Author Topic: GTAV - first person mode in pc/ps4/xb1 :o  (Read 217376 times)

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BlueTsunami

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Re: GTAV (three trailers 4.30)
« Reply #300 on: April 30, 2013, 09:45:24 PM »
The narratives seem like they're gonna be tighter and more bombastic. I can dig it.
:9

tiesto

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Re: GTAV (three trailers 4.30)
« Reply #301 on: April 30, 2013, 11:42:11 PM »
It looks plenty crazy; maybe the Housers are returning to form, and this GTA will be over the top, and not lame, soviet-bloc cousin-dating, and unintentionally ironic existential angst.

if my cousin was sovient-block I'd consider dating... but no they are all eye-tie.

I like the GTA games mainly for the soundtracks, the controls are a bit too stiff for me to get into... seriously I like games where it is FUN to  ontrol your characters, I think jp devs. get this right... I would hav loved the GTA games on PS2 if they had much smoother controls I think. since I like the 80's, and oldskool black culture (as much as is sociall acceptyable for a white boy)
^_^

pilonv1

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Re: GTAV (three trailers 4.30)
« Reply #302 on: May 01, 2013, 12:17:28 AM »
I just want to know what there is to do outside of the main story missions. If it's like GTA IV I might wait for the PC version
itm

Re: GTAV (three trailers 4.30)
« Reply #303 on: May 01, 2013, 06:01:55 AM »
Although it would be laughable to imagine it will come close to anything significantly better than babbys first gangster film, I hope the triumvirate of characters means they're going for something a little The Wire-esque, three worlds interweaving in some sort of interesting way. I also hope it's peppered with levity and humour if so, because if they are trying to do something like that, they could quite easily disappear up their collective arse.

I'm feeling pretty meh about it so far. It'll probably be amazing, but so far: all hype, no gameplay.

Vertigo

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Re: GTAV (three trailers 4.30)
« Reply #304 on: May 01, 2013, 06:24:04 AM »
What's the time period for this one?

I ask because the boyz in the hood stuff seems dated unless it's set in the 90's.

Modern day.

That's kinda lame-ish then. I hope all the black characters aren't San Andreas retreads.

R* seem to be playing up the San Andreas angle up a lot for Franklin and as a taste of his life I found it cool.

I also think first impressions do deceive a lot about Franklin I saw a lot of knee jerk posting on the net about it being cliche hood stuff I find Franklin an interesting guy. They haven't made much of it yet but he works for the Armenian mob stealing cars and doing other stuff for them. Anyone who seen The Shield knows these guys are serious business, so I'm looking forward to seeing Franklin interact in that world.

And seeing as his the most 'balanced' character the one with the most to learn by the end of the game. I think his side of the story will be interesting it was probably no mistake that R* put his trailer between Michael and Trevor.

Brehvolution

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Re: GTAV (three trailers 4.30)
« Reply #305 on: May 01, 2013, 09:59:02 AM »
R* loves to play to the stereotypes. White people are rich but unhappy or white trash and crazy.
©ZH

Himu

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #306 on: May 01, 2013, 10:13:47 AM »
I always scoff when people compare San Andreas and now Franklin's story to Boyz in da Hood. Boyz in da Hood is a 90's drama that tells a story of what inflicted modern black teens during the time period: sats, protective sex, education and the importance of it, and the pursuit of achieving something greater, usually not afforded to black youths in the ghetto. Drugs and gang violence was one part of Boyz and the main character of Boyz is not even a gangster. The entire story is about black kids surviving in rough times.

When you compare San Andreas or what we've seen of Franklin's story to it, you belittle it. I would be happy for a game with drama half as good as Boyz.

Also, I see nothing wrong with Franklin's part being a "retread" of SA considering SA stops being a ghetto life drama like a few missions in and completely stops as soon as you get to the countryside. In this case, it specifically looks like Rock star is trying to do that storyline more justice than robbing into area 51 and burning weed fields. Considering the lack of games that tell OUR story (as in black peoples story) I don't see how anyone with a brain could have any issue with what they're doing with Franklin.

