Author Topic: Playstation 5  (Read 193115 times)

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Re: Playstation 5
« Reply #2040 on: June 04, 2021, 12:53:26 AM »
Thank god I stopped buying consoles and I learned to like indie pc shit. Imagine getting an n64 for $400 and getting a Super Mario World gold edition, instead of Mario 64, and then reading about “how they can’t ignore all those Super Nintendo owners1!” from some asshole on alt.talk.videogames  :yuck

The whole point of new consoles is new previously impossible games on it, not 4 years later, why even buy one until then if this is how it’s going to be  ???

The ps5 is going to be playing games designed around some crusty 2012 netbook cpu that was a piece of shit even back then  :o

Bebpo

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Re: Playstation 5
« Reply #2041 on: June 04, 2021, 01:05:47 AM »
Thank god I stopped buying consoles and I learned to like indie pc shit. Imagine getting an n64 for $400 and getting a Super Mario World gold edition, instead of Mario 64, and then reading about “how they can’t ignore all those Super Nintendo owners1!” from some asshole on alt.talk.videogames  :yuck

The whole point of new consoles is new previously impossible games on it, not 4 years later, why even buy one until then if this is how it’s going to be  ???

The ps5 is going to be playing games designed around some crusty 2012 netbook cpu that was a piece of shit even back then  :o

Ratchet is out in like a week.

remy

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Re: Playstation 5
« Reply #2042 on: June 04, 2021, 01:12:58 AM »
The ps5 is going to be playing games designed around some crusty 2012 netbook cpu that was a piece of shit even back then  :o

the shiddy ass curse that will never be exocised

Re: Playstation 5
« Reply #2043 on: June 04, 2021, 01:27:02 AM »
Thank god I stopped buying consoles and I learned to like indie pc shit. Imagine getting an n64 for $400 and getting a Super Mario World gold edition, instead of Mario 64, and then reading about “how they can’t ignore all those Super Nintendo owners1!” from some asshole on alt.talk.videogames  :yuck

The whole point of new consoles is new previously impossible games on it, not 4 years later, why even buy one until then if this is how it’s going to be  ???

The ps5 is going to be playing games designed around some crusty 2012 netbook cpu that was a piece of shit even back then  :o

Ratchet is out in like a week.

Yeah but it’s ratchet, that stuff looked uninteresting back on ps2, throw that in the trash along with jak and daxter and sly cooper imo.

New horizon game looks pretty, alloy put on that Covid 15 though it looks like (of course RE is defending it) . I tried to like the original on ps4 I just didn’t like the combat much (when you had to melee).

The ps5 is going to be playing games designed around some crusty 2012 netbook cpu that was a piece of shit even back then  :o

the shiddy ass curse that will never be exocised

If I had the PS5 I’d feel a little ripped off now with games made to run on ps4. So the ps5 is never gonna get an exclusive gran turismo? Or god of war? Here look at this awesome ssd feature set, oh wait never mind it has to run on ps4 here, squeeze through another cinematic loading crevice  :lol
« Last Edit: June 04, 2021, 01:35:54 AM by ZombieSupaStar »

Let's Cyber

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Re: Playstation 5
« Reply #2044 on: June 04, 2021, 02:29:56 AM »
The ps5 is going to be playing games designed around some crusty 2012 netbook cpu that was a piece of shit even back then  :o
It's talent and time that make great games. Breath of the Wild was designed for the god damned WiiU. :lol

Great late-gen games have always been a thing, but now we get better versions on the next generation too. Plus I'm not going to get upset about cross-gen games 12-24 months after the launch of a console, especially with longer modern dev cycles.

naff

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Re: Playstation 5
« Reply #2045 on: June 04, 2021, 04:21:50 AM »
people acting like faster gpu's/cpu's result in anything more than slightly better lighting, higher resolution and faster framerates these days. the few "exclusive" games that do come out aren't going to be anything but this, but apparently the past gen systems are "holding back innovation" lol. double your res and framerates with the same assets from last gen and theres 4x the processing time eaten up right there. this gen is all nitpicky QoL improvements. tbh, they mean a lot to me and I love that about this generation, things are going to be smooth and nice and useable, that's the generational leap.
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HardcoreRetro

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Re: Playstation 5
« Reply #2046 on: June 04, 2021, 04:27:06 AM »
The biggest leap so far seems to be the switch to SSDs. And depending on the usage raytracing'd fit the bill.

Besides that, it's the same as the old gen.

