conal arrow shots and runs away every like 15%. The Boom-Boom bandit boss drops healing turrets. The Fire Shaman is fought on rock platforms in lava which he teleports to and explodes, insta-gibbing folks.
-When you kill a boss, other bosses get one of their mechanics. For example, killing the Centaur boss will give neighboring boss a herd of trampling Centaurs. Very annoying.
-If you run as a single zerg, their HP scales to the heavens and you will only kill one boss in time. So  you have to split up for Gold reward.

So the need to actually pay attention and split up is driving the masses mad. It's probably the harshest anti-zerg mechanics they've put into the game. I'd like to try an organized run with GAF guild.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #309 on: May 23, 2014, 09:42:44 AM »
s promised/threatened, filthy hawt screenshot pron.

MASSIVE AMOUNT

NOT SAFE FOR RUZBEH'S TANDY TRS-80

spoiler (click to show/hide)



















And one shot of my Ele in her new zerker gear. Meteornado life 24/7.

[close]

« Last Edit: May 23, 2014, 09:50:05 AM by etiolate »

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #310 on: May 29, 2014, 04:21:38 PM »
http://massively.joystiq.com/2014/05/29/mythic-closes-end-of-an-era-for-former-mmo-studio/

Mythic officially closes down. They no longer worked or had any games at this point. DAOC and Ultima were sold to another company and Warhammer shut down.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #311 on: June 26, 2014, 09:00:46 AM »


Big Season 2 patch hits on Tuesday. Looks like we're going to Maguuma Wastes and the Zephyrites get sabotaged. I hope those sand storm effects are in game. Would be pretty cool to fight in a sand storm.

Oddly, ANet has been pretty quiet on what looks like the first new zone since Southsun. I figured they would let Wildstar have the media attention for awhile, but they are not hyping this much at all. They showed it at e3 behind closed doors, but put it on embargo until patch day.


etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #313 on: July 01, 2014, 03:24:10 PM »

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #314 on: July 08, 2014, 01:20:16 PM »


unf unf

Also, Firefall is finally launching JJuly 29th. Game has been in beta limbo for years.

Damian79

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #315 on: July 09, 2014, 02:11:50 PM »
...

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #316 on: July 09, 2014, 06:49:28 PM »
:pacspit you broke the etoilet post chain

Squiddy

  • Ebola Carrier
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #317 on: July 09, 2014, 06:59:08 PM »
Fuck it, I want to get back into DDO and Rift  :-\
<コ:彡

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #318 on: July 09, 2014, 08:02:45 PM »
:pacspit you broke the etoilet post chain

5 posts in a row!

I was actually holding back stuff to slow my chain down.

But now I'll just infodump it.


Rob Pardo leaves Blizzard
http://massively.joystiq.com/2014/07/03/rob-pardo-leaves-blizzard/

Bartle expects F2P declibe
http://www.gamesindustry.biz/articles/2014-07-09-richard-bartle-free-to-play-has-a-half-life

""It will start to tail off because the people who play the games will recognise when they're about to be nickled and dimed, and stop playing them," said Bartle, who was instrumental in the creation of MUD1, the first ever virtual world."

Eh, first, this assumes that every F2P title is manipulative. Rift, Tera, DOTA2, TF2 and others have non-manipulative models that don't nickel and dime the customer. If you want to say the aggressive and manipulative F2P models will burn out then maybe yeah. However, SWTOR has a rather unpleasant F2P model and it's making tons off of it. Way more than sub based profits. Also, what would replace F2P? Subs aren't going to make a triumphant return. The consumer's sense of fair value for the product has changed.

Of course, everything has a saturation point and F2P will hit it.

Guild Wars 2 reaches 3.8 million sales in China. Tops 7 million total worldwide sales.
http://www.reddit.com/r/Games/comments/2a5x4x/guild_wars_2_sells_38_million_in_china_in_2/
http://gw2.17173.com/content/2014-07-04/20140704155902215.shtml

Was waiting to get official press release on this. They may be waiting until they officially hit 8 million sales to pat themselves on the back or they just may avoid discussing it because people care more about decline in MMOs than they do a successful MMO. The NA/EU numbers are almost a year old at this point, so it's tough to say what the actual total is now. If I were to guess at actual monthly player logins then I'd say around 4 to 5 million players per month.