Right now the weak link is Trevor. If I want to play LOL CRAZY right now I'd play Saints Row.
« Last Edit: May 01, 2013, 10:20:56 AM by Formerly Known As Himuro »
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Raban

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Re: GTAV (three trailers 4.30)
« Reply #307 on: May 01, 2013, 12:29:38 PM »
I don't think just Franklin is a retread of San Andreas, I'm pretty sure the whole game will be. Think about it. With CJ, a single character, they tried to build the "family" angle, the "thug life" angle, AND the "shit just got crazy" angle, and it made CJ an impossible character to pin down. One minute he's sobbing about his inability to become an entrepreneur, the next he's tossing Molotov cocktails into an inconspicuous apartment. With GTA V, it's almost as if they wanted to preserve those three corners of San Andreas' themes, but will now sort them among multiple protagonists.

Powerslave

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Re: GTAV (three trailers 4.30)
« Reply #308 on: May 01, 2013, 01:39:06 PM »
What I thought was Franklin = CJ/San Andreas, Michael seems like an older Tommy Vercetti to me so Vice City and Trevor is I don't know.

chronovore

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Re: GTAV (three trailers 4.30)
« Reply #309 on: May 01, 2013, 07:35:39 PM »
If GTA V is a retread of GTA: San Andreas, I say BRING IT. BRING IT NOW. PRETTY PLEASE, WITH SHUGAH ON TOP. That game was so much more fun than GTA IV. Story was crazy, so much stuff to do, a land of constant challenge and discovery. Singleplayer only, I played over 140 hours in it.

chronovore

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Re: GTAV (three trailers 4.30)
« Reply #310 on: May 01, 2013, 07:37:01 PM »
Which, I realize, compared to many of you guys is small potatoes in the overall time devoted to a game... but it was my record until Red Dead Redemption, where I think I've got 130 hours in single, and over 150 in multi.

Himu

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Re: GTAV (three trailers 4.30)
« Reply #311 on: May 01, 2013, 08:17:42 PM »
I've never played a game for over 150 on a single file. Gtasa lasted me a shy over 100 but that doesn't include replays so it is probably up to 200 now.
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Stoney Mason

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Re: GTAV (three trailers 4.30)
« Reply #312 on: May 01, 2013, 08:20:44 PM »
I always scoff when people compare San Andreas and now Franklin's story to Boyz in da Hood. Boyz in da Hood is a 90's drama that tells a story of what inflicted modern black teens during the time period: sats, protective sex, education and the importance of it, and the pursuit of achieving something greater, usually not afforded to black youths in the ghetto. Drugs and gang violence was one part of Boyz and the main character of Boyz is not even a gangster. The entire story is about black kids surviving in rough times.

When you compare San Andreas or what we've seen of Franklin's story to it, you belittle it. I would be happy for a game with drama half as good as Boyz.

Also, I see nothing wrong with Franklin's part being a "retread" of SA considering SA stops being a ghetto life drama like a few missions in and completely stops as soon as you get to the countryside. In this case, it specifically looks like Rock star is trying to do that storyline more justice than robbing into area 51 and burning weed fields. Considering the lack of games that tell OUR story (as in black peoples story) I don't see how anyone with a brain could have any issue with what they're doing with Franklin.

Right now the weak link is Trevor. If I want to play LOL CRAZY right now I'd play Saints Row.

Despite all that typing I don't want Boyz in the hood retread. I'm over it. Who knows what that character will end up being regarding his story but that is what that small section of  the trailer reminded me of. Other people may want that of course.

Himu

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #313 on: May 01, 2013, 08:25:01 PM »
I honestly can't recall any good hood game stories. So I have no issue with it. No SA isn't a good hood story.
IYKYK

Himu

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Re: GTAV (three trailers 4.30)
« Reply #314 on: May 01, 2013, 08:28:47 PM »
Also Cuba Gooding Jr trying to get into college reminds you of a dude trying to be a career criminal rather than a common gangsta?  :beli

Someone name me one good hood game story and quantify to me how Franklin's story from what we know is a retread.
« Last Edit: May 01, 2013, 08:31:16 PM by Formerly Known As Himuro »
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Stoney Mason