Edit: Like in Resident Evil Village on the PS5, I didn't even know there were these inserts on the loading screens until I looked at one of the other versions. The PS5 version just cuts to black and then the next section is already loaded.

naff

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Re: Playstation 5
« Reply #2047 on: June 04, 2021, 04:33:19 AM »
yah, that's such a great use ability improvement. just seems like everywhere I'm reading people talking abt cross gen holding game design back, like improvements in processing power have ever really improved game design meaningfully. if anything the curse of more data capacity, better processing and graphics has made games shallower
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Don Rumata

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Re: Playstation 5
« Reply #2048 on: June 04, 2021, 05:17:12 AM »
It was them (mainly Sony & MS, but several developers mentioned it prior to the new consoles reveal) who claimed the SSD would be a bigger leap in design evolution, because so much of current design of games is around trying to mask data streaming from old HDDs.
 :yeshrug

I mean if you play something like God of War, the trickery to hide load times isn't really all the masked, when you're asked to take an elevator that moves at snail's pace, and every area is shielded from the next by constant obstructions.

I would also love to do away with the potato land design of maps, if possible.

Also tbh in general i don't see how modern games are particularly shallower than old ones.
You still have niche PC sim games out there, but it's not like a mainstream game of today is all that more shallow than one from 20 years ago? Resident Evil 2 on ps1 wasn't all that complex for example.

HardcoreRetro

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Re: Playstation 5
« Reply #2049 on: June 04, 2021, 05:35:21 AM »
I'm reading people talking abt cross gen holding game design back

I think that's mostly on the newer audience. Thankfully indies stepped in on the more experimental game design. 

naff

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Re: Playstation 5
« Reply #2050 on: June 04, 2021, 07:26:12 AM »
Also tbh in general i don't see how modern games are particularly shallower than old ones.

that was a little cindi tier hyperbole on my part  :-[

though I do think games have regressed in some ways, and I don't buy the marketing guff that faster streaming and processing is going to suddenly unshackle our AAA devs from their IO limited hellscape and usher in a new era in game design. it just makes existing games a little nicer to play. more convenient.

pandering to lamestream consumer expectations is the real limiter  8)
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Re: Playstation 5
« Reply #2051 on: June 04, 2021, 09:08:52 AM »
Depends on the hardware upgrade the 360 gen was a leap, it was up there with the faster gaming pc when it launched and had stuff like Dead Rising that was definitely a game that wouldn’t have been what it was on the original xbox, heck even stuff like red faction guerrila. But then in 2013 we got netbook cpus and everything just became graphics based utilizing more of the gpus, because anything processor intensive wasn’t going to happen.

I play pc indie shit now so it doesn’t matter much to me but I’m just waxing nostalgia of back when you brought home an n64 with Mario 64, a Dreamcast with soul calibur and sonic adventure, a ps 2 with…..uhh….. ssx or smugglers run? (lol), or a 360 with dead rising.

tiesto

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Re: Playstation 5
« Reply #2052 on: June 04, 2021, 12:55:26 PM »
I think, along with obviously covid, UE5 not being ready for the beginning of this gen put a stammer on impressive graphics.
^_^

Human Snorenado

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Re: Playstation 5
« Reply #2053 on: June 04, 2021, 12:57:09 PM »
I would argue that since the OG Xdude with Halo no system has had a really stand out exclusive release title (even Nintendo split the difference with Twilight Princess being GCN/Wii and BotW being Weeeeooooo/Switch). I clearly think less of Dead Rising than you do, it was fun but not system or genre defining or anything.
yar

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Re: Playstation 5
« Reply #2054 on: June 04, 2021, 01:16:59 PM »
Skipped the mid-gen refreshes, so I just wanted a PS5 to keep playing the enormous PS4 library except with maybe shorter load times and pro mode. Though 500 bucks is meh and the shortages I'm not going to deal with either.

Human Snorenado

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Re: Playstation 5
« Reply #2055 on: June 04, 2021, 02:05:46 PM »
tbh if I hadn't been dealing with computer issues in April I wouldn't have bought a PS5, but I'm a graphics hoor and I will be damned if I play new games on less than their max realistic resolution (4k)

I fully intended to buy one eventually, after a year or two and maybe a $100 price drop. But given everything we may not get a drop for 3 years at best. I don't really regret it, playing GoW and Horizon in "uprezzed" 4k with much shorter load times is not a bad deal.
yar

Re: Playstation 5
« Reply #2056 on: June 04, 2021, 02:39:30 PM »
I would argue that since the OG Xdude with Halo no system has had a really stand out exclusive release title (even Nintendo split the difference with Twilight Princess being GCN/Wii and BotW being Weeeeooooo/Switch). I clearly think less of Dead Rising than you do, it was fun but not system or genre defining or anything.

