http://gta.wikia.com/Anna_Rex
the himu cycle is running smoothly
next stage: uncontrollable enthusiasm
the himu cycle is running smoothly
next stage: uncontrollable enthusiasm
Sure, but it's easier to swallow BUGS-R-US and ANNA REX when it takes place in a world where the game looks like this:
(http://i.imgur.com/KlqiD.jpg)
And not like this:
(http://i.imgur.com/Dhnxu.jpg)
Which graphical style does juvenile crap like Bugs-R-US and Anna Rex fit? Which one makes it look like it's trying too hard because it takes place in a more graphically realistic setting? This is why RDR owns. None of that bullshit.
NEW YORK--(BUSINESS WIRE)--
Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (TTWO), is very proud to announce that Grand Theft Auto V is expected to launch worldwide during spring 2013 for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft.
Developed by series creator Rockstar North, Grand Theft Auto V is the largest and most ambitious title in the series to date. Set in the sprawling city of Los Santos and the surrounding area, Grand Theft Auto V delivers a world of unprecedented scale and detail bursting with life, from mountaintops to the depths of the ocean.
"Grand Theft Auto V builds on everything we've learned about open world game design," said Sam Houser, Founder of Rockstar Games. "We can’t wait to share it with fans."
Beginning November 5, 2012, Grand Theft Auto V will be available for pre-order in stores everywhere. For all other information and updates on Grand Theft Auto V including the latest trailers, please visit http://www.rockstargames.com/V/.
Awesome! Can't wait to express my disappointment on the internet six months from now!
GTAIV came out in spring 2008, Chrono.
To be fair, I doubt GTAV will be as bad as GTAIV.
Rockstar has learned a lot since IV, in their writing and gameplay. What with Chinatown Wars, Lost and the Damned, Red Dead Redemption, and more. They've especially learned a lot about their engine RAGE.
I think there's reason to be excited, but it could just as easily be a disappointment. I'm waiting for the GI preview before I have an opinion, but I just wanna say that art is absolutely delicious.
weeeoooooo
So this'll be out in the summer then right?
(http://yfrog.com/scaled/landing/859/j8kwo.jpg)
i wish :(
What happened to Himuro? I don't follow the drama.
What happened to Himuro? I don't follow the drama.
http://www.thebore.com/forum/index.php?topic=39143.msg1577398#msg1577398
"It feels more like a racing game, there are not a lot of high level racing games out there at the moment, ..."
re: driving + improved physics from Sam HouserQuote"It feels more like a racing game, there are not a lot of high level racing games out there at the moment, ..."
:derp
edit: another Trevor? What is it with Trevors this year in games?
OMG @ world size, RDR+GTA4+San Andreas combined WHAT
At that level of density? Fuuuuuuuuuuuuu
spoiler (click to show/hide)And Fresno.[close]
OMG @ world size, RDR+GTA4+San Andreas combined WHAT
At that level of density? Fuuuuuuuuuuuuu
spoiler (click to show/hide)And Fresno.[close]
That means I must be in the game. Fucking fresno, please tell me they didn't change the name cause that would be perfect.
http://www.youtube.com/watch?v=0lIAZiTI56I
NOW WITH METH HEADS!!!
http://i.imgur.com/hQVsg.jpg
yeah iirc even the 2d gta games had their own made up car brands but i don't remember even the car badges being so blatantly aped
instant restarts of missions
graphics :-X
Importantly, the whole map is open from the start. Players can take a chopper and fly out over the hills, parachuting down onto the peak of Mount Chiliad. They can jet-ski, mountain bike, play golf, exercise. They don't have to, they just can.
Driving around the intricately detailed streets, we spot tributes to landmarks like Muscle beach and the Hollywood sign, we see mime artists and weirdos patrolling the pavements, there's a guy dressed as Jesus – that guy is really out there in Santa Monica, posing for photos with tourists. There are dodgy fast food joints with names like The Lucky Plucker, there are juice bars and boutiques. The sense of place is incredible; a sort of skewed, woozy take on the real thing. Los Angeles. Los Santos. The two are inextricably linked, but it is LA that the game is really thinking about.
"Since 2008, we've been going out there for for a week or two at a time with different groups from the team," says Houser. "Our researchers did an incredible job of finding us some of the strangest people – retired cops, people with a knowledge of the LA underworld – and we'd hang out with them ... just to see what happened. Whatever skill we have is in taking all of that stuff and amalgamating it into something that feels cohesive. There can't be any particular science to that – the interpretation of the world is our skill, that's where the art is. There's enormous pleasure in wandering about in LA with people who've done crazy things".
Michael is the one doing the smash and grab, while Trevor pilots the helicopter and Franklin lurks on a nearby rooftop with a sniper rifle, picking off enemy targets. Again, you can keep swapping between them, grabbing different aspects of the action, or you can stick with one protagonist, concentrating on your own key skills.
graphics :-Xsomeone on gaf said they're from the ps3 version
BULLSHOTS
LOTS AND LOTS OF GIANT BULLSHOTS
FUCK OFF WITH YOUR SHITTY GTA SHIT ROCKSTAR YOU ARE SAINTS ROW'S BITCH
FUCKING MAKE BULLY FUCKING TWO GODFUCKINGDAMNIT AND STOP WITH THIS UTTER SHIT
:maf :maf :maf
Skepticism annihilated, Rockstar really knows how to make me feel good about a game. I want a .gif of that jeep coming out of the plane :drool
EDIT:
(http://www.abload.de/img/acco2q.gif)
Good trailer, will trick me into buying another GTA I'll play for 5 hours and bail on.
Skepticism annihilated, Rockstar really knows how to make me feel good about a game. I want a .gif of that jeep coming out of the plane :drool
EDIT:
(http://www.abload.de/img/acco2q.gif)
because he (or should I say she!) is a wimp who can't handle diverging opinions
shenmue sucks worse than gta4
shenmue sucks worse than gta4
I am hoping GTAV's golf and tennis mini games are as in depth as Shenmue's darts mini game. :drool
shenmue sucks worse than gta4
I am hoping GTAV's golf and tennis mini games are as in depth as Shenmue's darts mini game. :drool
how come they never had a minigame where you make crack? seems like a given for the series
http://imgur.com/a/ZeVTP#0
gta5 screenshots remade in gta4 show this is def possible on current consoles
This is unreal. Himuro fighting with... Raban of all people. Who is Raban anyway? I cannot even recognize him. Nothing against Raban per se but why is Himuro wasting time on him?
Drop it, Himu.
i like the idea of ambient events like RDR, but i hope they add more variety
the RDR events were great until the 100th time that whore tried to trick you into helping with the "broken" carriage
lesson: always shoot the whore
I'd imagine Microsoft has to be working out a deal to get GTAV on the 'Next Great Console from Microsoft.' Spring 2013 and Rockstar's history suggests an April or May release. E3 coming right after in June. I can see why they wouldn't announce it before that time. I mean, I'd say Sony could do it too but Rockstar had a stronger relationship with Microsoft this gen.
Unless Rockstar is pulling off some magic the 360/PS3 versions of it won't look or run nearly as smooth as in these promo media. So far, no announced PC version either. GTA4 on the consoles looks mad blurry. Red Dead Redemption looks great but didn't have as much going on.
BULLSHOTS
LOTS AND LOTS OF GIANT BULLSHOTS
FUCK OFF WITH YOUR SHITTY GTA SHIT ROCKSTAR YOU ARE SAINTS ROW'S BITCH
FUCKING MAKE BULLY FUCKING TWO GODFUCKINGDAMNIT AND STOP WITH THIS UTTER SHIT
:maf :maf :maf
This post was so bad I had to log in and tell you that you are an idiot.
Rockstar never does bullshots.
Here are GTAIV official screens.
The final game looks exactly like this, especially on my pc which runs it on high. If you think these screens are bullshots you're a fucking dumbass.
Also not going to talk about the GTAIV expansions because I played them about 30 mins each and they didn't grab me.
I think people should look at 720p screens when comparing stuff
GTAV screen
(http://gamingbolt.com/wp-content/uploads/2012/11/DtvxI.jpg)
PS3 QualityTM
I just hope it controls nothing like GTA4, the missions are nothing like GTA4, the writing is 100% NOTHING LIKE GTA4 (aka, crude and embarrassing 13 year old jokes), and that there's actually fun stuff to do besides the missions.
Then again that last one is pretty tough. I'm fairly far into Sleeping Dogs and while there is a decent amount of stuff to do outside of missions (events, sidequests, races, find health shrines, find statutes, find briefcases), a lot of it gets pretty dull after a while and if you're OCD about doing 100% it really drags the game down, which is a shame because the main story missions are great. Otoh, you have stuff like Saints Row 3 or Assassin's Creed 2/B where there's lots of sidestuff and the sidestuff is a lot of fun and sometimes better than the main missions.
It's really a balance. I thought RDR was FAAAAAR better than GTA in having worthwhile sidestuff while not having TOO MUCH sidestuff (the infinite random events don't count since they are infinite and are only a couple that repeat). The sidequests in RDR were few but they had stories and were good and had you explore areas the main missions didn't. The bounties were kind of repetitive (too many), and town freeing (too many), but they were also fun to do in themselves. The achievement things like survival stuff was a little fillerish but some were kind of fun like hunting and treasure finding (the probably was just too many hunts, too many flowers). So yeah, the balance wasn't perfect, but it was generally good and the game didn't drag too much outside some of the hunting/flower/bounty sidestuff.
Otoh, GTAIV had jack shit to do besides the missions and the missions themselves ranged from average to mediocre. I'm not going to talk about last gen GTAs since it's been too long and I don't remember them well and I never played SA more than 30 mins. Also not going to talk about the GTAIV expansions because I played them about 30 mins each and they didn't grab me.
I don't expect it to control as smooth as Saints Row or have writing as good as Sleeping Dogs (where you actually LIKE the characters, who would have thought that's possible in a gangster GTA-style game), but as long as it tries to be FUN and not so bad it offends my tastes in its writing and gives me a lot of fun options to do I may actually like this GTA. Oh and it better have checkpoints and not be extremely frustrating at times. RDR was pretty easy, but I've come to realize that easy + sandbox = lots of fun and so I don't really give a shit about challenge in these kind of games and frustrating mission replays like some GTA missions just turn me off of the game.
Multiplayer.it answered to some questions about GTA V via twitter today while they were showing in live streaming NFS MW (I announced it today).
Hopefully I won't forget anything, here all the info they gave:
First of all, next week they will release an interview with Dan Houser, they teased that he will reply to lot of questions, such as "Why there never been female protagonists?" and "Why all GTAs are set in America and there aren't GTAs in other countries?"
- There is no a lead platform, they are developing the game at the same time in both PS3 and XBOX360
- Who saw the demo thinks that there won't be a Wii U version because rockstar is not experienced with this new console, but he is also confident that there will be a PC version after a few months.
- Who saw the demo said the graphics is amazing, and you can see the maniacal attention to all the details. Amazing graphics and attention to details combine together and give a credibility to the game world.
- Speaking of graphics, the demo had a lot of alias (Which is going to be fixed before release, of course) but the frame rate wasn't bad (but not perfect). Curiosity: They did the same presentation for GTA IV 5 years ago, and in this case the graphics was great but the frame rate was really bad.
- At the moment you can't switch between characters if you are in free roam and you are wanted, but they are still working on that so it may change (Maybe we'll be able to switch characters and then make a huge escape from police with all the characters together... Damn, this should be in the wish list lol)
- There will be multiple endings (Maybe we already know that, I can't remember)
As for the lenght of the game, Rockstar said that the main story alone lasts about as the red dead redemption one. So about 25-30 hours. But there will be a HUGE amount of secondary things to do.
Btw, It will last less than the one in GTA IV with Nico because they know that a lot of people didn't finish the story because it was too long.
Glad the story is much shorter in GTAV. IV's bloat is atrocious. Once you start doing missions for McReary's the story nosedives.
Quality > Quantity. GTA doesn't need 100 missions, Dan.
http://gtavtrailercomments.tumblr.com/
omg :rofl
The bank heist and running after that dude on rooftops are the only good missions in the game cause they're the only ones that stand out.
The best mission in IV is killing Faustin and then going to Romano's place and cab depot to find them burning. Broker (Brooklyn) part of IV's story was really good. Then all of a sudden you're doing missions for Elizabeta and these random drug pushers, and the story loses any sense of intimacy.
Another good mission is the mission your girlfriend turns out to be a cop.
The best mission in IV is killing Faustin and then going to Romano's place and cab depot to find them burning. Broker (Brooklyn) part of IV's story was really good. Then all of a sudden you're doing missions for Elizabeta and these random drug pushers, and the story loses any sense of intimacy.
Another good mission is the mission your girlfriend turns out to be a cop.
you seem to be heavily confusing story stuff for gameplay.
Three Leaf Clover was fun because the tension is high the whole time, as you make a complete fucking mess of a large portion of the city. The game needed more insane situations like that.
The best mission in IV is killing Faustin and then going to Romano's place and cab depot to find them burning. Broker (Brooklyn) part of IV's story was really good. Then all of a sudden you're doing missions for Elizabeta and these random drug pushers, and the story loses any sense of intimacy.
Another good mission is the mission your girlfriend turns out to be a cop.
you seem to be heavily confusing story stuff for gameplay.
Three Leaf Clover was fun because the tension is high the whole time, as you make a complete fucking mess of a large portion of the city. The game needed more insane situations like that.
Fuck that shit. What tension? It is running from cops, something you've done the entire game. The only "tension" is dying and having to start that shit mission over. The biggest compliment I can get TLC is using the actual city as a mission set piece rather than another boring warehouse
I've been balancing GTAIV's Ballad of Gay Tony and GTA San Andreas lately.
I think that ideally, I'd love SA's fun with IV's overall package. In a description...I'd rather play SA, but I think IV is mechanically stronger in many areas.
For instance, driving. Once you've gotten a hang of driving in IV, it completely eclipses every past game in the series. What makes things even better is that every vehicle has their own specific strengths and weaknesses, and none of them control the same. I just finished a session of San Andreas, and every single car aside from muscle cars controlled similarly. Much more, there's no skill required in regards to driving. But driving in IV actually takes skill and practice. Drifting around corners at high speed takes effort, patience, and well timed presses. Drifting in SA requires little to no effort from the player to pull off successfully.
Then there's the wanted system. I used to criticize IV's wanted system, but I think I was handling it the wrong way. With a combination of Red Dead Redemption and a couple of goon posts, I think I've been able to come to respect, and even enjoy the fuck out of IV's wanted system after years of "not getting it". The problem with IV's wanted system is that Rockstar failed to give players information on ways that work to their advantage in mid chase, or fully explain all the rules to their new bounty system. In an example, in pre-release days, one of the bulletpoints in IV's previews was that you could switch cars mid chase and lose your trail for the police to follow. I'd try this out when I got the game but it didn't work. The trick is that it does so long as the stars are blinking and you're out of the gray area. This helps clear chases exponentially.
More than that, I always that cops would just randomly spawn like in the old days and not have an iota of smart AI, but due to a recent post at SA, about a guy dodging cops, I decided to experiment with the cop AI a bit. I learned quite a few things and that's that on foot chases are very practical in trying to lose heat. Duck into a few alley ways and you'll eventually lose the cops chasing you. If you hide in an alley, and notice the patrol cars, they will not know where you are and will be actively searching for the perp, driving slowly. This is your chance to duck and get the hell out of dodge.
In SA, just a few minutes ago, I had three stars, and after my IV play sessions lately, this bored the shit out of me. IV's wanted system is by no means perfect. I wish that cop avoidance were easier and more pronounced, and I wish that cops still actively searched, MGS style, for you, the culprit, but given under scrutiny, the AI holds up for some thrilling chases.
For the first time in years, I'm actually starting trouble, getting in chases on purpose, on low life, just to see if I can manage surviving and getting out of the cop radius. I'm blowing up cars with sticky bombs, running away before someone reports me, and seeing if I can get out of the area without one single cop noticing me.
All in all, the old GTA's are starting to feel oldhat, and I hope that Rockstar expands upon all of this in the new entry.
http://www.gametrailers.com/full-episodes/36lakj/gt-retrospectives-grand-theft-auto-retrospective--part-iii (http://www.gametrailers.com/full-episodes/36lakj/gt-retrospectives-grand-theft-auto-retrospective--part-iii)
Holy shit I forgot how much variety, gameplay and shit to do there was in San Andreas. And people wonder why I was disappointed in 4.
San Andreas is where next gen should have went but ultimately failed to achieve.
Red Dead Redemption came the closest imo. It did everything you could possibly do with a Western sandbox game and did it very well.
Red Dead Redemption came the closest imo. It did everything you could possibly do with a Western sandbox game and did it very well.
RDR is small as shit and doesn't over the variety SA has. Though it's fantastic.
San Andreas is the ultimate GTA game. Objectively speaking it is the best one as well.Always felt the same way.
I still preferred Vice City, tho. That game was pure majik.
SA was amazing(except the flying school bullshit) I was replaying it on pc early this year, I was the only one in my group of friends who was disappointed by GTA4, they said I was a negative cunt ::)
Will likely buy PC version IF they learned from RDR
Himu, you already stanning this game?
Speaking of Vice City, I'd like to hear about this game's soundtrack.
I want a [next-gen] sequel to Vice City so bad.So so bad.
Speaking of Vice City, I'd like to hear about this game's soundtrack.
Kavinsky is going to be the DJ for a station called Nightride FM. Expect hot, thumping dance tunes.
The radio is awesome. The only problem with it is that it always plays the same song every time you get in a car.
They had too many stations.
oh fuck yes, Kavinsky is in this? yummm
How was the multi in those games?
Tiesto.
They always have a dance or electronic station.
:beli
Vice City Stories doesn't get enough credit. It's like GTA SA but set in Vice City. Its my fav GTA and it just popped up on PS2 classics also
Vice City Stories doesn't get enough credit. It's like GTA SA but set in Vice City. Its my fav GTA and it just popped up on PS2 classics also
Vice City Stories doesn't get enough credit. It's like GTA SA but set in Vice City. Its my fav GTA and it just popped up on PS2 classics also:o
All evidence suggests they're trying to top San Andreas in terms of sheer content. Remember the IV pre release PR? "We aren't including planes and mini games because it doesn't make sense for someone like Niko to want to drive an ambulance and NYC doesn't have planes we have copters!"
They've done a 180 with V. With this game they're like "LOOK AT ALL THIS SHIT YOU CAN DO! Look what's back!!!! Look what's new!!!!! WAY BIGGER THAN SA. GUYS...guys? we're sorryyyyyyyyy!"
Whether it will top SA or not has yet to be seen. But there's hope.
If GTA V multiplayer has the variety of Red Dead Redemption and the gear/ability progression of Max Payne 3, I might not play anything else for a year.
Michael trailer was the best. :yeshruggay
The music does it for me. Queen is my favorite band. Hate all you want :yeshrug
What's the time period for this one?
I ask because the boyz in the hood stuff seems dated unless it's set in the 90's.
What's the time period for this one?
