Poll

Did this become a thing or did it just die?

LOL
7 (10.9%)
Fuck off
4 (6.3%)
No one wants this shit
23 (35.9%)
Maybe
17 (26.6%)
Yes
13 (20.3%)

Total Members Voted: 62

Author Topic: VR Thread  (Read 38544 times)

0 Members and 1 Guest are viewing this topic.

Svejk

  • Senior Member
Re: VR Thread
« Reply #660 on: August 18, 2020, 03:03:50 PM »
I bought a PSVR and my first impressions are that it is super neat.

But like I'm not sure I'm liking it for the correct reasons actually.

Like I kind of would like more normal games in "VR" I played Zone of the Enders 2 and Gungrave VR and one of my take away was that playing ZOE was like playing it on a really big screen. At least when the cinemas played. It was like watching a movie on IMAX. It was kind of incredible. Now obviously it then goes into First Person for actual gameplay and that's cool, but I was thinking of Ghost of Tsushima. Mostly because for a lot of the action scenes I stood in place to counter. How cool would it see that game in such a "wide" and "big" display, to move your head and have the camera pan with it. It could be like watching a live play. I would like a see a developer make a cinematic 3rd person game in VR. I even found novelty in Gungrave because of just the wide view of the game you can see.

Like yeah I find the first person games to be "immersive" and fun, but I'm not sure that's the only thing that should be used for VR.

I don't know man I found my first day with VR to be cool. Yeah the tech is not quite there, but it's super cool to imagine where these early beginnings will go.
Play AstroBot and witness the mad potential of 3D platforming/3rd person VR at it's finest.   :shaq

Bebpo

  • Senior Member
Re: VR Thread
« Reply #661 on: August 18, 2020, 03:17:42 PM »
Astrobot so good. Astrobot 2 better be day 1 launch for PSVR2.

Svejk

  • Senior Member
Re: VR Thread
« Reply #662 on: August 18, 2020, 04:27:33 PM »
Astrobot so good. Astrobot 2 better be day 1 launch for PSVR2.
:salute Heard dat.  Astrobot can lead the charge towards the future of video games.

thisismyusername

  • GunOn™! Apply directly to forehead!
  • Senior Member
Re: VR Thread
« Reply #663 on: August 18, 2020, 06:15:58 PM »

naff

  • <̽̎̏ͨͣ͞҉̯͔̩̩͕ͅ>̫͔͍̥͉̳͚͓͗͋̄̑ͧ̓̔̏ͭ̿͌ͫ́̒́ͩ̀͡͞ͅ
  • Senior Member
Re: VR Thread
« Reply #664 on: August 18, 2020, 08:32:07 PM »
i simply think platforming in VR should be illegal

in light of this astrobot talk i think i need to clarify i meant platforming in first person. 3d platforming like astrobot is actually incredible.
◕‿◕


naff

  • <̽̎̏ͨͣ͞҉̯͔̩̩͕ͅ>̫͔͍̥͉̳͚͓͗͋̄̑ͧ̓̔̏ͭ̿͌ͫ́̒́ͩ̀͡͞ͅ
  • Senior Member
Re: VR Thread
« Reply #666 on: August 25, 2020, 09:48:19 PM »
it sounds like they added more content?

it's a pretty great little star wars experience if that's your thing. it doesn't really offer anything as a game.
◕‿◕

Sho Nuff

  • o/~ TOUCH ME AND I'LL BREAK YOUR FACE o/~
  • Senior Member
Re: VR Thread
« Reply #667 on: August 25, 2020, 11:07:38 PM »
Yeah Vader Immortal is kind of dumb, you just walk around and Vader is like CAN YOU SOLVE MY INCREDIBLY SIMPLE STUPID PUZZLE CUBE, MMMM YES NOW YOU WILL BE MY APPRENTICE AND MAYBE MY BEST FRIEND IF YOU PLAY YOUR CARDS RIGHT, HOOOOO HAHHHHHHH