No no I get it (yes I’m partial to the game tho  :D) I just mean the larger mall area, all interactive store items etc, the massive zombie hordes, then when the lights flicker and go out, I was just like wow….. this couldn’t have been done on ps2. It just felt like a game I couldn’t have played before the new hardware. Squinting on my crt to read the hdtv sized ui aside   :lol

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Re: Playstation 5
« Reply #2057 on: June 04, 2021, 04:31:50 PM »
Not to mention the beautiful reflective surfaces on 360 (sorta)
What

Bebpo

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Re: Playstation 5
« Reply #2058 on: June 04, 2021, 05:06:50 PM »
I think, along with obviously covid, UE5 not being ready for the beginning of this gen put a stammer on impressive graphics.

Ehhh, I feel like everyone that makes impressive looking games uses their own engines these days. The stuff using UE tends to be lower budget or Japanese developed like KH.

Nintex

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Re: Playstation 5
« Reply #2059 on: June 04, 2021, 08:14:16 PM »
I'm certain the cross gen stuff is holding us back.

Back when the Xbox One and PS4 were on the horizon, the PC space made progress on physics, destructability and AI with games like FEAR, Crysis 1 + 2 and Battlefield Bad Company 2.
AC Unity, Mass Effect Andromeda, Crackdown and Destiny were very ambitious but couldn't deliver because of technical difficulties.
Ubisoft was working on complex animations and simulations for crowds and even curtains that didn't make the cut.

Once everyone found out the Xbox One and PS4 CPU's were shit the focus shifted to improve animation, graphics and shaders.
As Cyberpunk shows the last gen machines just can't do complex simulations and they had to scale everything back to a point were it barely works.
Another great example is Resident Evil Village. Enemy AI hasn't changed between Resident Evil 5 and Village and neither has the interactivity with the environment.
We're basically getting prettier Xbox 360 and PS3 games again.
🤴

naff

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Re: Playstation 5
« Reply #2060 on: June 04, 2021, 08:22:11 PM »
lmao that's not the reason cyberpunks ai is so shitty. dwarf fortress is a complex simulation
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Don Rumata

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Re: Playstation 5
« Reply #2061 on: June 04, 2021, 09:48:13 PM »
I'd argue Hitman's AI is also pretty complex.

Bebpo

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Re: Playstation 5
« Reply #2062 on: June 04, 2021, 10:42:37 PM »
I'd argue Hitman's AI is also pretty complex.

Is it though? I mean the AI uses the same routines in reaction to the point you are supposed to plan your routes/kills around it.

Don Rumata

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Re: Playstation 5
« Reply #2063 on: June 05, 2021, 12:04:26 AM »
I'd argue Hitman's AI is also pretty complex.

Is it though? I mean the AI uses the same routines in reaction to the point you are supposed to plan your routes/kills around it.
That's by design.
I think people are confused about what "good AI" means for games.
Some think a good AI is something that's as close in intelligence to a human, but actually i'd argue it's something that enriches the game's design.

This is a common argument especially in stealth games, when the "lol they're blind and so dumb" complaint gets thrown around, without realizing that a good game's AI is SUPPOSED to be dumb.
No shit a game knows you're hiding behind the box, if it doesn't see you it's because, by design, the game is letting you win.

"Real" stealth would be a miserable, unfun experience.

I see Hitman in the same way, it's a web of predictable but not obvious routines that work perfectly to maximize fun, while making the world feel alive.

Good AI is, really, the art of creating the illusion of intelligence, while maintaining a sense of fairness and progression for the player.
Nobody would want to play an FPS where the cpu can just headshot you perfectly as soon as you turn a corner.

Raist

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Re: Playstation 5
« Reply #2064 on: June 05, 2021, 06:21:07 AM »
MGS2 had better AI than Hitman 3.

Let's Cyber

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Re: Playstation 5
« Reply #2065 on: June 05, 2021, 06:56:49 AM »
Skipped the mid-gen refreshes, so I just wanted a PS5 to keep playing the enormous PS4 library except with maybe shorter load times and pro mode.
Same. Getting to play the Pro version of stuff plus faster loading and upgrading from an old 1080 TV to a 4K OLED have been big leap.