I ask because the boyz in the hood stuff seems dated unless it's set in the 90's.
Modern day.
Micheal's is definitely the most interesting. Franklin seems like more CJ, and Trevor is just too "woah I'm so crazy look at me be crazy!"
Micheal's is definitely the most interesting. Franklin seems like more CJ, and Trevor is just too "woah I'm so crazy look at me be crazy!"
Yes. Hard to tell what they're going for with Trevor.
Micheal's is definitely the most interesting. Franklin seems like more CJ, and Trevor is just too "woah I'm so crazy look at me be crazy!"
Yes. Hard to tell what they're going for with Trevor.
He's probably comic relief as the other two characters are pretty much straight men.
"You want me to get my dick out again?"
There better be a PC version because that looks like shit, ass, and butt compared to Sleeping Dogs on PC.
It looks plenty crazy; maybe the Housers are returning to form, and this GTA will be over the top, and not lame, soviet-bloc cousin-dating, and unintentionally ironic existential angst.
What's the time period for this one?
I ask because the boyz in the hood stuff seems dated unless it's set in the 90's.
Modern day.
That's kinda lame-ish then. I hope all the black characters aren't San Andreas retreads.
I always scoff when people compare San Andreas and now Franklin's story to Boyz in da Hood. Boyz in da Hood is a 90's drama that tells a story of what inflicted modern black teens during the time period: sats, protective sex, education and the importance of it, and the pursuit of achieving something greater, usually not afforded to black youths in the ghetto. Drugs and gang violence was one part of Boyz and the main character of Boyz is not even a gangster. The entire story is about black kids surviving in rough times.
When you compare San Andreas or what we've seen of Franklin's story to it, you belittle it. I would be happy for a game with drama half as good as Boyz.
Also, I see nothing wrong with Franklin's part being a "retread" of SA considering SA stops being a ghetto life drama like a few missions in and completely stops as soon as you get to the countryside. In this case, it specifically looks like Rock star is trying to do that storyline more justice than robbing into area 51 and burning weed fields. Considering the lack of games that tell OUR story (as in black peoples story) I don't see how anyone with a brain could have any issue with what they're doing with Franklin.
Right now the weak link is Trevor. If I want to play LOL CRAZY right now I'd play Saints Row.
This isn't like Boys in the Hood at all. Which is the crux of my earlier post. :beli
I don't think so. If it is a ode to Boyz it is a terrible ode.
Plenty of 90's hood films took place in South Central. At this point you might as well bring up Menace II Society and South Central. Menace is actually a far more apt comparison given the main character DO participate in gang violence. Given that the themes in both gtasa and boys are night and day, I fail to see how this is chalked up as mere subjective opinion.
swear i read it in an old interview. and lol at not wanting to be influenced - your whole series is a play on popular american culture but now youre ignoring that culture because you think you can pull of something that'll be equally creative and meaningful. fucking lol
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.
I don't even know what that means.
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.
I don't even know what that means.
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.
I don't even know what that means.
I think living on old glorys?
Which doesn't really make sense as each R* game is superb imo.
And the games deserve to be done better. The old GTA games outside of nostalgia are pretty mediocre now. I tried to replay GTA:SA a few weeks ago and anything outside the car is an exercise in frustration don't even get me started on Vice City
You may notice the lower resolution ground textures at certain points throughout the trailers, but they're subtle and required a trained eye. What you'll undoubtedly notice are the facial animations, which are gorgeously detailed. They're also a far cry from what we saw in the actual, playable demo, where facial animations were a major step down in terms of detail and realism.
Outside of having unique backstories, the three playable characters have extremely different skill sets. For the first time since Grand Theft Auto: San Andreas, characters will have skills that they can increase through use. For example, sprinting a lot might increase your agility with a specific character.
Each of the three characters has a unique active skill. Michael is able to slow down time in combat and pull off Max Payne-esque bullet dodges, Franklin can slow down time while driving to ensure a risky turn doesn't go wrong and Trevor has some sort of crazy rage mode that he can activate when he wants to mess guys up at close range.I'm still reading it, so I'll try and post more when I'm done, but you really should just hit the link.
Unfortunately we weren't able to see too many of those side missions, but you can safely assume that sky diving will be included in some way (as it was in The Ballad of Gay Tony). Also mentioned more traditional GTA side missions, like Arms Trafficking, as well as stranger inclusions, like yoga.
Certain boats[...] will have scuba gear onboard, letting you hop into the water at any moment. And the underwater landscape is surprisingly diverse and beautiful, filled with sunken wrecks and native sea life. Yes, even sharks. To give you an idea of how much additional space we're talking about, the overall world goes from three times to five times larger than the Red Dead Redemption map, if you factor in the explorable underwater locations.
but one of the more interesting components of heists, the planning stage, was not on display in this demo. According to reps, players will be able to plan heists, selecting all sorts of different parameters, which will then affect how the heist plays out. Examples given included selecting the entry point for where the missions starts, or hiring AI squad mates to help you out in combat.
money will play a much larger role in Grand Theft Auto 5. Purchasing property will allow you to earn rent while also unlocking special bonuses, like getting free cab rides around the city. Higher-end guns and vehicles (like a fighter jet, for example) will also be insanely expensive
Throughout the nearly two-hour appointment, we heard about plenty of features that Grand Theft Auto 5 will include, but weren't shown:This sounds like a totally different game than the one Game Informer wrote about. I wonder if other publications
More Customization
Players will be able to add tattoos and change the hairstyles of their characters. Weapons can be customized with different attachments. Vehicles can be improved for better handling and overall performance.
Time to do some work Himu.
lolTime to do some work Himu.
Past year = 2012 and 2013.
You can't play 40 hours of a game in a year? No one wonder you peddle console war shit.
Summary From GTAV.net
You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
You can customise yourself with haircuts, new clothes, and tattoos
Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
Specials are governed by a meter, it drains after use and recharges slowly
Other skill categories are shared and can be improved by completing missions, side missions, activities and more
Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
Some boats will include gear such as wetsuit, flippers and tanks for diving
An underwater ecosystem exits, "the sea is teaming with fish and sharks"
Treasures can be found underwater, but NPCs will be looking for them too
GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
Dives won't offer massive payoffs, but will "help grease the wheels"
The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
It seems there's a closer relationship between single and multiplayer. Simply pressing Down on the d-pad will drop the play in and out of MP.
Rockstar has said it will reveal more on multiplayer in the future
There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
Rockstar says there will be five times as many pedestrians in GTA V as there were in Grand Theft Auto IV
There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
If you die the game reloads to the last checkpoint, even if two other characters are alive
Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
A combat roll has been introduced for moving between cover
There is a wider field of vision, and players can run-and-gun
Sounds cool. In a lot of ways what you'd expect from a San Andreas follow up rather than what 4 was.
Any of the previews mention driving physics or control layout? Like, no longer needing to mash A to run.
That bit about different approaches to a mission is interesting. Imo the weakest part of open world games is how the mission design hasn't really changed since gta3. If it allows for more freedom in approaching missions, it could be great.
Cars get dirty ala San Andreas again. :obamaCars got dirty in GTA IV as well. There was even a throwaway mission where you take a car to a Car Wash. It removes the grime layer but leaves the car damage otherwise. I hate to think about how many development hours were invested in all that crap.
I wonder if the car handling will be even more magnetic than BoGT or about the same.
I still love OG GTA IV. Dat boat-feel :bow2
Cars get dirty ala San Andreas again. :obamaCars got dirty in GTA IV as well. There was even a throwaway mission where you take a car to a Car Wash. It removes the grime layer but leaves the car damage otherwise. I hate to think about how many development hours were invested in all that crap.I wonder if the car handling will be even more magnetic than BoGT or about the same.
I still love OG GTA IV. Dat boat-feel :bow2
What does that mean?
That playground scared the shit out of me. I remember walking through it in the middle of the night and dying instantly on a swing that attacked me out of nowhere.
http://www.youtube.com/watch?v= pJ1BnS68YzE
This is the mission I remembered, from vanilla GTA IV, though this particular video is an object lesson in why to never take your car to a mechanized drive-through car wash.
Grand Theft Auto V is the largest and most ambitious game we have yet created, and takes full advantage of every ounce of processing power available in the current generation of consoles. In order to provide the best possible experience for such a massive and detailed world, the game will have installation requirements on both Xbox 360 and PlayStation®3 systems. For Xbox 360, Grand Theft Auto V will ship on two discs; Disc 1 will be used for a one-time mandatory install and Disc 2 will be used to play the game. After the install, players will be able to enjoy both Grand Theft Auto V and Grand Theft Auto Online without any need to switch discs.
This initial install will require an Xbox 360 Hard Drive or an external 16GB USB flash drive with at least 8 GB of free space. If using a USB flash drive it must be at least USB 2.0 with a minimum 15mb/s read speed and formatted for Xbox 360 use. A new USB flash drive is recommended to ensure optimum performance. For PlayStation®3, the game ships on one disc and will install content as soon as you insert the game. The install is roughly 8GB, and players will be able to play as soon as the install is complete.
QuoteGrand Theft Auto V is the largest and most ambitious game we have yet created, and takes full advantage of every ounce of processing power available in the current generation of consoles. In order to provide the best possible experience for such a massive and detailed world, the game will have installation requirements on both Xbox 360 and PlayStation®3 systems. For Xbox 360, Grand Theft Auto V will ship on two discs; Disc 1 will be used for a one-time mandatory install and Disc 2 will be used to play the game. After the install, players will be able to enjoy both Grand Theft Auto V and Grand Theft Auto Online without any need to switch discs.
This initial install will require an Xbox 360 Hard Drive or an external 16GB USB flash drive with at least 8 GB of free space. If using a USB flash drive it must be at least USB 2.0 with a minimum 15mb/s read speed and formatted for Xbox 360 use. A new USB flash drive is recommended to ensure optimum performance. For PlayStation®3, the game ships on one disc and will install content as soon as you insert the game. The install is roughly 8GB, and players will be able to play as soon as the install is complete.
http://www.rockstargames.com/newswire/article/50871/asked-answered-gtav.html
Not getting it on day one isn't an issue to me, because I'm positive I'll have plenty of games to chew threw in the meantime. At least if I wait, enough info will be out about the game that I'll know exactly what I'm in for before I buy it.
chew threw
QuoteGrand Theft Auto V is the largest and most ambitious game we have yet created, and takes full advantage of every ounce of processing power available in the current generation of consoles. In order to provide the best possible experience for such a massive and detailed world, the game will have installation requirements on both Xbox 360 and PlayStation®3 systems. For Xbox 360, Grand Theft Auto V will ship on two discs; Disc 1 will be used for a one-time mandatory install and Disc 2 will be used to play the game. After the install, players will be able to enjoy both Grand Theft Auto V and Grand Theft Auto Online without any need to switch discs.
This initial install will require an Xbox 360 Hard Drive or an external 16GB USB flash drive with at least 8 GB of free space. If using a USB flash drive it must be at least USB 2.0 with a minimum 15mb/s read speed and formatted for Xbox 360 use. A new USB flash drive is recommended to ensure optimum performance. For PlayStation®3, the game ships on one disc and will install content as soon as you insert the game. The install is roughly 8GB, and players will be able to play as soon as the install is complete.
http://www.rockstargames.com/newswire/article/50871/asked-answered-gtav.html
Now Xfags can join the sandwich making PS3 brethren in the kitchen.
:lol I had a busy morning, sorryNot getting it on day one isn't an issue to me, because I'm positive I'll have plenty of games to chew threw in the meantime. At least if I wait, enough info will be out about the game that I'll know exactly what I'm in for before I buy it.Quotechew threw
kill yourself
I will cross my fingers, hopefully they learned from Saints Row
I want less shitty driving than GTA IV, free-aim shooting (mandatory, not optional, so gameplay is tuned around it), the return of Ammu-Nation, and stuff to do outside story mission, AND I DON'T MEAN SHOOTING PIGEONS.
Is that too much to ask?
an issue with Batman/Sleeping Dogs/AssCreed fighting is that they're all about fighting crowds and I don't know that would be orchestrated in a GTA game. but yeah, for all its improvements, the fighting in RDR kinda sucks. In recent memory I think Mafia 2 does a solid job at making simple one-on-one fighting satisfying.
edit: apparently if you ditch (or destroy?) a customized vehicle, you can go to an impound to buy it back. not quite saint's row simple, but it' an improvement.
Why would anyone want Batman AA combat in GTA? Batman AA combat is about making Batman feel like a badass as he fights 8-10 people at once. GTA melee is usually against 1-2 people tops.
FUCKING GOTY RIGHT THERE
Fuck PS4.
Fuck XBone.
This is the best game of 2013.
Am I the only one that's all :yeshrug after watching the trailer?I'm in the same boat as you.
I mean, I guess some of that stuff seems cool and whatever, but who gives a shit? SRIV is gonna crap all over this from lofty heights pretty much no matter what.
I think it was more, confirmed a PC version this fall.
Because RS tends to delay their PC version by a bunch of months and that sucks.
Who gives a fuck? Why do people actually think Rockstar WON'T make a pc version? Red Dead Redemption? Are you people distinguished mentally-challenged? FUCK.
"Please note, during our Thursday's earnings call, our investor relations team provided a list of important games that gamers are looking forward to on PC this fall, and included Grand Theft Auto 5 on that list.
"This statement was made with the intent of expressing enthusiasm for the games industry in general, and was not intended to represent specific knowledge possessed by Nvidia. Nvidia does not have information on any possible PC version release of Grand Theft Auto or its availability. We deeply regret the error."
Because RS tends to delay their PC version by a bunch of months and that sucks.
Even those familiar investments, like purchasing an apartment, have been reworked and expanded for GTA Online. Say you're hanging out in your high-rise apartment enjoying the view down below. You spot a flurry of red and blue lights in the distance and decide to see what's going on.t So you switch on your TV, tune into the news, and suddenly you're watching your friend fleeing from the police in real-time thanks o the news helicopter flying directly above him. Beyond little touches like this, you can use your apartment for more practical uses, as well--like getting your friends together to go over the details of a heist in your planning room or keeping a watchful eye on your 10-car garage using a closed-circuit security camera feed. Hell, you can even take a shower to wash off the blood after a particularly brutal mission.
Things are sure to get even more interesting sometime after launch when the stock market is implemented: Instead of protecting cars, you'll be able to engage in a bit of lighthearted market manipulation by investing your money in a car manufacturer and running around town destroying every one of those models you come across. Suddenly that company is going to be pumping out a whole lot of new cars. Nice time to be a stockholder, eh?
I'm kinda mixed on the online stuff. On one hand it feels like they've taken a lot of inspiration from RDR which is very good. On the other hand I kinda wish the experience was like a true larger scale player experience like an APB but not crappy kind of thing. I hope the experience doesn't end up feeling barren like the online stuff was in GTA 4 with the occasional heist to mix things up. 16 to 20 players in a world the size of GTA is not very many.
To be fair stoney there wasn't much incentive to play p to begin with in gtaiv. V is different entirely
I'm kinda mixed on the online stuff. On one hand it feels like they've taken a lot of inspiration from RDR which is very good. On the other hand I kinda wish the experience was like a true larger scale player experience like an APB but not crappy kind of thing. I hope the experience doesn't end up feeling barren like the online stuff was in GTA 4 with the occasional heist to mix things up. 16 to 20 players in a world the size of GTA is not very many.
Well gtav remember does have a countryside so it doesn't HAVE to be cityscape.
Another awful track list in a GTA game. last good one was in Vice City.
Another awful track list in a GTA game. last good one was in Vice City.
Another awful track list in a GTA game. last good one was in Vice City.
:mindblown :mindblown :mindblown
im ok with no metal; still wish they would mix it up more with changing around the niche stations tho
Can someone post the tracklist?
That. Modern hip hop station kinda blows except the TDE stuff. I guess they wanted to keep it all west coast, or as much as possible.
Can't believe Tiesto isn't down with the station with Modjo. Then again you aren't as big on vocal house as I am.
If only we had some Moloko.
Vocal house niccas represent.
Where the fuck is BlueTsu. That station was made for him and me.
http://www.youtube.com/watch?v=rtZAzh0TSAo
GTAV crew for The bore:
http://socialclub.rockstargames.com/crew/the_bore_
GTAV crew for The bore:
http://socialclub.rockstargames.com/crew/the_bore_
Nope. Haven't played it. Not buying it till Xmas. At this point it is not even a blip to me. I just don't care, I want GTAV.
Jesus Christ. I'm getting tired of SR4. Is it impossible to play and enjoy both series without having to take a shit on the other?
Jesus Christ. I'm getting tired of SR4. Is it impossible to play and enjoy both series without having to take a shit on the other?
Apparently not! Himu's last post in the SR4 thread was to completely trash it.
Agreed, Rah. At this point, SR4 deserves to be shat on due to its annoying fanbase.
I don't even know how anyone can play GTA games on consoles anyway.You put the game in the game console.
You played Skyrim, right? How many hours did you pluck into Skyrim? 100? How would you feel if the sequel to Skyrim, is a game with far, far less content, but it's still a great game? How about we make the sequel to THAT, a game you can experience everything in 20 hours? Fuck that. I'm not buying that at release. Everything after that is a replay, but it's still not exactly new content. I play sandbox games for content, it is that simple.
I told you once already, the timer in SR4 is basically meaningless because the super powers carve away about 75% of the busy work that most sandbox games saddle you with.
And nobody paid $60 for the Steam version of SR4. It was $50 to begin with. $45 for people who owned SR3. And cards. I think I ended up paying around $37 for it.
I just want cool guns and funny dialogue and lots of things to do.
I just want cool guns and funny dialogue and lots of things to do.
All of which SR4 has in abundance, coincidentally.
ONE OF MY FAVORITE GENRES HAS A NEW ENTRY FROM ONE OF MY FAVORITE SERIES, WITH LOTS OF NEW STUFF THAT WOULD APPEAL TO ME
I'M GOING TO PLAY IT NEVER, BECAUSE STUPIDITY
:snoop
Then people are reportedly beating the story in 10 hours and getting 100% in 20. These aren't random numbers either, they're consistent across the board. It looks like a fun game, but I really, really want a game I can sink my teeth into right now and I'd rather just wait on it. I have no pretenses of the games quality, I have enjoyed every Saints game and everyone I've seen play SRIV has expressed adulation. It rubs me the wrong way that people are doing everything there is to see and do in the game in 20 hours, super powers or not.
Then people are reportedly beating the story in 10 hours and getting 100% in 20. These aren't random numbers either, they're consistent across the board. It looks like a fun game, but I really, really want a game I can sink my teeth into right now and I'd rather just wait on it. I have no pretenses of the games quality, I have enjoyed every Saints game and everyone I've seen play SRIV has expressed adulation. It rubs me the wrong way that people are doing everything there is to see and do in the game in 20 hours, super powers or not.
I beat SR3 and all the DLC with about 26 hours on the clock [and that includes a few hours of monkeying around for no reason]. Right now I've got 17 hours in SR4 with a few more main missions to go, and that's with the huge reduction in time it takes to do everything [as afforded by the super-powers].