Svejk

  • Senior Member
Re: VR Thread
« Reply #668 on: August 25, 2020, 11:44:54 PM »
Yeah Vader Immortal is kind of dumb, you just walk around and Vader is like CAN YOU SOLVE MY INCREDIBLY SIMPLE STUPID PUZZLE CUBE, MMMM YES NOW YOU WILL BE MY APPRENTICE AND MAYBE MY BEST FRIEND IF YOU PLAY YOUR CARDS RIGHT, HOOOOO HAHHHHHHH
That's impossible to read without hearing Vader's voice.  :lol

Bebpo

  • Senior Member
Re: VR Thread
« Reply #669 on: October 28, 2020, 01:38:03 PM »
For any PSVR users:

https://global.support.playstation.com/s/pscamera-adaptor?language=en_US

Gives me an error when I put it in :(

Didn't realize it wouldn't just work off the bat. Damn. I bought 2 PSVRs, they better give me this shit free.

Bebpo

  • Senior Member
Re: VR Thread
« Reply #670 on: October 28, 2020, 01:40:13 PM »
I'm guessing that's getting hammered? Now the first part where you enter your serial number works but it's giving me an error on personal information part.

Bebpo

  • Senior Member
Re: VR Thread
« Reply #671 on: October 28, 2020, 01:42:51 PM »
Yeah I saw this was just announced within the hour, so it's getting hammered.

Ok, so PSVR still works and it's just the camera that is the issue. So worst case scenario if I don't get in is having to buy a PS5 camera and then can use PSVR. Not that I ever use it anymore since getting an Index. Like I think the only time I turned it on was to try Iron Man VR demo and that was it.

Beezy

  • Senior Member
Re: VR Thread
« Reply #672 on: October 28, 2020, 06:12:06 PM »
Finally stepped away from Beat Saber and tried Echo VR. I see what everyone meant by getting your VR legs. It took me a while to get comfortable with looking all around instead of just straight ahead. I also had the same time of motion sickness that I feel with certain FPS games, but I eventually got over it.

If Alyx doesn't go on sale around Black Friday, I'll suck it up and buy it at full price.
« Last Edit: October 28, 2020, 06:25:00 PM by Beezy »

Svejk

  • Senior Member
Re: VR Thread
« Reply #673 on: October 28, 2020, 09:31:14 PM »
I'm guessing that's getting hammered? Now the first part where you enter your serial number works but it's giving me an error on personal information part.
Yeah, I've still not been able to get through yet myself.   

Bebpo

  • Senior Member
Re: VR Thread
« Reply #674 on: October 30, 2020, 03:46:52 AM »
I'm guessing that's getting hammered? Now the first part where you enter your serial number works but it's giving me an error on personal information part.
Yeah, I've still not been able to get through yet myself.

So I tried this now when the site isn't being hammered anymore and it went through fine.

Svejk

  • Senior Member
Re: VR Thread
« Reply #675 on: October 30, 2020, 07:53:31 AM »
I'm guessing that's getting hammered? Now the first part where you enter your serial number works but it's giving me an error on personal information part.
Yeah, I've still not been able to get through yet myself.

So I tried this now when the site isn't being hammered anymore and it went through fine.
Nice. Worked for me too.

Rahxephon91

  • Senior Member
Re: VR Thread
« Reply #676 on: November 11, 2020, 12:36:53 AM »
I don't feel like I can finish Half Life Alyx. It triggers my arachnophobia way too much.

Bebpo

  • Senior Member
Re: VR Thread
« Reply #677 on: November 11, 2020, 12:52:41 AM »
I don't feel like I can finish Half Life Alyx. It triggers my arachnophobia way too much.

 :'(

Rahxephon91

  • Senior Member
Re: VR Thread
« Reply #678 on: November 14, 2020, 05:09:52 AM »
Honestly, watching movies in VR is one of my favorite things.