Phoenix Dark

  • I got no game it's just some bitches understand my story
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Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #319 on: July 09, 2014, 08:46:50 PM »
Just heard about the GW2 sales numbers. Very impressive.
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chronovore

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Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #320 on: July 10, 2014, 10:48:57 AM »
Also, Firefall is finally launching JJuly 29th. Game has been in beta limbo for years.
Did it ever become fun?

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #321 on: July 10, 2014, 01:29:29 PM »
I don't really know what state fire fall ended up in. I gave up on following it after its fifth overhaul.

Phoenix Dark

  • I got no game it's just some bitches understand my story
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Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #322 on: July 10, 2014, 03:29:16 PM »
The interesting thing to me about GW2's sales and success is that it has essentially killed the idea of a "WoW killer." There was never going to be another MMO that could have 12-15mil subs, that was simply a lightning in a bottle moment. But there is plenty of room for success, whether it's 1 million dedicated players or 4 million.

010

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #323 on: July 10, 2014, 04:01:59 PM »
X-Killer is something idiot fans of X game say. It was never anything to take seriously. WoW itself is in its own slow death crawl and every competing MMO that came out hurts it a bit more. As I've said, the MMORPG space diversified and dispersed, and that happening had a lot to do with breaking away from the box+sub fee business model.

There's a lot to learn or remark upon, but people get bored of hearing it. GW2 succeeded by targeting people other than WoW burnouts. Which is good, because WoW burnouts don't stick around. It succeeds while not having a raiding focused end-game. It succeeds with a cash shop that is player friendly and fair. It has two week content updates for most of the year. Like I said, a lot to examine to figure out its success.

But what interests me is that not many know its a good game or how successful it has been. Not compared to how many people know which MMOs didn't succeed or know how much WoW did succeed once upon a time and is now losing players. The most interesting bit is that the MMO genre seems stuck in a toxic fog so much that a very successful title still has problems with being noteworthy.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #324 on: July 15, 2014, 09:54:02 PM »
New GW2 zone is so purdy. Very vertical, a mix of terrain and some really cool areas. They're slowly opening it up. Feels like it's about 50% open right now. The sandstorm effect is pretty cool. It blankets sections of the zone in a giant sandstorm. Makes it hard to see and turns ordinary jumps into blind jumps. Also triggers special events (including a chickenado) and also reveals hidden treasure chests to search out.

Also, ANet posted that the China numbers are inaccurate. Always wait for official word. Not sure they'll ever announce that themselves though. Maybe just a WW number of some sort.

Datamining shows there might be a free trial system finally. Some sort of time and pvp limited free trial.

Cerveza mas fina

  • I don't care for Islam tbqh
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Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #325 on: July 16, 2014, 07:45:44 AM »
Wait for Titan


etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #326 on: July 16, 2014, 02:17:57 PM »
Yeah, the next shift will see peeps like lager and ruzbeh getting blue ocean'd. There's already signs of this with new near MMOs like Destiny sidestepping the actual name MMO and genre. They're going to take the MMO set (which means nothing more than massively multiplayer online) and extend it to genres and a wider, different audience. It's no use to try to appease the vocal minority of the MMO community because it's so toxic.

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #327 on: July 16, 2014, 08:58:09 PM »
I don't think any of us expect to play a new MMO that fills the void of what used to be enjoyable about an MMO.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #328 on: July 16, 2014, 11:04:01 PM »
I am not sure what people enjoyed about some of the old MMOs. The nostalgia is thick.

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #329 on: July 18, 2014, 10:48:04 PM »
...so please give me a laundry list of things that you enjoyed about old MMOs that I can respond to with Guild Wars 2 bullshit.
« Last Edit: July 18, 2014, 10:49:56 PM by Freyj »

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #330 on: July 19, 2014, 01:19:38 PM »
...so please give me a laundry list of things that you enjoyed about old MMOs that I can respond to with Guild Wars 2 bullshit.