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Re: GTAV (three trailers 4.30)
« Reply #315 on: May 01, 2013, 08:30:54 PM »
My issue with it is that not every black crime archetype in movies or books is boyz in the hood style stories. It would be far more interesting and original to do something different with it not that I'm expecting that. Of course this is all coming out of my ass since we don't really know his story.
« Last Edit: May 01, 2013, 08:32:32 PM by Stoney Mason »

Himu

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Re: GTAV (three trailers 4.30)
« Reply #316 on: May 01, 2013, 08:32:14 PM »
This isn't like Boys in the Hood at all. Which is the crux of my earlier post. :beli boyz isn't a crime film.
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Stoney Mason

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Re: GTAV (three trailers 4.30)
« Reply #317 on: May 01, 2013, 08:34:23 PM »
This isn't like Boys in the Hood at all. Which is the crux of my earlier post. :beli

We don't know what it is. What I'm saying is it reminded me of retread San Andreas GTA which was retread 90's black hood movie ala Boyz in da hood. Which was fine for San Andreas. I just don't necessarily want to do it again in this one.

Of course if it executes well on it, even if its gangster hood stuff then I can't really fault that. It's just how I feel going into it.

« Last Edit: May 01, 2013, 08:44:14 PM by Stoney Mason »

Himu

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Re: GTAV (three trailers 4.30)
« Reply #318 on: May 01, 2013, 08:43:59 PM »
I think people throw out Boys in the Hood comparison too much. The main character of Boys is a regular kid who decided to not get involved in gang violence living through the daily hellhole of south central. GtaSA is the story of a former gang banger coming back to town to start banging again and get revenge on the people who killed his mother.

One is not like the other.

Boys is an anti gang violence film.

GTASA revels in gang violence. CJ even becomes a big time music producer and owner of a successful garage only fkr Sweet to turn around and remind he's a banger. Meanwhile, Cuba is taking SATS, getting condom speeches from his father, and not getting involved in gang violence.

Franklin in V, so far, is a former gang banger who wants to "level up" from gang banging on criminal career as he feels he is beneath it from what I've seen.

All three of these stories are completely different yet take place in the hood. I just see nothing g wrong with it nor any similarities.
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Stoney Mason

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Re: GTAV (three trailers 4.30)
« Reply #319 on: May 01, 2013, 08:52:57 PM »
Last post because no one gives a crap about this stuff. When I say Boyz in the Hood, I'm talking about gang-banger typical stuff everybody expects from a GTA style San Andreas Game. What I'm saying is you have crime stuff like Pulp Fiction, Elmore Leonard, etc, that is miles away from that stuff and more original. That would be more interesting to me story wise especially since we already had San Andreas.


San Andreas was clearly influenced by all those 90's gangster films including Boyz in Da Hood. The difference being that a videogame is always going to revel in the dark side and play it up as fun because that's what games do. In fact the issue some have with GTA 4 is that it didn't revel in it enough which created a disconnect from the tone of Niko and the tone of the things he did in the game.

Like I said though in the end all that matters is the execution. I'm expecting a lot of typical gangster shit I have in my mind's eye. Hopefully the three character dynamic is able to change that stuff and surprise me. What I'm saying is, I'd be happy to be wrong.

chronovore

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Re: GTAV (three trailers 4.30)
« Reply #320 on: May 01, 2013, 09:03:27 PM »
Boyz N the Hood was released in 1991, and had a pretty massive impact in terms of raising awareness about the conditions in South Central Los Angeles.

GTA San Andreas was set in 1992, and the beginning portion of it takes place in Los Santos, a Los Angeles analog, and specifically begins in a violent and impoverished area of town similar to South Central.

Dan Houser is fascinated with American popular media in general, and music, crime, and urban culture in specific. Movies are a primary influence in his writing style, and Singleton's film was referenced many times in interviews, though I cannot recall if Houser spoke to the connection, or if it was simply cited ad nauseum by R* marketing through their mouthpiece AKA "games journalists."

To say about CJ's story in GTA: SA and Boyz N the Hood that "One is not like the other" is to be overly focused on the details, miss the larger picture of its place in popular culture, and mistakes your own subjective perspective for an objective view.

Himu

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #321 on: May 01, 2013, 09:16:04 PM »
I don't think so. If it is a ode to Boyz it is a terrible ode.