It does "feel" like being at a theater.

https://www.facebook.com/Rahxephon91/videos/10157386375341576

https://www.facebook.com/Rahxephon91/videos/10157386382876576

2nd video did'nt come out as well, but I do like how it tries to emulate the light.

Tasty

  • 🌺 Neo Flower Child 🌸
  • Senior Member

Beezy

  • Senior Member
Re: VR Thread
« Reply #680 on: December 27, 2020, 10:56:33 AM »
Realized that with Virtual Desktop, I'm better off getting one playthrough and done games like Moss and Walking Dead: Saints & Sinners on Steam instead of the Quest store. They're usually cheaper there and look better. Most recommended specs list the GTX 1070, so I'm good.

VR games are on sale on just about every platform btw.

Nintex

  • COMMUNITY MANAGER
  • Senior Member
Re: VR Thread
« Reply #681 on: January 28, 2021, 05:04:35 PM »
So I've been looking at ways to make playing in VR with my Rift S a bit more shall we say portable. These are my options and I'm sort of undecided between B and C because A seems impossible.

A) Try to extend the range of my PC -> Rift S setup
- Long wire (not really an option, since I have quite a long hallway in my apartment and I can't seem to find the 20 meter Display Port / USB extenders I would need at any price point that makes sense to try it out for fun. I'm also not sure if the signal would work at such a distance)

B) Buy a second Wireless VR headset (Quest 2)
- About 70% of my VR Library is either on Steam or the Epic Game Store so I would need to hook up my PC to play those
- Quest 2 -> PC image quality seems pretty bad compared to Rift S
- My WiFi craps out at times because there's just so many connections and devices  :doge

+ A bit higher resolution in native Quest games
+ Also get the new controllers
+ Fairly cheap option (with the comfy strap and a cable about 400) but my Rift S is only a year old so seems soon too soon to replace

C) Buy a gaming laptop (today I found a Lenovo Legion 5 (i5 / RTX2060) for about ~1000, which seems like a really nice deal for such hardware)
- USB-C -> Display-port not always works if the port is not wired to the RTX
- Laptop may also have WiFi issues (but I have plenty of longcat network cables)
- Most expensive option (1000)

+ Easy to move and set-up VR at a different spot
+ I kinda like the idea of having a second PC that I can just easily move around. I sort of miss having a laptop like I did in university
+ Better performance than Quest 2 but not as good as my RTX 2070 Super and for a 1000 Euro I might as well buy a 3080 Ti or something

what do
GAMER

Tasty

  • 🌺 Neo Flower Child 🌸
  • Senior Member

Bebpo

  • Senior Member
Re: VR Thread
« Reply #683 on: February 05, 2021, 02:23:29 AM »
Yeah, sounds like Apple. I mean their high end phones cost like $1,500 or something now?

I mean the Index was like $999, so yeah, I expected Apple's to be more expensive. Still think it'll launch closer to $1,500 or something than $3,000.


Don Rumata

  • Hard To Be A Mod
  • Senior Member
Re: VR Thread
« Reply #684 on: February 05, 2021, 05:15:47 AM »
I just want someone to come in and offer a valid competition for the Quest 2, which right now is simply a no-brainer, if it wasn't for the Facebook shit.

Tasty

  • 🌺 Neo Flower Child 🌸
  • Senior Member
Re: VR Thread
« Reply #685 on: February 05, 2021, 11:07:57 AM »
I just want someone to come in and offer a valid competition for the Quest 2, which right now is simply a no-brainer, if it wasn't for the Facebook shit.