I'm just waiting for some real reasons that don't harken right back to nostalgia. It's either

1. Self admitted nostalgia. "Nothing will be like my first time."
2. Manchild nostalgia that doesn't own up to it. "I want to feel like I've never played this before even if that's unreasonable, but I won't admit this."
3. The deep denial of nostalgia that turns into hatred of refinement and advancement of the same concepts minus the old bullshit.  "I'm Ruzbeh."
4. A longing for sandboxy elements. However, sandboxes still get released, still exist and carry on, and more sandboxes are on the way. Go play these instead of bitching.
5. Economy and crafting was better on a smaller scale userbase.

And this last one is the only interesting debate I've seen. Allowing more people access to crafting or making craftables and items more widespread, the economy changed. Some people want a system where you can't repair damaged items and must replace them, making crafting those items worthwhile. These sort of time limited items aren't going to show up in a mainstream MMO because they become an annoyance to many and don't vibe with limited playtimes. So this is an actual interesting take since it involves actual questions of systems and play that aren't simple refinements without loss.

That's different than some asshat bitching about LFR when there's still hard versions of the raid with better item value loot. That just becomes a childish rant that other people can see content that you used to think only special little you could see. It also reveals that MMOs weren't ever really challenging in any skillful manner. There just challenged your patience through heavy time commitment. When the artificial time extenders vanish, all that's left is the content.

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #331 on: July 19, 2014, 04:54:01 PM »
Nostalgia is also the most common straw man argument used by every extreme defense force of *insert modern game here* ever. The core of which is to say that any and all change within the last XX years was positive, and you should really just stop bitching and get with the times.

I have no qualms admitting that games like Lineage 2, EQ, FFXI, pick your poison etc. etc. had major flaws, but I also understand that the experience that they delivered ultimately created a world where things like exploration, communication and collaboration were all necessary tools of survival. You worked together with others against the system, the server. Now, everything has been turned upside down. You work in collaboration with the system, going where it tells you to go, waiting for it to send you to the appropriately selected content with the appropriately balanced group, doing whatever daily chores it has pre-selected for you.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #332 on: July 19, 2014, 06:49:23 PM »
But are you missing exploration and collaboration or are you missing a game that's lacking so you are forced to work around it? Because that's an important mental difference. Are you exploring because it's fun and the world is designed for it or are you exploring because the devs didn't think everything out and you're just wandering in hopes of finding something of worth?

Because exploration, communication and collaboration exist still. Not everything is a derivative WoW clone. GW2 and TESO are games where you explore.

You also have to account for the internet's status now versus then. Quest tracker exists in WoW because some fans created it and it became standard so much that it just got included into the game. You can't hide something forever with the internet existing. Whatever you can't figure out can be found faster via google than it can be by asking other players.

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #333 on: July 19, 2014, 08:37:33 PM »
Hence what my earlier post was getting at: the answer to everything is "GW2 has that".

I suppose if by "lacking", you mean it in the sense that a game of pen and paper DnD is "lacking" modern graphics and other conveniences, then yes those games were lacking and my fondness of them is clearly only skin deep.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #334 on: July 20, 2014, 03:19:40 AM »
so I was right

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #335 on: July 23, 2014, 12:57:02 AM »

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #336 on: August 06, 2014, 04:30:08 AM »
http://massively.joystiq.com/2014/08/05/world-of-warcraft-drops-another-800k-subscribers/

Quote
Blizzard claims that most of the losses were "disproportionately concentrated in the East."

There is some good news for the company: ARPG Diablo III has sold over 20 million copies since its launch in spring 2012.


What I love about these news bits is all the blizz fans who still don't know over half of the reported subs don't pay a subscription.

Phoenix Dark

  • I got no game it's just some bitches understand my story
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Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #337 on: August 06, 2014, 02:01:29 PM »
They don't?
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etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #338 on: August 06, 2014, 02:48:10 PM »
The China business model is different from the western WoW model. That's why their asterisk to Subscriptions included game room log-ins. China doesn't pay Blizz a $15 sub and they don't buy the client. The game client is hosted at internet cafes where people buy time at the cafe to use the games. Blizzard gets money via licensing to the Chinese publisher. Judging by their reported box sales around MoP launch and their reported subs around MoP launch, around 50-60% of their reported subs are from China. (Simple Subs minus Box Sales guesstimate.)