I wish I cared about R&C but it just isn't for me. Ghostwire in October is probably my next PS5 purchase.

Nintex

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Re: Playstation 5
« Reply #2066 on: June 05, 2021, 06:57:16 AM »
You can even see the shift in focus in games from the 360 era vs. the Xbox One era. Take Gears of War for example. In Gears 2 there were plenty of destructable objects. In Gears 5 everything is static.
CONTROL is another good example. It runs great on PC with decent CPU's and mid level GPU's with ray tracing disabled. It runs terrible on Xbox One / PS4 because those machines can't handle the physics.
Same with Just Cause 3.
 
Sticking with these CPU's means you can't make open worlds more dense, do more with physics and destruction, increase player counts in multiplayer games or introduce more complex AI routines.
🤴

Don Rumata

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Re: Playstation 5
« Reply #2067 on: June 05, 2021, 10:31:05 AM »
MGS2 had better AI than Hitman 3.
MGS2 had an amazing AI (in general, but especially for the time) so i don't have an issue with that.
I didn't say Hitman had the best AI ever coded, anyway.
Just that an AI has to serve the design, and so what is and isn't good AI varies from the needs of the game.

The web of intricacies, in parallel with the need to respect schedules and being predictable, but also being able to react to emergent events, make the Hitman AI pretty complex and interesting in my opinion, but i see it as an ant farm, more than any individual npc's brain.

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Re: Playstation 5
« Reply #2068 on: June 05, 2021, 05:05:17 PM »
Nobody would want to play an FPS where the cpu can just headshot you perfectly as soon as you turn a corner.

Suddenly I’m having flashbacks of turning corners in Perfect Dark and watching the bots on perfect difficulty instantaneously torso twist in my direction for the insta-kill.
« Last Edit: June 06, 2021, 01:11:01 AM by Tuckers Law »

naff

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Re: Playstation 5
« Reply #2069 on: June 05, 2021, 08:09:53 PM »
nevermind. frame timing sucks on my TV outside game mode. hadn't switched it back since watching a movie  :doge

kinda fucked how it seems like it was actually dropping frames. so bad. smooth af now tho :whew
« Last Edit: June 05, 2021, 08:23:54 PM by naff »
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Svejk

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Re: Playstation 5
« Reply #2070 on: June 07, 2021, 11:41:36 AM »
Just saw this  :lol :lol :lol
 :aloy

Never realized how much I'm looking forward to the PC version of H2 so someone will mod in uber thicc Aloy.
« Last Edit: June 07, 2021, 06:20:53 PM by Svejk »

Let's Cyber

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Re: Playstation 5
« Reply #2071 on: June 07, 2021, 12:54:28 PM »
I specifically remember chuds bitching about Aloy's looks after e3 2016 gameplay and at release. Basically that she looked too "plain" and unattractive. Now they're complaining about weight. She really doesn't look much different from the first game in Forbidden West.  :lol

incels upset that their vidya gurls don't look like porn stars and shit jfc

bork

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Re: Playstation 5
« Reply #2072 on: June 07, 2021, 06:07:00 PM »
I specifically remember chuds bitching about Aloy's looks after e3 2016 gameplay and at release. Basically that she looked too "plain" and unattractive. Now they're complaining about weight. She really doesn't look much different from the first game in Forbidden West.  :lol

incels upset that their vidya gurls don't look like porn stars and shit jfc

PC modders are on the case!

https://www.nexusmods.com/horizonzerodawn/mods/32
Quote
Reshape and retexture of Aloy's face


https://www.nexusmods.com/horizonzerodawn/mods/51
Quote
Gives Aloy a casual outfit with a tank top, jeans and shoes




 :nsfw
spoiler (click to show/hide)
[close]

:aloy
« Last Edit: June 07, 2021, 06:12:47 PM by bork »
ど助平

Bebpo

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Re: Playstation 5
« Reply #2073 on: June 07, 2021, 08:07:02 PM »
Speaking of outfits, every 3rd person game needs a wide selection of outfits to wear including casual clothes like that jeans & tanktop.

Like I'm playing Judgment PS5 and you get outfits/disguises to sneak into areas and there's an entire outfits tab on the menu but it specifically says YOU CAN'T USE THESE OUTSIDE THEIR STORY PARTS 

:mindblown

Like wtf, not only do you actually go the extra length to make outfits but you don't let players just use them whenever. I'm guessing it's because some of the cutscenes are pre-rendered and they don't want it to look weird when the outfit changes, but fuck it, still make it available as a choice. I don't even like the main dude's regular jeans + leather jacket outfit.