Exactly. I'm so frustrated Daydream shat the bed, just as standalone Daydream headsets were becoming a thing. Classic Google abandonism, but if they had kept at it like Android TV or Android Auto (which also kinda floundered at first before gaining serious ground) there would be actual competition in the mid-cost standalone headset space. Instead we just have one real option, the Quest 2, which requires a Facebook account. Fuck that. :maf

Don Rumata

  • Hard To Be A Mod
  • Senior Member
Re: VR Thread
« Reply #686 on: February 05, 2021, 11:35:52 AM »
I still believe in Valve on this.  :hmph

Tasty

  • 🌺 Neo Flower Child 🌸
  • Senior Member
Re: VR Thread
« Reply #687 on: February 05, 2021, 11:45:03 AM »
:larry

How'd them Steamboxes work out tho

Don Rumata

  • Hard To Be A Mod
  • Senior Member
Re: VR Thread
« Reply #688 on: February 05, 2021, 11:58:22 AM »
They seem to believe in VR more than their other experiments, Vive and Index are good products and they cant ignore the cordless step, in vr's evolution.
Or perhaps it'll be some 3rd party like hp or whatever.

Bebpo

  • Senior Member
Re: VR Thread
« Reply #689 on: February 05, 2021, 02:02:54 PM »
:larry

How'd them Steamboxes work out tho

Index is pretty great. Not many complaints almost a year in.

kingv

  • Senior Member
Re: VR Thread
« Reply #690 on: February 05, 2021, 08:07:41 PM »
Yeah, sounds like Apple. I mean their high end phones cost like $1,500 or something now?

I mean the Index was like $999, so yeah, I expected Apple's to be more expensive. Still think it'll launch closer to $1,500 or something than $3,000.

$1,500 might be ok if it truly offered a big step up from a quest 2. I’m just skeptical of how possible that even really is, with battery powered mobile phone graphics

Don Rumata

  • Hard To Be A Mod
  • Senior Member
Re: VR Thread
« Reply #691 on: February 06, 2021, 05:56:04 AM »
Also maybe Nvidia will jump in, if we're going with wishful thinking.

chronovore

  • relapsed dev
  • Senior Member
Re: VR Thread
« Reply #692 on: February 07, 2021, 06:39:15 PM »
Yeah, sounds like Apple. I mean their high end phones cost like $1,500 or something now?

I mean the Index was like $999, so yeah, I expected Apple's to be more expensive. Still think it'll launch closer to $1,500 or something than $3,000.

I have made bad predictions before, predicting failure when something later succeeds beyond any reasonable prediction. I may be doing that here: I have no idea what niche Apple is trying to fill with this VR hardware. If the primary use for VR currently is entertainment, there’s no great amount of VR content to be absorbed except for Games, and Apple is still an absolutely miserable platform for games except for mobile.

The ARKit allows for much simpler development with a common context, and apple’s unified ecosystem may end up working to their advantage. But unless this is some thing for business or, like the iPod, something that is completely transformative and disruptive, this will tank.

Bebpo

  • Senior Member
Re: VR Thread
« Reply #693 on: February 11, 2021, 07:49:50 PM »
I wonder if there's a good site/way to find good newer custom songs without sifting through so much junk.

There's been this huge flood of auto-generated song maps which are all 100% terrible and I don't know why people even bother uploading them. We are not at the point in music games where auto-generated stuff works. I never even liked it in Audiosurf/Vib Ribbon but it works better there than legit music games.

I'm mostly still just playing the same 100-200 favorited songs from last year. Some days I try a dozen or so "most downloaded/hot" recent songs from the last few weeks and most of it is junk but there's occasionally something decent in there. Just feels like a bit of a waste of time.

I've got to imagine there are communities somewhere discord/forums for custom beat saber and they talk about good track maps that come along and good mappers and stuff. I've just got to find them...

Svejk

  • Senior Member
Re: VR Thread
« Reply #694 on: February 23, 2021, 09:45:19 AM »
PS is definitely bringing something...

Quote

More than four years ago, we launched PlayStation VR to offer a transformative new way to play games on PS4, providing a much stronger sense of presence and deeper immersion to players compared with traditional games. In that time, we’ve seen tremendous experiences that have propelled virtual reality gaming forward, including highly acclaimed titles like Astro Bot: Rescue Mission, Tetris Effect, Blood & Truth, Moss, Beat Saber, and Resident Evil 7 biohazard. We’ve also enhanced the experience for some PS VR titles when played on PS4 Pro and PlayStation 5.