This is also why sub reports can swing in the millions. China is very volatile. There' less commitment to a game because there's no subscription and there's a ton of competition there. It's Massive MMO audience that will shift games month to month.

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #339 on: August 06, 2014, 10:18:20 PM »
It's not like that's a "1 sub" -> "0 sub equivalent" deal though.

Either way, WoW dropping subs during it's usual wait for an expansion with no significant content patches is pretty much a tradition at this point. Warlords will be a pretty important data point on the trend line of sustainability. I'd say it would be nice to see Blizzard hit harder than usual this time around just to see the reaction, but modern reactions to decreasing market share are pretty awful.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #340 on: August 06, 2014, 10:41:37 PM »
Nah, that's not to dismiss internet cafes as non-users. It's just funny seeing people trying to multiply the sub numbers by 15 to create silly numbers. Using sub numbers to compare is out of date anyways, as neither WoW nor its F2P competition lives off of that anymore. You can kinda guess revenue via ActiBlizz's PC revenue reports anyways. The thing is that as long as a player can log in and have plenty of people to play with then it doesn't matter to the player. The problem is that fan's obsess over the numbers they don't even fully understand.

As for the drop, I expect next quarter to have a small drop, then the expansion quarter to have a bump smaller than MoP's bump that will last at least two quarters until numbers drop again. I think the Blizzard fans will continue to sub even when they don't play the game much at all. It's China where things are more volatile. There's not a lot of financial concern, because Blizz has been balancing the population drop with digital sales. That's something they should be able to count on as Blizzard fans just don't say no. They bitch and complain about Diablo 3 and still bought 20 million copies across console and PC. They are as obedient as Nintendo fans in that way.

chronovore

  • relapsed dev
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Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #341 on: August 06, 2014, 10:44:13 PM »

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #342 on: August 06, 2014, 11:05:47 PM »
There's also a lot of internal alternatives to WoW for Blizzard fans now and that will only increase with Heroes of the Storm.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #343 on: August 13, 2014, 07:13:41 PM »
Got into the Archeage beta this weekend. Will try it out.Hopefully its not a pain to get to the housing/sailing/exploring stuff. No NDA either.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #344 on: August 14, 2014, 02:11:40 PM »
http://massively.joystiq.com/2014/08/14/world-of-warcraft-warlords-of-draenor-releasing-november-13th/

WoW exp November 13th.



Apparently this rewrites history and makes the previous stuff make no sense. Who knows. I never cared about Warcraft's story.


http://massively.joystiq.com/2014/08/14/wildstar-and-guild-wars-2-boost-ncsoft-profits/

Wildstar made 28m Korean Won for its launch quarter and GW2 22m Korean Won in the 2nd quarter. Whatever that translates to I am not sure. Apparently, they said during the call that Wildstar sold less than 500k units, but that was within their expected range for the game. I figured it would be around Rift  levels.

http://www.guildnews.de/news/kommandeurzeichen-wird-accountgebunden-und-teurer/10897/

4-5 colors for Commander tags and they will become account bound (with a rise in cost to 300g).  :aah
« Last Edit: August 14, 2014, 03:38:40 PM by etiolate »

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #345 on: August 15, 2014, 04:15:03 PM »
Got into the Archeage beta this weekend. Will try it out.Hopefully its not a pain to get to the housing/sailing/exploring stuff. No NDA either.

First ten levels of Archeage are rather boring. The most interesting thing was feeding and raising my mount, and then getting armor for my mount. It seems I can skill to my Elk mount, too. I just unlocked a speed boost on it.

ArcheAge combat is pretty much tab target old school, but you can sidestep projectiles. You need a target to cast, and projectiles ignore objects along the path. Pretty much WoW combat but projectiles don't heat-seak you down. Questing is mindless kill 5 flamingo stuff. I did however find a row boat and get to boat down a river. I climbed some trees as well. I found Mirage Isle which has all the housing and boating cool stuff that I can't access yet. Game really needs to get straight to the good stuff and not have people wade through the lame questing and combat.