This is why I like games like Saint's Row and GTA. Fashion is fun.

Let's Cyber

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Re: Playstation 5
« Reply #2074 on: June 08, 2021, 12:49:42 AM »
Yeah I wish Judgment had gone crazy with the outfits.

I liked the idea of this wandering homeless martial arts badass just beating the shit out of thugs on the street. If they would have let me look like a hobo the entire game, I totally would have.  :'(

Rahxephon91

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Re: Playstation 5
« Reply #2075 on: June 08, 2021, 01:43:07 AM »
The Nomura fan in me likes his default outfit.

Is the PS5 version good? Do the saves transfer?

Don Rumata

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Re: Playstation 5
« Reply #2076 on: June 08, 2021, 01:55:13 AM »
Speaking of outfits, every 3rd person game needs a wide selection of outfits to wear including casual clothes like that jeans & tanktop.

Like I'm playing Judgment PS5 and you get outfits/disguises to sneak into areas and there's an entire outfits tab on the menu but it specifically says YOU CAN'T USE THESE OUTSIDE THEIR STORY PARTS 

:mindblown

Like wtf, not only do you actually go the extra length to make outfits but you don't let players just use them whenever. I'm guessing it's because some of the cutscenes are pre-rendered and they don't want it to look weird when the outfit changes, but fuck it, still make it available as a choice. I don't even like the main dude's regular jeans + leather jacket outfit.

This is why I like games like Saint's Row and GTA. Fashion is fun.
People don't want to admit that playing games (in 3rd person) is a bit like playing with dolls/action figures.  :doge
I agree with you tho.

Svejk

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Re: Playstation 5
« Reply #2077 on: June 08, 2021, 07:23:48 AM »
Character fashion/cosmetics is absolutely crucial for a 3rd person game.  And I still believe no one has done it as well as Dragon's Dogma, where you can mix/match/combine clothes with armor pieces.  :delicious (if there's another game that does that, let me know!)  No words can describe my yearning for that to be built upon in DD2.

Mr. Nobody

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Re: Playstation 5
« Reply #2078 on: June 08, 2021, 09:17:55 AM »
I specifically remember chuds bitching about Aloy's looks after e3 2016 gameplay and at release. Basically that she looked too "plain" and unattractive. Now they're complaining about weight. She really doesn't look much different from the first game in Forbidden West.  :lol

incels upset that their vidya gurls don't look like porn stars and shit jfc

PC modders are on the case!

https://www.nexusmods.com/horizonzerodawn/mods/32
Quote
Reshape and retexture of Aloy's face
(Image removed from quote.)

https://www.nexusmods.com/horizonzerodawn/mods/51
Quote
Gives Aloy a casual outfit with a tank top, jeans and shoes

(Image removed from quote.)
(Image removed from quote.)

 :nsfw
spoiler (click to show/hide)
[close]

:aloy

Aloy a cute. CUTE!  :heart

Considerably less salty about still not being able to get a PS5 now that the big guns are cross gen and delayed. I imagine that won't change until the chip/stock shortages are settled.

No fucking way is a R&C game worth $70, I don't care how pretty it is.

Mr Gilhaney

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Re: Playstation 5
« Reply #2079 on: June 08, 2021, 09:42:23 AM »

Joe Molotov

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Re: Playstation 5
« Reply #2080 on: June 08, 2021, 10:50:33 AM »
Play has some limits.
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Re: Playstation 5
« Reply #2081 on: June 08, 2021, 11:44:30 AM »
Enjoying Horizon zero dawn on pc now, Aloy looks fine in this version. The new game has a few shots that have that “oh god i accidentally turned on my front facing camera” type perspective. Or who knows maybe she found an ancient Krispy Kreme’s cache encased in amber.
 :preach

demi

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Re: Playstation 5
« Reply #2082 on: June 08, 2021, 01:37:50 PM »
Nice PS4 version of Ratchet, cant wait for that to be announced too
fat

Svejk

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Re: Playstation 5
« Reply #2083 on: June 08, 2021, 02:55:19 PM »
Who's got time for R&C when FFVIIR Intergrade comes out the day before.   :rejoice
spoiler (click to show/hide)
[close]
« Last Edit: June 08, 2021, 03:01:39 PM by Svejk »

Don Rumata

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Re: Playstation 5
« Reply #2084 on: June 08, 2021, 03:13:12 PM »
Been more than year, and still no mention of the PC port.  :-\

Human Snorenado

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Re: Playstation 5
« Reply #2085 on: June 08, 2021, 03:19:33 PM »
Character fashion/cosmetics is absolutely crucial for a 3rd person game.  And I still believe no one has done it as well as Dragon's Dogma, where you can mix/match/combine clothes with armor pieces.  :delicious (if there's another game that does that, let me know!)  No words can describe my yearning for that to be built upon in DD2.