Lack of content isn't an issue at all, believe me. And there's an insane amount of variety within that content, especially in the main story missions.
...because what you're doing in those extra hours is boring? I mean, that's a pretty good reason.
anyone else noticing that the type of woman himuro is transitioning into is lan?:dead
Guys do not read the ignDone!
Guys do not read the ign preview article for gtav lest you want to kill yourself. It's that bad and everything you're expecting: full on wank, corporate suck up-ism, and complete and utter fellatio in its text. You can virtually hear the author fapping on the other side of his monitor. AVOID. I'm going to avoid all GTAV previews and reviews from now on. Only my opinion matters at this point.
I remember the moment when I decided I really hated GTA IV. I was on a tailing mission then fucking Roman calls me up. instinctively I press the sprint button but he picks up the phone and does that slow paced walk when he's on the phone and I failed the mission.
Fucking terribly designed, controlled and made game. Anyone who says they like that game is a huge fucking idiot.
Guys do not read the ign preview article for gtav lest you want to kill yourself. It's that bad and everything you're expecting: full on wank, corporate suck up-ism, and complete and utter fellatio in its text. You can virtually hear the author fapping on the other side of his monitor. AVOID. I'm going to avoid all GTAV previews and reviews from now on. Only my opinion matters at this point.
It was pure Hollywood. A random, breathtaking moment of awesome directly stemming from a decision I made. A purely emergent, life-and-death dance more exciting than every pre-constructed, quick-time event I’ve ever half-heartedly button-bashed my way through.
Make no mistake; Grand Theft Auto V is made of moments just like this.
And it feels incredible
To the right, over the ocean, the sun is setting. The sky glows orange as I near the first turn-off. Pulling into a more built-up area of town I’m reminded of the obsessive, incidental detail that amazed me during our first, hands-off demonstration. The cracked roads. The bespoke graffiti lining the walls. The unique shopfronts and billboards littering your line of sight. The city is colourful yet weathered. Living but lived-in. Like Liberty City before it, Los Santos is already making me feel as much like a tourist as a player.
Never mind November; I suspect the next generation will start when GTA V says it does.
Trevor and the bike sprang out from in front of the encroaching truck like a stabbed cat.
This is America, we take what we want. :american :gbcry
When you haven't played a game in so long it almost feels like a new game.Especially GTA3. Ten collisions and the car's toast. Vice City bumped it to around 20, San Andreas is probably double that.
I forgot how low the health in cars were in this era of GTA.
No, Stoney. You don't get it. It has been development since gta3! Like, they've been working on it all this time in their basements and attics, man.spoiler (click to show/hide)Haha[close]
I don't see where they got the "GTAIV+RDR combined size", that's some Rockstar Special Brand bullshit. Now, Rockstar is typically pretty damn good at level design so it'll probably be fun to navigate regardless of the size, but that map is significantly smaller than I thought, given their comments. It's a missed opportunity that there isn't some sort of island separate from the mainland.
I don't see where they got the "GTAIV+RDR combined size", that's some Rockstar Special Brand bullshit. Now, Rockstar is typically pretty damn good at level design so it'll probably be fun to navigate regardless of the size, but that map is significantly smaller than I thought, given their comments. It's a missed opportunity that there isn't some sort of island separate from the mainland.
iirc they're including underwater and stuff in that estimate.
world looks plenty big. too big for only 16 players :'(
I don't see where they got the "GTAIV+RDR combined size", that's some Rockstar Special Brand bullshit. Now, Rockstar is typically pretty damn good at level design so it'll probably be fun to navigate regardless of the size, but that map is significantly smaller than I thought, given their comments. It's a missed opportunity that there isn't some sort of island separate from the mainland.
iirc they're including underwater and stuff in that estimate.
world looks plenty big. too big for only 16 players :'(
Himu you'd better not check this out. Huge spoilers!I'm wondering if these are the collectibles now, instead of pigeons:spoiler (click to show/hide)(http://i.minus.com/ibcNztcxL46glC.gif)[close]
We don't know yet, but all gameplay footage shown so far is from the ps3 version because Rockstar has a marketing deal with Sony.
Hmm. According to early game impressions the game runs smooth as shit on both ps3 and 360 and the graphics displayed in trailers is how the game looks but with worse aliasing. :obama(http://i.imgur.com/KrHukhu.gif)
Gtaforums is going nuts because V's car controls aren't like IV's. Guys!!! NO MORE BOAT CARS :rejoice
Improve the combat some and we could be talking...
My brother preordered it so I can have it on my birthday, good kid.
This won't be up long. Grab it while you can.Looks like fun. I wish they'd used a more common car though; the sportier cars in IV are less swimmy than the average ones. Man, for that matter, I'd like to see them make that run in an ambulance or Patriot.spoiler (click to show/hide)http://youtu.be/fWpyxaLHT2s[close]
i hope the videogames sexism discussion will be at least thrice as big as the one about the dragon's crown sorceress boobsIt won't be cause this is gritty mature realism! Not like that creepy weeabo otaku animu rapist shit.
It’s “satire” only in the same way that people say simple-minded crap and then proudly call themselves “politically incorrect.” It’s a way to still revel in stereotypes and then get away with it by claiming it’s skewering American culture. The new game’s launch page shows a bunch of the most stale and shallow “Isn’t LA phony?” gags. Walking through Liberty City and seeing an internet cafe called “Tw@” doesn’t deserve a scandalized “Well, I never!” so much as a disappointed, “Come on. Really?“
Looks like the leaked description of one of the minigames is 100% accurate:spoiler (click to show/hide)A strip club minigame where you get a lap dance have to touch the girl when the bouncer's not looking to get her to "like" you. Because strippers love it when their customers get grabby![close]
Screenshot of said minigame. :nsfw :nsfw :nsfwspoiler (click to show/hide)(http://i.imgur.com/dIcfUmI.jpg)[close]
Chuck Jordan wrote about GTA recently
http://www.spectrecollie.com/archives/2013/09/miss-opportunityQuoteIt’s “satire” only in the same way that people say simple-minded crap and then proudly call themselves “politically incorrect.” It’s a way to still revel in stereotypes and then get away with it by claiming it’s skewering American culture. The new game’s launch page shows a bunch of the most stale and shallow “Isn’t LA phony?” gags. Walking through Liberty City and seeing an internet cafe called “Tw@” doesn’t deserve a scandalized “Well, I never!” so much as a disappointed, “Come on. Really?“
I hate gta4. I hate rdr. Never liked either of them. And I played like 300 hours between 3 gta's old gen.
I think that rockstar lost it.
Thought.
I played gta5 for 6 hours straight and I fucking lost track of time.
It's that good.
GTA 4 (at least for me) was missing that sense of wonder. The joy of discover.
Well..the first time I drove past Vinewood I was blown away like when you first realize that you can go up that mountain, in SA.
And it's not the sheer size of the map. It's the little things. Everything is so full of little details that the game makes you feel small in comparison of the game world.. like anything I played so far.
that young lady better check herself, I can see the lumps from here
I wonder if people will complain just like they did with Killer is Dead?Looks like the leaked description of one of the minigames is 100% accurate:spoiler (click to show/hide)A strip club minigame where you get a lap dance have to touch the girl when the bouncer's not looking to get her to "like" you. Because strippers love it when their customers get grabby![close]
Screenshot of said minigame. :nsfw :nsfw :nsfwspoiler (click to show/hide)(http://i.imgur.com/dIcfUmI.jpg)[close]
Remember when people were calling GTA Oscar-caliber writing for serious adults and Saints Row was juvenile humor for bottom-feeders. :sabu
this world really deserves to be nuked
:yuck
(https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-prn1/p480x480/1234600_10200720616278568_1280238034_n.jpg)
write shit in italian on a bike = oscar writing
(i know it might looks like i'm searching for trouble but a pal of mine just keep sending me these gtav image and i just want to share,honest!)
At least tell us what it means, Jesus Fuck.
Ahahahahhaspoiler (click to show/hide)"Oh, and Trevor -- further cementing his status as a twisted celebration of the GTA series -- brings back the classic "Rampage" missions, having to eliminate waves of enemies to punish them for mocking his Canadian heritage. "[close]
A few of outlets are really bring more critical this go around. Wow, nice.
http://www.escapistmagazine.com/articles/view/editorials/reviews/10598-Grand-Theft-Auto-V-Review-People-Suck
7/10
A few of outlets are really bring more critical this go around. Wow, nice.
http://www.escapistmagazine.com/articles/view/editorials/reviews/10598-Grand-Theft-Auto-V-Review-People-Suck
7/10
Yeah, buddy, that ONE site!
A few of outlets are really bring more critical this go around. Wow, nice.
http://www.escapistmagazine.com/articles/view/editorials/reviews/10598-Grand-Theft-Auto-V-Review-People-Suck
7/10
What's missing in GTA V's story is a sense that the characters have been painted into a corner by various machinations beyond their control, like Niko Bellic of GTA IV
Rockstar has revealed its companion app for Grand Theft Auto V, the iFruit.
The app is available now on the App Store and will allow you to get the latest GTA news, check out what's going on with the Rockstar Games Social Club, and also let you remotely influence goings-on in your copy of GTA V. As yet, there's no word on an Android version.
Firstly, the iFruit will allow you to create your ultimate vehicle in the game; from paint jobs, window tints, smoke colours, wheels, hoods and spoilers, you'll be able to manufacture the car of your dreams and then place an order. The next time you play Grand Theft Auto V, you'll find your customised set of wheels waiting in your garage. You'll also be able to use the app when playing, and create custom license plates for use in GTA V and GTA Online.
The iFruit will also include Tamagotchi-esque gameplay in which you remotely look after Chop, a dog belonging to one of Franklin's friends. You'll be able pet and feed him, as well as play games and teach him tricks, all of which will help you unlock rewards in GTA V. Keeping your puppy positive will result in him being more responsive in the main game, as well as sniff out hidden items on walks. You can even earn credits to buy him bespoke collars.
If your loved ones were thinking they'd at least get to talk to you in the coming weeks during the unavoidable toilet breaks, looks like they may be out of luck.
I can imagine, 200 years from now, like our reading of Dickens, the game will be regarded as a catalog of our contemporary travails, an accelerated reality bearing more truth than just gazing at our own reflection.
It's actually impossible for us to write a review or even give a score, because there's no human language or numerical value available to actually express how perfect this game is. Through GTA V, the human condition has been elevated to a state of nirvana and we welcome the end of times.\
an aside: not to question the integrity and value of reviews, but what's the point when GTA Online ain't out til october?
that eurogamer review is stellar
A few of outlets are really bring more critical this go around. Wow, nice.
http://www.escapistmagazine.com/articles/view/editorials/reviews/10598-Grand-Theft-Auto-V-Review-People-Suck
7/10
meh.
The guy is lamenting the very thing some of you hated about GTA 4.QuoteWhat's missing in GTA V's story is a sense that the characters have been painted into a corner by various machinations beyond their control, like Niko Bellic of GTA IV
It reads like a very apologist review trying to take a moral stand which annoys me.
Also in general I don't like when reviews overly concentrate on the meta about a game unless the game is almost solely focused on the narrative aspects. Too much talk about narrative tends to mean the writer is a wanna be book or movie reviewer.
That being said I'm glad the game is finally here so people can actually talk about the game versus all the other bullshit including GTA 4, Saint's Row, etc.
Huh? No, it's not.
The problem with GTAIV is that it tries to humanize and fails miserably. Niko constantly talks about how he wants things to be different but pops a guy off for 2000 dollars. The characters in V, from that reviews text, seemingly do not give a single fuck and unlike Niko, are not seeking redemption. They just want cash and revel in their criminality; this is a GOOD THING. Especially after SA and IV.
It is the difference between The Godfather Part 1 and Part 2, between Inglorious Basterds and Triumph of the Will, and between Just Cause 2 and JFK Reloaded. In the former examples, the audience can get behind the anti-heroes depicted for whatever reason and condone their admittedly awful actions, but in the latter group, the subject matter or the protagonist's morals are skewed too far from the norm to be comfortably witnessed. Previous Next That's what it's like to play Grand Theft Auto V. The three men you take control of throughout the game aren't even anti-heroes. They're just scumbags.
69 story missions
Quote69 story missions
:comeon
Niko was not that description, Stoney. Niko becoming that was a failure of the games writing, it wasn't the GOAL. With V, this appears clear cut to be the goal from the outset, to craft absolute scum bags rather rather a dude who comes to another country trying to get revenge and redemption yet somehow turns into a story about doing random shit for random people which has NOTHING to do with those previously mentioned r's.
I was surprised at all the talk of auto lock on. :holeup
Just no. Please. No. I was thinking non-lock on controls like Max Payne 3 but I have never played MP3.
I'll watch it a little later. It's like 12 minutes and I need to head out.
Mechanics for me are very much a feel thing. I need to get my hands on it to really say whether I think they are satisfying. At RDR and Max Payne, I assume they are at least competent. They fucking better be. GTA 4 was a step in the right direction with the shooting but it still felt like crap. Especially when you go back to it now. RDR at the very minimum should be the baseline which is what I'm expecting.
Haha. Oh no, the cars don't feel like boats! IV's was so "realistic" because I've never driven a car in my life! Why would I need to? I'M EUROPEAN! Cancelling pre-order!!!
Haha. Oh no, the cars don't feel like boats! IV's was so "realistic" because I've never driven a car in my life! Why would I need to? I'M EUROPEAN! Cancelling pre-order!!!
You suck. :yuck
Why can't they have two settings?
Arcade and simulation....everybody happy
Despite earlier speculation that the gunplay has relatively little in common with Max Payne 3, even in the optional free aim mode, the default controls use a lock on system that makes aiming a little too easy, but since it’s optional you can’t really complain. There’s certainly nothing to be said against the excellent cover system, but the customisable guns do lack feedback. The shotgun in particular is strangely overpowered, in that it’ll kill most enemies in one auto-aimed shot – with no recoil and near infinite range.
The gunplay is the weakest gameplay element (actually, the sloppy melee combat is worse, with overlong animations that create severe input lag – but you hardly ever engage in fisticuffs) but it’s still above average. In any case it’s elevated by the design of the missions, which finally escape the go-to-location-and-kill-someone rut that the previous games got into.
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?
How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?
How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?
That's the thing. Its hard to know if he knows what he's talking about. When it comes to actual game mechanics reviewers seem to be the worst people for the job. They are far more interested in talking about plot and how something made them feel.
o wow evilbore hating on gta whoduve thunk it ::) ::) ::) ::) ::)C'mon man, you can do better than that.
how well is your glorious saitns row doing :lol :lol :lol :lol :lol :lol
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?
How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?
How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?
Yup. It's the same thing with the melee. They had a full on beat em up, one of the best 3d beat em ups ever, in The Warriors. They put some combat elements from that game in Bully, but this never got translated into melee in GTAIV. That astounded me then, it astounds me now.
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?
How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?
That's the thing. Its hard to know if he knows what he's talking about. When it comes to actual game mechanics reviewers seem to be the worst people for the job. They are far more interested in talking about plot and how something made them feel.
GTAIV was terrible right from the beginning. You don't do anything for hours.
I was surprised at all the talk of auto lock on. :holeup
Just no. Please. No. I was thinking non-lock on controls like Max Payne 3 but I have never played MP3.
Well, you typically do nothing in GTA games in the first few hours as it lays down the players, the tone, and the setting. SA was no different in this regard for example.
You don't even get your first gun until a ways into GTAIV, if I remember. In GTAIII, you can't buy guns until like 7-8 missions in. They've always done this. Vice City and old top down games are the main exceptions. In Vice, you unlock guns on the third mission.
Well, you typically do nothing in GTA games in the first few hours as it lays down the players, the tone, and the setting. SA was no different in this regard for example.
You don't even get your first gun until a ways into GTAIV, if I remember. In GTAIII, you can't buy guns until like 7-8 missions in. They've always done this. Vice City and old top down games are the main exceptions. In Vice, you unlock guns on the third mission.
the difference is that in gta3 it takes like 10 minutes to get thru the intro missions. the first few HOURS of sa and 4 suck ass because you trudge thru all this basic shit that you already know because you played the other games for hundreds of fucking hours and dont need to have a whole mission dedicated to "EAT FOOD FOR HEALTH."
i remember walking for 90 minutes just to get to the one dude who worked in a game store's house just to play GTAIII days before it was supposed to come out.
i'm not sure we completed one mission between a whole room full of us all night.
http://www.kotaku.com.au/2013/09/this-fake-cocaine-stunt-set-up-at-an-eb-games-gta-v-midnight-launch-is-colossally-stupid/
You could make the argument that Grand Theft Auto V is an R18+ rated game, but we’re talking about parodying the consumption of illegal drugs here, in a branch of the largest specialist retailer in Australia.
I'm torn on whether I should buy this or not. I'm still recovering from the disappointment that was IV.
So... does Himu hate the game yet?I keep telling myself this but a sick day and a late night of GTA sounds awesome. FuuuuuuuuuI'm torn on whether I should buy this or not. I'm still recovering from the disappointment that was IV.
I know better this time. I always get sucked into GTA hype, play it for two hours, get sick of it and never touch the game again.
NOT THIS TIME.
Wow. The GAF threads are unreadable.
Quote69 story missions
:comeon
Again, good thing.
GTAIV has like 100. Hopefully they've trimmed the fat.
We're entering day 1 of the Himu GTA experience - believing hype
So this isn’t a review. But at this point I know enough to tell you — enthusiastically and without reservation — this is a game that deserves its inevitable commercial success, the adoring reviews that have probably just now been posted, and however many hours you can spare it.
So... does Himu hate the game yet?I'm torn on whether I should buy this or not. I'm still recovering from the disappointment that was IV.
I know better this time. I always get sucked into GTA hype, play it for two hours, get sick of it and never touch the game again.
NOT THIS TIME.
her ps3 broke a couple days ago
a message from god
who is apparently a jacket-wearing member of the saints
tom chick, 2008:QuoteAfter 50 hours and 22 minutes, 15,036 bullets (9,172 of which actually hit what I was aiming at), 857 murders, 206 pedestrians run over, 211 cars stolen, an average speed of 31mph, 9 exterminated pigeons, and a single soda, I've finally finished the story mode in Grand Theft Auto IV. And I'm only 71.25% done.QuoteFirst, the driving model is on par with some of my favorites: Carmageddon, Test Drive: Eve of Destruction, and the last Midnight Club, for instance. I adore the physics here, which are both serious and fun. As the game progresses and more vehicles unlock, getting from point A to point B is a choice, similar to which gun you're going to use in a shooter. Loud Freeway chopper, twitchy NRG 900, sloppy muscle car (preferably a SabreGT over yet another Dukes), high performance sports car, hearty SUV, or just a reliable sedan? Or maybe a relaxing cab ride? Or just skip it all for a minimal fee?