Plenty of 90's hood films took place in South Central. At this point you might as well bring up Menace II Society and South Central. Menace is actually a far more apt comparison given the main character DO participate in gang violence. Given that the themes in both gtasa and boys are night and day, I fail to see how this is chalked up as mere subjective opinion.
« Last Edit: May 01, 2013, 09:39:34 PM by Formerly Known As Himuro »
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chronovore

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Re: GTAV (three trailers 4.30)
« Reply #322 on: May 01, 2013, 09:18:26 PM »
Sure, if that portion of the story is a love letter to Singleton, it's a frightening one. But what GTA's story commonly does is to put American culture in the worst possible light, and amplify it to the point of ridiculousness.

Positive Touch

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Re: GTAV (three trailers 4.30)
« Reply #323 on: May 02, 2013, 12:05:33 AM »
I don't think so. If it is a ode to Boyz it is a terrible ode.

Plenty of 90's hood films took place in South Central. At this point you might as well bring up Menace II Society and South Central. Menace is actually a far more apt comparison given the main character DO participate in gang violence. Given that the themes in both gtasa and boys are night and day, I fail to see how this is chalked up as mere subjective opinion.

they were clearly influenced by all of them. fuck they even said they watched all those movies over and over again during development. SA isnt a one-to-one imitation of boyz n the hood, but it was clearly influenced by it. thats all people are saying.
pcp

Himu

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Re: GTAV (three trailers 4.30)
« Reply #324 on: May 02, 2013, 12:26:44 AM »
Really? Never knew he admitted that. Makes his recent interview where he says he refuses to watch The Wire, Breaking Bad, etc al because "he doesn't want to be influenced by them" even more distinguished mentally-challenged.
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Positive Touch

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Re: GTAV (three trailers 4.30)
« Reply #325 on: May 02, 2013, 12:31:04 AM »
swear i read it in an old interview. and lol at not wanting to be influenced - your whole series is a play on popular american culture but now youre ignoring that culture because you think you can pull of something that'll be equally creative and meaningful. fucking lol
pcp

Himu

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Re: GTAV (three trailers 4.30)
« Reply #326 on: May 02, 2013, 12:50:36 AM »
Yeah what a tool. Vice City rips on Scarface so much they could make a case for a lawsuit.
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chronovore

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Re: GTAV (three trailers 4.30)
« Reply #327 on: May 02, 2013, 02:03:50 AM »
swear i read it in an old interview. and lol at not wanting to be influenced - your whole series is a play on popular american culture but now youre ignoring that culture because you think you can pull of something that'll be equally creative and meaningful. fucking lol

Precisely.

You can tell they lost the plot in GTA IV, if for nothing else than the lack of AMMU-NATION shops, and their replacement by "hidden" underground weapon shops. Nothing says SECOND AMENDMENT FREEDOMZ like having a 24-hour convenience store which will sell you fully automatic weapons, bullet proof vests, and grenades EVEN WHILE you're being pursued by the police into their store.

I loved, loved, loved that R* Leeds put the Ammu-Nation.com service in, and am stoked to hear that the storefront will be making a return in GTA V.

Cerveza mas fina

  • I don't care for Islam tbqh
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Re: GTAV (three trailers 4.30)
« Reply #328 on: May 02, 2013, 02:18:40 AM »
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.


chronovore

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Re: GTAV (three trailers 4.30)
« Reply #329 on: May 02, 2013, 04:33:10 AM »
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.

I don't even know what that means.

pilonv1

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Re: GTAV (three trailers 4.30)
« Reply #330 on: May 02, 2013, 04:51:23 AM »
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.

I don't even know what that means.

it's Lager, that's always the case
itm

Vertigo

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #331 on: May 02, 2013, 04:57:20 AM »
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.

I don't even know what that means.

I think living on old glorys?

Which doesn't really make sense as each R* game is superb imo.

And the games deserve to be done better. The old GTA games outside of nostalgia are pretty mediocre now. I tried to replay GTA:SA a few weeks ago and anything outside the car is an exercise in frustration don't even get me started on Vice City

Powerslave

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #332 on: May 02, 2013, 07:43:20 AM »
Here's hoping OG Loc will return in this game, he is GANGstah  :what

Himu

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #333 on: May 02, 2013, 11:52:52 AM »
Whoever posted that Rockstar is starting to venture into Nintendo/Blizzard territory is right for this series.