Pretty much any ARPG (Diablo, Path of Exile, Grim Dawn) has that to one extent or another and it's a HUGE part of PoE to the extent that cosmetic microtransactions are how the game makes money.
yar

Svejk

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Re: Playstation 5
« Reply #2086 on: June 08, 2021, 03:56:00 PM »
Character fashion/cosmetics is absolutely crucial for a 3rd person game.  And I still believe no one has done it as well as Dragon's Dogma, where you can mix/match/combine clothes with armor pieces.  :delicious (if there's another game that does that, let me know!)  No words can describe my yearning for that to be built upon in DD2.

Pretty much any ARPG (Diablo, Path of Exile, Grim Dawn) has that to one extent or another and it's a HUGE part of PoE to the extent that cosmetic microtransactions are how the game makes money.
Oh Word . I have PoE, but haven't tried it yet.

naff

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Re: Playstation 5
« Reply #2087 on: June 08, 2021, 10:46:06 PM »
Who's got time for R&C when FFVIIR Intergrade comes out the day before.   :rejoice
spoiler (click to show/hide)
[close]

r&c sounds damn good, but yah, i need this yuff dlc
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naff

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Re: Playstation 5
« Reply #2088 on: June 08, 2021, 10:50:11 PM »
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naff

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Re: Playstation 5
« Reply #2089 on: June 08, 2021, 10:54:22 PM »
graphically the final game is a "genuine upgrade over the pre-release trailers" says john
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Don Rumata

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Re: Playstation 5
« Reply #2090 on: June 08, 2021, 11:58:44 PM »
Looks really nice, and i'm happy for the two 60fps modes (as a growing standard i mean, i don't care about R&C as a franchise).


naff

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Re: Playstation 5
« Reply #2091 on: June 09, 2021, 12:13:51 AM »
neither, but i've only played crack in time, and tbh i remember it fondly. will pick this up down the line for sure
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archnemesis

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Re: Playstation 5
« Reply #2092 on: June 09, 2021, 02:29:00 AM »
I'll pick up Ratchet as soon as I'm done playing Final Fantasy VII Remake. I really enjoyed all the PS3/PS4 games in the series. The PSP games weren't as fun.

Joe Molotov

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Re: Playstation 5
« Reply #2093 on: June 09, 2021, 11:02:38 AM »
Ratchet & Wank will probably be on PS+ within 6 months.
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Pissy F Benny

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Re: Playstation 5
« Reply #2094 on: June 09, 2021, 11:13:42 AM »
do insomniac crank these out for next to nothing or something ala dynasty warriors? :doge

its surely not a hot enough franchise to warrant 12 games in 20 years plus spins offs

i don't think i've ever even seen so much as a trailer of any of them :anhuld
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Nintex

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Re: Playstation 5
« Reply #2095 on: June 09, 2021, 12:57:18 PM »
Ratchet looks great but it will also create a new generation of furries  :doge
🤴

Human Snorenado

  • Stay out of Malibu, Lebowski
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Re: Playstation 5
« Reply #2096 on: June 09, 2021, 01:29:57 PM »
Ratchet looks great but it will also create a new generation of furries  :doge

Much like QAnon/Republicans in America, there is no real cure for furries. They're just going to keep happening in increasing numbers until our stupid excuse for a society collapses under the weight of their fursuits.
yar

Mr Gilhaney

  • Gay and suicidal
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Re: Playstation 5
« Reply #2097 on: June 09, 2021, 01:41:59 PM »
imagine how red ratchets cock must be

Nintex

  • Finish the Fight
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Re: Playstation 5
« Reply #2098 on: June 09, 2021, 03:04:21 PM »
Pogged by a rivet, not his cock that is red  :nepenthe
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demi

  • cooler than willco
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Re: Playstation 5
« Reply #2099 on: June 09, 2021, 03:14:17 PM »
Just watched the ending for FF7 DLC, saved myself $600
fat