But the main reason I didn't mind all the driving is also the main reason I was so completely sucked into the game: Liberty City is an amazingly realized place. If any part of Grand Theft Auto IV lives up to the hyperbole, it's the city itself.QuoteI still think it was a great game – yes, great – in spite of significant shortcomings. But now that I'm done, I wish Rockstar had made a better game for Liberty City and I wish they had written a better story for Niko Bellic. Because these are two of the most memorable characters you'll meet in any videogame.spoiler (click to show/hide)just trying to manage himu's hype a bit to save you guys some of the pain of the himubacklash[close]
Since I can't play the game at launch, I need my boritos to answer three desperate questions for me and the rest of the site:
1. How are on foot controls? Does it still feel like you control like a tank? Are characters more agile? Does it take 10 seconds to turn around and do seemingly small things like get out of your car? Are the animation fast?
2. How is the cover system? Is it still poop? Are you still hit with damage even though you're clearly behind cover?
3. How is the shooting without auto aim enabled?
Just picked it up.:dead
1. Foot controls are incredible. The characters are more agile and I can turn around on a dime. The animations are lightning fast.
2. Woah. This cover system is incredible. It feels so real.
3. The shooting without auto aim enabled reminds me of Call of Duty with keyboard and mouse yet I'm using a controller. GOTF confirmed.
Lemme know how the performance is on your console of choice. Feeling very iffyIn about 4 hours Eurogamer will post 360vsPS3 face off.
Lemme know how the performance is on your console of choice. Feeling very iffy
Got mine on 360, first mission performance is bad. Frame rate is awful and tearing too. But there was a lot going on.Lemme know how the performance is on your console of choice. Feeling very iffy
Performance is supposedly awful in the first mission for both systems but that could just be anal gaffers.
driving feels better, but foot controls are still like a tank. Shooting is better, more like gears of war/over the shoulder perspective. [/spoiler]
Foot controls feel a lot like RDR...
Since I can't play the game at launch, I need my boritos to answer three desperate questions for me and the rest of the site:
1. How are on foot controls? Does it still feel like you control like a tank? Are characters more agile? Does it take 10 seconds to turn around and do seemingly small things like get out of your car? Are the animation fast?
2. How is the cover system? Is it still poop? Are you still hit with damage even though you're clearly behind cover?
3. How is the shooting without auto aim enabled?
(http://i.imgur.com/ckegl39.jpg)
I better find out if this game is good
You didnt even buy GTA V, cry more bitch
Owned
(https://lh6.googleusercontent.com/-5UYPg2vyn2E/Ujivs8nnq1I/AAAAAAAAAtM/I9Sx6K8D-hw/w649-h865-no/IMG_20130917_153736.jpg)
Either way,
a) Methodis is clearly white and has exposed himself as a fucking fraud finally
b) he's not really playing the game, he's too busy trolling me (poorly)
ARe there any reports that installing the second disc does in fact hurt performance?
(https://lh6.googleusercontent.com/-5UYPg2vyn2E/Ujivs8nnq1I/AAAAAAAAAtM/I9Sx6K8D-hw/w649-h865-no/IMG_20130917_153736.jpg)
Either way,
a) Methodis is clearly white and has exposed himself as a fucking fraud finally
b) he's not really playing the game, he's too busy trolling me (poorly)
Either way,
a) Methodis is clearly white and has exposed himself as a fucking fraud finally
b) he's not really playing the game, he's too busy trolling me (poorly)
Methodis exposed hisself as a cracker in the Fitness Thread a long time ago. No one cared.
To me, the disappointment is that I'd thought Methodis had given up on trolling the Bore.
This is like that one stoner kid in your biology class finally straightening out for a semester, getting along with the rest of the kids -- and then, out of nowhere, he sets off firecrackers in the cafeteria during finals week.
nicca nicca nicca nicca nicca nicca HOMIE HOMIE HOMIE HOMIE
nicca nicca nicca nicca nicca nicca HOMIE HOMIE HOMIE HOMIE
Either way,
a) Methodis is clearly white and has exposed himself as a fucking fraud finally
b) he's not really playing the game, he's too busy trolling me (poorly)
Methodis exposed hisself as a cracker in the Fitness Thread a long time ago. No one cared.
To me, the disappointment is that I'd thought Methodis had given up on trolling the Bore.
This is like that one stoner kid in your biology class finally straightening out for a semester, getting along with the rest of the kids -- and then, out of nowhere, he sets off firecrackers in the cafeteria during finals week.
And it's such a juvenile, amateur attempt at trolling, lacking grace or subtlety, and failing even to leverage the emotional investment he's placed thus far in the community here. It is such a clear DGAF return to habit that it really is disappointing.
And it's such a juvenile, amateur attempt at trolling, lacking grace or subtlety, and failing even to leverage the emotional investment he's placed thus far in the community here. It is such a clear DGAF return to habit that it really is disappointing.
To be honest, Methodis' trolling is pretty apt, I mean, he's trolling in favor of GTA, which has all of those things in its writing. Maybe he's doing it because he's trying to give us commentary on what he really thinks about GTA?
Just don't take him seriously. Methy is just being cute and adorable.
Lamarr is the greatest black character since Don't Be A Menace
DAYTON, OH—Calling the latest installment of the video game franchise “complex” and “highly nuanced,” local man Kevin Mitchell, who just spent the past 3 hours brutally driving over homeless characters with a stolen fire truck, confirmed Tuesday that Grand Theft Auto V provides a deeply sophisticated gaming experience. “The narrative is dynamic and multilayered, the characterizations are brilliantly assured, and the vast open-world experience creates a style of play that is both revolutionary in design and intellectually stimulating,” Mitchell told reporters, moments before making his in-game character block traffic with a bus to create a 10-car pileup in the middle of the street, toss grenades at unsuspecting pedestrians while standing on top of an ambulance, and jump off a building into the spinning blades of a helicopter. “And nowhere is GTA V more groundbreaking than when it is deftly skewering the vices and follies of contemporary culture with its razor-sharp social commentary.” At press time, Mitchell was remarking on the game’s “stunningly inventive storycraft” while repeatedly kicking a Los Santos resident until blood pooled around their lifeless body.
nicca nicca nicca nicca nicca nicca HOMIE HOMIE HOMIE HOMIE
They still havent fixed the AI - characters dumb and slow as shit, and cars "magically" turning into me when I'm in a chase.
In series tradition, it has an eclectic assortment of radio stations featuring great songs from numerous genres and eras. In a break with series tradition, it also has an excellent ambient score of its own that lends missions more cinematic flavor. On a less positive note, it’s deeply frustrating that, while its central and supporting male characters are flawed and complex characters, with a few extremely minor exceptions (such as the aforementioned optional getaway driver), GTA V has little room for women except to portray them as strippers, prostitutes, long-suffering wives, humorless girlfriends and goofy, new-age feminists we’re meant to laugh at.-Gamespot.
Characters constantly spout lines that glorify male sexuality while demeaning women, and the billboards and radio stations of the world reinforce this misogyny, with ads that equate manhood with sleek sports cars while encouraging women to purchase a fragrance that will make them “smell like a bitch.” Yes, these are exaggerations of misogynistic undercurrents in our own society, but not satirical ones. With nothing in the narrative to underscore how insane and wrong this is, all the game does is reinforce and celebrate sexism.
especially since the gta guys seem to waffle between this being "satire" and "where do we sign up for our oscar for our amazingly brilliant story-telling"
Oscar, adding female character for the sake of adding female character is a symptom of what is wrong with media nowadays, even suggesting it is. Everything is fucking focus group tested and by the numbers and pandering to the mood du jour.
Someone has a vision for a game, movie or book you don't go changing that only because "i'm not sure how adding a proper female character now and then is going upset things."
It may not upset things, but it's not part of the vision, so no point in shoehorning that shit in to please some people.
True. However it is impossible to please SOME women. Like when the new tomb raider is seen as female death porn when it has been done to men for decades. But when you write reviews as a reviewer you are supposed to put away those shackles of gender and judge the game for what it is. I am sure if there was a woman main character in this game this particular reviewer would cry death porn aswell.
right, but unless that's actually the same woman who said both of those things (hint: it's not), you're just making the kind of generalizations that feed into the problem.
i mean, i think it *is* pretty sad that, parody, satire, or whatever, that there hasn't been much in the way of decent female characters in the series. they've included interesting male characters while still managing to parody and satire what they want, i'm not sure how adding a proper female character now and then is going upset things.
and no, when you write reviews as a reviewer, you are supposed to give your opinion of the game, nothing more or less. if a game can have its score increased due to story/character reasons (and they do), then you have to allow the opposite as well. i'd rather hear the reviewer's honest feelings, even if it differs from what everyone else is saying. actually, *especially* if it differs from what everyone else is saying.
she did break a certain rule here in that she criticized the game and gave it a lower score than Rockstar usually wants. i'm sure that's going to have tremendous blowback on her beyond the already shameful usual display gamers have put on, so don't worry, she'll shut up the next time and just give the publisher-requested score.
panties rustledcould you stop wearing your seatbelt when you drive irl? thanks
Catalina rules. :what Oversexed latina? That girl feminizes men. Ride that ho, Catalina! :rejoice
How in the world is Catalina a stereotype? Where'd you get that back scratcher? You're reaching.a woman who acts "hysterical" in that she always mad, always changing her mind, never in control of her emotions, and never knows what she wants is a pretty basic female stereotype.
Positive probably thinks Bonnie from rdr is a stereotype too, guys.??? ??? ??? yeah youre definitely confusing me with someone else there
Pretty cute coming from iirc another bore member who has shat on feminity on this board. But I lose track of that. I'll make note of it the next time goes in a rant about how men should be and what is manly and why such and such is faggety.
How in the world is Catalina a stereotype? Where'd you get that back scratcher? You're reaching.a woman who acts "hysterical" in that she always mad, always changing her mind, never in control of her emotions, and never knows what she wants is a pretty basic female stereotype.
:snoop the stupid is overwhelming
thank you for once again justifying all our insulting pollack jokes
Holy shit I can't stop playing this game, it's just so much fun. As far as I'm concerned, this is San Andreas 2
Oscar, adding female character for the sake of adding female character is a symptom of what is wrong with media nowadays, even suggesting it is. Everything is fucking focus group tested and by the numbers and pandering to the mood du jour.What are you talking about? Focus tests tend to skew towards putting male protagonists in games. I'm really not sure how you can defend against this. It's inarguable that the ratio of male:female player characters in games is pitiful, what's wrong with wanting that to change?
I've got this, diablo 3, and saints row 4 at the top of my game queue, hopefully the shit bags at gamefly send me one of them.
I know this is, like, rilly rilly obvious, but damn I think every game I want to play right now is a sequel of a sequel or more. Gaming sure is stagnant.
I know this is, like, rilly rilly obvious, but damn I think every game I want to play right now is a sequel of a sequel or more. Gaming sure is stagnant.
To be fair, I basically stopped following gaming for a few years there. I'm sure there are some great things I've missed. So, no lol.
What are you talking about? Focus tests tend to skew towards putting male protagonists in games. I'm really not sure how you can defend against this. It's inarguable that the ratio of male:female player characters in games is pitiful, what's wrong with wanting that to change?
how are the foot contols in V? we both agreed that IV's foot controls were flawed and sluggish. Are they better in V?
I agree on each area being distinct. I was surprised how quickly I started learning the different neighborhoods. The design in this game is top notch
Man there was two pages about the "satire" in GTA over the past two pages. I feel dumb just reading it.
I agree on each area being distinct. I was surprised how quickly I started learning the different neighborhoods. The design in this game is top notch
Yep. Very much reminds me of San Andreas in that regard. I can instantly feel where I am in the city without having the necessarily consult the radar. That is really rare for me in an open world game where everything tends to feel copy and paste and I can't really get a big picture image of where I am at, at any given moment.
Any of you niccas streaming your game?
Still better written than GTA :yeshrugMan there was two pages about the "satire" in GTA over the past two pages. I feel dumb just reading it.
Clearly.
Any of you niccas streaming your game?
I think this game nails the atmosphere in the exact same way that RDR did. I did a complete circuit around the map last night, and wound up driving back into town from the desert as the sun was setting. Just the weather effects combined with the atmospherics and colors were spot on perfect. And dat music
-Way too much of the writing is soap box preaching. Way too much. That said, the characters and stuff are better than GTA4 already.
It's about on par with IV and RDR IMO. The writers think they need to give us some sort of lesson in sociology every time you enter a vehicle with someone else.-Way too much of the writing is soap box preaching. Way too much. That said, the characters and stuff are better than GTA4 already.
How much soap box writing we talking about here? Is it worse than IV's crap with Niko coming to America and realizing Roman lives in a shit hole? So they talk about TEH AMERICAN DREAM?
It's about on par with IV and RDR IMO. The writers think they need to give us some sort of lesson in sociology every time you enter a vehicle with someone else.-Way too much of the writing is soap box preaching. Way too much. That said, the characters and stuff are better than GTA4 already.
How much soap box writing we talking about here? Is it worse than IV's crap with Niko coming to America and realizing Roman lives in a shit hole? So they talk about TEH AMERICAN DREAM?
I stopped a mugging by hauling ass with Franklin on foot for like three miles. Was not worth it, Franklin nearly died :lol
Speaking of which I have Franklin looking like Kimbo
:dead
Guys, GTAV made 800 million in less than 24 hours.
holy shit
Please never link to that mans youtube channel again, Treesong.
I've seen enough of his shit for one day to never want to see another video of his again. He was featured in some polygon article about whether or not nintendo is doomed and it's some stupid fucking song.
I haven't watched the video yet. But if it says GTA is dumb I'm clicking. But if it's as bad as that Nintendo song...:maf
Also, for a game with "Auto" right there in the title, they have never managed to get a grasp on making the driving worth a fuck.
So is this shitty like 4 or actually good like 4's DLC?
I haven't watched the video yet. But if it says GTA is dumb I'm clicking. But if it's as bad as that Nintendo song...:maf
The lyrics of that song are taken from Leigh Alexander's GTAV review (http://leighalexander.net/review-of-gta-v/).
Honestly, the review/song are more a stab at the way video game journalists have completely turned off their critical thinking skills to fall all over themselves to slob on Rockstar's knob and hand out 10/10s. But it is also GTAV is stupid a little bit.
@GIAWire: GIA Grand Theft Auto V Review
- FOR TREND: Yes
- FOR CORPORATE ATTITUDE: Yes
- FOR "STONER": Yes
- FOR TRUE DOOM-MURDER HEADS: No
I was hoping that the game would treat females better in the scope of the game, and I was seeing some good things in the early bits of the game....
then Michael had to race a batshit crazy jogger, Franklin had to take some paparazzi pics of a starlet getting it in the butthole thus leading to a high speed chase that she initiated, and michael's wife is a cheating spouse.
All hope diminished, but meh, c'est la vie in GTA-world.
yeah, i got where i'd just shoot the hell out of that chick with the "broken wagon" on sight
yeah, i got where i'd just shoot the hell out of that chick with the "broken wagon" on sight
Goddamit. We managed a few pages before someone brought up Saints Row. :neogaf
Could you just take the soundtrack to this game and put it in Saint's Row 4 and play that instead?
LINKZG
This is what I mean, only 14 Random Events?
http://i.imgur.com/3kFofy8.jpg
I lost my ballooooooooooon
I lost my ballooooooooooonEven though this part was definitely traumatizing, man Spider-Man 2 is still a great game. Them broken-ass air combos :heartbeat
Hopefully they aren't like in RDR where they're repeated over and over. They should only appear a few times - if only once - throughout so many hours. Otherwise, it exposes the game world as artificial. RDR's world felt full of life until you saw the same random events repeatedly.
Jesus Christ, Viscen has issues man.
Jesus Christ, Viscen has issues man.
:lol says the only dude on the forum who can't take a needling
I despise the fact that I can't just restart missions. Dude, I wrecked. My car is a smoking heap. I'm not gonna win this race. Let me fucking restart.That was something that I worried about, but videos have shown that this game has a quick save option. Can't you just do that before you go into a mission and reload when something goes awry?
I don't know what I was thinking when I bought this. I've always hated the driving in these games, and that's what you spend the majority of your time doing. I want to hold out until multiplayer hits and see how that is, but I don't know if I can. I'm just not having any fun at all.
There are checkpoints, but as far as I can tell no way to just restart from the menu. I'll try the quick save thing and see if it works.
that feature is already in GTAIV, it's just that the developers were distinguished mentally-challenged and didn't expand upon it in-game, nor did they mention such a crucial piece to IV's design. The main difference here in V is that cops have a vision cone, which they didn't in IV. But the rest of that is right in IV.
However, it's apparent that the PS3 version has an undeniable advantage in one area: even to the naked eye, ground textures on 360 are blurred as a result of what appears to be unoptimised asset streaming. Glitch or not, this basically amounts to concrete and grass textures appearing fuzzier beneath the feet of Trevor, Michael or Franklin, while the PS3 version's remain crystal clear. The 360 does command a minor advantage in frame-rate during synchronised play, but for shoot-outs and high-speed hurtles down the city streets, the PS3 can sometimes pull ahead in these metrics - though the difference is rarely perceptible either way. Since all else is identical across the board, the PS3 version is recommended on the grounds of image quality if you have the option
that feature is already in GTAIV, it's just that the developers were distinguished mentally-challenged and didn't expand upon it in-game, nor did they mention such a crucial piece to IV's design. The main difference here in V is that cops have a vision cone, which they didn't in IV. But the rest of that is right in IV.
ive noticed that in my replay right now (gaming poors :( ) but can you lose the wanted level without leaving the circle thing? thats what pisses me off - you can duck and hide but it seems like you have to run way the hell out of the way to be in the clear regardless.
I've got this, diablo 3, and saints row 4 at the top of my game queue, hopefully the shit bags at gamefly send me one of them.
I've got this, diablo 3, and saints row 4 at the top of my game queue, hopefully the shit bags at gamefly send me one of them.
They sent Sleeping Dogs :shaq2
that feature is already in GTAIV, it's just that the developers were distinguished mentally-challenged and didn't expand upon it in-game, nor did they mention such a crucial piece to IV's design. The main difference here in V is that cops have a vision cone, which they didn't in IV. But the rest of that is right in IV.
I think they let the tone of GTA 4 overwhelm the fun of GTA. And like I said, this comes from someone who liked GTA 4.
But I think its a fair criticism to say that GTA 4 was so concerned about trying to be this gritty authentic story about something that it often lost touch that the point of a good videogame is escapism. You want to feel like a bad-ass. You want to do fun crazy things in a game. You want to level up in a videogame and you want to explore. That game put all that stuff behind the importance of the story. An in retrospect I can clearly see that wasn't a good trade off. Either earnestly try to do both well or focus less on the story and do the gameplay stuff well. The good GTA games and I'll include RDR in that try to balance it a lot better.
The story in this game may not being going for the highs that GTA 4 aspired too but its a better canvas to allow for more fun and diverse gameplay. And that ultimately is more important in an interactive experience. It's better to try to be a great videogame that also happens to have a decent story if you can pull it off than an Oscar worthy movie that's trying to be a good game after that.
edit: it feels like we've all talked about GTA4's failures a million times. I think I usually say that Mafia 2 is what GTA4 wanted to be.