I don't even know what that means.

I think living on old glorys?

Which doesn't really make sense as each R* game is superb imo.

And the games deserve to be done better. The old GTA games outside of nostalgia are pretty mediocre now. I tried to replay GTA:SA a few weeks ago and anything outside the car is an exercise in frustration don't even get me started on Vice City

I've played 40 hours of SA in the past year. Still owns. IV sucks. :patel
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maxy

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Re: GTAV (three trailers 4.30)
« Reply #334 on: May 02, 2013, 12:10:33 PM »
Time to do some work Himu.
cat

Raban

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #335 on: May 02, 2013, 12:18:43 PM »
Polygon put up a great preview of this game. Here are some choice quotes
Quote
You may notice the lower resolution ground textures at certain points throughout the trailers, but they're subtle and required a trained eye. What you'll undoubtedly notice are the facial animations, which are gorgeously detailed. They're also a far cry from what we saw in the actual, playable demo, where facial animations were a major step down in terms of detail and realism.
Quote
Outside of having unique backstories, the three playable characters have extremely different skill sets. For the first time since Grand Theft Auto: San Andreas, characters will have skills that they can increase through use. For example, sprinting a lot might increase your agility with a specific character.
Quote
Each of the three characters has a unique active skill. Michael is able to slow down time in combat and pull off Max Payne-esque bullet dodges, Franklin can slow down time while driving to ensure a risky turn doesn't go wrong and Trevor has some sort of crazy rage mode that he can activate when he wants to mess guys up at close range.
I'm still reading it, so I'll try and post more when I'm done, but you really should just hit the link.
EDIT: Here's some more
Quote
Unfortunately we weren't able to see too many of those side missions, but you can safely assume that sky diving will be included in some way (as it was in The Ballad of Gay Tony). Also mentioned more traditional GTA side missions, like Arms Trafficking, as well as stranger inclusions, like yoga.
Quote
Certain boats[...] will have scuba gear onboard, letting you hop into the water at any moment. And the underwater landscape is surprisingly diverse and beautiful, filled with sunken wrecks and native sea life. Yes, even sharks. To give you an idea of how much additional space we're talking about, the overall world goes from three times to five times larger than the Red Dead Redemption map, if you factor in the explorable underwater locations.
Quote
but one of the more interesting components of heists, the planning stage, was not on display in this demo. According to reps, players will be able to plan heists, selecting all sorts of different parameters, which will then affect how the heist plays out. Examples given included selecting the entry point for where the missions starts, or hiring AI squad mates to help you out in combat.
Quote
money will play a much larger role in Grand Theft Auto 5. Purchasing property will allow you to earn rent while also unlocking special bonuses, like getting free cab rides around the city. Higher-end guns and vehicles (like a fighter jet, for example) will also be insanely expensive
Quote
Throughout the nearly two-hour appointment, we heard about plenty of features that Grand Theft Auto 5 will include, but weren't shown:
More Customization
Players will be able to add tattoos and change the hairstyles of their characters. Weapons can be customized with different attachments. Vehicles can be improved for better handling and overall performance.
This sounds like a totally different game than the one Game Informer wrote about. I wonder if other publications played saw this demo.
« Last Edit: May 02, 2013, 12:29:56 PM by Raban »

Himu

  • Senior Member
Re: GTAV (three trailers 4.30)
« Reply #336 on: May 02, 2013, 12:25:16 PM »
Time to do some work Himu.

Past year = 2012 and 2013.

You can't play 40 hours of a game in a year? No one wonder you peddle console war shit.
IYKYK

maxy

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Re: GTAV (three trailers 4.30)
« Reply #337 on: May 02, 2013, 01:12:25 PM »
Time to do some work Himu.

Past year = 2012 and 2013.

