Having different designers do the different blades led the game to have a pretty inconsistent look. Some blades look cool, and although I love my big tidday animu some others look just too ridiculous. The biggest issues with XB2 were from a gameplay standpoint, though. World design not as interesting as the original or X, having to deal with a stupid gatcha system to get rare blades, sidequests gated by high affinity requirements, field skill checks that require lots of party re-juggling, and the excessive amounts of confusing, unorthodox systems (that make very little difference in the end) that Monolith loves. The original XB is still the best, though Torna: The Golden Country (which gets rid of a lot of the stuff I mentioned above) is an awesome DLC.