Can someone tell me what highs IV even had, short of the apartment/taxi depot burning? Niko's character development is terrible, the resolution he was searching for the entire game is a single mission that comes out of nowhere. How does IV have a decent story? I never understood this? Its story is the definition of bloat and pretension.
I think I usually say that Mafia 2 is what GTA4 wanted to be.
edit: it feels like we've all talked about GTA4's failures a million times. I think I usually say that Mafia 2 is what GTA4 wanted to be.
Well I haven't played V yet, so it's the only thing I can chime in on.
I've got this, diablo 3, and saints row 4 at the top of my game queue, hopefully the shit bags at gamefly send me one of them.
They sent Sleeping Dogs :shaq2
spoiler (click to show/hide)lol. Two times hunting. Two times killed by a cougar or bobcat.[close]
I think they let the tone of GTA 4 overwhelm the fun of GTA.
Is there a way for me to get unlimited parachutes? I found one on top of the mountain but it's one-use.
Yep, fuck Johnny. Fuck Lost and the Damned. Shitty expansion. Bye bye!
Also yeah I think the main difference between GTA5 and GTA4 is GTA5 isn't scared to just give you plain scumbags as mission givers. They didn't try to humanize everything.
getting out of the city and to the north of the map is nuts. it's a completely different feeling out there. that map size bullshit may not have been bullshit. and you can take pictures of yourself with the camera.spoiler (click to show/hide)(http://i2.minus.com/iyRHxnV5XdO0y.jpg)[close]
Damn, the shooting mechanics are still bad.
Huh? The rest of the thread thinks shooting is fine and about on par or better than Red Dead. It also sounds like you both haven't turned off auto.
(http://i44.tinypic.com/4gq0xz.jpg)
Like a Boss.
I want to buy Franklin some outfits from that store but I only have ~$7k in his account. A sweater cost $1.5k :-\
and medical bills are crazy. Falling down chiliad cost me over $4k. Set the next GTA in Canada.
I want to buy Franklin some outfits from that store but I only have ~$7k in his account. A sweater cost $1.5k :-\
and medical bills are crazy. Falling down chiliad cost me over $4k. Set the next GTA in Canada.
Haha wow money has actual use unlike in IV.
Let's do this mission for 200k clams. No, there's nothing to do or spend it on.
I don't understand the stock market. Because I don't understand the stock market.
I bought like 100k in stock in the first company he specifically mentions and when i did the mission i only see a 30k return...you saw a 30k profit. You invest 100k and get 130k back when you sell. Its like owning anything else that appreciates in value. Its worth more but you see nothing unless you sell it. Unless you get dividends, but I don't think this game does that.
Is there an option where if you die=you actually die for good and have to start over?
Oh my God I love the blimp. I got my copy from target, and it was in the box despite me not pre-ordering, win
Where can I get a parachute, and is there any way to have a parachute always available?
Wait, where's the flight school?
Also, I bought a hanger but the planes disappear after I steal them and park them inside. Is there a way to spawn my planes?
He's pretty much the id of the GTA series.
Everything you can do in the game fits his character. No ludonarrative dissonance stink from him.
OMG sticky bombs. I hadn't used them until now because in most games using things like that is weird.
They are godly.
Jesus. I probably played ten hours today. I haven't played a game like this since Skyrim.
Shit, I just completed flight school and I don't think I actually got anything. Unless I have to get a gold on every event, which just isn't happening.
Jesus. I probably played ten hours today. I haven't played a game like this since Skyrim.
Was the same for me. And a ton of it wasn't even straight gameplay. It was me fucking around with shit like tennis, golf, sidestuff, etc.
The game is a great validation of what a big budget game can be when you spend a shitload of money and resources and time. Its like the anti-assassin's creed 3. I actually get a little sad when I save and the completion percentage is higher than it was before.
And just to pull a completely random comparison. The original Bioshock came out a year before GTA 4. And I liked bioshock infinite. But it did not feel like a product that was that many years in the making. This does.
Also the first game in a while that just about everybody is playing on my friend's list.
I think i played 5/6 hours in total so far only, 2 of which were drunk where Id just shoot people and outrun the cops.
Michaels son is such a dork jeebus
I wish the ygot rid of half the radio stations and just put more osngs in or something. The pop station is so fukkin good but its only got like 9 songs.
I wish the ygot rid of half the radio stations and just put more osngs in or something. The pop station is so fukkin good but its only got like 9 songs.
Fucking Larry Tupper.spoiler (click to show/hide)I have a thing where I don't look up shit normally on a first playthrough. I don't generally unless its just information to explain a mechanic or something I'm not understanding. So whatever I run across is whatever I get. And years later if I want to do a playthrough and see all the shit I missed I'm fine with looking all the shit up then. But I could not fucking find his location on the map. I must have spent like an hour and half flying around the map or looking at the map trying to decipher that location. I finally got fed up and looked it up because I want to do more bounty hunter missions but for some reason I was blind to that location. I would have never found it.[close]
Looking at some of the property you can buy. I'm assuming that GTA Online will have a direct affect on the BAWSAQ market. I mean 20m? I doubt most people are going to come even remotely close to that.
playing as Trevor, do you guys drive people home or give them to that cult?If they annoy me they're going to the cult.
playing as Trevor, do you guys drive people home or give them to that cult?
One of them was a chick that gave me 100k a day later.
um, I might've given her too. did she go on about toe shoes? she was on my way to chiliad and wanted to go to the top of the map. my destination and the cult were nearby, so for the sake on convenience..
um, I might've given her too. did she go on about toe shoes? she was on my way to chiliad and wanted to go to the top of the map. my destination and the cult were nearby, so for the sake on convenience..
Nah, she was a mob chick. She was getting buried alive I think.
What is the little skull that shows up on the map? Its always in the same spot at a liquor store in franklins neighborhood. I get there but I don't know what to do.
No spoilers please as I'm only about 3-4 hours in, but is there any reason for me to be exploring the alleys and backyards? In the short period of time I've been running around I haven't found any secret sutff, I'm hoping it's just because I'm looking in the wrong places.
Awesome. Thanks!What is the little skull that shows up on the map? Its always in the same spot at a liquor store in franklins neighborhood. I get there but I don't know what to do.
Is it orange? If it's orange, it'sspoiler (click to show/hide)a rampage mission for Trevor[close]
What DLC thing?buying ingame money with real money I think?
The problem for me is that the game seems to have absurd in game prices for things 200 million for the golf course apparently) that the game itself doesn't provide, forcing you to buy money packs to achieve buying it. It is essentially f2p model for a 60 dollar game. I'm the type of player who likes owning every building and doing everything. I don't want to feel as if I need to buy money with real money to do that.If you use your money wisely I don't see why you couldn't get that on your own with some time.
So there's nothing to worry about with that? Well thanks for reassuring me.yup yup. There's a lot of expensive shit but with enough time and heists and the extra shit that will be in GTA online I don't see any of it as unreachable. I've probably blown close to 5 million on properties and other crap already and I'm barely getting into that.
There's a guide out there that shows how you can get like 1.5 billion for everyone but you need to know to not do any of the Lester missions until after you've done all the main story missions. Most people do the missions as they come so they're gonna miss that obviously. It's pretty disappointing because I don't think there will be a way for me to get anywhere close to the amount of money required to buy the some of the properties which sucks.Why wouldn't you be able to? Just keep investing and doing missions. You can invest and get returns in companies not associated with Lester missions.
So just invest in random companies? How do you know what's going to give you a return? I've done that twice and lost a bunch of money.
the guides say you can destroy one airline's planes at the airport and it will boost the prices for the rival airline. some people say it's inconsistent, but it's worth a shot.
I really wish Rockstar had moved beyond "bang your car into another car until it stops driving" missions.Can you shoot out their tires instead?
I guess you didn't choose to steal toxic gas for the first heist mission?
Shooting bullets triggers a star, then stealing the truck triggers a second star, and it's impossible enough to escape in the truck when all 4 tires are intact. It is the definition of fun.
Shooting bullets triggers a star, then stealing the truck triggers a second star, and it's impossible enough to escape in the truck when all 4 tires are intact. It is the definition of fun.
Jesus Christ, took me like 15 minutes to shake the cops in that thing
Shooting bullets triggers a star, then stealing the truck triggers a second star, and it's impossible enough to escape in the truck when all 4 tires are intact. It is the definition of fun.
Every moment:edited to reflect my opinion
"You know what would make this better? Superpowers."
is there any reason not to just go guns blazing on every mission? after the prologue heist it seems like that'd be the fun fun way to go.
violence of action >
is there any reason not to just go guns blazing on every mission? after the prologue heist it seems like that'd be the fun fun way to go.
violence of action >
This game is what GTA IV should have been.In some ways, I have to give Rockstar credit for trying something different. After GTA III, each iteration was about more side missions (DELIVER NOODLES. DANCE ON A BEACH. DANCE USING YOUR LOW RIDER CAR!), more vehicles (LIKE BOATS? HAVE A JET SKI! HAVE A PROPELLOR PLANE! HAVE A LEAR JET! HAVE A GYROCOPTER! HAVE A JETPACK!), less believable stuff (AREA 69, HURRR! YOUR BIKE CAN JUMP OVER A TRUCK! WHITE CHARACTERS CAN'T SWIM!), and it seems like they wanted to pause and re-evaluate.
I can't wait to get stuck in to this. If it's really the rightful successor to GTA San Andreas, I'm going to catass this thing so badly, I'll have to obtain some cats to catass.
Do bicycles return? I loved bicycles in GTA:SA.This game is what GTA IV should have been.In some ways, I have to give Rockstar credit for trying something different. After GTA III, each iteration was about more side missions (DELIVER NOODLES. DANCE ON A BEACH. DANCE USING YOUR LOW RIDER CAR!), more vehicles (LIKE BOATS? HAVE A JET SKI! HAVE A PROPELLOR PLANE! HAVE A LEAR JET! HAVE A GYROCOPTER! HAVE A JETPACK!), less believable stuff (AREA 69, HURRR! YOUR BIKE CAN JUMP OVER A TRUCK! WHITE CHARACTERS CAN'T SWIM!), and it seems like they wanted to pause and re-evaluate.
They reigned in most of their impulses so they could tell a reasonably simple story about an immigrant, which shaved away most of the distractions to focus on that story. I think that took guts, even if I don't agree with the decision. Rockstar took away most of what I liked about the game, and left the story, and made it a much more serious story than Donald Love eating the candied remains of his just-assassinated opponent, or using a remote-controlled car to infiltrate a bordello.
And as the first non-portable GTA which offered multiplayer, there were some good modes there, but the basic deathmatch stuff really offers too much faith in their playerbase to choose their own parameters. They corrected it for RDR, which gets a lot right. So does MP3, so I am hype total for GTA Online.
Does GTA V unlock songs as you progress? Sure seems like it.Well there's some different radio stations in the city and the country.
I am really disappointed in the paltry amount of interiors in this. Has the be the least since Vice City.
Yeah, fuck this. Pick up this slowass truck for me, oops forgot to tell you the cops were watching it and they're gonna chase you for fifteen minutes, and by the way this is a timed mission so by the time you shake them there won't be enough time left on the clock to get it back to me.
Eat shit, Rockstar. Can't wait to trade this in.
Yeah, I know about the skip missions thing. Instead of making the driving worth a shit (dur hur, it's an old truck, it should drive shitty, dur hur) they put in a skip button.
And I was interested in the online, but I doubt my major complaints about it will change much (if at all) online, they'll just be amplified because I'll have real people shooting at me on top of everything else.
I'm watching the end of Breaking Bad and I just noticed that the GTA5 ad is running at 60fps with amazing IQ. PC version confirmed
I'm not sure but I have the gut feeling that you're going to want to make babies with this game after a few hours just like me
I can't wait for GTA online.
I have tomorrow off, so might get started on this (by way of stealing my flatmates copy)
Is there any online pass BS? Or have R* kindly limited that kind of stuff to microtransactions and IAP?
Just like red dead so expect douchie assholes killing at the spawn areas just to take your money. It's sad that they didn't fix that issue that made red dead online such an annoyance.
EDIT: there is a passive mode which turns off player on player kills.
Introductory missions have your character as a mute protagonist.
God, I've missed mute protagonists.
people are saying that not only are their online saves getting corrupted, somehow it's corrupting their single player saves as wellaw snap. looks like I'll be waiting to jump online then.
good jon, rockstar
So, I stole this badass sports car, take it to the mod shop, and see "this vehicle is too hot to mod. Purchase high-end vehicles online." Where it's something like $500k. I thought "so this is how they're gonna nickel and dime you to death" (you can buy GTA dollars online with real money)
Rapidly losing interest!
So, I stole this badass sports car, take it to the mod shop, and see "this vehicle is too hot to mod. Purchase high-end vehicles online." Where it's something like $500k. I thought "so this is how they're gonna nickel and dime you to death" (you can buy GTA dollars online with real money)
Rapidly losing interest!
Beat the story... kinda flat to be honest. I felt like I didnt really accomplish anything.:shaq
Credits roll for 20+ minutes. Been a while since I played a game made by a small country.
About 30 minutes
Sleeping Dogs was a brilliant surprise, for sure. I really liked the way it handled guns. It was great that guns were basically off the table most of the time. It was simple to conceal the pistols, but if you drew it in a crowd, all hell broke loose. And it was impossible to conceal a shotgun, though you could get one from any cop car.yep. i've done this so many times. bugs the shit out of me. then i spend the next 5 minutes running from cops again
While I'm thinking about guns:
In GTAV, the Left Bumper brings up the weapon selection wheel while on foot, but is the (legacy) control for shooting when in a vehicle. I've accidentally popped off so many times...
So, I stole this badass sports car, take it to the mod shop, and see "this vehicle is too hot to mod. Purchase high-end vehicles online." Where it's something like $500k. I thought "so this is how they're gonna nickel and dime you to death" (you can buy GTA dollars online with real money)
Rapidly losing interest!
yeah, online is straight busted. I managed to get in, which sound luckier than most. Firstly, the character creator...why? what is this pick your grandparents nonsense. And then tutorials, tutorials, long loading times making you think the game broke. Technical problems aside, it's a bad way to the start the experience.
I had a lot of fun during those ten minutes between the tutorial and indefinite loading screen. Potential is there if they can fix it. Definitely feels like a beta test.
Update: We're currently working on a title update for both PlayStation 3 and Xbox 360 to address commonly reported issues with GTA Online. We hope to have it out for download as soon as tomorrow.
I created my character but the first race with Lamar stays on the launching session screen. Fuck this. Going back to the main game.
Update: The latest title update has now gone live for both PlayStation 3 and Xbox 360.
A new GTAV title update to address issues in GTA Online is now available for PlayStation 3. We're currently working with Microsoft to get this update published for Xbox 360 as soon as possible - we expect it to be live by sometime overnight. This title update addresses a number of issues that GTA Online players have been experiencing in the initial days of launch this week, including:
Fix to address the issue where players were stuck launching a session before the Mall or Nothing race in the online tutorial.
Fix to address an issue where bank & cash were deleted incorrectly in some cases.
Fix to address incorrect amounts of cash being dropped when the player dies in Missions and Last Team Standing.
Fixes an issue where the Character Switch Wheel would disappear after a failed load.
Fixes an issue where attempting to enter GTA Online via the Character Switch Wheel caused a black screen.
Fixes an issue where temporary characters were overwriting main characters.
Fixes an issue where players were losing apartments and the money they spent on them.
Fixes an issue that caused Story Mode missions to be missed in some instances.
Removes the autosave that occurred when transitioning into GTA Online from within GTAV Story Mode to prevent the chance of Story Mode saves becoming corrupted.
Several tweaks to GTA Online including improving overall stability.
Also today, we’ve launched the suite of GTA Online features at the Rockstar Games Social Club website including GTA Online player stats, ability to browse, rate and bookmark Jobs to add to your in-game queue to play, Job Playlists and updated Crew pages – as well as the GTA Online Guide which is a growing collection of tips and tutorials we’ll be updating frequently. Stay tuned for more GTA Online Social Club features that we’ll be creating and launching regularly in the weeks and months ahead.
You can also check out the newly updated www.rockstargames.com/GTAOnline for an overview of everything from the types of dangerous yet profitable Jobs to pull off to competitive and structured game modes to play and much more. Keep in mind of course that as an ever-growing, persistent and dynamic experience, this is just the start for what you will be able to do in Grand Theft Auto Online long term.
Beat the story... kinda flat to be honest. I felt like I didnt really accomplish anything.
Holler if it actually worksstill froze for me. Meh. I thought the online would get me to actually pay for live but this shit ain't working so I guess not.
Holler if it actually worksstill froze for me. Meh.
Online, I've not managed much. There are a bunch of chatty Kathys on most days, filling the air like a CB radio tuned to Channel Dimwit. I hope to have Stoney's synergy experience at some point. Right now people are just crying havoc, and letting slip the dogs of wah-wah.
lmao... was replaying a Tow Truck mission with Tonya, and the car starts swinging back and forth.
"Stop making it swing around, it ain't yo dick"
the rampages are a nice throwback to that sort of thing, though, although there's only 5 of them :P
anyway, i assume GTA Online rewards you more for that sort of thing than the singleplayer stuff, so i guess i'll mostly be doing that once i get around to beating the game and the server issues level out.
Ooh, that sounds pretty neat. I don't think those have unlocked for me yet.
I also noticed that the stock exchange is down or off or whatever for GTA Online. Too much mayhem to track stock behavior reasonably?
I think I met Jesus on the pier. And Lester is a cold-blooded bastard!
Yeah it unlocks more activities as you level. Even the missions take on a different dynamic with 4 players as you can almost plan them heist style and have people take different roles. Especially once you done them once and know what to expect. Proper difficult heists where people have real roles would be pretty awesome.Maybe they unlock as you get further in? I mean, the heists were a big part of the hype for GTAO, and there are playlists supported; it seems like they could do a limited-path or linear playlist with each stage of the heist.
Yeah it unlocks more activities as you level. Even the missions take on a different dynamic with 4 players as you can almost plan them heist style and have people take different roles. Especially once you done them once and know what to expect. Proper difficult heists where people have real roles would be pretty awesome.Maybe they unlock as you get further in? I mean, the heists were a big part of the hype for GTAO, and there are playlists supported; it seems like they could do a limited-path or linear playlist with each stage of the heist.
I'm like 30 missions in and I just fel like theres not nay interesting / unique characters like in past GTAs. Theyre all just the same. Does this change at all?Nope. The story and characters are flat out boring.
Got online last night to play some more god tier GTA Online (haters are insane) and found that my character had been deleted. :-\
R.I.P. Nikita, with your $205k apartment, 10 car garage, 4 nice cars, and $50K+ in cash.
Luckily my banked money stayed, so now her sister Nikki on save slot 2 has the same apartment and I'm building the cars back.
Rockstar has updated advice for anyone who's logged on to find their character missing in GTA Online: Do not create a new character.
The company has instructed players who find an empty character slot to return to story mode and then re-enter GTA Online through the pause menu, but only when the Rockstar Cloud Servers are working. If you encounter a message saying the servers are unavailable, keep trying until they're working. Do not continue online with saving disabled, as this may overwrite your character.