You can't play 40 hours of a game in a year? No one wonder you peddle console war shit.
lol

hahahaha

spoiler (click to show/hide)
spilled my drink  >:(
I was thinking about GTA5 previews
[close]
« Last Edit: May 02, 2013, 01:15:10 PM by maxy »
cat

Himu

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Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #338 on: May 02, 2013, 01:17:10 PM »
I'm going through the previews and will put in some work with choice quotes from all the notable ones. Raban's already done Polygon.
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maxy

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Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #339 on: May 02, 2013, 01:19:59 PM »
Quote
Summary From GTAV.net

You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
You can customise yourself with haircuts, new clothes, and tattoos
Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
Specials are governed by a meter, it drains after use and recharges slowly
Other skill categories are shared and can be improved by completing missions, side missions, activities and more
Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
Some boats will include gear such as wetsuit, flippers and tanks for diving
An underwater ecosystem exits, "the sea is teaming with fish and sharks"
Treasures can be found underwater, but NPCs will be looking for them too
GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
Dives won't offer massive payoffs, but will "help grease the wheels"
The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
It seems there's a closer relationship between single and multiplayer. Simply pressing Down on the d-pad will drop the play in and out of MP.
Rockstar has said it will reveal more on multiplayer in the future
There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
Rockstar says there will be five times as many pedestrians in GTA V as there were in Grand Theft Auto IV
There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
If you die the game reloads to the last checkpoint, even if two other characters are alive
Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
A combat roll has been introduced for moving between cover
There is a wider field of vision, and players can run-and-gun

rike?



I might do a blackout on this.
« Last Edit: May 02, 2013, 01:24:43 PM by maxy »
cat

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #340 on: May 02, 2013, 01:47:37 PM »
Skill system

9 unique attributes per character:
Special
Stamina
Shooting
Strength
Stealth
Flying
Driving
Mechanic Ability
Lung capacity


- Characters each have their own skillsets that they are good at. For example, Michael is great at guns, so he'll learn guns much faster than Franklin or Trevor, but if you practice with them enough they'll be just as good at it.

- Stealth is back and you can do missions stealthily or bust heads.

- Each character has a unique skill. Michael, being good at guns, can slow down time Max Payne style, Franklin slows down time while driving to hit sharp corners, and Trevor goes in berserk mode. Each unique skill requires a cool down.

- If pedestrians see you commit a crime, they'll whip out a cell phone and call the cops or take pictures with their camera phone.

- IV was barren with things to do, they've fixed that in V: scuba diving, sky diving, yoga, golf, tennis triathlons, bike races, picking up hitchhikers, base jumping and ATM robberies, and more.

- The game is based around heists and this includes the planning stage. You can actually plan the heists, which includes picking an entry point, extra help, lock picks, back up plans, exits. Successful heists means a lot of dough. The game is built around finite money that you must spend wisely on, such as property - which is back - or fighter jets. Buying certain things like enough property unlocks rewards such as say, free cab rides. Heists can also be hardened by going a cheap route: less help, less tools, and less options, but with probably a bigger payoff.

- Car modding is back. You can customize vehicles with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes too.

- Weapons can also be customized.

- Underwater includes fish and sharks, and there's buried treasure but you'll have to find it yourself, old school style.

- The phone from IV is back and has been upgraded. Besides the camera there is internet, contacts, social media, a calendar, and a replay missions app.

- Shooting is apparently very akin to Max Payne 3.








































IYKYK

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #341 on: May 02, 2013, 02:38:35 PM »
Sounds pretty good

Hock

  • Junior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #342 on: May 02, 2013, 02:55:00 PM »
Lots of good news in these previews.

cool breeze

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #343 on: May 02, 2013, 03:24:39 PM »
Sounds cool.  In a lot of ways what you'd expect from a San Andreas follow up rather than what 4 was.

Any of the previews mention driving physics or control layout? Like, no longer needing to mash A to run.

That bit about different approaches to a mission is interesting.  Imo the weakest part of open world games is how the mission design hasn't really changed since gta3.  If it allows for more freedom in approaching missions, it could be great.

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #344 on: May 02, 2013, 03:33:59 PM »
Finally, a new GTA game worth owning!
dog

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #345 on: May 02, 2013, 03:56:01 PM »
Sounds cool.  In a lot of ways what you'd expect from a San Andreas follow up rather than what 4 was.

Any of the previews mention driving physics or control layout? Like, no longer needing to mash A to run.

That bit about different approaches to a mission is interesting.  Imo the weakest part of open world games is how the mission design hasn't really changed since gta3.  If it allows for more freedom in approaching missions, it could be great.