Today I’m pleased to share that our next-generation VR system will be coming to PlayStation 5, enabling the ultimate entertainment experience with dramatic leaps in performance and interactivity. Players will feel an even greater sense of presence and become even more immersed in their game worlds once they put on the new headset.

We’re continuing to innovate with our new VR system so that our fans can continue to enjoy the unique experiences that are synonymous with PlayStation. We’re taking what we’ve learned since launching PS VR on PS4 to develop a next-gen VR system that enhances everything from resolution and field of view to tracking and input. It will connect to PS5 with a single cord to simplify setup and improve ease-of-use, while enabling a high-fidelity visual experience.

One of the innovations we’re excited about is our new VR controller, which will incorporate some of the key features found in the DualSense wireless controller, along with a focus on great ergonomics. That’s just one of the examples of future-proof technology we’re developing to match our vision for a whole new generation of VR games and experiences.

There’s still a lot of development underway for our new VR system, so it won’t be launching in 2021. But we wanted to provide this early update to our fans, as the development community has started to work on creating new worlds for you to explore in virtual reality.

We also want to thank all of our PS VR players for your continued support — with upcoming games like After The Fall, Sniper Elite VR, and Humanity, there’s much more to come for PS VR whether you’re playing on PS4 or PS5. With both PlayStation VR and the next-generation VR system we’re building, our commitment to virtual reality as a medium for games is stronger than ever. We look forward to sharing more details in the future!

https://blog.playstation.com/2021/02/23/introducing-the-next-generation-of-vr-on-playstation/#sf243317607

I can't even imagine how baller Astrobot Rescue Mission 2 will be!  :lawd :rejoice :whoo

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Re: VR Thread
« Reply #695 on: February 23, 2021, 01:23:11 PM »
Astro's gonna win GOTY for the third time.
©@©™

Rahxephon91

  • Senior Member
Re: VR Thread
« Reply #696 on: February 23, 2021, 05:24:36 PM »
Man if they can get Half Life Alyx on PS5, I really think that would be huge.

Bebpo

  • Senior Member
Re: VR Thread
« Reply #697 on: February 23, 2021, 05:30:32 PM »
Glad the fears that Sony was abandoning PSVR with PS5 were unfounded.

Yeah, gimme Astrobot 2 either in VR or non-VR.


Though tbh since I have an Index, if PS VR2 doesn't have much in terms of HQ exclusives I might just stick with Index. I had to buy a second PSVR for like $400 after my first one died 2-3 years in and then I got an Index a year later and I haven't touched the PSVR since. VR is too expensive to own multiple headsets for the small amount of content. Even though Astrobot is amazing, if PSVR2 is like $500+ and only has Astrobot2 I'd probably be hesitant to pick one up.

But if you don't have an Index, like most people, PSVR2 should be nice and a huge upgrade from PSVR. I know people are bummed it's not wireless like Quest, but the visual tradeoff is probably worth it. Index looks nice af and I don't get any motion sickness at all thanks to clear visuals and smooth framerates. PSVR2 should have that.

naff

  • <̽̎̏ͨͣ͞҉̯͔̩̩͕ͅ>̫͔͍̥͉̳͚͓͗͋̄̑ͧ̓̔̏ͭ̿͌ͫ́̒́ͩ̀͡͞ͅ
  • Senior Member
Re: VR Thread
« Reply #698 on: February 23, 2021, 06:21:37 PM »
i always had faith, but it's nice to actually see it :rejoice

Quote
It will connect to PS5 with a single cord to simplify setup and improve ease-of-use, while enabling a high-fidelity visual experience.

 :'( RIP my wireless VR dreams. Kinda knew this would be the case when the wifi chip in PS5 doesn't support high bandwidth line of sight standards like wigig. Hopefully there will be an add-on in future
◕‿◕