"If you have previously created a character but see an empty character selection screen when entering GTA Online, please back out to GTAV Story Mode and try re-entering GTA Online through the pause menu (repeat or wait until Rockstar cloud servers are back up). Do not create a new character in the empty slot where your character should be.
"If you receive the message 'The Rockstar Cloud Servers Are Unavailable', please return to GTAV Story Mode and follow the steps above. Please do not press 'Retry' on the message and do not proceed online with saving disabled, as this may lead to overwriting your existing character."
Got online last night to play some more god tier GTA Online (haters are insane) and found that my character had been deleted. :-\
R.I.P. Nikita, with your $205k apartment, 10 car garage, 4 nice cars, and $50K+ in cash.
Luckily my banked money stayed, so now her sister Nikki on save slot 2 has the same apartment and I'm building the cars back.QuoteRockstar has updated advice for anyone who's logged on to find their character missing in GTA Online: Do not create a new character.
The company has instructed players who find an empty character slot to return to story mode and then re-enter GTA Online through the pause menu, but only when the Rockstar Cloud Servers are working. If you encounter a message saying the servers are unavailable, keep trying until they're working. Do not continue online with saving disabled, as this may overwrite your character.
"If you have previously created a character but see an empty character selection screen when entering GTA Online, please back out to GTAV Story Mode and try re-entering GTA Online through the pause menu (repeat or wait until Rockstar cloud servers are back up). Do not create a new character in the empty slot where your character should be.
"If you receive the message 'The Rockstar Cloud Servers Are Unavailable', please return to GTAV Story Mode and follow the steps above. Please do not press 'Retry' on the message and do not proceed online with saving disabled, as this may lead to overwriting your existing character."
Yeah, maybe that's what happened to my weapons? Deleted by GTAO interference?
I'd be a lot more frustrated than you, Tehjaybo! I can't believe you're not irate!
Yeah, I heard they are trying to patch that pooch pretty quickly. Everyone is working it, apparently. Which contact gives that mission?
After 8 hours I'm done with this, might go back to it again someday, hate the characters, feels like a poor adaptation of shows like californication, breaking bad. They've tried way too hard and failed at capturing the cultural zeitgeist for me, is there a funny conversation happening as I drive to this place? I don't know coz all they are doing is bitching at eachother and I tune out. BORING.
Also the online never worked for me. It would hang on the tutorial mission every time, tried deleting patches, clearing caches, deleting characters but no dice.
As far as gameplay goes, meh. And I don't got time for messing with sandbox games these days. Shit is too tiring, gimme a fast travel that isn't a taxi plz
A new title update to address the reported issues of game progress loss in GTA Online as well as other technical fixes, tweaks and enhancements is now available for PlayStation 3, and we expect it to be available by tomorrow at the latest for Xbox 360. This title update will resolve the cause of players losing their gameplay progress except for some specific instances where players purchase a vehicle and the save does not occur due to a cloud save failure. A fix for that particular issue is being worked on and we will provide an update as soon as we know when this will be resolved.
Fixes in this title update include:
Fixes multiple issues causing character deletion or other loss of progress
Fixes issues causing infinite loading, infinite sky cams, and missing interface options between jobs
Fixes an issue causing the "replay" option to be locked out on certain jobs
Fixes an issue where a player would become stuck in the mod garage when respraying a Sanchez motor bike
Fixes an issue where the Player became stuck inside Los Santos Customs during Online tutorial flow.
Fixes an issue causing the loss of guns and ammo
Fixes issues causing GTA races ending early because of players spawning too far ahead
Fixes issues in Last Team Standing where sessions would not progress past the lobby
Fixes issues with network errors when joining Last Team Standing using Quick Job
Added clarifications around when a player is using a temporary character in GTA Online during Rockstar Cloud server outages
Adjusts the monetary penalty for being killed in a One on One match
We apologize for the problems some players have been experiencing with lost characters or game progress due to this issue – please stay tuned for updates as we continue to investigate this.
In the meantime, please always remember to save your game before leaving GTA Online, otherwise you may lose any progress since your last save – this can be done by exiting back to Single Player through the pause menu. Until downloading the title update above and in order to minimize the chances of any further data loss, if at any point you receive the message “Rockstar Cloud Servers are unavailable”, please do not either select the "Retry" option or create a temporary Character to play GTA Online. Instead, you should exit to GTAV Story Mode and try entering GTA Online again through the menu in Story Mode. Please also stay tuned or subscribe to the GTA Online Status Updates article at the Rockstar Support site for the latest word on common known technical issues and fixes.
Given some of the recent technical issues during these first days of GTA Online, and now that things are starting to look much smoother (touch wood!), we are planning to provide a special stimulus package for all who have played or will play Grand Theft Auto Online this month. We will be dropping a cool half a million GTA$ in the GTA Online bank accounts of all players this month, starting as early as next week.
QuoteGiven some of the recent technical issues during these first days of GTA Online, and now that things are starting to look much smoother (touch wood!), we are planning to provide a special stimulus package for all who have played or will play Grand Theft Auto Online this month. We will be dropping a cool half a million GTA$ in the GTA Online bank accounts of all players this month, starting as early as next week.
There's only 5 heists?
It dawned on me that I had a bounty placed on me for "You jacked my car and now I'm going to jack you" by an unnamed entity -- I wonder if that was an NPC placing the bounty, as I had just jacked a car but it wasn't a player's car -- or if it is just one of the choices players can make when placing a bounty...
Well, I wasn't talking about story, but also gameplay. Half way, GTAIV has the same missions over and over.well I was referring to story missions too. They become repetitive. But there's plenty of other things to keep you entertained IMO
Every vehicle I've driven so far controls differently from the one before it. :bow
I keep looking at that image and assuming it's meant to be funny. Is Michael part of the joke?
What's weird is, most of the characters look the same. There is very little differentiation in facial features, and the broad strokes of character are in race and hairstyle. So... an accurate representation of Los Angeles.
I did like the idea a bunch as well, but the UI is clumsy, and the results are a little underwhelming. I would pay for DLC which allows play as Berry the Clean-Cut Hemp Advocate, Jessie Who Has Daddy Issues, or Fabien LaRouche the Yoga Instructor. "Did someone say 'Yoga'?" Namaste. :bow2
Online and a mute protagonist continue to inspire me. My goodness, this is a heap of fun.
Everyone is getting half a million. Did it activate yet?I hadn't gotten mine last night.
How come every time I rob a store on Gta online I get instant heat but that doesn't happen in Sp?
cops are more aggressive online. you even get a star if you're spotted in a stolen car.
I used Taxi since driving BAAAAACK and FORRRRRTH from the desert to the city was a chore.
Also, does the iFruit app do anything useful? It says it trains Chop the dog or something, does this actually help you in the actual game?No. The app is crap. The Chop games are poorly designed and implemented. The Social Club access is more easily performed through a standard mobile browser. The car stuff will allow you to mod your vehicle while away from the game, and set up a custom license plate. Mine's "KRONOVOR"
The latest automatic title update for GTA Online is now available for both PlayStation 3 and Xbox 360. As promised, this update addresses the remaining issues where some people's vehicles or vehicle modifications were disappearing due to a cloud save failure - as well as all the other fixes mentioned below:
Fixes numerous issues that were causing vehicle loss and/or loss of vehicle mods
Fixes an issue where the incorrect car is replaced when choosing to replace a car in a full garage
Fixes an exploit allowing players to sell the same vehicle multiple times
Fixes an issue that caused personal vehicles to be duplicated
Fixes an issue where some players were unable to pay utility bills on an owned apartment or house
Fixes an issue where players were not getting Crew invites in-game
Fixes an issue where the starting point for the tutorial race was not appearing
Fixes issues with joining Jobs from within a player-owned garage
Fixes issues with players getting stuck while using playlists
Fixes additional issues causing black screens, long load times, and players getting stuck in the sky cam
Adds details in the UI to clarify that characters created while Rockstar cloud is unavailable are temporary (non-saved)
Adds changes to the character creator to make better-looking default characters with the “random” option
Players now only lose a maximum of 500 GTA$ upon death in Freemode
Of course, if you're still experiencing any other technical problems, please visit our support website and subscribe to the GTA Online Launch Status article. You can also shoot us a quick message at the Rockstar Support Twitter.
We also encourage you to send any constructive gameplay feedback you have to us at our GTAOnline@rockstargames.com address, as we continue to monitor it for all the latest suggestions for tweaking and improving the experience of GTA Online.
I read a spoiler on accident when searching youtube videos for another game and it popped up in the similar videos. Video was called (warning, potential big story spoiler)spoiler (click to show/hide)Michael kills his family[close]
Uhhh, did I just spoil like the biggest event in the story or something? :(
I'm logged in. I don't have a request from you? Only have Chronovore and duckroll on my friends list. My rockstar id is: bebpo22 with bebpojp for PSN id associated with it. What's yours? I'll add you.
Matchmaking sucks on gtao.
Oh. To fix matchmaking you leave the session? I see.I'm not sure what you're referring to. Anytime you're playing in any Mode, you're in a group of up to 16 people, including Free Mode. When you join a Job (Mission, Race, Deathmatch), that's a group as well, but after the win/end condition for the Job has been met, the Lobby prior to the next Job allows the host to invite more players. This can be from the host's previous Job session, anyone in Free Mode, Friends, Crew Members, and a couple more I cannot remember.
I'm logged in. I don't have a request from you? Only have Chronovore and duckroll on my friends list. My rockstar id is: bebpo22 with bebpojp for PSN id associated with it. What's yours? I'll add you.
Sent request to bebpojp. User name Tribhvana. Message content said Himuro.
I think I've pretty much given up on the online portion of the game. The downtime between missions is just unbearable.
Yeah you can see some good ideas here. I personally love the feel of the free roam. Unlike GTAIV they've managed to retain the NPC'S so the world doesn't feel like some empty lot. That adds to a lot of the mood for me.
The biggest problem at the moment especially on places like Gaf, too many people are obsessed with grinding constantly no wonder there getting bored with it. I mean if you're repeating a level over and over or glitching to get huge amounts of money, whats the point? I can say saving for my apartment by just playing the missions,deathmatches,Races and stuff like robberies and gang wars was much more satisfying. Same when I brought my second car.
From the top level of the Interaction Menu you can set permission for who can enter your Personal Vehicle as well as who can hear your Voice Chat.http://socialclub.rockstargames.com/games/gtav/tutorials/interactions_menu/inventory/
I can see why you would lock your car. I had a cunt kill me as I came out the hairdressers using that Lester radar perk steal my car and write it off.I hear you. This dude was a stunning driver. I was super impressed with his steadiness and moves. Oddly, on "Titan of a Job," he didn't know about the jump to get into the LS Airport runway area. :lol
Though I notice that even if you unlock it at the start of a mission the only way to activate it is for you to get out of your car and both of you get back in. Although I do love getting in someones car especially if it's a nice trip to the mission.Although there are a lot of bad drivers in this game.
got myself a copy. No blimp code. I am lividDead Zeppelin?spoiler (click to show/hide)not really, I shoulda asked at the shop :P will call em tomorrow to see if they have any.[close]
HOLY SHIT.
This mission totally has the open-endedness of Sayonara Salvatore
(http://i.imgur.com/N93xfoK.gif)
ROCKSTARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!!!!!!
(http://i.imgur.com/jMPuIGf.gif)
The runners missions in GTAO are probably the best games I've found so far. Trying to fuck people on motorcycles up while you're in a fighter jet is the shit. Trying to outrun missiles and machine gun fire from a fighter jet on a motorcycle is the shit.
I don't have a mic. I need to get one. Our group prefers skype though. Better sound quality.
I don't have a mic. I need to get one. Our group prefers skype though. Better sound quality.
Because you're on the playstation. I never have a problem with speech clarity on the XB. That's one thing I like a lot better on XB than PS. The ability to have party chat.
Given, the PS4 is including that from what I hear. So I'm pleased.
Some of the game modes in GTA online are fun as fuck.
Delving into it a bit more now so add me plox.
PSN: ZeroRay
http://socialclub.rockstargames.com/member/zeroray
It's a nice world they built.
It's just the game is so exhausting. Rockstar's design philosophies just start to wear thin as the game goes on. The constant start-stop of the main narrative/gameplay thread has always and still feels awkward. I'm still asking the question "Why am I doing this? Why is this happening?" and struggling to come up with an answer. It's a better game than GTA4 for sure, but it doesn't seem to care about keeping me interested in the main thread to the end.
There are Gold Medal requirements for Strangers & Freaks missions, but I am not seeing anything for Story missions other than bragging rights.
Friend/leader of my gang made this.
http://youtu.be/02sZ4LZXf4M
There are Gold Medal requirements for Strangers & Freaks missions, but I am not seeing anything for Story missions other than bragging rights.
Both strangers and freaks and main story missions have objectives and targets for 100%/gold medals. There is an achievement tied to getting 70 of these across all missions. Otherwise its just extra stuff to go for, for hardcore completionists. afaik there are no in game unlocks or anything tied to them. Just a cooooool 50G
Solid Gold, Baby! (50)
Offline Required - This achievement requires play in offline game modes
Single Player - This achievement can be obtained in single player game modes
Earn 70 Gold Medals on Missions and Strangers and Freaks.
About 50 hours later and I still haven't beaten the story, the game has yet to get boring, and I'm still loving it. The mission variety is great, and the thing that keeps me coming back - the races - are top notch and worthy of AAA racing, whether it's online or in sp. Especially online, however. I've played a lot of sandbox games, but none of them have racing this quality - from track design, to variety in terrain, to the skill required to master the controls despite being easy to pick up and play - and I feel like this carries towards about everything else in the game. Golf, tennis, it's fantastic and doesn't feel tacked on, parachuting, triathlons, sea races, bike races, the shooting. It's all top notch, top to bottom. I've never seen a AAA game be on its game like this before; it does, mechanically, everything right despite being a neopolitan sandwich of various genres. Usually any time a game uses hybrid stuff or borrows from other genres, or in this case, is a sandbox, a lot of areas suffer due to lack of commitment to a singular area. A regular sandbox game won't have the quality of a racer like Forza or Outrun or shooting as good as the best shooters. But GTAV doesn't experience this. On the contrary, it shows just how much vision and a fuck ton of money being thrown at it can produce in terms of results, and I'm far from being bored by a damn sight.
Tonight all I did was race on my friends list in GTA Online. Fun as fuck. It's like, why bother buying other games and playing other games, when you have this one game that does everything within it so fucking well? What's the point? When I get bored with SP, i go online; when I get bored of online,
I could easily see it topping Mario Galaxy as my game of the generation, but I'll have to finish the story (which I'm only halfway through apparently and haven't touched in days), and ACTUALLY BUY MY APARTMENT IN GTA: ONLINE before I make that call. Things are looking good for its place as game of the year, though.
About 50 hours later and I still haven't beaten the story, the game has yet to get boring, and I'm still loving it. The mission variety is great, and the thing that keeps me coming back - the races - are top notch and worthy of AAA racing, whether it's online or in sp. Especially online, however. I've played a lot of sandbox games, but none of them have racing this quality - from track design, to variety in terrain, to the skill required to master the controls despite being easy to pick up and play - and I feel like this carries towards about everything else in the game. Golf, tennis, it's fantastic and doesn't feel tacked on, parachuting, triathlons, sea races, bike races, the shooting. It's all top notch, top to bottom. I've never seen a AAA game be on its game like this before; it does, mechanically, everything right despite being a neopolitan sandwich of various genres. Usually any time a game uses hybrid stuff or borrows from other genres, or in this case, is a sandbox, a lot of areas suffer due to lack of commitment to a singular area. A regular sandbox game won't have the quality of a racer like Forza or Outrun or shooting as good as the best shooters. But GTAV doesn't experience this. On the contrary, it shows just how much vision and a fuck ton of money being thrown at it can produce in terms of results, and I'm far from being bored by a damn sight.
Tonight all I did was race on my friends list in GTA Online. Fun as fuck. It's like, why bother buying other games and playing other games, when you have this one game that does everything within it so fucking well? What's the point? When I get bored with SP, i go online; when I get bored of online,
I could easily see it topping Mario Galaxy as my game of the generation, but I'll have to finish the story (which I'm only halfway through apparently and haven't touched in days), and ACTUALLY BUY MY APARTMENT IN GTA: ONLINE before I make that call. Things are looking good for its place as game of the year, though.
TBH I can't see any other game beating it out for GOTY. An argument could be made for TLOU but I happen to think Tomb Raider is a better game than that.
But GTAV stands tall among a lot of good games released this year,I know you're halfway through so you still have some real amazing missions to come,but like you said GTAV is such an awesome package and does things that a lot of other open world games especially struggle with. Look at something like GTA:O it's had it's birthing pains but it's pretty stable now and of course it does a lot of building on the stuff we do in the single player but with 15 other players. I'm loving the missions in the the online portion just the fact that it's open world co-op adds immeasurably to things. And opens the world up to so much experimentation.
Bounty hunting can be such a slick little cat and mouse game. Coming across another player on the road. Are they friendly or another person who shoots first and asks questions later. Seeing player controlled jets and planes flying above you as players chase each other. Amazing immersive stuff.
I've dumped so many hours into this. I really don't see the need to jump into next gen yet. I may push my next gen purchase to next February.
GTAO is going to be your expansions likely (new cities like San Fierro and Los Venturas, for example). Wait for the heists missions to be included.
Yeah, I notice that it says "Area: San Andreas" and I have no idea why that is there beyond the inclusion of new areas. I expect Vice City pretty soon. I think the expansions could do well if they do them with new cities. I think a big part of the reason GTAIV dlc bombed was because it was the same city. For many people, the city is the main character, so having the same city in the expansions isn't much of a reason to invest in a new GTA.
GTAO is going to be your expansions likely (new cities like San Fierro and Los Venturas, for example). Wait for the heists missions to be included.
You're half-right. GTA:O is where they planned to make the game live on, but I feel safe in stating that there will be no large landmasses added to the existing game. It's not like they're short on playable area with the current San Andreas footprint.
You'll more likely see stuff added into existing areas, just as Thieves' Landing was later added to RDR through Legends and Killers and other DLC packs.
Friend/leader of my gang made this.
http://youtu.be/02sZ4LZXf4M
good video, but that has to be some of the worst music I have ever heard.
GTAO is going to be your expansions likely (new cities like San Fierro and Los Venturas, for example). Wait for the heists missions to be included.
You're half-right. GTA:O is where they planned to make the game live on, but I feel safe in stating that there will be no large landmasses added to the existing game. It's not like they're short on playable area with the current San Andreas footprint.
You'll more likely see stuff added into existing areas, just as Thieves' Landing was later added to RDR through Legends and Killers and other DLC packs.
Thieves Landing was always part of RDR from the base game. The multiplayer maps (with some terrain tweaking) were added as DLC, but the town was always there. IIRC no sizable structures or world additions were added to RDR via DLC.
My problem isn't people killing each other. It is that EVERYONE kills people on sight.
Eh. It's a violent, dickish world in Los Santos. Doesn't surprise me a lick that people are bastards.