Driving physics are less sim like, more game-y in the first batch of previews. They say that they want cars to actually be fun to drive.

No word on mashing A to rush, but you can do a roll in combat now, so it wouldn't be too far fetched they got rid of it. Do you have to mash A to run in Max Payne 3?
IYKYK

cool breeze

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #346 on: May 02, 2013, 04:19:07 PM »
No, but I played it on PC and gta4 PC doesn't make you mash either.  Red dead still does.

Speaking of red dead, letting players wear masks while screwing around would be a great addition to gta5's wanted system.  Actually, just copying mafia 2 would be better.  Changing cars or clothes loses the police, depending on if they saw you or your license plate. 

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #347 on: May 02, 2013, 04:21:01 PM »
GTAIV already had changing cars loses the police.

It's just that the game doesn't advertise it well and it only works if they're looking for you and you haven't been seen. You can even hide in alleys and watch cops run by looking for you if you haven't been seen.

IYKYK

chronovore

  • relapsed dev
  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #348 on: May 02, 2013, 05:52:33 PM »
Huh, I hadn't known that about the alleys. I had such a hard time getting to a Pay-n-Spray when my wanted level was high.

Pretty sure GTA IV uses A-button (hold) to run, A-button (tap repeatedly) to sprint.

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #349 on: May 02, 2013, 06:24:09 PM »
When I was replaying IV and the Episodes earlier this year, someone on SA suggested I try it. It works. :obama I think I finally came to appreciate IV's wanted system. When replaying SA, I find its wanted system dull in comparison compared to IV's now. One of the few things IV does better imo. I actually get in trouble with cops to start chases just to see if I can get to zero stars on foot now. Shit is cray once you learn the inside and outs. When your radar map goes grey during the search, that means they have no idea where you are. YOu can bail out and run on foot in an alley or get into another car and lose them.

But the game doesn't tell you any of this. :yeshrug
« Last Edit: May 02, 2013, 06:26:29 PM by Formerly Known As Himuro »
IYKYK

Positive Touch

  • Woo Papa
  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #350 on: May 02, 2013, 06:58:05 PM »
yup, thats why i spent every one of my chases going left and right at every intersection til they left me alone. boring as shit
pcp

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #351 on: May 02, 2013, 07:02:11 PM »
Still ultimately better than just running to a pay and spray.

Chinatown Wars however has the best gta wanted system anyways.
IYKYK

Positive Touch

  • Woo Papa
  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #352 on: May 02, 2013, 07:14:22 PM »
chinatown wars -

"oh shit the cops saw me! gotta get outta here!"
*hits gas*
*runs into oncoming traffic*
*turns*
*runs into telephone pole*
*turns*
*runs into wall*
*shuts game off*
pcp

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #353 on: May 02, 2013, 07:41:11 PM »
ds or psp?
IYKYK

Positive Touch

  • Woo Papa
  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #354 on: May 02, 2013, 07:49:52 PM »
ios
pcp

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #355 on: May 02, 2013, 09:14:09 PM »
There you go then.
IYKYK

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #356 on: May 03, 2013, 12:09:58 AM »


Was wary.

Then lukewarm.

But now I'm full on hyped.

:noah :noah :noah
IYKYK

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #357 on: May 04, 2013, 12:40:31 AM »


Nothing new here. Just Giant Bomb's take.


Trent Dole

  • the sharpest tool in the shed
  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #358 on: May 04, 2013, 12:52:35 AM »
Reading the GB comments and finding the revelation that...
spoiler (click to show/hide)
One of the three protags you play as becomes the antagonist in the story and you continue to be able to play as him
[close]
has me actually interested in this thing a bit. Not day oneing or anything but when there's a complete version down the line maybe.
Hi

Himu

  • Senior Member
Re: GTAV - new previews and screenshots (GTASA SKILLS RETURN)
« Reply #359 on: May 06, 2013, 06:26:10 PM »
The amount of people who have not played Vice city stories or Chinatown Wars at this point is inexcusable.

Can we forfeit anyone who says "best gta since _______" without having played Chinatown, TLAD, Gay Tony, or VCS posting privileges in a gta thread plz.
« Last Edit: May 06, 2013, 06:28:47 PM by Formerly Known As Himuro »
IYKYK