Damian79

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #346 on: August 16, 2014, 01:33:43 AM »
yeah Archeage, so much promised but it is stuck in WoW mode.  I paid 150 bucks for the alpha and have no desire to play it now.

Freyj

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #347 on: August 16, 2014, 06:41:38 PM »
yeah Archeage, so much promised but it is stuck in WoW mode.  I paid 150 bucks for the alpha and have no desire to play it now.

 :ufup

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #348 on: August 16, 2014, 06:55:19 PM »
I was given a quest to plant a garden in ArcheAge, but then it told me free users can't do that. I assume this means I can't build a house either. I bought blueprints for the starter glider, but it says "you can't use that" but gives no reason as to why.

Also, there's this Labor Point system that consumes Labor Points for doing things like identifying armor or weapons, or opening up bags of coin you loot off enemies. You get 1 labor point per 5 minutes of play. However, I've heard that towards the end the big projects consume mass quantities of labor points and you run out, leaving you without any ability to do things. So it's sort of a mobile token system put into the game.

I just want to do the cool stuff, but all I can do right now is the boring quests.

fizzel

  • Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #349 on: August 17, 2014, 10:36:57 AM »
The combat feels great in archeage, a lot of it has to be client side considering how smooth it feels.


Also someone here got into the kingdom under fire beta, did that turn out any good?

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #350 on: August 17, 2014, 01:06:56 PM »
I wouldn't call Archeage combat great. The combat does fine. It's older tab target style, so it falls behind more modern combat like GW2 and Wildstar. It's not really strong enough to make the boring quests tolerable.






Gamescon Skyforge demo. By far the most we've seen of this game to this point. Borrowing a lot of good ideas and the engine looks really nice and smooth.
« Last Edit: August 17, 2014, 01:11:16 PM by etiolate »

fizzel

  • Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #351 on: August 18, 2014, 01:14:14 AM »
Guild wars and wild star felt like floaty pieces of shit.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #352 on: August 18, 2014, 01:26:46 AM »
sounds like the problem is on your end

Damian79

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #353 on: August 18, 2014, 03:10:08 AM »
I have gone back to WoW.  Guild Wars and Wildstar have better combat but worse quests.  In Archage the combat and the quests suck. :sick  Atleast the quests in WoW are great for the first 14 levels on the Worgen side.  I am just doign the dungeons, pokemon and crafting to level up.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #354 on: August 18, 2014, 06:06:38 AM »
gw2 doesn't have quests

unless you mean gw1?

Anyways, gonna give ArcheAge one more go to see if I can get to something good within the next hour's play.

After that, it's back to GW2 and probably some WvWvW or finding the last of the hidden coins in Dry Top. WvWvW tier 3 has been close as of late. http://mos.millenium.org/na/matchups/

Damian79

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #355 on: August 18, 2014, 06:21:45 AM »
I meant gw2.  The little zones where you had to kill stuff and things to get prizes.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #356 on: August 18, 2014, 06:45:23 AM »
I am not sure what you're talking about. There's the world and dynamic events in the game. You run into the events and choose to do them or not.

Damian79

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #357 on: August 18, 2014, 07:57:57 AM »
I am not sure what you're talking about. There's the world and dynamic events in the game. You run into the events and choose to do them or not.

Yep those.

etiolate

  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #358 on: August 18, 2014, 01:20:36 PM »
Those are fun doe. Beats bread crumb questing anyday. :dayum

Anyways, went back into AA and all my attack skills were locked out for no reason. So that's that. I can tell there's some cool stuff out in the game, but the design decides to make you wait through tedious shit for no reason. Maybe it's because it was once sub-based.

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: Double Official MMO Thread of News, Information, and NO GUILD WARS 2
« Reply #359 on: August 18, 2014, 02:57:57 PM »
I clicked on the new WoW cinematic, saw it was 4+ minutes, and exited. I'll watch it another time. This is the first time I've had 0 interest in an expansion.

and my account was apparently stolen, I need to get off my ass and call Blizzard about that.
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