I was pretty unhappy when I got one of Simeon's high-value cars, slowed to make a turn into Los Santos Customs, and was DESTROYED by a grenade or something. I was sad.
It's kind of neat to have that tension when you see another player approaching in the world. I feel it in the pit of my stomach, and wonder about killing or not killing them... I try to regularly opt for peace, but sometimes they act really weird.
Also, you can put Pacifist mode on, which will keep you alive if you're on foot. But being on foot won't keep you from being hit by a car.
How do those Simeon missions work? Are the cars highlighted on the minimap, or do you just have to seek them out?There are two kinds:
The multiplayer UI and mission structure is more poorly explained and overwhelming than Dark Souls' archaic systems
I like to put stickies on high-value and wait until someone gets all the way to the docks to blow it up
I like to put stickies on high-value and wait until someone gets all the way to the docks to blow it up
:rofl :rofl :'(
My crew tag is lgbt and I was chased and repeatedly killed while being called a taco.Good to know PSN isn't much different than Live. This seems like something that would happen in any online game TBH. The guys is still a douche, but I think you guys should have seen that coming tagging your crew as lgbt.
Took about 30 minutes for me to do successfully.Looks like a big PITA to me, but congratulations on an awesome toy!
I also have the riot truck and a police cruiser. Those were a lot easier to get in
Yeah, I was going to say something similar. XBL is full of small-minded bigots, fueled by insecurity and anonymity; don't expect good behavior.My crew tag is lgbt and I was chased and repeatedly killed while being called a taco.Good to know PSN isn't much different than Live. This seems like something that would happen in any online game TBH. The guys is still a douche, but I think you guys should have seen that coming tagging your crew as lgbt.
What do you guys have against Let's Go Boner Town?
How far into the story are you?I just finished The Moment of Truth, or at least that's the Achievement name. It looks like I've got a couple more heists and the final mission to go. Things got intense with Michael and Trevor. Odd to feel some empathy with T, and less for Michael.
The Submarine side mission is only paid to the person who purchases the Marina.Ah, yes. That's more clear than my phrasing, thanks. I bought it with Trevor.
I'm confused by what you're trying to say - GTAO is a seperate downloadable product?
All achievements are obtainable with the base game as-is. What achievements require DLC, or an online pass? Or?
Yes! I am being sarcastic! Was talking about Michael being selfish thing haha.
GTA Online Free Beach Bum Update Hits Next Week: New Weapons, Vehicles, Jobs and More
The Beach Bum update will bring a slew of new action-packed Jobs to GTA Online next week. These include new beach-themed Races, Deathmatches, Parachutes, Last Team Standings, Survivals as well as Gang Attacks for those who enjoy a good territorial skirmish.
Better not kick sand in the wrong face. Beach blankets may run red by the time the sun sets on Vespucci.
Here are just a few of our favorite new ones that are on the way:
"Grass Route II" (Race): In this sequel to the original popular Grass Route Race, go off-road in an epic heat starting on the North bank of the Zancudo River through the treacherous wetlands with a triumphant finish on the beach in North Chumash.
"Survival on Del Perro Pier" (Survival): Skip the ferris wheel for a deadlier kind of thrill ride as you take on waves of relentless enemies at this beachfront attraction.
"View of Vespucci" (Parachuting): This leap sends you from 2,980 feet, down towards Vespucci Beach, weaving through palm trees to land on the basketball courts of the rec center. If you've got skills, it's possible to freefall through the first few checkpoints before even opening your chute.
"Paleto Beach" (Team Deathmatch): The locals complain that not a lot happens in this sleepy town, so do them a favor and wake 'em up with a barrage of gunfire exchanged between you and a rival team. This Team Deathmatch takes place right on the romantic shoreline for 4-8 players.
"Sundae Driving" (Bike Race): Sure to be a new fan-favorite motorbike race, menace Vespucci Beach on your two-wheel rocket, taking breakneck corners as you try and best the competition.
Expect these and lots more Jobs to be added to Grand Theft Auto Online next week.
GTAO has crashed on me four times today. They should rename it GTFO.
I've had the endless "loading" screen in the sky, I crashed to an utter black screen while surfing channels in my apartment, crashed on an "Instant Restart" after a failed Mission, and one more I can't exactly remember. Sad!
Did you know you can use your apartment TV to scope security cameras around your building, or toggle through each of the other Players' locations in Free Mode? You can also tune in to Weasel News if anyone Wanted, and it will present it as footage with the Weasel overlays, as well as post your gamer tag and any Crew affiliations. Pretty darned cool. I had no idea this was even in there!
I'm going to see if it treats me any better now.
Interesting new briefing technique: When your grief-target is in a store, move your car to block the door. From inside a store, the phone's Quick Join feature is disabled, the larger Map function (and its ability to start an Activity from the map with X Button /□ Button) is replaced by the local interior map.
Anyway, had several dickheads chasing me around for a bit. I don't get the "fun" of having a group of several of your friends hunting down a single player and killing them repeatedly. Then again, I don't go in for killing people in Free Mode normally, unless there's a Bounty. I'd rather just kill people in Deathmatch modes, and actually get paid for it.
It seems I have encountered a common glitch with the final Dom "The Dominator" Stranger and Freaks mission. It just isn't appearing. There are numerous rumours and workarounds for the problem it seems, so I'm gonna have to try a bunch of these and hope I'm not screwed out of my 100% :'(
Just working on collectables currently, 42/50 spaceship parts, 49/50 letter scraps collected. I'm kiiiinda bored with the single player mode. I just wanna 100% the thing so I can get into online good and proper.
The Dune Buggy that came with the Beach Bum Pack is SICK
As if there was any doubt left, new dumped data in the form of an XML from the console version of Grand Theft Auto V has revealed that there are some extra features in store for PC gamers, as some of the content left on the cutting room floor for current-gen consoles will be making an appearance in the PC version. This follows closely on the heels of the info that was found in the GTA V iFruit companion app.
Again, full disclosure: We've just come off a weekend facing a very serious legal threat from the legal company representing Rockstar, so I've been told by the publisher of Cinema Blend LLC and the managing editors not to post photos of any of the code from GTA V; I'm not allowed to link directly to any images, take snap shots of the code, reprint the code, display code or host any of the proprietary GTA V assets on Cinema Blend or Cinema Blend's servers that may incite a legal threat. All right, let's move on.
...
All right, so now it's time to explain this stuff for people who aren't familiar with any sort of scripting language. One of the images Lien links to comes from the common folder from the data dump of the Xbox 360 rendition of GTA V. To put it simply, the code was dumped from a program on PC while the game was running on the Xbox 360. The data present in one image of the weather xml file is most interesting, because it points to something not quite present in the current-gen console version of GTA V... a weather condition that was missing from the listed weather features of the game: a blizzard.
Grand Theft Auto 5 players will be treated to "substantial" single-player story expansions in 2014.
Rockstar teased major plans for new content in a recent DLC-focused announcement. "For those ready to jump back into the story of Grand Theft Auto V, we have big plans for substantial additions in 2014 continuing Michael, Franklin and Trevor's action, mayhem and unexpected adventures in Southern San Andreas," it said.
This came along with an update to confirm that co-operative Heists for GTA Online were in development for release next year.
"Heists are currently in development and we are working very hard to get them as polished and as fun as they can be. Stay tuned for much more detail in the New Year," said Rockstar.
The firm will this week launch the Deathmatch & Race Creators Beta for GTA Online, letting players create their own missions in the online portion of the game.
Players will be able to share their creations with others, and the best creations will be highlighted in a selection of 'Rockstar Verified Jobs'.
The beta is "expected" to go live tomorrow, December 10.
A video showing off seemingly leaked content from Grand Theft Auto Online content creator emerged online last week.
December will also see the release of a new competitive team mode, Capture. As Rockstar explains, "A proper GTA twist on classic capture the flag, Capture mode brings territory infiltration and a new form of team-versus-team treachery into GTA Online. Up to four squads battle to steal contraband, trucks, buses or whatever from opponents' bases using high-speed vehicles, explosive weaponry and cunning teamwork.
"Capture is broken down into four variations - 'Raid', 'Contend', 'Hold' and 'GTA'". More details for each are promised soon.
It is beautiful out today. I've been out all day but it feels like a gtav day. :)It was a crappy, rainy day in Osaka today, but in Los Santos, it was crazy clear and sunny. No shortage of bullets flying around though.
Question: I heard Rockstar Games was banning players who received large amounts of GTA$ from modders. Is this true?
Answer: To keep the gameplay environment as fair as possible for legitimate players, we routinely do sweeps to separate out cheaters and modders, and to reverse any illegitimate transactions. These sweeps are based on in-game automated detection, examination of suspicious gameplay statistics, and also manually-reviewed evidence submitted by the Community. If you were not engaged in any willful cheating or exploiting yourself, you do not need to worry about getting caught up in our work to separate out cheaters from the rest of the population.
In regards to reports of hacking and cheating in Grand Theft Auto Online, we are working on a fix that will remove any GTA$ gained through these blatant exploits, as well as prevent this from happening in the future. We'll also be taking appropriate measures very soon to punish anyone that we've discovered manipulating GTA Online in this manner (as we've stated previously, players who have received large sums of GTA$ but not engaged in any game manipulating through exploits can rest assured knowing they have nothing to fear).
If you have been gifted a large sum of money or collected a large bounty and would like to have the money removed from your account immediately, you can submit a request to Rockstar Support to have your balance properly adjusted. Otherwise, the money you've been gifted will be removed once our upcoming fix is in place.
Furthermore, if you encounter someone that is taking advantage of exploits in your GTA Online session, you can alert us directly by using the in-game reporting functionality. In the Pause menu, under the Online tab, select Players and scroll to the offending player. From there, select Report and choose Exploits from the violation options. We appreciate the community's support and understanding as we work to address these issues and apologize for all inconvenience caused.
Thanks,
Rockstar Games
QuoteIn regards to reports of hacking and cheating in Grand Theft Auto Online, we are working on a fix that will remove any GTA$ gained through these blatant exploits, as well as prevent this from happening in the future. We'll also be taking appropriate measures very soon to punish anyone that we've discovered manipulating GTA Online in this manner (as we've stated previously, players who have received large sums of GTA$ but not engaged in any game manipulating through exploits can rest assured knowing they have nothing to fear).
If you have been gifted a large sum of money or collected a large bounty and would like to have the money removed from your account immediately, you can submit a request to Rockstar Support to have your balance properly adjusted. Otherwise, the money you've been gifted will be removed once our upcoming fix is in place.
Furthermore, if you encounter someone that is taking advantage of exploits in your GTA Online session, you can alert us directly by using the in-game reporting functionality. In the Pause menu, under the Online tab, select Players and scroll to the offending player. From there, select Report and choose Exploits from the violation options. We appreciate the community's support and understanding as we work to address these issues and apologize for all inconvenience caused.
Thanks,
Rockstar Games
I'm fine with them removing all the illicit funds; that's cool. Having a heap of money has made it a little less fun to play for me. I like the struggle to get funds together.
Now watch them zero-out my account including my legit funds. :-\ :'( :maf
I am wondering what will happen to my maxed out cars and weapons. Hopefully I can keep those.
http://www.youtube.com/watch?v=f61FMFucexk
Badass cop chase/race designed to feel a bit like the old Spy Hunter game (note: not a roll-in to the truck trailers, though GTA V story does have that...)
Grand Theft Auto V 1.09 Patch Notes (or what it should be)
Here is what 1.09 SHOULD include...
Players now have the option to accept or decline money.
Players searching for missions by choosing "Quick Job > X type of job," will be placed in X type of job. For example, if Billy Bob searches for a "mission," he will be placed in a co-op mission, not a capture, TDM, or versus mission.
Improved matchmaking for 'capture' gamemodes when a player searches for a 'capture' match in "quick job."
Player's blip will turn red on the free roam radar when they have a bounty
Players can choose whether to join a Bad Sport lobby or the current lobbies. If the player destroys other players' personal vehicles in the bad sport lobby, they are protected from points being added to their bad sport record. Players who voluntarily enter bad sport lobbies can leave bad sport lobbies for normal lobbies when they feel like it.
Players who CHOOSE to go to a bad sport lobby will NOT have to wear the dunce cap. Players can join their friend who is a bad sport in a bad sport lobby.
Decrease the amount of points needed for bad sports, meaning we lower the hypothetical limit from lets say 10 cars to 5 cars. (Remember, if you feel like going on a rampage destroying cars, you can CHOOSE to go to bad sports lobby and return once you get the rage out of your system.)
Players in Bad Sport lobbies who were INVOLUNTARILY PLACED in the lobby can NOT choose their lobbies, they will have to stay in Bad Sports until their time is up.
The Bad Sport lobby is renamed to "Anarchy" lobby.
Tanks have less protection from players purposely trying to send them to bad sports. (the tanks now have a choice to go to a bad sport lobby and go on their griefpage.)
The minigun only loses 10% of the maximum possible ammo count instead of all ammo if the player dies while using the gun.
Players can choose to make their mechanic 'happier' by paying him extra in daily mechanic fees. In return, he will be more likely to deliver your car to you and he will not mind as much if you keep calling him to bring your cars to you.
Players can only use the "Reveal Players" function once every 5 minutes.
"Reveal Players" time is decreased by 50% of the default.
Players can now call Lester to be immune from "Reveal Players," for a 'small fee' of course.
http://www.youtube.com/watch?v=f61FMFucexk
Badass cop chase/race designed to feel a bit like the old Spy Hunter game (note: not a roll-in to the truck trailers, though GTA V story does have that...)
back to gtav. 100 hours clocked still haven't beaten story. still goty 2013. still engrossing every time I play it.
Never played MP3. I'm sure they thought no one noticed because no one else did either.
Never played MP3. I'm sure they thought no one noticed because no one else did either.
You're missing out on an awesome game.
http://www.youtube.com/watch?v=dUYp8MATMEg
Holy shit. I guess they only had to change a couple variables for that, but it's still impressive. Nice to see that it doesn't crash, either.
What's weird in the flood-mode is the physics moment where other entities such as cars and pedestrians enter the radius of the player. It looks like cars drive on the ground until they're within a feasible-interaction radius, at which point they enter the engine's physics model and, WHOOMMP, they're lifting toward the surface.
We could probably figure out a lot about their overall engine by looking at ways this breaks.
The Valentine’s Day Massacre Special, the latest free update to GTA Online that’s coming this Friday features a variety of fun Valentine's themed extras for Story Mode and GTA Online.
NEW WEAPON: GUSENBERG SWEEPER
Nothing says “I love you” quite like the warm wooden grip and cold steel barrel of a Gusenberg Sweeper machine gun. Get it from any Ammu-Nation location in GTA Online (in Story Mode, the Sweeper is automatically deposited into each character's weapon inventory with two full clips and additional ammo can be purchased at Ammu-Nation).
NEW VEHICLE: ALBANY ROOSEVELT
Paint the town red in the classically-inspired Albany Roosevelt. This armored 1920s limousine is perfect for gangsters and their molls. To properly run amok with the new Roosevelt, get in the driver’s seat and let your friends or Crewmates hang off the side, firing and taking out your rivals as you pass them by. The Roosevelt can be accessed from any garage property in Story Mode and is available in GTA Online from the legendarymotorsport.net in-game website.
NEW ATTIRE
Dress to the nines in a host of new double breasted suits and 1920s flapper dresses, or bare it all in sexy undergarments while going incognito with a selection of new masquerade masks. There are also new novelty t-shirts, hats and more available in stores throughout Los Santos, plus a new Flapper Bob hairstyle exclusively for the ladies.
10 NEW JOBS
The Valentine’s Day Massacre also includes 10 new Jobs scattered like the remnants of a broken heart throughout the world of GTA Online, including Deathmatches, a new Parachute Jump and new land, sea and cycling Races.
Everything in the Valentine’s Day Massacre Special will be available for a limited time starting this Friday, but once acquired you will be able to keep them in your inventory for good. We will also have more information soon for other forthcoming GTA Online content updates including the Dangerous Business Pack, Online Heists, an expansion to the Creator tool and lots more.
Yeah I'm very happy with my Scrooge McDuck footwear (I forget what those things are called)."Spats."
A shame the car is out of my reach though. No way I'm going to get 750 grand anytime soon. I'm going to stockpile some cash in preparation for any future special events.
I like the exclusivity aspect of this kind of promotion.
And stay tuned for details about our upcoming Business Update Event Weekend as well as more info to be revealed on future updates including Online Heists, the Capture Creator update, new Assassination and Flight School missions for Story Mode and much more...
When do heists hit GTAO?itisamystery.gif
http://www.rockstargames.com/newswire/article/52200/GTA-Online-The-Business-Update-Coming-Next-Week-Tuesday
And stay tuned for details about our upcoming Business Update Event Weekend as well as more info to be revealed on future updates including Online Heists, the Capture Creator update, new Assassination and Flight School missions for Story Mode and much more...
mother fuck whoever greenlit the 30-min triathalon of eternal button-smashingHa, ha, haaaa. Just wait until the penultimate mission for the cult.
http://www.youtube.com/watch?v=MRifO_BLy5U
Sceneman waited too long to post this.
I was busy :humpRight hand or left hand?
I was busy :humpRight hand or left hand?
In related news:
http://www.youtube.com/watch?v=G6Y5xLvYdMM
Is that a cold box of pizza? :anhuld
If anyone plays online on the 360 play my baller ass deathmatch: http://rsg.ms/1glEZVu
Thanks a bunch!I also noticed on the SocialClub site that your deathmatch map appears in my feed, so I starred it there as well.
Make some content using creator, and I'll return the favor :-*
Whoa, my map now has 40 likes and 59 plays!
So plays must count players that have done the job, not just the amount of lobbies/games hosted overall?
And best of luck for the driving and plane stunts. Such an oversight those aren't included on the Social Club site, when all the collectibles are.
I systematically went through stunt jump 1-50 using a guide, ditto for under the bridge and knife flights. Be careful with under the bridge - some of them are difficult to register - so don't assume you have done it already! I had to go through all 50 like 3 times to get the one I missed :-\ Knife Flights aren't bad as there's only like 10 or so. A couple will test your Lazer skills!
Holy crap! I thought the only way to get that one was to parachute in (which wasn't easy I might add).
GTA Online:
World Interaction:
1. Give the finger in a vehicle by being unarmed, and holding down L1/LB and aim the camera in any direction.
2. Toggle headlights on vehicles with right on the D-pad. At night, you have 2 types of headlight options.
3. When you're near someone on foot, press right on the D-pad to say something to them. The attitude is automatic depending on the situation. Persisting will make them run away, or apparently even fight you.
4. Hold X/A while climbing a ladder to climb faster.
5. In a fighter jet, press square/X to alternate between cannons & missiles. Press X/A to fire.
6. If you want to take Chop for a walk with you, hold down R2/LT and then press R1/RB. He'll enter the passenger seat of most cars, follow you on bikes (drive slow!), and you'll get a ball in your inventory which you can use to play fetch with Chop. Throw it like a grenade, & press the right arrow button to call Chop back.
7. Most buildings can be climbed on if you look carefully. Also, you can climb up most mountains/rocks.
8. To easily do a wheelie (on bikes), hold the left stick forward to lean in, and then flick & hold it back.
9. With the tow truck, you can even tow police cars that are pursuing you. This can be helpful as a shield.
10. You can kill a shark with a knife.
11. You can hide from cops in bushes.
12. The backfire from cars can ignite gasoline trails.
13. You can easily destroy pursuing police helicopters by leading them into the windmill farm.
14. Practice emergency landings (with planes) by holding down L2/LT to turn off your engine.
15. To quickly get underground, you can use an above-ground subway system.
16. Press circle/B while driving to toggle cinematic view. Press the right stick in cinematic view to toggle slow-mo. Use the right stick to switch camera angles.
*17. If you burn out at a stop light, the car next to you will most likely try to race you or speed off.
18. If you have the flashlight attachment on a gun, toggle it on/off by pressing the right directional button while aiming.
*19. Punch the back of a pickup truck to open the hatch. You can store certain things there, such as bikes.
20. Control your vehicle in mid-air using the left stick. This tilts the vehicle.
*21. Trailer-mounted vehicles are usable. Back a boat trailer into a body of water, and the boat will be released. Kick a car-hauler's back ramp, and the ramp will fall; from here, put the truck on a slant so the cars can slide off onto the ground.
*22. In mid-air, press & hold circle/B and you will flip.
*23. The phone does have a dial pad. Go to contacts, then press square/X.
*24. The gas tank is located right in front of the left-rear tire. Shoot it, and it'll leak a trail of gas. Shoot it to ignite it.
*25. If you have a wanted level but the cops can't see you, enter a new vehicle. Since they never witnessed you entering the vehicle, they usually will not notice you if you drive normally & slowly (even directly in their vision).
26. While stationary in a convertible car, hold down the right directional button to put the roof up/down.
27. Tap L1/LB in a car to quickly change to the next radio station, rather than using the weapon wheel. Useful for races.
28. Tap L1/LB on foot to equip/holster your most recently used weapon.
29. With a gun equipped, hold down R2/RT only halfway. You are aiming, but you have better control of your movement. While you're doing this, you can "combat jog" by holding down the X-button. (you might need high stamina/shooting to combat jog, because this only works with my Michael).
30. While aiming, press square/X to roll. (this can be useful for dodging cars/bullets/etc).
*31. To quickly do a 180, have a gun equipped, hold down R3 and hold R2/RT halfway. (useful in combat).
*32. To park your car/bike on a slope without it rolling away, hold down the handbrake. (R1/RB or X/A).
33. Lowering your car's suspension: although it doesn't change any stats, your car will turn corners better.
*34. You can shoot down the cable cars.
35. If your car flips over, you can almost always flip it back up. Just play around with the left stick.
Easter Eggs/glitches/secrets:
1. There are weapons not sold at Ammu-Nation that you need to find yourself. The baseball bat, crowbar, golf club, molotov.
2. You can survive virtually anything with Trevor's rage mode, such as extremely high falls.
3. You can take a bike with you on the sky lift.
4. There's body armor at the back of Sandy Shores hospital.
5. An easy way to get a golf club is to play a round of golf.
*6. You can use cheats without getting your trophies/achievements disabled. Once you're done using the cheat(s), save the game. Now, reload the game. You will still be able to get trophies/achievements. Also, you will keep your spawned parachute, and possibly even the cars you spawned.
*7. You can enter any building in the game (sort of...) by placing a waypoint on the building, and using a cab to drive to the waypoint. Skip the ride, and you'll be inside. Good luck getting out!
*8. There are 3 moving UFOs and 1 sunken UFO.
*9. If your character is underwater and you switch characters, the former character's Lung Capacity will still be upgrading. They will not drown. Use this to your advantage to train your Lung Capacity, or to prevent drowning. Note that your Lung Capacity doesn't upgrade while in a wet suit.
10. On the first heist, if your gunman dies on the bike, you can pick up his dropped money.
11. Save Franklin's Lester assassination missions until you beat the game. Look up a stock market guide for more info.
*12. If you prefer larger crosshairs like in IV, Go to menu>Settings>display>weapon targeting>complex.
Random Events/odd customs:
*1. If you are long enough with one of the protags in Sandy Shores, a stranger will start following you. If you get out of your car, he instantly tazers you. Then you wake up in underwear on train tracks with an approaching train.
2. Sometimes, if there is an empty van in the middle of nowhere, walk up to it and you get tazed. You wake up on a train track in underwear, with the train fast-approaching.
*3. If you find & follow a protagonist in free mode for too long, they will punch you too death.
*4. If you leave your car unattended, homeless people can steal it.
*5. If you run over Trevor in free roam, he'll pull out a weapon, curse you out, and shoot you.
6. Most pedestrians do not like Trevor. Stand near them too long and they'll either move away and insult you, get aggressive, or call the cops on you.
7. Not all random events are marked on your map and count as missions. (e.g. People being robbed in dark alleyways; killing the robber won't give any rewards besides his measly pocket change.)
*8. If you manage to run over Trevor in free roam as another character, he will spawn at a nearby hospital and text you "You're paying for my medical bills, haha!"
9. If you press circle/B while jumping, you will fall onto the ground.
*10. Prisoners can sometimes escape and will ask you to stop and give them a ride; they'll hijack your vehicle.
*11. If you enter Franklin's house as Trevor, he texts you asking "Are you the one loitering in my house?"
12. There's a random event, much like No Country For Old Men where you find $25,000.
*13. If you're playing as Trevor or Franklin and shoot rockets at Michael's house, he'll call you and actually say "stop f*cking firing rockets at my house!"
14. if Franklin has grenades on him during the Jewlery Store Heist, Mike makes a big deal not to toss them into the air vent and Franklin gets pissed off.
* = Not yet proven. I will prove them when I get the chance, or another user can prove it.
note to western devs: QUIT MAKING CHARACTER APPEARANCE CUSTOMIZATION A ONE-TIME THING JESUS FUCKING CHRIST
gtav may have a shitload of content but sr still beats it (and every other damn game) in terms of innovate, player-friendly design
also, what do i do in gta online? i mean is it just freeroam deathmatch + the jobs on this list?
yeah that is straight up bullshit for sure. Pick your grandparents WTF? They should have given a creator a-la Saints Row so you make a skinny guy with a massive cranium or whatever. Currently most of the guys online look like some generic caucasian Vanilla Ice wannabe
Oh my GOD. There's hair that is BLACK AS FUCK NOW IN BARBER SHOPS IN GTAO. Yessssssss hair that actually looks like black hair. Rockstar you have pooped on every other developer with this move. :tocryThere may be hair for blacks in GTA Online, but how about facial features for African descendants?
GTA Online is a mixed bag.
There are some really fun concepts in there but an equal opportunity of missed opportunities and execution.
The player count for it was always gimped. And its missing some of the more interesting open world role playing designs like Altis like and Takistan life and other interesting Arma mods bring to the table with essentially the same type of world.
note to western devs: QUIT MAKING CHARACTER APPEARANCE CUSTOMIZATION A ONE-TIME THING JESUS FUCKING CHRIST
Thanks for that -- I'm still curious, though, what some of these activities are. Missions? Careers? Home improvement? Clan clubhouse barn raising?
Not only that, but there are additional slots for more characters in the menu. I've got a second one, heterogenous to my level 76 main, who's level 10. There is, however, NO BENEFIT to switching out characters, as all the abilities and stats; and availability of Jobs; and even Free Mode Activities, AND ACHIEVEMENTS -- are grind-based.
the races have been the most fun thing to me. the deathmatches are abysmal
Thanks for that summary, Stoney.
Interesting to think that, what brings people back to MMOs and TF2 and other similarly long-lived games is the ability to fit into a unit, to fill a role... and that what you're describing is, in some way, the meta-version of that interaction. Filling a role in a larger canvas by operating in a proscribed method.
It's interesting to note that, as much as I enjoy GTAO, I'll likely be done with it when I clear the Achievements.
Get ready for lots of exciting Grand Theft Auto Online updates to be added throughout the spring and beyond. Here's a brief rundown of some of the new content, features, and enhancements that you can expect to see barreling down the La Puerta Freeway in the months to come.
SPRING GAME UPDATES
Capture Creator: Coming next week, the Creator community will be able to make their own original customized Capture Jobs and add to the over 3.5 million (and counting) player-created Deathmatches and Races currently available on Social Club. Strategically place pick-ups, define weaponry, set location, and tweak tons of other variables to make your own unique Capture Job for others to take on. We will also be reviewing your homemade Capture creations to stamp standout experiences as Rockstar Verified.
The High Life Update: The High Life Update will allow you to expand your foothold in Los Santos with new high-end apartment options, the powerful Bullpup Rifle, new wardrobe items, the Dinka Thrust motorcycle and three new lavish cars to choose from, including the Super class Pegassi Zentorno. The High Life Update will also feature the debut of multi-property ownership in GTA Online, which means you'll be able to own two distinct properties (with garages) simultaneously. All this plus the new Mental State player statistic, which is designed to let you see just how passive or psychotically unhinged fellow players in your session really are, and a slew of new Jobs.
Heists: Coming this spring to Grand Theft Auto Online, team up with your most trusted Crew members or with random other mercenaries in Grand Theft Auto Online to pull off cooperative Heist Missions for glory and profit. We know many in the GTA Online community have been looking forward to this update — stay tuned for much more information to come.
And later this year, look for even more additions to both Grand Theft Auto Online and Grand Theft Auto V, including more holiday-themed updates, some very exciting Story Mode DLC and much more.
CONTINUING REFINEMENTS BASED ON YOUR FEEDBACK
Ever since the launch of GTA Online, we've been continuously monitoring how the community is playing the game as well as all player feedback sent to us at our GTAOnline@rockstargames.com address to see what you’re liking, disliking, and what should be addressed in upcoming GTA Online Title Updates.
A recent update addressed an issue that we saw with the way motorcycles and bikes handled while in the air. As it turned out, many members of the GTA stunting community were disappointed to discover that this fix made pulling off certain popular bike tricks and stunts virtually impossible, so we're going to be restoring the original in-air motorcycle/bike physics in an upcoming Title Update. In general, we are open to keeping unintended ‘glitches’ in the game if players enjoy them and they aren’t causing any negative impact to gameplay or fairness in any way.
https://www.youtube.com/watch?v=-LrMxlrrmq8
Renowned GTA stuntman Kwebbelkop upon hearing about our plans to roll back the handling update.
There are many other ongoing improvements to expect as we continue to dedicate attention towards refining and ensuring the most fair and fun experience possible for everyone. In upcoming Title Updates and via dynamic tuning, you can expect:
These are just a few of the ongoing tweaks and enhancements in the works — and as mentioned above, we are interested in hearing what YOU want to see, so please hit us up and let us know what you'd like to see added to the world of Grand Theft Auto Online.
- The addition of a 'Non-Contact' option for Races. This will allow you to play standard Races with collisions disabled between player vehicles. Other players will appear as semi-transparent and you'll still be able to collide with non-player traffic, structures and other scenery, but this mode - for those who want to play it - will eliminate the "rubbing is racing" mentality that some wish to avoid.
- Players will be able to call Lester and have him tell his cop buddies to turn a blind eye to any crime you may or may not be committing for a short period of time.
- As a reward for players who leave feedback on Jobs, there will be some bonus RP granted every time a player likes or dislikes content after playing it.
- GTA$ payouts will be increased when completing Parachute, Races, Deathmatches and LTS Jobs with less than 4 players.
- As part of our ongoing commitment to target cheaters and keep the game as fair as possible, we are closing RP exploits and will be adjusting the RP totals of players who we know for certain to have gained illegitimate RP by cheating. Your RP will only be adjusted if you participated in mods, hacks, DNS redirects, manipulation of cloud files, or other similarly nefarious behavior. If you grinded short legitimate missions or otherwise gained a small amount of RP without modding, your RP should not be affected by this correction.
- We’ll be fixing the issue where players who had upgraded personal vehicles prior to Title Update 1.10 were only able to sell them for $10,000.
Oh. I don't give a fuck about their comments section. I'm not saying that gamers don't wallow in hyperbole and self entitlement. But in the case of heists in GTAO, I definitely think R* dropped the ball.I wonder what's holding them up as well.
(http://media.rockstargames.com/rockstargames/img/global/news/upload/actual_1399016471.jpg)
Beef up your bank balance and boost your notoriety in Grand Theft Auto Online this weekend to prepare for the new apartments, lavish cars and amenities coming in the High Life Update coming this month. Starting today and ending tomorrow night at midnight Eastern, all Jobs and activities in GTA Online will earn you twice as much GTA$ and RP including:
Races
Deathmatch & Team Deathmatch
Capture
Last Team Standing
Survival
Missions
Parachuting
Gang Attacks
Hold Ups
Import Export
Losing Wanted Level
http://www.rockstargames.com/newswire/article/52261/Grand-Theft-Auto-V-Coming-this-Fall-to-PlayStation-4-Xbox
PC, PS4, and Xbox One
The event's eponymous Playlist is giving out double experience points, but it's four weird little new Jobs: Capture with Taxis, an LTS session in the same area which has really weak LoS issues, a difficult parachute race, and then a Citroen race which emphasizes its lack of acceleration and handling.
Meh.
The big red circle is the diameter of the active Gang Attack area; you enter it to initiate the Gang Attack. Sometimes they're on a different elevation level, above or below you -- that's usually the cause if it doesn't start. Once inside, the small, hollow, deep red circles are bad guys who kindly request that you shoot them.
PS: Himumu, I'm surprised to see you used "distinguished mentally-challenged fellows" as a pejorative. There are so many other wonderful words to describe someone who willfully refuses to engage their intelligence.
GOAT
http://gfycat.com/ConsciousJollyChrysalis#
This special seasonal content will be available to redeem in-game until Mid-July (we will announce a specific redemption expiration date soon). The automatic update for the Independence Day Special also includes additional game tuning updates and other adjustments, including the new On Call Matchmaking function. This new option allows players to accept a Job invite and continue playing in Freemode until that Job fills up, reducing time spent idle while waiting for a Job to start. For the complete list of all the fixes and tuning updates, visit the Rockstar Support site.
The Independence Day Event Weekend
Jul 3 - 6, 2014
- 2x RP & 2x GTA$ when playing the Independence Day Event Weekend Playlist
- 75% off Airstrikes all weekend long
- 25% off ammo for RPGs, Miniguns and Grenade Launchers
- Free vehicle deliveries from Pegasus Lifestyle Management
- #INDEPENDENCEDAY Snapmatic Contest
I fucking hate how I have to be high level to use the most basic weapons in gtaoI don't mind that at all, but I don't like that there's no weapon pickup if the Player is not sufficiently leveled for it.
I think it's lame that if I kill a dude it can't grab his dropped weapon
I fucking hate how I have to be high level to use the most basic weapons in gtaoI don't mind that at all, but I don't like that there's no weapon pickup if the Player is not sufficiently leveled for it.
In RDR, it was pretty elegant: Weapons unlocked based on Player Level, so Players could start with their highest-level weapon upon entering Free Roam. At any time if a new weapon was picked up, the Player could use it for the duration of the session. So jumping in and doing a couple Gang Hideouts where weapons would drop would get the higher-level weapon pretty quickly. Even Deathmatch sessions would provide weapons pretty quickly.
In GTAO it is pretty messed up that I can drop a weapon in a session for a team-mate, they can pick it up but only gain ammo for the weapon, if they're not high enough level to use it. I lose access to the weapon, they don't get access to the weapon, and I have to repurchase it at an Ammu-Nation to get it back.
So I decided to go PS4 with this. Anyone want to crew up for general chaos free roam tomfoolery?
I didn't care much for SP, but I liked farting around in MP. I traded it in last year to put credit towards PS4 games. Maybe playing it as a FPS with 30 players will be fun.
Stoney, where'd you hear that Heists are coming?
oStoney, where'd you hear that Heists are coming?
Just that blog post they did last week.
http://www.rockstargames.com/newswire/article/52349/gta-online-census-the-story-so-far
Online Heists
We are excited to announce that the launch of Heists for GTA Online is scheduled for March 10th. We know it’s been a wait, and appreciate your patience. Heists will bring a brand new 4-player cooperative gameplay experience to GTA Online, giving players the chance to team up to pull off a string of intense, multi-part raids and robberies across Los Santos and Blaine County. Over the next couple of weeks, we will have more information about the launch of Heists and about other new features that we will release with it.
I can’t believe Heists have been out for 5 days now, that I have friends playing it on PS4 before I have, and that a full weekend has passed without me playing them.
WHAT IS WRONG WITH ME?
WHO AM I?
I heard they're 4 hours long, is that true?
I watched a few on them on youtube. They seem to be a mixed bag. The concept is cool. And elements of them are cool. But I feel like you need a whole game dedicated to them for it to be a proper fully fledged out thing.
Someone essentially needs to make Payday 2 but set it in an open world like GTA.
So i hear the PC version is broke as fuck.
PC gaming :heh
DAT PHYSICS ENGINE
https://www.youtube.com/watch?v=LxuQ3S-5I7E
Max Payne 3 was better then GTA5 anyway IMHO
Hmmm, getting conflicted reports. Some people say it's just the alphanumeric thing and the actual game runs fine. Meh, still think i'll wait on this one.
Max Payne 3 was better then GTA5 anyway IMHO
Yeah the gameplay was better but GTAV is an incredible engineering feat and the world is unparalleled in terms of detail. Both great games!
So now that I've finished the single player and almost all the stuff on the map outside the collectible hunting, I want to do the online heists because it's weird in single player how the game used like every big location in the entire map except the prison that you never visit. So hearing that they saved the prison for an online heist, I wanna do it.
But I don't want to play GTA Online much. About how many hours does it take from starting GTA Online to being able to do the prison heist?
It asked me if I wanted to skip the tutorial and I said "yes" since I thought I could just jump in and figure it out. Guess not!
i'm pretty sure gta online is amazing on pc
https://www.flickr.com/photos/berduu/albums/72157651960040905
I posted the Star Wars Battlefront shots from this same user in our thread for it, then found these gorgeous shots from GTA V. Some amazeballs stuff, it looks really great.
I gave this another shot on ps4, fp mode is a great addition but its still boring gta.
Im talking about the story missions which is just drive from a to b all the time looking at the minimap, maybe the formula is just old for me.
Game is gorgeous but I wish it was filled with better content.
Its been a while since I finished the single player campaign but the multiplayer missions all restart immediately near the action if an attempt is failed. I'm definitely recalling that the single player campaign had checkpoints, eliding the need for initial travel time.
GTA III-era was pretty horrible for that stuff. Driving to fuck-and-back and then doing it again if the mission failed. Then in GTA IV their answer was to put cabs in, so you didn't have to drive. And driving was UNPLEASANT compared to III.
I'm happy with the driving in V, thank goodness.
Im talking about the story missions which is just drive from a to b all the time looking at the minimap, maybe the formula is just old for me.
Game is gorgeous but I wish it was filled with better content.